Only fires for E and EP run-style horses (and high Quirin point horses), not for closers (who benefit from pace pressure and receive CLOSER_IN_PACE_DUEL instead). When 3 or more horses want to be on or near the lead, the pace is projected to be faster than normal, burning energy that speed horses need to sustain their advantage. Contested pace is the primary cause of speed horse failures and is directly responsible for the upset results that closers capitalize on.

Synonyms:
PACE_PRESSURE