Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
⚠ Concerns:(1) Switching from turf to dirt today. (2) Trip note from last race: -w 2nd; never fired. (3) Has not won in last 10 starts despite career wins.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | D | C |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | B |
| Early Pace | F | D |
| Mid Pace | F | D |
| Late Pace | A | B |
| Finish Pos | D | C |
| Dirt Speed | C | B |
| Turf Speed | A | A |
| Distance Speed | B | A |
| Trainer Effectiveness | C | D |
| Jockey Effectiveness | D | D |
| 3rd Party Ratings | C | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | B |
| Early Pace | F | D |
| Mid Pace | F | D |
| Late Pace | A | A |
| Sprint FPS | C | C |
| Route FPS | D | C |
| Trainer Effectiveness | C | D |
| Jockey Effectiveness | D | D |
| 3rd Party Ratings | C | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | B |
| Early Pace | F | D |
| Mid Pace | F | C |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Big last-race effort (80) — 11 pts above recent average. (2) Has won at today's distance (1760 yds) within the last 10 starts — proven ability at this trip. (3) Had documented trouble last race (codes: ['B', 'D', 'T', 'U']) yet still finished 3rd — a clean trip today sets up a form reversal. (4) Pick Pony Daily Edge Radar pick — value score 5/10 — angles: Profitable Rider, Paying Partnership, Profitable Barn.
⚠ Concerns:(1) Was claimed from its most recent race - new connections. (2) Consider there will be likely pace pressure in this race - multiple E types entered. (3) Trip note from last race: Bumped turn; gaining. (4) Consistently breaks behind post position (3 of last 5 starts). (5) Trainer is flat-bet PROFITABLE this year (+0.75 per $2 over 162 starts) - the betting market underprices this barn. (6) Jockey is flat-bet PROFITABLE this year (+0.38 per $2 over 179 mounts) - the market underrates this rider. (7) Trainer/jockey pairing is flat-bet PROFITABLE (+1.58 per $2 over 37 starts together) - a paying partnership the odds don't reflect. (8) No workout in last 30 days despite 28 days since last race.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | B |
| Early Pace | D | D |
| Mid Pace | D | C |
| Late Pace | C | B |
| Finish Pos | B | B |
| Dirt Speed | B | B |
| Turf Speed | F | D |
| Distance Speed | C | B |
| Trainer Effectiveness | D | D |
| Jockey Effectiveness | F | F |
| 3rd Party Ratings | B | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | B |
| Early Pace | B | C |
| Mid Pace | A | B |
| Late Pace | F | C |
| Sprint FPS | D | C |
| Route FPS | D | C |
| Trainer Effectiveness | D | D |
| Jockey Effectiveness | F | F |
| 3rd Party Ratings | B | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | B |
| Early Pace | D | D |
| Mid Pace | D | C |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Big last-race effort (82) — 8 pts above recent average. (2) Has won at today's distance (1760 yds) within the last 10 starts — proven ability at this trip. (3) Has won at DEL on dirt in the last 10 starts — proven at today's exact track/surface combo. (4) Carries 7 lbs less than field median (114 lbs vs median 121 lbs). (5) Had documented trouble last race (codes: ['D', 'L', 'O', 'T', 'U']) yet still finished 1st — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Rising in class today ($6,250 → $10,000). (2) Was claimed from its most recent race - new connections. (3) Consider there will be likely pace pressure in this race - multiple E types entered. (4) 0 wins from 5 career starts on off tracks. (5) Trip note from last race: Drew clear; ridden out.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | B |
| Early Pace | B | C |
| Mid Pace | A | B |
| Late Pace | D | B |
| Finish Pos | D | C |
| Dirt Speed | B | B |
| Turf Speed | F | D |
| Distance Speed | A | A |
| Trainer Effectiveness | F | D |
| Jockey Effectiveness | D | D |
| 3rd Party Ratings | A | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | B |
| Early Pace | C | C |
| Mid Pace | A | C |
| Late Pace | D | B |
| Sprint FPS | B | B |
| Route FPS | B | B |
| Trainer Effectiveness | F | D |
| Jockey Effectiveness | D | D |
| 3rd Party Ratings | A | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | C |
| Early Pace | B | C |
| Mid Pace | A | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot trainer - high ITM rate (41%). (2) Has won at today's distance (1760 yds) within the last 10 starts — proven ability at this trip. (3) Has won at DEL on dirt in the last 10 starts — proven at today's exact track/surface combo. (4) Career-best figure (82) buried in races 4–10 back — 9 pts above race median and 8 pts above recent form — market has forgotten the peak effort. (5) Had documented trouble last race (codes: ['D', 'L', 'O', 'S', 'T', 'V']) yet still finished 1st — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Rising in class today ($5,000 → $10,000). (2) Consider there will be likely pace pressure in this race - multiple E types entered. (3) 0 wins from 7 career starts on off tracks. (4) Trip note from last race: Jostled start;3w;drvng. (5) Stepping up to $10,000 — highest class level in last 10 starts (previous high: $8,000).
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | D | C |
| Early Pace | D | C |
| Mid Pace | D | C |
| Late Pace | B | B |
| Finish Pos | B | B |
| Dirt Speed | D | B |
| Turf Speed | D | C |
| Distance Speed | F | B |
| Trainer Effectiveness | B | C |
| Jockey Effectiveness | C | C |
| 3rd Party Ratings | D | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | C |
| Early Pace | D | C |
| Mid Pace | C | C |
| Late Pace | A | A |
| Sprint FPS | A | B |
| Route FPS | B | B |
| Trainer Effectiveness | B | C |
| Jockey Effectiveness | C | C |
| 3rd Party Ratings | D | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | C |
| Early Pace | B | C |
| Mid Pace | C | C |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Returning from 39-day layoff with a recent workout. (2) Dropping in class today ($16,000 → $10,000). (3) Speed average (80) well above field median (73). (4) Hot trainer - high ITM rate (44%). (5) Hot jockey — high ITM rate (50%). (6) Late pace significantly above field median (LP: 83 vs field 76). (7) Closer/presser in a race with pace pressure — ideal race setup for late runners. (8) Fourth race back from a 70-day layoff — often the peak fitness race. (9) Has won at today's distance (1760 yds) within the last 10 starts — proven ability at this trip. (10) Dropping in class ($10,000 vs last $16,000) after a 39-day freshening — trainer setup-for-win angle. (11) Carries 10 lbs less than field median (111 lbs vs median 121 lbs). (12) Career-best figure (89) buried in races 4–10 back — 16 pts above race median and 9 pts above recent form — market has forgotten the peak effort. (13) Had documented trouble last race (codes: ['D', 'S', 'T', 'U']) yet still finished 4th — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Has not raced in 39 days. (2) Tends to fade in the stretch at similar distances (3 of 5 starts). (3) Trip note from last race: 3-4p turns;6p1/4;wknd. (4) Dropping in class in consecutive starts ($30,000 → $20,000 → $16,000). (5) Both speed figures (80→74→71) AND claiming price ($30,000→$20,000→$16,000) have declined in each of last 3 starts.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | A |
| Early Pace | A | C |
| Mid Pace | A | B |
| Late Pace | A | A |
| Finish Pos | A | B |
| Dirt Speed | A | A |
| Turf Speed | B | C |
| Distance Speed | A | A |
| Trainer Effectiveness | A | B |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | A | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | A | C |
| Mid Pace | A | C |
| Late Pace | B | B |
| Sprint FPS | D | C |
| Route FPS | C | B |
| Trainer Effectiveness | A | B |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | A | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | A |
| Early Pace | A | C |
| Mid Pace | A | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot trainer - high ITM rate (41%).
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Speed average (67) well below field median (73). (3) Moving from a sprint to a route today. (4) Poor record at this distance (0 wins from 6 recent starts). (5) Trip note from last race: Swung wide; belated. (6) Has not won in last 10 starts despite career wins.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | F | D |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | D | C |
| Early Pace | C | C |
| Mid Pace | B | C |
| Late Pace | D | C |
| Finish Pos | C | C |
| Dirt Speed | D | B |
| Turf Speed | C | C |
| Distance Speed | D | B |
| Trainer Effectiveness | B | C |
| Jockey Effectiveness | B | B |
| 3rd Party Ratings | F | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | D |
| Early Pace | C | C |
| Mid Pace | D | C |
| Late Pace | D | B |
| Sprint FPS | B | B |
| Route FPS | F | C |
| Trainer Effectiveness | B | C |
| Jockey Effectiveness | B | B |
| 3rd Party Ratings | F | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | C |
| Early Pace | C | C |
| Mid Pace | D | C |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Finish positions improving over last 4 starts. (2) Big last-race effort (81) — 13 pts above recent average. (3) Hot jockey — high ITM rate (47%). (4) Speed improved +5 pts then +8 pts in last 2 starts (68 → 73 → 81) — trainer is progressively building fitness. (5) Had documented trouble last race (codes: ['B', 'D', 'L', 'O', 'S', 'T', 'U']) yet still finished 2nd — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Rising in class today ($6,250 → $10,000). (2) Consider there will be likely pace pressure in this race - multiple E types entered. (3) Speed average (62) well below field median (73). (4) Poor record at this distance (0 wins from 6 recent starts). (5) Trip note from last race: Closed;couldn't get by. (6) Trainer is flat-bet PROFITABLE this year (+0.28 per $2 over 77 starts) - the betting market underprices this barn. (7) Last race was career-best speed (81) — bounce risk after peak effort. (8) Post 7 in a 8-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path. (9) Two consecutive 5+ pt speed jumps (68 → 73 → 81) and last race speed is well above career average (62) — high bounce risk after back-to-back peak efforts.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | D | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | F | D |
| Early Pace | A | C |
| Mid Pace | C | C |
| Late Pace | F | D |
| Finish Pos | F | D |
| Dirt Speed | F | B |
| Turf Speed | B | B |
| Distance Speed | C | B |
| Trainer Effectiveness | D | D |
| Jockey Effectiveness | B | B |
| 3rd Party Ratings | D | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | B |
| Early Pace | D | D |
| Mid Pace | D | C |
| Late Pace | C | B |
| Sprint FPS | F | D |
| Route FPS | A | B |
| Trainer Effectiveness | D | D |
| Jockey Effectiveness | B | B |
| 3rd Party Ratings | D | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | D |
| Early Pace | A | C |
| Mid Pace | B | C |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot trainer - high ITM rate (51%). (2) Strong trainer/jockey combo - 12 wins from 25 starts (48%). (3) Hot jockey — high ITM rate (57%). (4) Has won at today's distance (1760 yds) within the last 10 starts — proven ability at this trip. (5) Has won at DEL on dirt in the last 10 starts — proven at today's exact track/surface combo. (6) Trainer 'SIMONE MICHAEL V' has 2 horses in today's card all showing last-race improvement — barn appears sharp right now. (7) Had documented trouble last race (codes: ['D', 'F', 'L', 'T', 'V']) yet still finished 3rd — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Rising in class today ($7,500 → $10,000). (2) Consider there will be likely pace pressure in this race - multiple E types entered. (3) Trip note from last race: Drifted in; evenly lat. (4) Trainer/jockey pairing is flat-bet PROFITABLE (+0.26 per $2 over 25 starts together) - a paying partnership the odds don't reflect. (5) Rising in class ($7,500 → $10,000) after finishing 3 last out — double negative. (6) Post 8 in a 8-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | B |
| Early Pace | B | C |
| Mid Pace | B | C |
| Late Pace | B | B |
| Finish Pos | A | B |
| Dirt Speed | A | A |
| Turf Speed | A | B |
| Distance Speed | D | B |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | B | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | A | C |
| Mid Pace | B | C |
| Late Pace | B | B |
| Sprint FPS | A | B |
| Route FPS | A | B |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | B | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | D | D |
| Mid Pace | B | C |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot jockey — high ITM rate (50%). (2) In the money in last 3 consecutive starts. (3) Has won at today's distance (1320 yds) within the last 10 starts — proven ability at this trip. (4) Outstanding wet-track record: 2W from 6 starts (33%) — thrives when the going is off. (5) Returning from 54-day layoff with a bullet workout — trainer signaling extra readiness for today's spot. (6) Has won at DEL on dirt in the last 10 starts — proven at today's exact track/surface combo. (7) Carries 10 lbs less than field median (115 lbs vs median 125 lbs). (8) Had documented trouble last race (codes: ['D', 'L', 'S', 'U']) yet still finished 3rd — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Has not raced in 54 days. (2) Trip note from last race: Rail; swung 5 wide 1/4. (3) Consistently breaks behind post position (3 of last 5 starts).
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | B |
| Early Pace | B | B |
| Mid Pace | B | B |
| Late Pace | B | B |
| Finish Pos | B | C |
| Dirt Speed | A | A |
| Turf Speed | C | B |
| Distance Speed | A | A |
| Trainer Effectiveness | B | C |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | A | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | A |
| Early Pace | A | B |
| Mid Pace | A | A |
| Late Pace | B | A |
| Sprint FPS | A | B |
| Route FPS | A | A |
| Trainer Effectiveness | B | C |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | A | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | B | B |
| Mid Pace | B | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Career-best speed figure (69) recorded in last 1-2 starts — peaking form. (2) Switching turf-to-dirt with a strong turf pedigree rating (102) — pedigree suggests main-track improvement is likely.
⚠ Concerns:(1) First time at today's distance. (2) Moving from a route to a sprint today. (3) Today's distance is shorter than any previous start. (4) Unproven on dirt surface (1 start). (5) Switching from turf to dirt today. (6) 0 wins from 8 career starts on off tracks. (7) Poor record at this track (0 wins from 7 starts). (8) Trip note from last race: 5-w 2nd; no rally. (9) Dropping in class in consecutive starts ($16,000 → $12,500 → $10,000). (10) Speed figures are highly erratic over last 5 starts (σ = 9.1 pts: [70, 69, 65, 71, 49]) — unpredictable performer.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | F | C |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | D | C |
| Early Pace | D | C |
| Mid Pace | C | C |
| Late Pace | F | D |
| Finish Pos | F | F |
| Dirt Speed | F | C |
| Turf Speed | B | A |
| Distance Speed | F | C |
| Trainer Effectiveness | F | F |
| Jockey Effectiveness | F | D |
| 3rd Party Ratings | F | D |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | C |
| Early Pace | B | C |
| Mid Pace | C | C |
| Late Pace | F | D |
| Sprint FPS | B | C |
| Route FPS | B | B |
| Trainer Effectiveness | F | F |
| Jockey Effectiveness | F | D |
| 3rd Party Ratings | F | D |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | C |
| Early Pace | D | C |
| Mid Pace | D | C |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Has won at today's distance (1320 yds) within the last 10 starts — proven ability at this trip. (2) Has won at DEL on dirt in the last 10 starts — proven at today's exact track/surface combo. (3) Carries 7 lbs less than field median (118 lbs vs median 125 lbs). (4) Trainer 'NAMBO CESAR' has 2 horses in today's card all showing last-race improvement — barn appears sharp right now. (5) Career-best figure (84) buried in races 4–10 back — 13 pts above race median and 16 pts above recent form — market has forgotten the peak effort.
⚠ Concerns:(1) Trip note from last race: Broke slowly; no bid. (2) 0 wins from post 3 in 3 recent starts. (3) Speed figures are highly erratic over last 5 starts (σ = 8.6 pts: [68, 61, 67, 84, 72]) — unpredictable performer.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | D | C |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | C |
| Early Pace | A | B |
| Mid Pace | A | B |
| Late Pace | D | B |
| Finish Pos | C | D |
| Dirt Speed | C | B |
| Turf Speed | D | B |
| Distance Speed | D | A |
| Trainer Effectiveness | D | D |
| Jockey Effectiveness | D | D |
| 3rd Party Ratings | D | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | D |
| Early Pace | B | C |
| Mid Pace | D | C |
| Late Pace | D | B |
| Sprint FPS | C | C |
| Route FPS | F | D |
| Trainer Effectiveness | D | D |
| Jockey Effectiveness | D | D |
| 3rd Party Ratings | D | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | C |
| Early Pace | A | B |
| Mid Pace | B | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Strong trainer/jockey combo - 4 wins from 11 starts (36%). (2) Carries 7 lbs less than field median (118 lbs vs median 125 lbs).
⚠ Concerns:(1) Repeatedly beaten at this class level (4 of last 5 starts). (2) Speed average (65) well below field median (71). (3) Poor record at this distance (0 wins from 9 recent starts). (4) Trip note from last race: 5-w; no rally. (5) Consistently runs wide at the first call (3 of last 5 starts). (6) Has not won in last 10 starts despite career wins. (7) 0 wins from 10 starts on dirt in last 10 — repeated failure on today's surface.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | C |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | D | D |
| Early Pace | D | C |
| Mid Pace | D | D |
| Late Pace | B | A |
| Finish Pos | D | D |
| Dirt Speed | D | B |
| Turf Speed | B | A |
| Distance Speed | C | A |
| Trainer Effectiveness | C | C |
| Jockey Effectiveness | D | D |
| 3rd Party Ratings | D | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | C |
| Early Pace | D | C |
| Mid Pace | F | C |
| Late Pace | B | A |
| Sprint FPS | B | C |
| Route FPS | D | D |
| Trainer Effectiveness | C | C |
| Jockey Effectiveness | D | D |
| 3rd Party Ratings | D | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | D |
| Early Pace | D | C |
| Mid Pace | F | C |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Dropping in class today ($12,500 → $6,250). (2) Speed average (79) well above field median (71). (3) Hot trainer - high ITM rate (47%). (4) Strong trainer/jockey combo - 7 wins from 23 starts (30%). (5) Hot jockey — high ITM rate (51%). (6) Early pace significantly above field median (E1: 87 vs field 84). (7) Fourth race back from a 52-day layoff — often the peak fitness race. (8) Consistent workout spacing (8, 7 days) — disciplined training regimen. (9) Has won at today's distance (1320 yds) within the last 10 starts — proven ability at this trip. (10) Trainer 'ROBERTSON MCLEAN' has 2 horses in today's card all showing last-race improvement — barn appears sharp right now. (11) Career-best figure (86) buried in races 4–10 back — 15 pts above race median and 12 pts above recent form — market has forgotten the peak effort.
⚠ Concerns:(1) 0 wins from 4 career starts on off tracks. (2) Trip note from last race: Outside;3p;no bid. (3) Dropping in class in consecutive starts ($20,000 → $16,000 → $12,500). (4) First start at DEL — never raced here before (last seen at: CBY, OP).
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | A |
| Early Pace | A | B |
| Mid Pace | A | A |
| Late Pace | A | A |
| Finish Pos | A | C |
| Dirt Speed | A | A |
| Turf Speed | A | A |
| Distance Speed | A | A |
| Trainer Effectiveness | B | B |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | A | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | C |
| Early Pace | D | C |
| Mid Pace | B | B |
| Late Pace | D | B |
| Sprint FPS | D | C |
| Route FPS | C | D |
| Trainer Effectiveness | B | B |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | A | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | A | B |
| Mid Pace | A | A |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot trainer - high ITM rate (51%). (2) Strong trainer/jockey combo - 4 wins from 11 starts (36%). (3) Hot jockey — high ITM rate (47%). (4) Won last 3 consecutive starts. (5) Has won at today's distance (1320 yds) within the last 10 starts — proven ability at this trip. (6) Has won at DEL on dirt in the last 10 starts — proven at today's exact track/surface combo. (7) Trainer 'SIMONE MICHAEL V' has 2 horses in today's card all showing last-race improvement — barn appears sharp right now. (8) Had documented trouble last race (codes: ['D', 'L', 'T']) yet still finished 1st — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Trip note from last race: Waited; 6 wide rally. (2) Last race was career-best speed (77) — bounce risk after peak effort.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | C |
| Early Pace | C | C |
| Mid Pace | D | C |
| Late Pace | C | B |
| Finish Pos | A | B |
| Dirt Speed | D | C |
| Turf Speed | A | A |
| Distance Speed | D | B |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | B | B |
| 3rd Party Ratings | B | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | B |
| Early Pace | D | C |
| Mid Pace | D | C |
| Late Pace | C | A |
| Sprint FPS | A | C |
| Route FPS | A | B |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | B | B |
| 3rd Party Ratings | B | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | C |
| Early Pace | C | C |
| Mid Pace | C | C |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot trainer - high ITM rate (47%). (2) Strong trainer/jockey combo - 5 wins from 20 starts (25%). (3) Has won at today's distance (1320 yds) within the last 10 starts — proven ability at this trip. (4) Has won at DEL on dirt in the last 10 starts — proven at today's exact track/surface combo. (5) Had documented trouble last race (codes: ['B', 'D', 'F', 'L', 'O', 'S', 'T']) yet still finished 2nd — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Was claimed from its most recent race - new connections. (2) Trip note from last race: Followed; 2nd best. (3) 0 wins from post 7 in 3 recent starts. (4) Stepping up to $6,250 — highest class level in last 10 starts (previous high: $5,000). (5) Post 7 in a 8-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | B |
| Early Pace | B | B |
| Mid Pace | B | B |
| Late Pace | A | A |
| Finish Pos | B | C |
| Dirt Speed | B | A |
| Turf Speed | D | B |
| Distance Speed | C | A |
| Trainer Effectiveness | A | B |
| Jockey Effectiveness | C | C |
| 3rd Party Ratings | B | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | A | B |
| Mid Pace | A | B |
| Late Pace | A | A |
| Sprint FPS | D | C |
| Route FPS | B | C |
| Trainer Effectiveness | A | B |
| Jockey Effectiveness | C | C |
| 3rd Party Ratings | B | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | B |
| Early Pace | B | B |
| Mid Pace | A | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Dropping in class today ($12,500 → $6,250). (2) Strong trainer/jockey combo - 2 wins from 7 starts (29%). (3) Has won at today's distance (1320 yds) within the last 10 starts — proven ability at this trip. (4) Has won at DEL on dirt in the last 10 starts — proven at today's exact track/surface combo. (5) Trainer 'NAMBO CESAR' has 2 horses in today's card all showing last-race improvement — barn appears sharp right now.
⚠ Concerns:(1) Repeatedly beaten at this class level (3 of last 5 starts). (2) Speed average (63) well below field median (71). (3) Trip note from last race: Flattened out. (4) Consistently breaks behind post position (3 of last 5 starts). (5) Consistently runs wide at the first call (3 of last 5 starts). (6) Post 8 in a 8-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | D | C |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | F | D |
| Early Pace | F | D |
| Mid Pace | F | D |
| Late Pace | C | B |
| Finish Pos | D | F |
| Dirt Speed | B | A |
| Turf Speed | F | C |
| Distance Speed | B | A |
| Trainer Effectiveness | D | D |
| Jockey Effectiveness | B | B |
| 3rd Party Ratings | C | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | B |
| Early Pace | F | C |
| Mid Pace | C | C |
| Late Pace | A | A |
| Sprint FPS | F | D |
| Route FPS | D | D |
| Trainer Effectiveness | D | D |
| Jockey Effectiveness | B | B |
| 3rd Party Ratings | C | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | D |
| Early Pace | F | D |
| Mid Pace | D | C |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Strong trainer/jockey combo - 3 wins from 12 starts (25%). (2) Early pace significantly above field median (E1: 88 vs field 83). (3) Last race E1 pace (93.0) was 4.9 pts above personal avg (88.1) and horse still finished 5th — pace collapse victim; expect bounce if today's fractions are softer. (4) Career-best figure (85) buried in races 4–10 back — 12 pts above race median and 11 pts above recent form — market has forgotten the peak effort.
⚠ Concerns:(1) Repeatedly beaten at this class level (4 of last 5 starts). (2) Consider there will be likely pace pressure in this race - multiple E types entered. (3) Poor record at this distance (0 wins from 5 recent starts). (4) Poor record at this track (0 wins from 6 starts). (5) Tends to fade in the stretch at similar distances (4 of 5 starts). (6) Trip note from last race: Pace; tired. (7) Jockey is flat-bet PROFITABLE this year (+0.38 per $2 over 179 mounts) - the market underrates this rider.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | B |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | C | C |
| Finish Pos | C | D |
| Dirt Speed | B | A |
| Turf Speed | D | D |
| Distance Speed | B | A |
| Trainer Effectiveness | D | D |
| Jockey Effectiveness | F | F |
| 3rd Party Ratings | C | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | C |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | D | D |
| Sprint FPS | A | A |
| Route FPS | A | A |
| Trainer Effectiveness | D | D |
| Jockey Effectiveness | F | F |
| 3rd Party Ratings | C | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | B |
| Early Pace | A | B |
| Mid Pace | A | A |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Dropping in class today ($10,000 → $5,000). (2) Hot trainer - high ITM rate (40%). (3) Career-best speed figure (79) recorded in last 1-2 starts — peaking form. (4) Has won at today's distance (1830 yds) within the last 10 starts — proven ability at this trip. (5) Had documented trouble last race (codes: ['D', 'F', 'L', 'O', 'S', 'T', 'U']) yet still finished 3rd — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Repeatedly beaten at this class level (3 of last 5 starts). (2) Consider there will be likely pace pressure in this race - multiple E types entered. (3) Poor record at this track (0 wins from 6 starts). (4) Trip note from last race: Angled out;up for show. (5) Consistently breaks behind post position (3 of last 5 starts). (6) No workout in last 30 days despite 28 days since last race.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | D | C |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | D | C |
| Early Pace | D | C |
| Mid Pace | C | C |
| Late Pace | D | C |
| Finish Pos | D | D |
| Dirt Speed | F | B |
| Turf Speed | B | B |
| Distance Speed | D | B |
| Trainer Effectiveness | B | C |
| Jockey Effectiveness | D | D |
| 3rd Party Ratings | D | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | B |
| Early Pace | D | C |
| Mid Pace | B | C |
| Late Pace | B | B |
| Sprint FPS | B | B |
| Route FPS | C | B |
| Trainer Effectiveness | B | C |
| Jockey Effectiveness | D | D |
| 3rd Party Ratings | D | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | C |
| Early Pace | C | C |
| Mid Pace | C | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Late pace significantly above field median (LP: 78 vs field 73). (2) Closer/presser in a race with pace pressure — ideal race setup for late runners. (3) Has won at today's distance (1830 yds) within the last 10 starts — proven ability at this trip. (4) Career-best figure (85) buried in races 4–10 back — 12 pts above race median and 8 pts above recent form — market has forgotten the peak effort. (5) Had documented trouble last race (codes: ['L', 'T']) yet still finished 4th — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Trip note from last race: 6-path; gaining late.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | D | C |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | C |
| Early Pace | D | D |
| Mid Pace | D | D |
| Late Pace | B | B |
| Finish Pos | C | D |
| Dirt Speed | D | B |
| Turf Speed | B | C |
| Distance Speed | C | B |
| Trainer Effectiveness | F | F |
| Jockey Effectiveness | C | D |
| 3rd Party Ratings | D | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | B |
| Early Pace | D | D |
| Mid Pace | D | D |
| Late Pace | B | B |
| Sprint FPS | D | D |
| Route FPS | D | C |
| Trainer Effectiveness | F | F |
| Jockey Effectiveness | C | D |
| 3rd Party Ratings | D | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | C |
| Early Pace | F | D |
| Mid Pace | D | D |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Dropping in class today ($12,500 → $5,000). (2) Hot trainer - high ITM rate (44%). (3) Hot jockey — high ITM rate (57%). (4) Early pace significantly above field median (E1: 88 vs field 83). (5) Has won at today's distance (1830 yds) within the last 10 starts — proven ability at this trip. (6) Career-best figure (90) buried in races 4–10 back — 17 pts above race median and 9 pts above recent form — market has forgotten the peak effort.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) 0 wins from 4 career starts on off tracks. (3) Trip note from last race: Wide trip; vied; faded. (4) Speed figures are highly erratic over last 5 starts (σ = 15.0 pts: [50, 81, 56, 83, 74]) — unpredictable performer. (5) First start at DEL — never raced here before (last seen at: MTH, PEN).
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | D | C |
| Early Pace | A | B |
| Mid Pace | A | A |
| Late Pace | F | D |
| Finish Pos | B | D |
| Dirt Speed | A | A |
| Turf Speed | D | D |
| Distance Speed | F | C |
| Trainer Effectiveness | A | B |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | B | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | D |
| Early Pace | C | C |
| Mid Pace | B | B |
| Late Pace | F | D |
| Sprint FPS | A | A |
| Route FPS | B | B |
| Trainer Effectiveness | A | B |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | B | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | C |
| Early Pace | A | B |
| Mid Pace | B | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Late pace significantly above field median (LP: 84 vs field 73). (2) Carries 7 lbs less than field median (115 lbs vs median 122 lbs). (3) Had documented trouble last race (codes: ['B', 'D', 'L', 'S', 'T']) yet still finished 2nd — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Repeatedly beaten at this class level (3 of last 5 starts). (2) Poor record at this distance (0 wins from 10 recent starts). (3) Poor record at this track (0 wins from 7 starts). (4) Trip note from last race: Steady bid; late gain. (5) Has not won in last 10 starts despite career wins. (6) No workout in last 30 days despite 26 days since last race. (7) 0 wins from 10 starts on dirt in last 10 — repeated failure on today's surface.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | F | D |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | B |
| Early Pace | F | D |
| Mid Pace | F | D |
| Late Pace | A | A |
| Finish Pos | D | D |
| Dirt Speed | F | B |
| Turf Speed | C | C |
| Distance Speed | D | B |
| Trainer Effectiveness | D | D |
| Jockey Effectiveness | D | D |
| 3rd Party Ratings | F | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | F | D |
| Mid Pace | F | D |
| Late Pace | A | A |
| Sprint FPS | F | D |
| Route FPS | F | D |
| Trainer Effectiveness | D | D |
| Jockey Effectiveness | D | D |
| 3rd Party Ratings | F | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | D | D |
| Mid Pace | F | D |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Track specialist — 5 wins from 8 starts here (62%). (2) Early pace significantly above field median (E1: 87 vs field 83). (3) Has won at today's distance (1830 yds) within the last 10 starts — proven ability at this trip. (4) Has won at DEL on dirt in the last 10 starts — proven at today's exact track/surface combo. (5) Last race E1 pace (92.0) was 5.0 pts above personal avg (87.0) and horse still finished 8th — pace collapse victim; expect bounce if today's fractions are softer.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Trip note from last race: Led; tired; stopped. (3) No workout in last 30 days despite 19 days since last race. (4) Speed figures are highly erratic over last 5 starts (σ = 8.8 pts: [65, 74, 81, 60, 78]) — unpredictable performer.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | F | C |
| Early Pace | B | B |
| Mid Pace | B | B |
| Late Pace | D | D |
| Finish Pos | F | F |
| Dirt Speed | B | A |
| Turf Speed | D | D |
| Distance Speed | A | A |
| Trainer Effectiveness | C | D |
| Jockey Effectiveness | B | C |
| 3rd Party Ratings | B | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | B |
| Early Pace | A | B |
| Mid Pace | A | B |
| Late Pace | D | C |
| Sprint FPS | B | B |
| Route FPS | A | B |
| Trainer Effectiveness | C | D |
| Jockey Effectiveness | B | C |
| 3rd Party Ratings | B | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | C |
| Early Pace | B | B |
| Mid Pace | A | A |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot jockey — high ITM rate (50%). (2) Late pace significantly above field median (LP: 78 vs field 73). (3) Closer/presser in a race with pace pressure — ideal race setup for late runners. (4) Has won at today's distance (1830 yds) within the last 10 starts — proven ability at this trip. (5) Has won at DEL on dirt in the last 10 starts — proven at today's exact track/surface combo. (6) Carries 10 lbs less than field median (112 lbs vs median 122 lbs). (7) Trainer 'BAILON NESVIL HERNAN' has 2 horses in today's card all showing last-race improvement — barn appears sharp right now. (8) Had documented trouble last race (codes: ['L', 'T']) yet still finished 4th — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Trip note from last race: In range; empty late. (2) No workout in last 30 days despite 19 days since last race.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | B |
| Early Pace | C | C |
| Mid Pace | C | B |
| Late Pace | A | B |
| Finish Pos | C | D |
| Dirt Speed | C | B |
| Turf Speed | D | D |
| Distance Speed | C | B |
| Trainer Effectiveness | C | D |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | A | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | B | C |
| Mid Pace | D | C |
| Late Pace | A | A |
| Sprint FPS | C | C |
| Route FPS | C | B |
| Trainer Effectiveness | C | D |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | A | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | C | C |
| Mid Pace | C | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot trainer - high ITM rate (51%). (2) Strong trainer/jockey combo - 4 wins from 11 starts (36%). (3) Hot jockey — high ITM rate (47%). (4) Has won at today's distance (1830 yds) within the last 10 starts — proven ability at this trip. (5) Has won at DEL on dirt in the last 10 starts — proven at today's exact track/surface combo. (6) Speed improved +12 pts then +5 pts in last 2 starts (61 → 73 → 78) — trainer is progressively building fitness. (7) Trainer 'SIMONE MICHAEL V' has 2 horses in today's card all showing last-race improvement — barn appears sharp right now. (8) Career-best figure (85) buried in races 4–10 back — 12 pts above race median and 7 pts above recent form — market has forgotten the peak effort. (9) Had documented trouble last race (codes: ['T', 'U']) yet still finished 1st — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Trip note from last race: Gaining; up in time.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | B |
| Early Pace | B | C |
| Mid Pace | B | B |
| Late Pace | B | C |
| Finish Pos | A | C |
| Dirt Speed | A | A |
| Turf Speed | A | A |
| Distance Speed | A | A |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | B | B |
| 3rd Party Ratings | A | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | C |
| Early Pace | C | C |
| Mid Pace | C | C |
| Late Pace | C | C |
| Sprint FPS | D | D |
| Route FPS | D | D |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | B | B |
| 3rd Party Ratings | A | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | B |
| Early Pace | B | C |
| Mid Pace | B | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Dropping in class today ($10,000 → $5,000). (2) Has won at today's distance (1830 yds) within the last 10 starts — proven ability at this trip. (3) Has won at DEL on dirt in the last 10 starts — proven at today's exact track/surface combo. (4) Carries 7 lbs less than field median (115 lbs vs median 122 lbs). (5) Had documented trouble last race (codes: ['B', 'D', 'S', 'T', 'U']) yet still finished 4th — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) 0 wins from 5 career starts on off tracks. (3) Trip note from last race: Bumped; squeezed start. (4) Trainer is flat-bet PROFITABLE this year (+0.91 per $2 over 91 starts) - the betting market underprices this barn.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | B |
| Early Pace | C | C |
| Mid Pace | D | C |
| Late Pace | C | C |
| Finish Pos | A | D |
| Dirt Speed | C | B |
| Turf Speed | A | A |
| Distance Speed | B | A |
| Trainer Effectiveness | B | C |
| Jockey Effectiveness | C | D |
| 3rd Party Ratings | C | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | B |
| Early Pace | B | B |
| Mid Pace | B | C |
| Late Pace | C | B |
| Sprint FPS | B | B |
| Route FPS | B | B |
| Trainer Effectiveness | B | C |
| Jockey Effectiveness | C | D |
| 3rd Party Ratings | C | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | B |
| Early Pace | D | C |
| Mid Pace | D | C |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Returning from 89-day layoff with a recent workout. (2) Closer/presser in a race with pace pressure — ideal race setup for late runners.
⚠ Concerns:(1) Has not raced in 89 days. (2) Speed average (51) well below field median (59). (3) Limited experience at today's distance (2 starts). (4) Unproven on turf surface (1 start). (5) Trip note from last race: 3-4w;mild move;tired. (6) Last race was career-best speed (56) — bounce risk after peak effort.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | D | C |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | F | F |
| Early Pace | D | D |
| Mid Pace | D | D |
| Late Pace | F | D |
| Finish Pos | F | F |
| Dirt Speed | C | D |
| Turf Speed | F | C |
| Distance Speed | D | C |
| Trainer Effectiveness | F | F |
| Jockey Effectiveness | F | F |
| 3rd Party Ratings | F | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | F |
| Early Pace | D | D |
| Mid Pace | D | D |
| Late Pace | D | D |
| Sprint FPS | C | D |
| Route FPS | A | B |
| Trainer Effectiveness | F | F |
| Jockey Effectiveness | F | F |
| 3rd Party Ratings | F | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | A |
| Early Pace | A | B |
| Mid Pace | B | C |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Speed average (67) well above field median (59). (2) Hot jockey — high ITM rate (51%). (3) Early pace significantly above field median (E1: 84 vs field 79). (4) Late pace significantly above field median (LP: 71 vs field 66). (5) Closer/presser in a race with pace pressure — ideal race setup for late runners. (6) Had documented trouble last race (codes: ['B', 'D', 'O', 'S']) yet still finished 4th — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Limited experience at today's distance (1 start). (2) Moving from a sprint to a route today. (3) Trip note from last race: Chased 4w; no bid. (4) Was the betting favorite in the last race but finished off the board. (5) No workout in last 30 days despite 24 days since last race. (6) 0 wins from 6 starts on turf in last 10 — repeated failure on today's surface. (7) First start at DEL — never raced here before (last seen at: MTH).
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | C |
| Early Pace | A | B |
| Mid Pace | A | B |
| Late Pace | A | C |
| Finish Pos | B | F |
| Dirt Speed | F | F |
| Turf Speed | B | B |
| Distance Speed | F | F |
| Trainer Effectiveness | B | C |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | A | D |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | C |
| Early Pace | A | C |
| Mid Pace | A | B |
| Late Pace | A | B |
| Sprint FPS | F | F |
| Route FPS | F | F |
| Trainer Effectiveness | B | C |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | A | D |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | C |
| Early Pace | A | B |
| Mid Pace | A | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Dropping in class today ($25,000 → $16,000). (2) Late pace significantly above field median (LP: 71 vs field 66). (3) Career-best figure (69) buried in races 4–10 back — 10 pts above race median and 5 pts above recent form — market has forgotten the peak effort. (4) Had documented trouble last race (codes: ['D', 'S', 'T']) yet still finished 4th — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Switching from dirt to turf today. (3) Poor record at this distance (0 wins from 6 recent starts). (4) Tends to fade in the stretch at similar distances (4 of 6 starts). (5) Trip note from last race: 4-wide;chase;empty. (6) Trainer is flat-bet PROFITABLE this year (+0.04 per $2 over 82 starts) - the betting market underprices this barn. (7) Was the betting favorite in the last race but finished off the board. (8) First start at DEL — never raced here before (last seen at: PEN, MTH).
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | F | C |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | D |
| Early Pace | B | C |
| Mid Pace | B | C |
| Late Pace | B | C |
| Finish Pos | B | D |
| Dirt Speed | A | C |
| Turf Speed | B | B |
| Distance Speed | B | C |
| Trainer Effectiveness | D | D |
| Jockey Effectiveness | C | D |
| 3rd Party Ratings | B | D |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | D |
| Early Pace | D | D |
| Mid Pace | D | D |
| Late Pace | A | B |
| Sprint FPS | D | D |
| Route FPS | D | D |
| Trainer Effectiveness | D | D |
| Jockey Effectiveness | C | D |
| 3rd Party Ratings | B | D |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | D |
| Early Pace | C | C |
| Mid Pace | B | C |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Dropping in class today ($25,000 → $16,000). (2) Career-best speed figure (43) recorded in last 1-2 starts — peaking form. (3) Hot jockey — high ITM rate (48%). (4) Closer/presser in a race with pace pressure — ideal race setup for late runners. (5) Strong speed 2 back (60), modest dip last out (51) — form reversal angle, ready to bounce back to top form.
⚠ Concerns:(1) Speed average (54) well below field median (59). (2) Poor record at this distance (0 wins from 4 recent starts). (3) Trip note from last race: Between; no factor.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | D | F |
| Early Pace | F | D |
| Mid Pace | F | D |
| Late Pace | D | D |
| Finish Pos | D | F |
| Dirt Speed | D | D |
| Turf Speed | D | C |
| Distance Speed | C | C |
| Trainer Effectiveness | D | D |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | D | D |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | F |
| Early Pace | F | D |
| Mid Pace | F | D |
| Late Pace | D | D |
| Sprint FPS | A | B |
| Route FPS | B | C |
| Trainer Effectiveness | D | D |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | D | D |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | F |
| Early Pace | D | D |
| Mid Pace | F | D |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Dropping in class today ($30,000 → $16,000). (2) Hot trainer - high ITM rate (47%). (3) Career-best speed figure (65) recorded in last 1-2 starts — peaking form. (4) Hot jockey — high ITM rate (42%). (5) Late pace significantly above field median (LP: 73 vs field 66). (6) Strong speed 2 back (65), modest dip last out (55) — form reversal angle, ready to bounce back to top form.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) First time at today's distance. (3) Moving from a sprint to a route today. (4) Today's distance is longer than any previous start. (5) Unproven on turf surface (1 start). (6) Switching from dirt to turf today. (7) Trip note from last race: Bumped st; inside. (8) No workout in last 30 days despite 21 days since last race.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | D |
| Early Pace | C | D |
| Mid Pace | C | D |
| Late Pace | A | C |
| Finish Pos | B | D |
| Dirt Speed | B | C |
| Turf Speed | D | C |
| Distance Speed | D | C |
| Trainer Effectiveness | A | B |
| Jockey Effectiveness | B | B |
| 3rd Party Ratings | C | D |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | D |
| Early Pace | B | C |
| Mid Pace | B | D |
| Late Pace | B | C |
| Sprint FPS | A | B |
| Route FPS | D | D |
| Trainer Effectiveness | A | B |
| Jockey Effectiveness | B | B |
| 3rd Party Ratings | C | D |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | C |
| Early Pace | C | C |
| Mid Pace | D | D |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Dropping in class today ($25,000 → $16,000). (2) Hot trainer - high ITM rate (47%). (3) Early pace significantly above field median (E1: 82 vs field 79). (4) Closer/presser in a race with pace pressure — ideal race setup for late runners. (5) Strong speed 2 back (67), modest dip last out (57) — form reversal angle, ready to bounce back to top form. (6) Career-best figure (75) buried in races 4–10 back — 16 pts above race median and 8 pts above recent form — market has forgotten the peak effort. (7) Had documented trouble last race (codes: ['D', 'F', 'L', 'O', 'T', 'U']) yet still finished 4th — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Limited experience at today's distance (2 starts). (2) Trip note from last race: 6-path; flattened out.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | D | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | D |
| Early Pace | A | C |
| Mid Pace | B | C |
| Late Pace | B | C |
| Finish Pos | A | C |
| Dirt Speed | A | B |
| Turf Speed | C | B |
| Distance Speed | C | C |
| Trainer Effectiveness | A | B |
| Jockey Effectiveness | D | D |
| 3rd Party Ratings | C | D |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | D |
| Early Pace | B | D |
| Mid Pace | B | D |
| Late Pace | B | C |
| Sprint FPS | A | B |
| Route FPS | B | C |
| Trainer Effectiveness | A | B |
| Jockey Effectiveness | D | D |
| 3rd Party Ratings | C | D |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | D |
| Early Pace | B | C |
| Mid Pace | B | C |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Returning from 57-day layoff with a recent workout. (2) Big last-race effort (49) — 8 pts above recent average. (3) Returning from 57-day layoff with a bullet workout — trainer signaling extra readiness for today's spot. (4) Trainer 'SARSON ALISA B' has 2 horses in today's card all showing last-race improvement — barn appears sharp right now. (5) Had documented trouble last race (codes: ['B', 'D', 'F', 'S', 'T']) yet still finished 4th — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Has not raced in 57 days. (2) Rising in class today ($10,000 → $16,000). (3) Speed average (44) well below field median (59). (4) Limited experience at today's distance (1 start). (5) Moving from a sprint to a route today. (6) Unproven on turf surface (1 start). (7) Switching from dirt to turf today. (8) Trip note from last race: Brief speed; tired. (9) Trainer is flat-bet PROFITABLE this year (+4.01 per $2 over 30 starts) - the betting market underprices this barn. (10) Last race was career-best speed (49) — bounce risk after peak effort. (11) Rising in class ($10,000 → $16,000) after finishing 4 last out — double negative. (12) First start at DEL — never raced here before (last seen at: PEN).
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | F | D |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | F | F |
| Early Pace | D | D |
| Mid Pace | F | D |
| Late Pace | C | D |
| Finish Pos | F | F |
| Dirt Speed | B | D |
| Turf Speed | F | C |
| Distance Speed | F | D |
| Trainer Effectiveness | C | D |
| Jockey Effectiveness | D | D |
| 3rd Party Ratings | F | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | F |
| Early Pace | D | D |
| Mid Pace | D | D |
| Late Pace | C | D |
| Sprint FPS | F | D |
| Route FPS | F | D |
| Trainer Effectiveness | C | D |
| Jockey Effectiveness | D | D |
| 3rd Party Ratings | F | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | F |
| Early Pace | F | D |
| Mid Pace | F | D |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Returning from 34-day layoff with a recent workout. (2) Equipment change today (code: 1). (3) Fourth race back from a 64-day layoff — often the peak fitness race. (4) Has won at today's distance (1760 yds) within the last 10 starts — proven ability at this trip. (5) Had documented trouble last race (codes: ['D', 'L', 'O', 'U']) yet still finished 2nd — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Has not raced in 34 days. (2) Consider there will be likely pace pressure in this race - multiple E types entered. (3) Unproven on turf surface (2 starts). (4) Switching from dirt to turf today. (5) Trip note from last race: Dug in gamely on rail. (6) Outside post (8) in a large field of 13 horses. (7) Speed figures are highly erratic over last 5 starts (σ = 13.6 pts: [67, 40, 72, 72, 69]) — unpredictable performer. (8) First start at DEL — never raced here before (last seen at: MTH).
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | D |
| Early Pace | C | D |
| Mid Pace | A | C |
| Late Pace | C | D |
| Finish Pos | A | C |
| Dirt Speed | A | C |
| Turf Speed | A | B |
| Distance Speed | A | C |
| Trainer Effectiveness | B | B |
| Jockey Effectiveness | F | F |
| 3rd Party Ratings | B | D |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | D |
| Early Pace | C | D |
| Mid Pace | A | C |
| Late Pace | F | D |
| Sprint FPS | B | C |
| Route FPS | A | B |
| Trainer Effectiveness | B | B |
| Jockey Effectiveness | F | F |
| 3rd Party Ratings | B | D |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | D |
| Early Pace | D | C |
| Mid Pace | A | A |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Big last-race effort (67) — 14 pts above recent average. (2) Hot jockey — high ITM rate (47%). (3) Closer/presser in a race with pace pressure — ideal race setup for late runners. (4) Trainer 'SARSON ALISA B' has 2 horses in today's card all showing last-race improvement — barn appears sharp right now. (5) Had documented trouble last race (codes: ['D', 'L', 'V']) yet still finished 3rd — a clean trip today sets up a form reversal. (6) Averages 65.0 speed pts in today's distance/surface configuration vs 43.2 in other configs (3 qualifying starts) — returning to ideal setup.
⚠ Concerns:(1) Repeatedly beaten at this class level (3 of last 5 starts). (2) Speed average (51) well below field median (59). (3) Poor record at this distance (0 wins from 7 recent starts). (4) Trip note from last race: 3-4w;led;gave way. (5) Trainer is flat-bet PROFITABLE this year (+4.01 per $2 over 30 starts) - the betting market underprices this barn. (6) Outside post (9) in a large field of 13 horses. (7) Last race was career-best speed (67) — bounce risk after peak effort. (8) No workout in last 30 days despite 18 days since last race. (9) Speed figures are highly erratic over last 5 starts (σ = 10.2 pts: [67, 65, 47, 46, 63]) — unpredictable performer. (10) First start at DEL — never raced here before (last seen at: LRL, PEN).
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | D | F |
| Early Pace | D | D |
| Mid Pace | D | D |
| Late Pace | D | D |
| Finish Pos | C | F |
| Dirt Speed | C | D |
| Turf Speed | C | B |
| Distance Speed | C | C |
| Trainer Effectiveness | C | D |
| Jockey Effectiveness | A | B |
| 3rd Party Ratings | B | D |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | D |
| Early Pace | C | D |
| Mid Pace | C | D |
| Late Pace | C | C |
| Sprint FPS | C | D |
| Route FPS | D | D |
| Trainer Effectiveness | C | D |
| Jockey Effectiveness | A | B |
| 3rd Party Ratings | B | D |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | F |
| Early Pace | D | D |
| Mid Pace | D | D |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot trainer - high ITM rate (48%). (2) Has a bullet work (fastest at track that day) — sharp conditioning signal. (3) Last race E1 pace (86.0) was 5.4 pts above personal avg (80.6) and horse still finished 6th — pace collapse victim; expect bounce if today's fractions are softer. (4) Career-best figure (76) buried in races 4–10 back — 17 pts above race median and 9 pts above recent form — market has forgotten the peak effort. (5) Averages 66.4 speed pts in today's distance/surface configuration vs 39.0 in other configs (5 qualifying starts) — returning to ideal setup.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Poor record at this distance (0 wins from 6 recent starts). (3) Trip note from last race: Angled out; empty. (4) Outside post (10) in a large field of 13 horses. (5) Dropping in class in consecutive starts ($50,000 → $40,000 → $20,000). (6) Speed figures are highly erratic over last 5 starts (σ = 24.5 pts: [52, 11, 67, 70, 65]) — unpredictable performer. (7) 0 wins from 6 starts on turf in last 10 — repeated failure on today's surface.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | D |
| Early Pace | B | C |
| Mid Pace | B | C |
| Late Pace | D | D |
| Finish Pos | D | F |
| Dirt Speed | F | F |
| Turf Speed | A | B |
| Distance Speed | A | B |
| Trainer Effectiveness | A | B |
| Jockey Effectiveness | C | D |
| 3rd Party Ratings | D | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | F |
| Early Pace | B | C |
| Mid Pace | C | D |
| Late Pace | F | D |
| Sprint FPS | D | D |
| Route FPS | C | D |
| Trainer Effectiveness | A | B |
| Jockey Effectiveness | C | D |
| 3rd Party Ratings | D | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | D |
| Early Pace | B | C |
| Mid Pace | C | C |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Big last-race effort (60) — 12 pts above recent average. (2) Had documented trouble last race (codes: ['D', 'F', 'L', 'O']) yet still finished 3rd — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Speed average (51) well below field median (59). (3) Limited experience at today's distance (2 starts). (4) Unproven on turf surface (2 starts). (5) Trip note from last race: Weakened; along for 3r. (6) Outside post (11) in a large field of 13 horses.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | D | C |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | F | F |
| Early Pace | B | C |
| Mid Pace | C | D |
| Late Pace | F | D |
| Finish Pos | D | F |
| Dirt Speed | F | F |
| Turf Speed | D | C |
| Distance Speed | D | C |
| Trainer Effectiveness | F | F |
| Jockey Effectiveness | D | D |
| 3rd Party Ratings | D | D |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | D |
| Early Pace | A | C |
| Mid Pace | B | D |
| Late Pace | D | D |
| Sprint FPS | B | C |
| Route FPS | C | C |
| Trainer Effectiveness | F | F |
| Jockey Effectiveness | D | D |
| 3rd Party Ratings | D | D |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | F |
| Early Pace | B | C |
| Mid Pace | C | C |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Significantly better on off tracks (off: 54 vs fast: 42). (2) Early pace significantly above field median (E1: 89 vs field 79). (3) Late pace significantly above field median (LP: 70 vs field 66). (4) Last race: surged from 6th at 1st call to 3rd/2nd at stretch but faded to 4th — hidden energy often signals next-race win. (5) Had documented trouble last race (codes: ['F', 'O', 'T']) yet still finished 4th — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Limited experience at today's distance (1 start). (3) Trip note from last race: Traffc5/8;no room 3/16. (4) Outside post (12) in a large field of 13 horses. (5) Last race was career-best speed (70) — bounce risk after peak effort. (6) No workout in last 30 days despite 25 days since last race. (7) First start at DEL — never raced here before (last seen at: CNL).
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | D |
| Early Pace | A | A |
| Mid Pace | A | C |
| Late Pace | B | C |
| Finish Pos | C | F |
| Dirt Speed | D | D |
| Turf Speed | B | B |
| Distance Speed | B | C |
| Trainer Effectiveness | C | D |
| Jockey Effectiveness | B | D |
| 3rd Party Ratings | A | D |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | C |
| Early Pace | A | B |
| Mid Pace | A | B |
| Late Pace | A | B |
| Sprint FPS | A | B |
| Route FPS | A | B |
| Trainer Effectiveness | C | D |
| Jockey Effectiveness | B | D |
| 3rd Party Ratings | A | D |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | D |
| Early Pace | A | A |
| Mid Pace | A | C |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot trainer - high ITM rate (47%). (2) Strong trainer/jockey combo - 5 wins from 20 starts (25%). (3) Career-best speed figure (64) recorded in last 1-2 starts — peaking form. (4) Late pace significantly above field median (LP: 77 vs field 66). (5) Closer/presser in a race with pace pressure — ideal race setup for late runners. (6) Strong speed 2 back (67), modest dip last out (61) — form reversal angle, ready to bounce back to top form. (7) Career-best figure (76) buried in races 4–10 back — 17 pts above race median and 9 pts above recent form — market has forgotten the peak effort. (8) Had documented trouble last race (codes: ['B', 'D', 'F', 'L', 'O', 'S', 'T']) yet still finished 2nd — a clean trip today sets up a form reversal. (9) Averages 65.2 speed pts in today's distance/surface configuration vs 59.3 in other configs (4 qualifying starts) — returning to ideal setup.
⚠ Concerns:(1) Poor record at this distance (0 wins from 6 recent starts). (2) Trip note from last race: Follwed; 2nd best. (3) Outside post (13) in a large field of 13 horses. (4) 0 wins from 7 starts on turf in last 10 — repeated failure on today's surface.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | D |
| Early Pace | F | F |
| Mid Pace | D | D |
| Late Pace | A | B |
| Finish Pos | A | B |
| Dirt Speed | B | C |
| Turf Speed | A | B |
| Distance Speed | A | B |
| Trainer Effectiveness | B | B |
| Jockey Effectiveness | B | C |
| 3rd Party Ratings | A | D |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | D |
| Early Pace | F | D |
| Mid Pace | F | D |
| Late Pace | B | C |
| Sprint FPS | D | D |
| Route FPS | B | C |
| Trainer Effectiveness | B | B |
| Jockey Effectiveness | B | C |
| 3rd Party Ratings | A | D |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | D |
| Early Pace | F | D |
| Mid Pace | D | D |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Has won at today's distance (1320 yds) within the last 10 starts — proven ability at this trip. (2) Outstanding wet-track record: 1W from 4 starts (25%) — thrives when the going is off. (3) Has won at DEL on dirt in the last 10 starts — proven at today's exact track/surface combo.
⚠ Concerns:(1) Trip note from last race: Even effort; outrun. (2) Consistently breaks behind post position (3 of last 5 starts). (3) 0 wins from post 1 in 4 recent starts. (4) No workout in last 30 days despite 20 days since last race.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | D | C |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | D |
| Early Pace | C | B |
| Mid Pace | C | B |
| Late Pace | D | C |
| Finish Pos | C | C |
| Dirt Speed | D | C |
| Turf Speed | A | B |
| Distance Speed | D | B |
| Trainer Effectiveness | F | F |
| Jockey Effectiveness | F | F |
| 3rd Party Ratings | D | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | C |
| Early Pace | B | B |
| Mid Pace | C | B |
| Late Pace | B | B |
| Sprint FPS | D | B |
| Route FPS | F | C |
| Trainer Effectiveness | F | F |
| Jockey Effectiveness | F | F |
| 3rd Party Ratings | D | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | D |
| Early Pace | C | B |
| Mid Pace | C | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Closer/presser in a race with pace pressure — ideal race setup for late runners. (2) Has won at today's distance (1210 yds) within the last 10 starts — proven ability at this trip. (3) Has won at DEL on dirt in the last 10 starts — proven at today's exact track/surface combo. (4) Carries 7 lbs less than field median (115 lbs vs median 122 lbs). (5) Trainer 'NAMBO CESAR' has 2 horses in today's card all showing last-race improvement — barn appears sharp right now.
⚠ Concerns:(1) Rising in class today ($5,000 → $10,000). (2) Speed average (71) well below field median (76). (3) Trip note from last race: Broke slowly; no bid. (4) Rising in class ($5,000 → $10,000) after finishing 6 last out — double negative. (5) Speed figures are highly erratic over last 5 starts (σ = 8.6 pts: [68, 61, 67, 84, 72]) — unpredictable performer.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | D | C |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | F | C |
| Early Pace | D | B |
| Mid Pace | F | B |
| Late Pace | B | B |
| Finish Pos | D | D |
| Dirt Speed | F | B |
| Turf Speed | C | B |
| Distance Speed | D | A |
| Trainer Effectiveness | D | D |
| Jockey Effectiveness | D | D |
| 3rd Party Ratings | F | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | D |
| Early Pace | F | C |
| Mid Pace | F | C |
| Late Pace | B | B |
| Sprint FPS | F | C |
| Route FPS | F | D |
| Trainer Effectiveness | D | D |
| Jockey Effectiveness | D | D |
| 3rd Party Ratings | F | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | C |
| Early Pace | D | B |
| Mid Pace | F | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot trainer - high ITM rate (71%). (2) Closer/presser in a race with pace pressure — ideal race setup for late runners. (3) Has won at today's distance (1320 yds) within the last 10 starts — proven ability at this trip. (4) Career-best figure (72) buried in races 4–10 back — 9 pts above race median and 5 pts above recent form — market has forgotten the peak effort. (5) Had documented trouble last race (codes: ['B', 'D', 'S', 'T']) yet still finished 3rd — a clean trip today sets up a form reversal. (6) Averages 69.3 speed pts in today's distance/surface configuration vs 63.5 in other configs (6 qualifying starts) — returning to ideal setup.
⚠ Concerns:(1) Was claimed from its most recent race - new connections. (2) Trip note from last race: Chased ins; best rest. (3) No workout in last 30 days despite 19 days since last race. (4) First start at DEL — never raced here before (last seen at: MTH).
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | C |
| Early Pace | C | B |
| Mid Pace | B | B |
| Late Pace | B | C |
| Finish Pos | A | B |
| Dirt Speed | D | C |
| Turf Speed | F | D |
| Distance Speed | D | C |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | D | D |
| 3rd Party Ratings | C | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | D |
| Early Pace | D | D |
| Mid Pace | D | D |
| Late Pace | D | C |
| Sprint FPS | F | C |
| Route FPS | C | B |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | D | D |
| 3rd Party Ratings | C | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | C |
| Early Pace | B | B |
| Mid Pace | B | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Returning from 41-day layoff with a recent workout. (2) Dropping in class today ($40,000 → $8,000). (3) Early pace significantly above field median (E1: 88 vs field 85). (4) Has won at today's distance (1320 yds) within the last 10 starts — proven ability at this trip. (5) Dropping in class ($8,000 vs last $40,000) after a 41-day freshening — trainer setup-for-win angle. (6) Career-best figure (78) buried in races 4–10 back — 15 pts above race median and 13 pts above recent form — market has forgotten the peak effort. (7) Had documented trouble last race (codes: ['B', 'D', 'L', 'O', 'T']) yet still finished 3rd — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Has not raced in 41 days. (2) Consider there will be likely pace pressure in this race - multiple E types entered. (3) Trip note from last race: Bobbled break; tired.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | C |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | C | C |
| Finish Pos | A | B |
| Dirt Speed | A | B |
| Turf Speed | B | B |
| Distance Speed | B | B |
| Trainer Effectiveness | D | D |
| Jockey Effectiveness | C | B |
| 3rd Party Ratings | C | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | D |
| Early Pace | B | B |
| Mid Pace | A | A |
| Late Pace | D | C |
| Sprint FPS | B | A |
| Route FPS | A | A |
| Trainer Effectiveness | D | D |
| Jockey Effectiveness | C | B |
| 3rd Party Ratings | C | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | C |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Returning from 39-day layoff with a recent workout. (2) Career-best speed figure (77) recorded in last 1-2 starts — peaking form. (3) Early pace significantly above field median (E1: 92 vs field 85). (4) Has won at today's distance (1320 yds) within the last 10 starts — proven ability at this trip. (5) Returning from 39-day layoff with a bullet workout — trainer signaling extra readiness for today's spot.
⚠ Concerns:(1) Has not raced in 39 days. (2) Consider there will be likely pace pressure in this race - multiple E types entered. (3) Speed average (56) well below field median (63). (4) 0 wins from 4 career starts on off tracks. (5) Trip note from last race: Inside turn; tired. (6) Jockey is flat-bet PROFITABLE this year (+0.04 per $2 over 314 mounts) - the market underrates this rider. (7) Speed figures are highly erratic over last 5 starts (σ = 12.6 pts: [58, 77, 68, 68, 44]) — unpredictable performer. (8) First start at DEL — never raced here before (last seen at: MTH).
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | F | D |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | F | D |
| Finish Pos | F | F |
| Dirt Speed | B | B |
| Turf Speed | D | C |
| Distance Speed | B | B |
| Trainer Effectiveness | B | C |
| Jockey Effectiveness | B | B |
| 3rd Party Ratings | B | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | C |
| Early Pace | A | A |
| Mid Pace | A | B |
| Late Pace | C | C |
| Sprint FPS | A | A |
| Route FPS | B | B |
| Trainer Effectiveness | B | C |
| Jockey Effectiveness | B | B |
| 3rd Party Ratings | B | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | F |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot trainer - high ITM rate (51%). (2) Strong trainer/jockey combo - 12 wins from 25 starts (48%). (3) Hot jockey — high ITM rate (57%). (4) Late pace significantly above field median (LP: 75 vs field 71). (5) Closer/presser in a race with pace pressure — ideal race setup for late runners. (6) Has won at today's distance (1320 yds) within the last 10 starts — proven ability at this trip. (7) Has won at DEL on dirt in the last 10 starts — proven at today's exact track/surface combo. (8) Trainer 'SIMONE MICHAEL V' has 2 horses in today's card all showing last-race improvement — barn appears sharp right now. (9) Had documented trouble last race (codes: ['L', 'O']) yet still finished 4th — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Trip note from last race: 5-w; no rally. (2) Trainer/jockey pairing is flat-bet PROFITABLE (+0.26 per $2 over 25 starts together) - a paying partnership the odds don't reflect.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | C |
| Early Pace | D | C |
| Mid Pace | D | C |
| Late Pace | A | B |
| Finish Pos | B | C |
| Dirt Speed | C | B |
| Turf Speed | F | D |
| Distance Speed | C | B |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | B | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | C |
| Early Pace | D | C |
| Mid Pace | D | C |
| Late Pace | B | B |
| Sprint FPS | F | D |
| Route FPS | F | C |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | B | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | D |
| Early Pace | D | C |
| Mid Pace | D | C |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Dropping in class today ($16,000 → $8,000). (2) Hot trainer - high ITM rate (46%). (3) Hot jockey — high ITM rate (50%). (4) In the money in last 4 consecutive starts. (5) Strong speed 2 back (73), modest dip last out (68) — form reversal angle, ready to bounce back to top form. (6) Has won at today's distance (1320 yds) within the last 10 starts — proven ability at this trip. (7) Career-best figure (79) buried in races 4–10 back — 16 pts above race median and 5 pts above recent form — market has forgotten the peak effort. (8) Had documented trouble last race (codes: ['D', 'F', 'O', 'S', 'T', 'U']) yet still finished 3rd — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Tends to fade in the stretch at similar distances (5 of 8 starts). (3) Trip note from last race: Inside; outfinish 2d. (4) Consistently breaks behind post position (3 of last 5 starts). (5) First start at DEL — never raced here before (last seen at: MTH).
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | D | D |
| Early Pace | D | C |
| Mid Pace | B | B |
| Late Pace | A | C |
| Finish Pos | D | D |
| Dirt Speed | A | B |
| Turf Speed | A | B |
| Distance Speed | A | B |
| Trainer Effectiveness | B | B |
| Jockey Effectiveness | B | A |
| 3rd Party Ratings | B | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | C |
| Early Pace | D | C |
| Mid Pace | D | C |
| Late Pace | A | A |
| Sprint FPS | C | B |
| Route FPS | A | A |
| Trainer Effectiveness | B | B |
| Jockey Effectiveness | B | A |
| 3rd Party Ratings | B | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | D |
| Early Pace | D | C |
| Mid Pace | D | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Dropping in class today ($12,500 → $8,000). (2) Hot trainer - high ITM rate (47%). (3) Strong trainer/jockey combo - 7 wins from 23 starts (30%). (4) Big last-race effort (75) — 8 pts above recent average. (5) Hot jockey — high ITM rate (51%). (6) Has won at today's distance (1320 yds) within the last 10 starts — proven ability at this trip. (7) Trainer 'ROBERTSON MCLEAN' has 2 horses in today's card all showing last-race improvement — barn appears sharp right now. (8) Had documented trouble last race (codes: ['B', 'O', 'T', 'U', 'V']) yet still finished 2nd — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Trip note from last race: Veer out break;3w turn. (3) Last race was career-best speed (75) — bounce risk after peak effort. (4) Post 7 in a 13-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path. (5) First start at DEL — never raced here before (last seen at: CBY).
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | D | D |
| Early Pace | F | C |
| Mid Pace | F | C |
| Late Pace | B | C |
| Finish Pos | B | C |
| Dirt Speed | C | B |
| Turf Speed | B | B |
| Distance Speed | C | B |
| Trainer Effectiveness | A | B |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | A | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | C |
| Early Pace | F | D |
| Mid Pace | F | D |
| Late Pace | A | A |
| Sprint FPS | D | B |
| Route FPS | D | C |
| Trainer Effectiveness | A | B |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | A | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | D |
| Early Pace | F | C |
| Mid Pace | F | C |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) In the money in last 3 consecutive starts. (2) Has a bullet work (fastest at track that day) — sharp conditioning signal. (3) Has won at today's distance (1320 yds) within the last 10 starts — proven ability at this trip. (4) Had documented trouble last race (codes: ['D', 'L', 'S', 'U']) yet still finished 3rd — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Rising in class today ($5,000 → $8,000). (2) Was claimed from its most recent race - new connections. (3) Consider there will be likely pace pressure in this race - multiple E types entered. (4) Trip note from last race: Pressed; dueled; hung. (5) Outside post (8) in a large field of 13 horses. (6) Rising in class ($5,000 → $8,000) after finishing 3 last out — double negative. (7) Post 8 in a 13-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path. (8) Speed figures are highly erratic over last 5 starts (σ = 9.8 pts: [66, 74, 79, 60, 55]) — unpredictable performer.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | D |
| Early Pace | D | B |
| Mid Pace | D | C |
| Late Pace | D | C |
| Finish Pos | C | C |
| Dirt Speed | A | B |
| Turf Speed | B | B |
| Distance Speed | A | B |
| Trainer Effectiveness | C | D |
| Jockey Effectiveness | D | C |
| 3rd Party Ratings | A | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | B | A |
| Mid Pace | A | A |
| Late Pace | A | B |
| Sprint FPS | A | A |
| Route FPS | A | A |
| Trainer Effectiveness | C | D |
| Jockey Effectiveness | D | C |
| 3rd Party Ratings | A | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | D |
| Early Pace | C | B |
| Mid Pace | C | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Dropping in class today ($16,000 → $8,000). (2) Big last-race effort (76) — 15 pts above recent average. (3) Hot jockey — high ITM rate (50%). (4) Has won at today's distance (1320 yds) within the last 10 starts — proven ability at this trip. (5) Carries 8 lbs less than field median (112 lbs vs median 120 lbs). (6) Had documented trouble last race (codes: ['L', 'S', 'T']) yet still finished 1st — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Trip note from last race: Set pace; clear. (3) Outside post (9) in a large field of 13 horses. (4) Last race was career-best speed (76) — bounce risk after peak effort. (5) No workout in last 30 days despite 24 days since last race. (6) Post 9 in a 13-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path. (7) Speed figures are highly erratic over last 5 starts (σ = 12.1 pts: [76, 76, 53, 54, 55]) — unpredictable performer.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | D |
| Early Pace | A | B |
| Mid Pace | B | B |
| Late Pace | B | C |
| Finish Pos | A | B |
| Dirt Speed | B | B |
| Turf Speed | D | C |
| Distance Speed | B | B |
| Trainer Effectiveness | B | B |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | A | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | C |
| Early Pace | A | A |
| Mid Pace | A | B |
| Late Pace | B | C |
| Sprint FPS | A | A |
| Route FPS | D | B |
| Trainer Effectiveness | B | B |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | A | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | D |
| Early Pace | B | B |
| Mid Pace | B | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Has won at today's distance (1320 yds) within the last 10 starts — proven ability at this trip. (2) Career-best figure (87) buried in races 4–10 back — 24 pts above race median and 22 pts above recent form — market has forgotten the peak effort.
⚠ Concerns:(1) Repeatedly beaten at this class level (3 of last 5 starts). (2) Consider there will be likely pace pressure in this race - multiple E types entered. (3) Trip note from last race: 5-w; flattened out. (4) Outside post (10) in a large field of 13 horses. (5) Has not won in last 10 starts despite career wins. (6) Post 10 in a 13-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | D | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | D |
| Early Pace | B | B |
| Mid Pace | A | B |
| Late Pace | D | D |
| Finish Pos | F | D |
| Dirt Speed | A | A |
| Turf Speed | F | D |
| Distance Speed | A | A |
| Trainer Effectiveness | C | D |
| Jockey Effectiveness | F | D |
| 3rd Party Ratings | D | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | D |
| Early Pace | A | A |
| Mid Pace | B | B |
| Late Pace | F | D |
| Sprint FPS | B | A |
| Route FPS | B | B |
| Trainer Effectiveness | C | D |
| Jockey Effectiveness | F | D |
| 3rd Party Ratings | D | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | D |
| Early Pace | A | B |
| Mid Pace | A | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Closer/presser in a race with pace pressure — ideal race setup for late runners. (2) Has won at today's distance (1320 yds) within the last 10 starts — proven ability at this trip. (3) Outstanding wet-track record: 1W from 4 starts (25%) — thrives when the going is off. (4) Has won at DEL on dirt in the last 10 starts — proven at today's exact track/surface combo. (5) Had documented trouble last race (codes: ['D', 'L', 'O', 'S', 'T']) yet still finished 4th — a clean trip today sets up a form reversal. (6) Averages 64.5 speed pts in today's distance/surface configuration vs 56.5 in other configs (8 qualifying starts) — returning to ideal setup.
⚠ Concerns:(1) Moving from a route to a sprint today. (2) Trip note from last race: 2-3p;lost ld3/8; yield. (3) Trainer is flat-bet PROFITABLE this year (+1.53 per $2 over 35 starts) - the betting market underprices this barn. (4) Outside post (11) in a large field of 13 horses. (5) No workout in last 30 days despite 21 days since last race. (6) Post 11 in a 13-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | D | C |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | D |
| Early Pace | B | B |
| Mid Pace | D | C |
| Late Pace | A | C |
| Finish Pos | B | B |
| Dirt Speed | F | C |
| Turf Speed | C | C |
| Distance Speed | D | C |
| Trainer Effectiveness | F | F |
| Jockey Effectiveness | B | B |
| 3rd Party Ratings | D | D |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | D |
| Early Pace | C | B |
| Mid Pace | B | B |
| Late Pace | F | D |
| Sprint FPS | D | C |
| Route FPS | D | C |
| Trainer Effectiveness | F | F |
| Jockey Effectiveness | B | B |
| 3rd Party Ratings | D | D |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | D |
| Early Pace | D | B |
| Mid Pace | D | C |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Strong trainer/jockey combo - 3 wins from 8 starts (38%). (2) Has won at today's distance (1320 yds) within the last 10 starts — proven ability at this trip. (3) Has won at DEL on dirt in the last 10 starts — proven at today's exact track/surface combo. (4) Trainer 'NAMBO CESAR' has 2 horses in today's card all showing last-race improvement — barn appears sharp right now. (5) Career-best figure (71) buried in races 4–10 back — 8 pts above race median and 7 pts above recent form — market has forgotten the peak effort.
⚠ Concerns:(1) Rising in class today ($5,000 → $8,000). (2) Consider there will be likely pace pressure in this race - multiple E types entered. (3) 0 wins from 4 career starts on off tracks. (4) Trip note from last race: 3-w; empty. (5) Outside post (12) in a large field of 13 horses. (6) Rising in class ($5,000 → $8,000) after finishing 5 last out — double negative. (7) Post 12 in a 13-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | F | C |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | D | D |
| Early Pace | B | B |
| Mid Pace | C | C |
| Late Pace | C | C |
| Finish Pos | D | D |
| Dirt Speed | F | C |
| Turf Speed | A | B |
| Distance Speed | F | C |
| Trainer Effectiveness | D | D |
| Jockey Effectiveness | D | D |
| 3rd Party Ratings | F | D |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | D |
| Early Pace | C | B |
| Mid Pace | C | B |
| Late Pace | C | C |
| Sprint FPS | B | A |
| Route FPS | B | B |
| Trainer Effectiveness | D | D |
| Jockey Effectiveness | D | D |
| 3rd Party Ratings | F | D |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | D |
| Early Pace | B | B |
| Mid Pace | B | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Strong trainer/jockey combo - 2 wins from 7 starts (29%). (2) Has won at DEL on dirt in the last 10 starts — proven at today's exact track/surface combo. (3) Trainer 'NAMBO CESAR' has 2 horses in today's card all showing last-race improvement — barn appears sharp right now.
⚠ Concerns:(1) Rising in class today ($5,000 → $8,000). (2) Consider there will be likely pace pressure in this race - multiple E types entered. (3) Speed average (58) well below field median (63). (4) Limited experience at today's distance (2 starts). (5) Moving from a route to a sprint today. (6) 0 wins from 5 career starts on off tracks. (7) Trip note from last race: Stalk;3-4p;faded. (8) Outside post (13) in a large field of 13 horses. (9) Rising in class ($5,000 → $8,000) after finishing 7 last out — double negative. (10) Post 13 in a 13-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | F | D |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | F | D |
| Early Pace | F | D |
| Mid Pace | F | D |
| Late Pace | F | D |
| Finish Pos | F | D |
| Dirt Speed | F | C |
| Turf Speed | C | C |
| Distance Speed | F | C |
| Trainer Effectiveness | D | D |
| Jockey Effectiveness | C | B |
| 3rd Party Ratings | F | D |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | D |
| Early Pace | F | D |
| Mid Pace | F | D |
| Late Pace | D | C |
| Sprint FPS | C | B |
| Route FPS | C | B |
| Trainer Effectiveness | D | D |
| Jockey Effectiveness | C | B |
| 3rd Party Ratings | F | D |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | D |
| Early Pace | F | C |
| Mid Pace | F | C |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot jockey — high ITM rate (50%). (2) Late pace significantly above field median (LP: 74 vs field 69). (3) Has won at today's distance (1830 yds) within the last 10 starts — proven ability at this trip. (4) Had documented trouble last race (codes: ['D', 'L', 'S']) yet still finished 4th — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Unproven on turf surface (1 start). (3) Switching from dirt to turf today. (4) Trip note from last race: Inside; mild rally. (5) No workout in last 30 days despite 21 days since last race. (6) First start at DEL — never raced here before (last seen at: DEL, CNL).
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | C |
| Early Pace | D | D |
| Mid Pace | D | D |
| Late Pace | A | B |
| Finish Pos | B | C |
| Dirt Speed | A | B |
| Turf Speed | D | C |
| Distance Speed | D | C |
| Trainer Effectiveness | B | B |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | B | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | C | C |
| Mid Pace | C | C |
| Late Pace | A | B |
| Sprint FPS | C | C |
| Route FPS | A | A |
| Trainer Effectiveness | B | B |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | B | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | C |
| Early Pace | D | C |
| Mid Pace | D | D |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Speed average (69) well above field median (64). (2) Strong speed 2 back (76), modest dip last out (67) — form reversal angle, ready to bounce back to top form. (3) Has won at today's distance (1830 yds) within the last 10 starts — proven ability at this trip. (4) Carries 8 lbs less than field median (132 lbs vs median 140 lbs).
⚠ Concerns:(1) Has not raced in 32 days. (2) Trip note from last race: Brk out;bmp;thru early. (3) No workout in last 30 days despite 32 days since last race. (4) First start at DEL — never raced here before (last seen at: CNL).
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | C |
| Early Pace | C | C |
| Mid Pace | B | C |
| Late Pace | C | C |
| Finish Pos | D | D |
| Dirt Speed | F | F |
| Turf Speed | B | B |
| Distance Speed | B | B |
| Trainer Effectiveness | D | D |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | A | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | B |
| Early Pace | F | D |
| Mid Pace | D | D |
| Late Pace | A | B |
| Sprint FPS | B | B |
| Route FPS | B | B |
| Trainer Effectiveness | D | D |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | A | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | C |
| Early Pace | C | C |
| Mid Pace | A | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Has won at today's distance (1830 yds) within the last 10 starts — proven ability at this trip. (2) Career-best figure (72) buried in races 4–10 back — 8 pts above race median and 11 pts above recent form — market has forgotten the peak effort.
⚠ Concerns:(1) Rising in class today ($12,500 → $16,000). (2) Consider there will be likely pace pressure in this race - multiple E types entered. (3) Trip note from last race: Rail; dropped back. (4) No workout in last 30 days despite 19 days since last race. (5) Dropping in class in consecutive starts ($40,000 → $15,000 → $12,500). (6) Rising in class ($12,500 → $16,000) after finishing 8 last out — double negative. (7) Speed figures are highly erratic over last 5 starts (σ = 10.4 pts: [43, 58, 61, 70, 66]) — unpredictable performer.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | C |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | F | D |
| Early Pace | A | B |
| Mid Pace | B | C |
| Late Pace | F | D |
| Finish Pos | F | F |
| Dirt Speed | F | F |
| Turf Speed | C | B |
| Distance Speed | D | C |
| Trainer Effectiveness | B | B |
| Jockey Effectiveness | D | F |
| 3rd Party Ratings | F | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | F |
| Early Pace | A | C |
| Mid Pace | C | C |
| Late Pace | F | D |
| Sprint FPS | D | C |
| Route FPS | D | D |
| Trainer Effectiveness | B | B |
| Jockey Effectiveness | D | F |
| 3rd Party Ratings | F | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | D |
| Early Pace | B | B |
| Mid Pace | B | C |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Significantly better on off tracks (off: 74 vs fast: 68). (2) Hot trainer - high ITM rate (53%). (3) Big last-race effort (74) — 17 pts above recent average. (4) Late pace significantly above field median (LP: 75 vs field 69). (5) Carries 5 lbs less than field median (135 lbs vs median 140 lbs). (6) Speed improved +22 pts then +6 pts in last 2 starts (46 → 68 → 74) — trainer is progressively building fitness. (7) Had documented trouble last race (codes: ['B', 'D', 'L', 'T', 'U']) yet still finished 1st — a clean trip today sets up a form reversal. (8) First career start on turf with a strong turf pedigree rating of 101 — bred for the surface; first-timers with strong pedigree win at a price.
⚠ Concerns:(1) Rising in class today ($12,500 → $16,000). (2) Consider there will be likely pace pressure in this race - multiple E types entered. (3) First time at today's distance. (4) Moving from a sprint to a route today. (5) Today's distance is longer than any previous start. (6) Has never raced on turf surface. (7) Switching from dirt to turf today. (8) Trip note from last race: Bid turn; pulled away. (9) Last race was career-best speed (74) — bounce risk after peak effort. (10) No workout in last 30 days despite 18 days since last race. (11) Dropping in class in consecutive starts ($40,000 → $16,000 → $12,500). (12) First start at DEL — never raced here before (last seen at: MTH). (13) Two consecutive 5+ pt speed jumps (46 → 68 → 74) and last race speed is well above career average (63) — high bounce risk after back-to-back peak efforts.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | D | C |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | D | D |
| Early Pace | B | C |
| Mid Pace | C | C |
| Late Pace | A | B |
| Finish Pos | A | B |
| Dirt Speed | B | C |
| Turf Speed | F | D |
| Distance Speed | F | F |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | D | F |
| 3rd Party Ratings | D | D |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | D |
| Early Pace | A | C |
| Mid Pace | B | C |
| Late Pace | B | B |
| Sprint FPS | B | B |
| Route FPS | C | B |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | D | F |
| 3rd Party Ratings | D | D |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | D |
| Early Pace | C | C |
| Mid Pace | C | C |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Big last-race effort (65) — 17 pts above recent average. (2) Has won at today's distance (1830 yds) within the last 10 starts — proven ability at this trip. (3) Career-best figure (78) buried in races 4–10 back — 14 pts above race median and 13 pts above recent form — market has forgotten the peak effort. (4) Had documented trouble last race (codes: ['B', 'D', 'L', 'S', 'T', 'U']) yet still finished 1st — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Rising in class today ($10,000 → $16,000). (2) Consider there will be likely pace pressure in this race - multiple E types entered. (3) Speed average (57) well below field median (64). (4) Unproven on turf surface (1 start). (5) Trip note from last race: Bumped st; keen early. (6) Speed figures are highly erratic over last 5 starts (σ = 10.7 pts: [65, 42, 52, 49, 37]) — unpredictable performer. (7) First start at DEL — never raced here before (last seen at: MED, PRX).
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | F | C |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | F | D |
| Early Pace | D | D |
| Mid Pace | F | D |
| Late Pace | D | D |
| Finish Pos | C | D |
| Dirt Speed | A | B |
| Turf Speed | D | B |
| Distance Speed | C | C |
| Trainer Effectiveness | C | C |
| Jockey Effectiveness | D | F |
| 3rd Party Ratings | F | D |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | F |
| Early Pace | D | D |
| Mid Pace | F | D |
| Late Pace | F | D |
| Sprint FPS | F | D |
| Route FPS | F | D |
| Trainer Effectiveness | C | C |
| Jockey Effectiveness | D | F |
| 3rd Party Ratings | F | D |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | D |
| Early Pace | D | D |
| Mid Pace | F | D |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot trainer - high ITM rate (60%). (2) Career-best speed figure (63) recorded in last 1-2 starts — peaking form. (3) Hot jockey — high ITM rate (52%). (4) Early pace significantly above field median (E1: 89 vs field 82). (5) Has won at today's distance (1830 yds) within the last 10 starts — proven ability at this trip. (6) Career-best figure (72) buried in races 4–10 back — 8 pts above race median and 6 pts above recent form — market has forgotten the peak effort.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Trip note from last race: Followed pace; tired.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | D | D |
| Early Pace | A | A |
| Mid Pace | B | C |
| Late Pace | F | D |
| Finish Pos | F | F |
| Dirt Speed | C | C |
| Turf Speed | C | B |
| Distance Speed | C | C |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | C | D |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | D |
| Early Pace | B | C |
| Mid Pace | F | D |
| Late Pace | D | C |
| Sprint FPS | A | A |
| Route FPS | A | B |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | C | D |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | D |
| Early Pace | A | B |
| Mid Pace | B | C |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Finish positions improving over last 4 starts. (2) Big last-race effort (71) — 10 pts above recent average. (3) Early pace significantly above field median (E1: 87 vs field 82). (4) Carries 5 lbs less than field median (135 lbs vs median 140 lbs). (5) Had documented trouble last race (codes: ['B', 'D', 'L']) yet still finished 1st — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Limited experience at today's distance (2 starts). (3) Moving from a sprint to a route today. (4) Trip note from last race: 3p;bid1/4;kick clr;hld. (5) Last race was career-best speed (71) — bounce risk after peak effort. (6) Dropping in class in consecutive starts ($30,000 → $20,000 → $16,000).
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | F | C |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | D |
| Early Pace | A | B |
| Mid Pace | A | C |
| Late Pace | D | D |
| Finish Pos | A | B |
| Dirt Speed | D | D |
| Turf Speed | D | B |
| Distance Speed | C | C |
| Trainer Effectiveness | D | C |
| Jockey Effectiveness | B | C |
| 3rd Party Ratings | D | D |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | C |
| Early Pace | A | B |
| Mid Pace | A | C |
| Late Pace | D | D |
| Sprint FPS | A | B |
| Route FPS | B | B |
| Trainer Effectiveness | D | C |
| Jockey Effectiveness | B | C |
| 3rd Party Ratings | D | D |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | D |
| Early Pace | A | B |
| Mid Pace | B | C |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Returning from 43-day layoff with a recent workout. (2) Hot trainer - high ITM rate (51%). (3) Has won at today's distance (1830 yds) within the last 10 starts — proven ability at this trip. (4) Returning from 43-day layoff with a bullet workout — trainer signaling extra readiness for today's spot. (5) Had documented trouble last race (codes: ['D', 'F', 'O', 'S', 'U', 'V']) yet still finished 4th — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Has not raced in 43 days. (2) Consider there will be likely pace pressure in this race - multiple E types entered. (3) Poor record at this track (0 wins from 5 starts). (4) Trip note from last race: Paused 3/8;move;fade. (5) Outside post (8) in a large field of 13 horses.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | C |
| Early Pace | D | D |
| Mid Pace | C | C |
| Late Pace | C | C |
| Finish Pos | B | B |
| Dirt Speed | F | F |
| Turf Speed | A | A |
| Distance Speed | A | B |
| Trainer Effectiveness | B | A |
| Jockey Effectiveness | B | F |
| 3rd Party Ratings | C | D |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | C | C |
| Mid Pace | A | B |
| Late Pace | C | C |
| Sprint FPS | D | D |
| Route FPS | D | C |
| Trainer Effectiveness | B | A |
| Jockey Effectiveness | B | F |
| 3rd Party Ratings | C | D |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | C |
| Early Pace | D | D |
| Mid Pace | F | D |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Finish positions improving over last 4 starts. (2) Big last-race effort (77) — 14 pts above recent average. (3) Late pace significantly above field median (LP: 74 vs field 69). (4) Closer/presser in a race with pace pressure — ideal race setup for late runners. (5) Has won at today's distance (1830 yds) within the last 10 starts — proven ability at this trip. (6) Had documented trouble last race (codes: ['B', 'D', 'L', 'O', 'S', 'T', 'U']) yet still finished 1st — a clean trip today sets up a form reversal. (7) Averages 70.3 speed pts in today's distance/surface configuration vs 60.7 in other configs (3 qualifying starts) — returning to ideal setup.
⚠ Concerns:(1) Trip note from last race: Outsde bid;quickly clr. (2) Consistently breaks behind post position (3 of last 5 starts). (3) Outside post (9) in a large field of 13 horses. (4) Last race was career-best speed (77) — bounce risk after peak effort. (5) Speed figures are highly erratic over last 5 starts (σ = 11.9 pts: [77, 74, 60, 56, 49]) — unpredictable performer. (6) First start at DEL — never raced here before (last seen at: CNL, MTH).
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | D |
| Early Pace | F | D |
| Mid Pace | D | D |
| Late Pace | B | B |
| Finish Pos | D | D |
| Dirt Speed | B | C |
| Turf Speed | B | B |
| Distance Speed | A | B |
| Trainer Effectiveness | D | C |
| Jockey Effectiveness | D | F |
| 3rd Party Ratings | A | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | C |
| Early Pace | D | D |
| Mid Pace | D | D |
| Late Pace | C | C |
| Sprint FPS | F | D |
| Route FPS | D | D |
| Trainer Effectiveness | D | C |
| Jockey Effectiveness | D | F |
| 3rd Party Ratings | A | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | D |
| Early Pace | F | D |
| Mid Pace | D | D |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Strong speed 2 back (80), modest dip last out (74) — form reversal angle, ready to bounce back to top form. (2) Has won at today's distance (1830 yds) within the last 10 starts — proven ability at this trip. (3) Carries 5 lbs less than field median (135 lbs vs median 140 lbs). (4) Had documented trouble last race (codes: ['B', 'D', 'S', 'T']) yet still finished 2nd — a clean trip today sets up a form reversal. (5) Averages 68.6 speed pts in today's distance/surface configuration vs 52.0 in other configs (7 qualifying starts) — returning to ideal setup.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Trip note from last race: Gaining; 2nd best. (3) Outside post (10) in a large field of 13 horses. (4) Last race was career-best speed (74) — bounce risk after peak effort.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | D |
| Early Pace | C | C |
| Mid Pace | D | C |
| Late Pace | B | C |
| Finish Pos | A | B |
| Dirt Speed | C | C |
| Turf Speed | A | A |
| Distance Speed | B | B |
| Trainer Effectiveness | C | B |
| Jockey Effectiveness | B | C |
| 3rd Party Ratings | B | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | B |
| Early Pace | B | C |
| Mid Pace | B | C |
| Late Pace | B | C |
| Sprint FPS | A | A |
| Route FPS | A | A |
| Trainer Effectiveness | C | B |
| Jockey Effectiveness | B | C |
| 3rd Party Ratings | B | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | C |
| Early Pace | C | C |
| Mid Pace | C | C |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Career-best speed figure (72) recorded in last 1-2 starts — peaking form. (2) Hot jockey — high ITM rate (100%). (3) Closer/presser in a race with pace pressure — ideal race setup for late runners. (4) Fourth race back from a 55-day layoff — often the peak fitness race. (5) Strong speed 2 back (75), modest dip last out (64) — form reversal angle, ready to bounce back to top form. (6) Has won at today's distance (1830 yds) within the last 10 starts — proven ability at this trip. (7) Carries 5 lbs less than field median (135 lbs vs median 140 lbs). (8) Averages 69.7 speed pts in today's distance/surface configuration vs 59.3 in other configs (3 qualifying starts) — returning to ideal setup.
⚠ Concerns:(1) Trip note from last race: 4-w 2nd; no factor. (2) Trainer is flat-bet PROFITABLE this year (+0.97 per $2 over 69 starts) - the betting market underprices this barn. (3) Outside post (11) in a large field of 13 horses.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | D | C |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | D | D |
| Early Pace | F | D |
| Mid Pace | F | D |
| Late Pace | D | D |
| Finish Pos | D | F |
| Dirt Speed | B | C |
| Turf Speed | B | B |
| Distance Speed | B | B |
| Trainer Effectiveness | F | D |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | D | D |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | C |
| Early Pace | F | D |
| Mid Pace | D | D |
| Late Pace | D | C |
| Sprint FPS | D | D |
| Route FPS | F | D |
| Trainer Effectiveness | F | D |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | D | D |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | D |
| Early Pace | A | B |
| Mid Pace | D | D |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Finish positions improving over last 4 starts. (2) Big last-race effort (83) — 19 pts above recent average. (3) Carries 5 lbs less than field median (135 lbs vs median 140 lbs). (4) Speed improved +4 pts then +15 pts in last 2 starts (64 → 68 → 83) — trainer is progressively building fitness. (5) Had documented trouble last race (codes: ['D', 'O', 'S', 'T', 'U']) yet still finished 1st — a clean trip today sets up a form reversal. (6) First career start on turf with a strong turf pedigree rating of 105 — bred for the surface; first-timers with strong pedigree win at a price.
⚠ Concerns:(1) Has not raced in 152 days. (2) Was claimed from its most recent race - new connections. (3) Consider there will be likely pace pressure in this race - multiple E types entered. (4) Limited experience at today's distance (2 starts). (5) Moving from a sprint to a route today. (6) Has never raced on turf surface. (7) Switching from dirt to turf today. (8) Trip note from last race: Set pace; ridden out. (9) Outside post (12) in a large field of 13 horses. (10) Last race was career-best speed (83) — bounce risk after peak effort. (11) Speed figures are highly erratic over last 5 starts (σ = 9.1 pts: [83, 68, 64, 60, 63]) — unpredictable performer. (12) First start at DEL — never raced here before (last seen at: PRX).
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | D | C |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | C |
| Early Pace | B | B |
| Mid Pace | A | C |
| Late Pace | B | C |
| Finish Pos | C | D |
| Dirt Speed | A | B |
| Turf Speed | F | D |
| Distance Speed | F | F |
| Trainer Effectiveness | F | D |
| Jockey Effectiveness | D | F |
| 3rd Party Ratings | B | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | C |
| Early Pace | A | B |
| Mid Pace | A | B |
| Late Pace | B | B |
| Sprint FPS | B | C |
| Route FPS | C | B |
| Trainer Effectiveness | F | D |
| Jockey Effectiveness | D | F |
| 3rd Party Ratings | B | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | D |
| Early Pace | B | B |
| Mid Pace | A | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Returning from 35-day layoff with a recent workout. (2) Dropping in class today ($30,000 → $16,000). (3) Speed average (83) well above field median (64). (4) Hot trainer - high ITM rate (54%). (5) Late pace significantly above field median (LP: 83 vs field 69). (6) Fourth race back from a 88-day layoff — often the peak fitness race. (7) Strong speed 2 back (83), modest dip last out (71) — form reversal angle, ready to bounce back to top form. (8) Dropping in class ($16,000 vs last $30,000) after a 35-day freshening — trainer setup-for-win angle. (9) Career-best figure (90) buried in races 4–10 back — 26 pts above race median and 7 pts above recent form — market has forgotten the peak effort. (10) Had documented trouble last race (codes: ['D', 'F', 'L', 'O', 'S', 'T', 'U']) yet still finished 4th — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Has not raced in 35 days. (2) Consider there will be likely pace pressure in this race - multiple E types entered. (3) Poor record at this distance (0 wins from 8 recent starts). (4) Trip note from last race: Tight hold;outfinished. (5) Outside post (13) in a large field of 13 horses. (6) Was the betting favorite in the last race but finished off the board. (7) 0 wins from 9 starts on turf in last 10 — repeated failure on today's surface. (8) First start at DEL — never raced here before (last seen at: CNL, GP).
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | A |
| Early Pace | B | C |
| Mid Pace | A | B |
| Late Pace | A | A |
| Finish Pos | A | B |
| Dirt Speed | F | F |
| Turf Speed | A | A |
| Distance Speed | A | A |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | D | F |
| 3rd Party Ratings | A | A |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | F | D |
| Mid Pace | B | C |
| Late Pace | A | B |
| Sprint FPS | C | C |
| Route FPS | B | B |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | D | F |
| 3rd Party Ratings | A | A |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | A |
| Early Pace | F | D |
| Mid Pace | A | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Returning from 54-day layoff with a recent workout. (2) Career-best speed figure (74) recorded in last 1-2 starts — peaking form. (3) Switching turf-to-dirt with a strong turf pedigree rating (109) — pedigree suggests main-track improvement is likely. (4) Had documented trouble last race (codes: ['B', 'D', 'L', 'V']) yet still finished 4th — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Has not raced in 54 days. (2) Limited experience at today's distance (2 starts). (3) Unproven on dirt surface (1 start). (4) Switching from turf to dirt today. (5) Trip note from last race: Veer in early; 5wd bid.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | B |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | A | B |
| Finish Pos | F | B |
| Dirt Speed | A | C |
| Turf Speed | A | B |
| Distance Speed | A | B |
| Trainer Effectiveness | F | F |
| Jockey Effectiveness | C | C |
| 3rd Party Ratings | A | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | A | B |
| Sprint FPS | A | C |
| Route FPS | A | C |
| Trainer Effectiveness | F | F |
| Jockey Effectiveness | C | C |
| 3rd Party Ratings | A | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | A |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
✓ Positives:(1) Strong trainer/jockey combo - 2 wins from 6 starts (33%). (2) One gate workout in recent training — sharpness signal from the gate.
⚠ Concerns:(1) First-time starter - no previous race record. (2) First time at today's distance. (3) Has never raced on dirt surface.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | D | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | B | A |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | D | D |
| Jockey Effectiveness | F | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | D | D |
| Jockey Effectiveness | F | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Returning from 62-day layoff with a recent workout. (2) Only early-speed horse in the race - uncontested lead possible. (3) Career-best speed figure (58) recorded in last 1-2 starts — peaking form. (4) 4 workouts in last 30 days — horse appears sharp and fit. (5) Has a bullet work (fastest at track that day) — sharp conditioning signal. (6) Consistent workout spacing (7, 7 days) — disciplined training regimen. (7) One gate workout in recent training — sharpness signal from the gate. (8) Returning from 62-day layoff with a bullet workout — trainer signaling extra readiness for today's spot. (9) Had documented trouble last race (codes: ['B', 'D', 'S', 'T', 'U']) yet still finished 4th — a clean trip today sets up a form reversal. (10) Pick Pony Daily Edge Radar pick — value score 4/10 — angles: Lone Speed Advantage.
⚠ Concerns:(1) Has not raced in 62 days. (2) Speed average (58) well below field median (74). (3) Limited experience at today's distance (1 start). (4) Unproven on dirt surface (1 start). (5) Trip note from last race: Bump start;4w;tired.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | C |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | D |
| Early Pace | A | A |
| Mid Pace | A | B |
| Late Pace | A | D |
| Finish Pos | B | A |
| Dirt Speed | A | D |
| Turf Speed | C | D |
| Distance Speed | A | C |
| Trainer Effectiveness | D | F |
| Jockey Effectiveness | D | D |
| 3rd Party Ratings | A | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | D |
| Early Pace | A | A |
| Mid Pace | A | B |
| Late Pace | A | D |
| Sprint FPS | A | A |
| Route FPS | A | B |
| Trainer Effectiveness | D | F |
| Jockey Effectiveness | D | D |
| 3rd Party Ratings | A | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | D |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
✓ Positives:(1) Hot jockey — high ITM rate (46%). (2) 3 workouts in last 30 days — horse appears sharp and fit. (3) One gate workout in recent training — sharpness signal from the gate.
⚠ Concerns:(1) First-time starter - no previous race record. (2) First time at today's distance. (3) Has never raced on dirt surface. (4) Jockey is flat-bet PROFITABLE this year (+0.04 per $2 over 314 mounts) - the market underrates this rider.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | D | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | B | A |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | C |
| Jockey Effectiveness | B | B |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | C |
| Jockey Effectiveness | B | B |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
✓ Positives:(1) Hot trainer - high ITM rate (52%). (2) 4 workouts in last 30 days — horse appears sharp and fit. (3) Consistent workout spacing (7, 6 days) — disciplined training regimen. (4) One gate workout in recent training — sharpness signal from the gate.
⚠ Concerns:(1) First-time starter - no previous race record. (2) First time at today's distance. (3) Has never raced on dirt surface.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | B | A |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | C | C |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | C | C |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Switching turf-to-dirt with a strong turf pedigree rating (108) — pedigree suggests main-track improvement is likely. (2) Averages 70.5 speed pts in today's distance/surface configuration vs 64.0 in other configs (6 qualifying starts) — returning to ideal setup.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Switching from turf to dirt today. (3) Poor record at this distance (0 wins from 6 recent starts). (4) Poor record at this track (0 wins from 7 starts). (5) Trip note from last race: Brk in/bump;tired3/16. (6) 0 wins from 7 starts on dirt in last 10 — repeated failure on today's surface.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | D | C |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | C |
| Early Pace | C | B |
| Mid Pace | C | C |
| Late Pace | C | B |
| Finish Pos | C | F |
| Dirt Speed | C | F |
| Turf Speed | C | C |
| Distance Speed | A | C |
| Trainer Effectiveness | F | F |
| Jockey Effectiveness | D | D |
| 3rd Party Ratings | C | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | C |
| Early Pace | D | C |
| Mid Pace | C | C |
| Late Pace | C | C |
| Sprint FPS | D | C |
| Route FPS | C | C |
| Trainer Effectiveness | F | F |
| Jockey Effectiveness | D | D |
| 3rd Party Ratings | C | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | C |
| Early Pace | C | B |
| Mid Pace | C | C |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
✓ Positives:(1) Hot trainer - high ITM rate (48%). (2) 3 workouts in last 30 days — horse appears sharp and fit.
⚠ Concerns:(1) First-time starter - no previous race record. (2) First time at today's distance. (3) Has never raced on dirt surface.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | B | A |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | A | B |
| Jockey Effectiveness | B | B |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | A | B |
| Jockey Effectiveness | B | B |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
✓ Positives:(1) Hot trainer - high ITM rate (47%). (2) Hot jockey — high ITM rate (57%). (3) 4 workouts in last 30 days — horse appears sharp and fit. (4) Has a bullet work (fastest at track that day) — sharp conditioning signal. (5) One gate workout in recent training — sharpness signal from the gate.
⚠ Concerns:(1) First-time starter - no previous race record. (2) First time at today's distance. (3) Has never raced on dirt surface. (4) Post 7 in a 9-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | B | A |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | B | B |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | B | B |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
✓ Positives:(1) 3 workouts in last 30 days — horse appears sharp and fit. (2) Consistent workout spacing (7, 7 days) — disciplined training regimen.
⚠ Concerns:(1) First-time starter - no previous race record. (2) First time at today's distance. (3) Has never raced on dirt surface. (4) Post 8 in a 9-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | F | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | B | A |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | D |
| Jockey Effectiveness | D | D |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | D |
| Jockey Effectiveness | D | D |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
✓ Positives:(1) Strong trainer/jockey combo - 2 wins from 6 starts (33%). (2) Hot jockey — high ITM rate (47%). (3) 4 workouts in last 30 days — horse appears sharp and fit. (4) Consistent workout spacing (6, 8 days) — disciplined training regimen.
⚠ Concerns:(1) First-time starter - no previous race record. (2) First time at today's distance. (3) Has never raced on dirt surface. (4) Post 9 in a 9-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | B | A |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | B | B |
| Jockey Effectiveness | A | B |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | B | B |
| Jockey Effectiveness | A | B |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Dropping in class today ($40,000 → $25,000). (2) Speed average (68) well above field median (62). (3) Career-best speed figure (70) recorded in last 1-2 starts — peaking form. (4) Equipment change today (code: 1). (5) Late pace significantly above field median (LP: 80 vs field 72). (6) Has won at today's distance (1320 yds) within the last 10 starts — proven ability at this trip. (7) Has won at DEL on dirt in the last 10 starts — proven at today's exact track/surface combo. (8) Had documented trouble last race (codes: ['D', 'F', 'L', 'O', 'S', 'U']) yet still finished 3rd — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Limited experience at today's distance (2 starts). (3) Unproven on dirt surface (2 starts). (4) Trip note from last race: Closed; up for show. (5) Trainer is flat-bet PROFITABLE this year (+0.05 per $2 over 143 starts) - the betting market underprices this barn.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | C |
| Early Pace | C | C |
| Mid Pace | C | C |
| Late Pace | A | A |
| Finish Pos | A | A |
| Dirt Speed | B | C |
| Turf Speed | C | D |
| Distance Speed | D | F |
| Trainer Effectiveness | C | B |
| Jockey Effectiveness | D | D |
| 3rd Party Ratings | A | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | C |
| Early Pace | C | C |
| Mid Pace | C | C |
| Late Pace | A | B |
| Sprint FPS | B | A |
| Route FPS | B | B |
| Trainer Effectiveness | C | B |
| Jockey Effectiveness | D | D |
| 3rd Party Ratings | A | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | A |
| Early Pace | D | B |
| Mid Pace | F | F |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Dropping in class today ($40,000 → $25,000). (2) Speed average (69) well above field median (62). (3) Hot trainer - high ITM rate (47%). (4) Strong trainer/jockey combo - 7 wins from 12 starts (58%). (5) Career-best speed figure (72) recorded in last 1-2 starts — peaking form. (6) Hot jockey — high ITM rate (57%). (7) Late pace significantly above field median (LP: 78 vs field 72). (8) Has won at today's distance (1320 yds) within the last 10 starts — proven ability at this trip. (9) Has won at DEL on dirt in the last 10 starts — proven at today's exact track/surface combo. (10) Had documented trouble last race (codes: ['B', 'D', 'L', 'O', 'S', 'T']) yet still finished 2nd — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Limited experience at today's distance (2 starts). (3) Unproven on dirt surface (2 starts). (4) Trip note from last race: Challenged;second best.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | C |
| Early Pace | B | B |
| Mid Pace | A | B |
| Late Pace | A | B |
| Finish Pos | A | A |
| Dirt Speed | A | C |
| Turf Speed | C | D |
| Distance Speed | D | F |
| Trainer Effectiveness | B | B |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | B | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | C |
| Early Pace | B | B |
| Mid Pace | A | B |
| Late Pace | A | B |
| Sprint FPS | A | A |
| Route FPS | A | B |
| Trainer Effectiveness | B | B |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | B | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | A |
| Early Pace | B | B |
| Mid Pace | A | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Returning from 33-day layoff with a recent workout. (2) Career-best speed figure (63) recorded in last 1-2 starts — peaking form. (3) Closer/presser in a race with pace pressure — ideal race setup for late runners. (4) Strong speed 2 back (63), modest dip last out (52) — form reversal angle, ready to bounce back to top form. (5) Has won at today's distance (1320 yds) within the last 10 starts — proven ability at this trip. (6) Dropping in class ($25,000 vs last $30,000) after a 33-day freshening — trainer setup-for-win angle.
⚠ Concerns:(1) Has not raced in 33 days. (2) Limited experience at today's distance (1 start). (3) Moving from a route to a sprint today. (4) Unproven on dirt surface (2 starts). (5) Trip note from last race: Stalked btwn; gave way.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | F | C |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | D | D |
| Early Pace | F | D |
| Mid Pace | D | D |
| Late Pace | B | C |
| Finish Pos | C | C |
| Dirt Speed | D | C |
| Turf Speed | C | D |
| Distance Speed | D | F |
| Trainer Effectiveness | C | B |
| Jockey Effectiveness | F | D |
| 3rd Party Ratings | D | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | D |
| Early Pace | F | D |
| Mid Pace | D | D |
| Late Pace | C | C |
| Sprint FPS | F | D |
| Route FPS | F | D |
| Trainer Effectiveness | C | B |
| Jockey Effectiveness | F | D |
| 3rd Party Ratings | D | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | A |
| Early Pace | F | D |
| Mid Pace | D | D |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot trainer - high ITM rate (51%). (2) Hot jockey — high ITM rate (51%). (3) Has won at today's distance (1320 yds) within the last 10 starts — proven ability at this trip. (4) Has won at DEL on dirt in the last 10 starts — proven at today's exact track/surface combo. (5) Trainer 'SIMONE MICHAEL V' has 2 horses in today's card all showing last-race improvement — barn appears sharp right now. (6) Had documented trouble last race (codes: ['D', 'L', 'O']) yet still finished 1st — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Rising in class today ($10,000 → $25,000). (2) Was claimed from its most recent race - new connections. (3) Consider there will be likely pace pressure in this race - multiple E types entered. (4) Speed average (32) well below field median (62). (5) Limited experience at today's distance (2 starts). (6) Unproven on dirt surface (1 start). (7) Trip note from last race: Loomed 4wd; drew clear. (8) Stepping up to $25,000 — highest class level in last 10 starts (previous high: $10,000).
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | D | C |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | F | F |
| Early Pace | D | C |
| Mid Pace | F | D |
| Late Pace | F | D |
| Finish Pos | F | F |
| Dirt Speed | F | F |
| Turf Speed | C | D |
| Distance Speed | A | C |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | F | D |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | F |
| Early Pace | D | C |
| Mid Pace | F | D |
| Late Pace | F | D |
| Sprint FPS | D | C |
| Route FPS | D | D |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | F | D |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | D |
| Early Pace | D | B |
| Mid Pace | C | C |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot trainer - high ITM rate (53%). (2) Big last-race effort (71) — 12 pts above recent average. (3) Early pace significantly above field median (E1: 88 vs field 84). (4) Closer/presser in a race with pace pressure — ideal race setup for late runners. (5) Fourth race back from a 84-day layoff — often the peak fitness race. (6) Has won at today's distance (1320 yds) within the last 10 starts — proven ability at this trip. (7) Has won at DEL on dirt in the last 10 starts — proven at today's exact track/surface combo. (8) Had documented trouble last race (codes: ['D', 'F', 'O', 'U']) yet still finished 1st — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Unproven on dirt surface (2 starts). (2) Trip note from last race: Drew off; under urging. (3) Last race was career-best speed (71) — bounce risk after peak effort. (4) No workout in last 30 days despite 19 days since last race. (5) Stepping up to $25,000 — highest class level in last 10 starts (previous high: $20,000).
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | D |
| Early Pace | A | B |
| Mid Pace | A | B |
| Late Pace | C | C |
| Finish Pos | D | D |
| Dirt Speed | A | C |
| Turf Speed | A | B |
| Distance Speed | B | C |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | C | C |
| 3rd Party Ratings | A | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | D |
| Early Pace | A | B |
| Mid Pace | A | B |
| Late Pace | C | C |
| Sprint FPS | C | B |
| Route FPS | C | B |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | C | C |
| 3rd Party Ratings | A | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | F |
| Early Pace | A | A |
| Mid Pace | A | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Big last-race effort (70) — 9 pts above recent average. (2) Has won at today's distance (1320 yds) within the last 10 starts — proven ability at this trip. (3) Has won at DEL on dirt in the last 10 starts — proven at today's exact track/surface combo. (4) Had documented trouble last race (codes: ['B', 'D', 'O', 'S', 'T', 'U']) yet still finished 4th — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Trip note from last race: Swung out;dropped back. (3) Last race was career-best speed (70) — bounce risk after peak effort.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | C |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | D |
| Early Pace | C | B |
| Mid Pace | B | B |
| Late Pace | C | C |
| Finish Pos | B | B |
| Dirt Speed | B | C |
| Turf Speed | C | D |
| Distance Speed | A | C |
| Trainer Effectiveness | F | D |
| Jockey Effectiveness | C | B |
| 3rd Party Ratings | C | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | C |
| Early Pace | B | B |
| Mid Pace | B | B |
| Late Pace | B | B |
| Sprint FPS | A | A |
| Route FPS | A | A |
| Trainer Effectiveness | F | D |
| Jockey Effectiveness | C | B |
| 3rd Party Ratings | C | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | D |
| Early Pace | C | B |
| Mid Pace | B | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Dropping in class today ($45,000 → $25,000). (2) Hot jockey — high ITM rate (50%). (3) Early pace significantly above field median (E1: 88 vs field 84). (4) Has won at today's distance (1320 yds) within the last 10 starts — proven ability at this trip. (5) Has won at DEL on dirt in the last 10 starts — proven at today's exact track/surface combo. (6) Carries 10 lbs less than field median (109 lbs vs median 119 lbs). (7) Trainer 'BAILON NESVIL HERNAN' has 2 horses in today's card all showing last-race improvement — barn appears sharp right now.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Trip note from last race: Bumped repeatedly.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | D |
| Early Pace | A | A |
| Mid Pace | C | B |
| Late Pace | D | D |
| Finish Pos | C | D |
| Dirt Speed | C | C |
| Turf Speed | C | D |
| Distance Speed | C | D |
| Trainer Effectiveness | D | D |
| Jockey Effectiveness | B | A |
| 3rd Party Ratings | C | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | D |
| Early Pace | A | A |
| Mid Pace | C | B |
| Late Pace | D | D |
| Sprint FPS | C | C |
| Route FPS | C | C |
| Trainer Effectiveness | D | D |
| Jockey Effectiveness | B | A |
| 3rd Party Ratings | C | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | D |
| Early Pace | A | A |
| Mid Pace | C | C |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Returning from 32-day layoff with a recent workout. (2) Speed average (72) well above field median (64). (3) Hot trainer - high ITM rate (41%). (4) Big last-race effort (82) — 20 pts above recent average. (5) Late pace significantly above field median (LP: 76 vs field 71). (6) Has won at today's distance (1210 yds) within the last 10 starts — proven ability at this trip. (7) Dropping in class ($8,000 vs last $10,000) after a 32-day freshening — trainer setup-for-win angle. (8) Returning from 32-day layoff with a bullet workout — trainer signaling extra readiness for today's spot. (9) Had documented trouble last race (codes: ['B', 'D', 'F', 'O']) yet still finished 1st — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Has not raced in 32 days. (2) Consider there will be likely pace pressure in this race - multiple E types entered. (3) Trip note from last race: 4w bid; drew off. (4) Speed figures are highly erratic over last 5 starts (σ = 10.0 pts: [82, 60, 69, 57, 72]) — unpredictable performer.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | B |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | A | B |
| Finish Pos | D | D |
| Dirt Speed | A | B |
| Turf Speed | D | D |
| Distance Speed | A | A |
| Trainer Effectiveness | B | C |
| Jockey Effectiveness | B | D |
| 3rd Party Ratings | A | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | C |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | B | C |
| Sprint FPS | B | A |
| Route FPS | B | B |
| Trainer Effectiveness | B | C |
| Jockey Effectiveness | B | D |
| 3rd Party Ratings | A | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | C |
| Early Pace | A | A |
| Mid Pace | B | A |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Career-best speed figure (61) recorded in last 1-2 starts — peaking form. (2) Fourth race back from a 47-day layoff — often the peak fitness race. (3) Has won at today's distance (1210 yds) within the last 10 starts — proven ability at this trip. (4) Last race E1 pace (96.0) was 7.2 pts above personal avg (88.8) and horse still finished 6th — pace collapse victim; expect bounce if today's fractions are softer. (5) Career-best figure (79) buried in races 4–10 back — 15 pts above race median and 18 pts above recent form — market has forgotten the peak effort.
⚠ Concerns:(1) Repeatedly beaten at this class level (4 of last 5 starts). (2) Consider there will be likely pace pressure in this race - multiple E types entered. (3) Speed average (47) well below field median (64). (4) Tends to fade in the stretch at similar distances (6 of 9 starts). (5) Trip note from last race: Vied between; stopped. (6) No workout in last 30 days despite 28 days since last race.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | D | C |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | F | F |
| Early Pace | B | A |
| Mid Pace | B | B |
| Late Pace | F | D |
| Finish Pos | D | F |
| Dirt Speed | F | D |
| Turf Speed | D | D |
| Distance Speed | A | B |
| Trainer Effectiveness | C | D |
| Jockey Effectiveness | D | D |
| 3rd Party Ratings | D | D |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | F |
| Early Pace | B | B |
| Mid Pace | B | B |
| Late Pace | F | D |
| Sprint FPS | C | A |
| Route FPS | B | B |
| Trainer Effectiveness | C | D |
| Jockey Effectiveness | D | D |
| 3rd Party Ratings | D | D |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | F |
| Early Pace | B | A |
| Mid Pace | C | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Dropping in class today ($12,500 → $8,000). (2) Strong trainer/jockey combo - 3 wins from 12 starts (25%). (3) Closer/presser in a race with pace pressure — ideal race setup for late runners. (4) Has won at today's distance (1210 yds) within the last 10 starts — proven ability at this trip. (5) Has won at DEL on dirt in the last 10 starts — proven at today's exact track/surface combo. (6) Had documented trouble last race (codes: ['D', 'O', 'S', 'U']) yet still finished 4th — a clean trip today sets up a form reversal.
⚠ Concerns:(1) 0 wins from 5 career starts on off tracks. (2) Trip note from last race: Churned on inside. (3) Jockey is flat-bet PROFITABLE this year (+0.38 per $2 over 179 mounts) - the market underrates this rider. (4) No workout in last 30 days despite 20 days since last race.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | D | C |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | D |
| Early Pace | D | C |
| Mid Pace | D | C |
| Late Pace | B | C |
| Finish Pos | B | C |
| Dirt Speed | B | C |
| Turf Speed | D | D |
| Distance Speed | D | C |
| Trainer Effectiveness | D | D |
| Jockey Effectiveness | D | F |
| 3rd Party Ratings | C | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | C |
| Early Pace | D | B |
| Mid Pace | D | B |
| Late Pace | A | B |
| Sprint FPS | D | B |
| Route FPS | D | C |
| Trainer Effectiveness | D | D |
| Jockey Effectiveness | D | F |
| 3rd Party Ratings | C | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | D |
| Early Pace | D | C |
| Mid Pace | D | C |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot trainer - high ITM rate (47%). (2) Big last-race effort (69) — 16 pts above recent average. (3) Hot jockey — high ITM rate (51%). (4) Has won at today's distance (1210 yds) within the last 10 starts — proven ability at this trip. (5) Had documented trouble last race (codes: ['B', 'D', 'O', 'S', 'T']) yet still finished 3rd — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Has not raced in 34 days. (2) Was claimed from its most recent race - new connections. (3) Consider there will be likely pace pressure in this race - multiple E types entered. (4) Trip note from last race: Steady bid;earned show. (5) No workout in last 30 days despite 34 days since last race. (6) Speed figures are highly erratic over last 5 starts (σ = 13.1 pts: [69, 57, 64, 39, 72]) — unpredictable performer.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | D | D |
| Early Pace | D | C |
| Mid Pace | D | B |
| Late Pace | D | D |
| Finish Pos | A | B |
| Dirt Speed | C | C |
| Turf Speed | D | D |
| Distance Speed | C | C |
| Trainer Effectiveness | A | B |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | A | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | D |
| Early Pace | D | C |
| Mid Pace | D | B |
| Late Pace | B | C |
| Sprint FPS | F | C |
| Route FPS | D | C |
| Trainer Effectiveness | A | B |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | A | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | F |
| Early Pace | C | B |
| Mid Pace | A | A |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Late pace significantly above field median (LP: 75 vs field 71). (2) Closer/presser in a race with pace pressure — ideal race setup for late runners. (3) Career-best figure (72) buried in races 4–10 back — 8 pts above race median and 6 pts above recent form — market has forgotten the peak effort. (4) Cutting back to sprint (1210 yds) from routes — sprint speed figures (44.2) are 5.1 pts better than route figures (39.1).
⚠ Concerns:(1) Rising in class today ($5,000 → $8,000). (2) Limited experience at today's distance (2 starts). (3) Moving from a route to a sprint today. (4) Poor record at this track (0 wins from 5 starts). (5) Trip note from last race: Asked 4 wide; tired. (6) Rising in class ($5,000 → $8,000) after finishing 8 last out — double negative. (7) 0 wins from 8 starts on dirt in last 10 — repeated failure on today's surface.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | F | C |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | D | D |
| Early Pace | F | D |
| Mid Pace | F | D |
| Late Pace | A | B |
| Finish Pos | F | F |
| Dirt Speed | C | C |
| Turf Speed | A | A |
| Distance Speed | B | B |
| Trainer Effectiveness | D | D |
| Jockey Effectiveness | F | F |
| 3rd Party Ratings | F | D |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | D |
| Early Pace | F | D |
| Mid Pace | F | D |
| Late Pace | C | C |
| Sprint FPS | D | C |
| Route FPS | F | D |
| Trainer Effectiveness | D | D |
| Jockey Effectiveness | F | F |
| 3rd Party Ratings | F | D |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | D |
| Early Pace | F | D |
| Mid Pace | F | D |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Strong speed 2 back (66), modest dip last out (60) — form reversal angle, ready to bounce back to top form. (2) Has won at today's distance (1210 yds) within the last 10 starts — proven ability at this trip. (3) Has won at DEL on dirt in the last 10 starts — proven at today's exact track/surface combo. (4) Carries 9 lbs less than field median (114 lbs vs median 123 lbs). (5) Career-best figure (74) buried in races 4–10 back — 10 pts above race median and 8 pts above recent form — market has forgotten the peak effort. (6) Had documented trouble last race (codes: ['D', 'L', 'O', 'S', 'T', 'U']) yet still finished 4th — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Rising in class today ($5,000 → $8,000). (2) Consider there will be likely pace pressure in this race - multiple E types entered. (3) 0 wins from 6 career starts on off tracks. (4) Trip note from last race: Outside trip; steadily. (5) Rising in class ($5,000 → $8,000) after finishing 4 last out — double negative.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | C |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | D |
| Early Pace | B | B |
| Mid Pace | C | B |
| Late Pace | C | C |
| Finish Pos | B | C |
| Dirt Speed | B | C |
| Turf Speed | B | B |
| Distance Speed | B | B |
| Trainer Effectiveness | F | D |
| Jockey Effectiveness | C | D |
| 3rd Party Ratings | D | D |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | D |
| Early Pace | B | A |
| Mid Pace | C | B |
| Late Pace | C | C |
| Sprint FPS | B | A |
| Route FPS | A | A |
| Trainer Effectiveness | F | D |
| Jockey Effectiveness | C | D |
| 3rd Party Ratings | D | D |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | D |
| Early Pace | B | A |
| Mid Pace | D | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot jockey — high ITM rate (57%). (2) In the money in last 4 consecutive starts. (3) Early pace significantly above field median (E1: 91 vs field 88). (4) Fourth race back from a 113-day layoff — often the peak fitness race. (5) Has won at today's distance (1210 yds) within the last 10 starts — proven ability at this trip. (6) Career-best figure (75) buried in races 4–10 back — 11 pts above race median and 11 pts above recent form — market has forgotten the peak effort. (7) Had documented trouble last race (codes: ['D', 'L', 'O', 'T', 'U', 'V']) yet still finished 2nd — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Trip note from last race: Vied to turn; held 2nd. (3) Post 7 in a 8-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | D |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | D | D |
| Finish Pos | A | B |
| Dirt Speed | A | B |
| Turf Speed | D | D |
| Distance Speed | D | C |
| Trainer Effectiveness | C | D |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | B | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | D |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | D | D |
| Sprint FPS | A | A |
| Route FPS | A | A |
| Trainer Effectiveness | C | D |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | B | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | C |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Returning from 32-day layoff with a recent workout. (2) Dropping in class today ($16,000 → $8,000). (3) Speed average (69) well above field median (64). (4) Significantly better on off tracks (off: 81 vs fast: 66). (5) Hot trainer - high ITM rate (48%). (6) Career-best speed figure (66) recorded in last 1-2 starts — peaking form. (7) Hot jockey — high ITM rate (40%). (8) Switching turf-to-dirt with a strong turf pedigree rating (102) — pedigree suggests main-track improvement is likely. (9) Has won at today's distance (1210 yds) within the last 10 starts — proven ability at this trip. (10) Dropping in class ($8,000 vs last $16,000) after a 32-day freshening — trainer setup-for-win angle. (11) Outstanding wet-track record: 1W from 4 starts (25%) — thrives when the going is off. (12) Career-best figure (81) buried in races 4–10 back — 17 pts above race median and 6 pts above recent form — market has forgotten the peak effort. (13) Had documented trouble last race (codes: ['D', 'L', 'S', 'T', 'V']) yet still finished 4th — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Has not raced in 32 days. (2) Consider there will be likely pace pressure in this race - multiple E types entered. (3) Switching from turf to dirt today. (4) Trip note from last race: Stalked 2w; evenly. (5) Post 8 in a 8-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path. (6) First start at DEL — never raced here before (last seen at: MTH, BAQ).
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | C |
| Early Pace | C | B |
| Mid Pace | B | B |
| Late Pace | B | C |
| Finish Pos | C | C |
| Dirt Speed | D | C |
| Turf Speed | A | B |
| Distance Speed | F | F |
| Trainer Effectiveness | A | B |
| Jockey Effectiveness | B | C |
| 3rd Party Ratings | B | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | C |
| Early Pace | C | B |
| Mid Pace | A | A |
| Late Pace | A | B |
| Sprint FPS | A | A |
| Route FPS | C | B |
| Trainer Effectiveness | A | B |
| Jockey Effectiveness | B | C |
| 3rd Party Ratings | B | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | C |
| Early Pace | D | B |
| Mid Pace | B | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
TL;DR
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How the ladder works: Algo 1 is our weighted rating. Algo 2 (AI Ensemble) and Algo 3 (AI Win Probability, shown with fair odds) are ranked by measured performance on our weekly scoreboard, so a higher number is a stronger pick source. Starter members get Algo 1 and Today's Best Bets; Insider adds Algo 2; Handicapper adds Algo 3, the exotics structures, the Kelly Edge Plays and the experimental weight sets we use to test weight changes. We also provide handpicked Expert Picks from Pick Pony's analysts.
How these picks are timed: our AI ranks every race the night before, from the official past performances as published. Each morning we apply the official Equibase scratches and surface changes and re-rank any race they affect. If a pick on this page changed, an AI Morning Update section is added above with the new selection and the reason. Always check the scratches before betting.
Remember: Our AI models trend towards value. When deciding whether to bet a horse to win, place, or show, always look for value in the odds (read our article on betting and odds for more information).
How often each one actually won. Same races, side by side. 135 graded races at Delaware Park, 2026-08-15 to 2026-09-25.
The morning line is the track handicapper's overnight price, not the final tote odds. Thoroughbred races only. Races where our pick was scratched are excluded — a scratch is a refund, not a loss.
Show the numbers
| Group | Win rate | Races |
|---|---|---|
| Our top pick | 43.7% | 135 |
| Morning-line favourite | 38.5% | 135 |
| Race 1 1 Miles · Dirt · Claiming · Purse $21,000 | |
| ★ Strong disagreement — our model and the betting favourite land on different horses here, and this is the kind of race where that has paid off best. | |
| ◆ Strong spot — a route of a mile or more, a purse under $30,000, an early race on the card: the kind of race where the AI Ensemble has beaten the morning-line favourite most often. | |
| Win: | 5Always Angels (3/1) |
| Place: | 8Classic Ballad (2/1) |
| Show: | 4Always Forward (4/1) |
| Other contenders: | 7Keep It Safe (6/1), 3Ade (10/1), 2Tortuga Island (10/1) |
| Rest of field: | 1Ariana Valentina (15/1), 6Skip Thru Da Fire (15/1) |
| 🌧️ Off-track: 785234 | |
| 🎯 Longshots: 85321647 | |
| 🎫 Trifecta play: #5 over #8, #4, #7 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
| Race 2 6 Furlongs · Dirt · Claiming · Purse $18,000 | |
| ◆ Strong spot — a purse under $30,000, an early race on the card: the kind of race where the AI Ensemble has beaten the morning-line favourite most often. | |
| Win: | 1This Run's For You (9/5) |
| Place: | 5Sutherland (7/2) |
| Show: | 6Nano Man (5/2) |
| Other contenders: | 7Curlins Cruzin (6/1), 8Prom Knight (20/1), 4Mogalu (12/1) |
| Rest of field: | 3Uniwinner (20/1), 2Forest Acclamation (12/1) |
| 🌧️ Off-track: 857142 | |
| 🎯 Longshots: 18563742 | |
| 🎫 Trifecta play: #1 over #5, #6, #7 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
| Race 3 1-70 Miles · Dirt · Claiming · Purse $16,000 | |
| ◆ Strong spot — a purse under $30,000: the kind of race where the AI Ensemble has beaten the morning-line favourite most often. | |
| Win: | 4Confabulation (3/1) |
| Place: | 8Gametime Gladiator (4/1) |
| Show: | 6Freedom Stance (5/1) |
| Other contenders: | 9Whiting Field (9/2), 7Let's Have A Party (8/1), 2Broderick (8/1) |
| Rest of field: | 1Patton's Tizzy (15/1), 3Home Invasion (8/1), 5Bourbon State (12/1) |
| 🌧️ Off-track: 679184 | |
| 🎯 Longshots: 714823956 | |
| 🎫 Trifecta play: #4 over #8, #6, #9 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
| Race 4 1 Miles · Turf · Maiden Claiming · Purse $20,000 | |
| ◆ Strong spot — a route of a mile or more, a purse under $30,000: the kind of race where the AI Ensemble has beaten the morning-line favourite most often. | |
| Win: | 2Lady Of Troy (5/2) |
| Place: | 8Neck Of Cairo (2/1) |
| Show: | 13Queen Khaleesi (7/2) |
| Other contenders: | 10Uncommon (10/1), 9Dancing Deanna (9/2), 12Shesa Mischieflady (6/1), 5Keep Her Happy (10/1) |
| Rest of field: | 3Tiz Awesome (10/1), 4Chicoco (20/1), 6Golden Ellie (15/1), 11Nova's Time (8/1), 1Broad Run (30/1), 7Daws Dominion (30/1) |
| 🌧️ Off-track: 41121389 | |
| 🎯 Longshots: 10685133241211971 | |
| 🎫 Trifecta play: #2 over #8, #13, #10 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
| Race 5 6 Furlongs · Dirt · Claiming · Purse $16,000 | |
| ◆ Strong spot — a purse under $30,000: the kind of race where the AI Ensemble has beaten the morning-line favourite most often. | |
| Win: | 3Elsie's Smile (7/2) |
| Place: | 7Private Speaker (9/2) |
| Show: | 6Clean Winner (10/1) |
| Other contenders: | 5All I Do (8/1), 4Cassie's Vault (12/1), 9Crimson Red (8/1), 8Gold Lady (6/1) |
| Rest of field: | 2No Denying (10/1), 11Stylish Gem (8/1), 10Lady Patrick's (15/1), 1Lilliput (20/1), 13Sweet And Feisty (15/1), 12Sweet Summer Love (20/1) |
| 🌧️ Off-track: 1268431 | |
| 🎯 Longshots: 56941027113181213 | |
| 🎫 Trifecta play: #3 over #7, #6, #5 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
| Race 6 1-70 Miles · Turf · Optional Claiming · Purse $21,000 | |
| ◆ Strong spot — a purse under $30,000: the kind of race where the AI Ensemble has beaten the morning-line favourite most often. | |
| Win: | 13Irish Gent (9/2) |
| Place: | 10Nilambar (5/1) |
| Show: | 8Royal Renegade (6/1) |
| Other contenders: | 9Irish Indygo (8/1), 7Andolin (6/1), 6Daw Samaa (8/1), 2Hay Grace Brennan (10/1) |
| Rest of field: | 1Bad Boy Butch (12/1), 12Filled With Desire (12/1), 4Excellion (12/1), 11One Bid (20/1), 3Liberty Bay (15/1), 5Backside (12/1) |
| 🌧️ Off-track: 62101343 | |
| 🎯 Longshots: 13912124651011387 | |
| 🎫 Trifecta play: #13 over #10, #8, #9 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
| Race 7 5 1/2 Furlongs · Dirt · Maiden Sp Wt · Purse $45,000 | |
| Win: | 5Magical Beginning (2/1) |
| Place: | 9Feroza (3/1) |
| Show: | 1Jesse Marie (10/1) |
| Other contenders: | 7Tiz The Love (8/1), 3Scarlet Rogue (10/1), 4Never Odd Or Even (8/1) |
| Rest of field: | 6Money Queen (6/1), 2Razin (12/1), 8Show's Last Gift (12/1) |
| 🌧️ Off-track: 159734 | |
| 🎯 Longshots: 139756428 | |
| 🎫 Trifecta play: #5 over #9, #1, #7 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
| Race 8 6 Furlongs · Dirt · Optional Claiming · Purse $25,000 | |
| ◆ Strong spot — a purse under $30,000: the kind of race where the AI Ensemble has beaten the morning-line favourite most often. | |
| Win: | 2She's A Dancer (2/1) |
| Place: | 5We Goin (4/1) |
| Show: | 1Where Are You (3/1) |
| Other contenders: | 6It's The Law Baby (6/1), 7Great Destiny (10/1) |
| Rest of field: | 4Kwan (8/1), 3Tiz Candy (8/1) |
| 🌧️ Off-track: 265143 | |
| 🎯 Longshots: 2715346 | |
| 🎫 Trifecta play: #2 over #5, #1, #6 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
| Race 9 5 1/2 Furlongs · Dirt · Claiming · Purse $15,000 | |
| ★ Strong disagreement — our model and the betting favourite land on different horses here, and this is the kind of race where that has paid off best. | |
| ◆ Strong spot — a purse under $30,000: the kind of race where the AI Ensemble has beaten the morning-line favourite most often. | |
| Win: | 8Slay Sadie Slay (3/1) |
| Place: | 1Mystical Merlin (4/1) |
| Show: | 7Sweet Winner (2/1) |
| Other contenders: | 4Metodo (8/1), 3Uncle Zeb (6/1), 6Spurious (8/1) |
| Rest of field: | 2Saint Cloud (15/1), 5Zaino (15/1) |
| 🌧️ Off-track: 873146 | |
| 🎯 Longshots: 14876253 | |
| 🎫 Trifecta play: #8 over #1, #7, #4 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
| Race 1 1 Miles · Dirt · Claiming · Purse $21,000 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Win: | 8Classic Ballad (2/1) 35% · fair 2-1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Place: | 5Always Angels (3/1) 26% · fair 3-1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Show: | 4Always Forward (4/1) 10% · fair 9-1 underlay -56% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Other contenders: | 7Keep It Safe (6/1) 9% · fair 10-1 underlay -41%, 2Tortuga Island (10/1) 8% · fair 12-1, 3Ade (10/1) 5% · fair 35-2 underlay -42% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Rest of field: | 1Ariana Valentina (15/1) 5% · fair 41-2 underlay -26%, 6Skip Thru Da Fire (15/1) 3% · fair 59-2 underlay -49% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Race 1 — chance of winning Every runner, as a calibrated probability. The bars add up to 100%, so they read as real odds. ◀ marks the published selection. Show the numbers
Race 1 — where we disagree with the market Our probability minus the morning line's, both put on the same 100% scale. we rate it above the market (overlay)the market rates it above us (underlay) The morning line is priced to more than 100%; removing that is what stops every horse looking short. Show the numbers
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 🌧️ Off-track: 782354 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 🎯 Longshots: 85321647 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 🎫 Trifecta play: #8 over #5, #4, #7 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Race 2 6 Furlongs · Dirt · Claiming · Purse $18,000 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Win: | 6Nano Man (5/2) 27% · fair 5-2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Place: | 1This Run's For You (9/5) 25% · fair 3-1 underlay -41% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Show: | 5Sutherland (7/2) 22% · fair 7-2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Other contenders: | 7Curlins Cruzin (6/1) 13% · fair 13-2, 4Mogalu (12/1) 4% · fair 43-2 underlay -44%, 2Forest Acclamation (12/1) 4% · fair 27-1 underlay -56% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Rest of field: | 8Prom Knight (20/1) 3% · fair 35-1 underlay -43%, 3Uniwinner (20/1) 2% · fair 91-2 underlay -56% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Race 2 — chance of winning Every runner, as a calibrated probability. The bars add up to 100%, so they read as real odds. ◀ marks the published selection. Show the numbers
Race 2 — where we disagree with the market Our probability minus the morning line's, both put on the same 100% scale. we rate it above the market (overlay)the market rates it above us (underlay) The morning line is priced to more than 100%; removing that is what stops every horse looking short. Show the numbers
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 🌧️ Off-track: 874512 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 🎯 Longshots: 18563742 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 🎫 Trifecta play: #6 over #1, #5, #7 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Race 3 1-70 Miles · Dirt · Claiming · Purse $16,000 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Win: | 8Gametime Gladiator (4/1) 24% · fair 3-1 overlay +28% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Place: | 4Confabulation (3/1) 14% · fair 13-2 underlay -53% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Show: | 6Freedom Stance (5/1) 12% · fair 7-1 underlay -30% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Other contenders: | 9Whiting Field (9/2) 10% · fair 17-2 underlay -48%, 7Let's Have A Party (8/1) 10% · fair 17-2, 2Broderick (8/1) 10% · fair 9-1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Rest of field: | 5Bourbon State (12/1) 8% · fair 12-1, 3Home Invasion (8/1) 7% · fair 13-1 underlay -38%, 1Patton's Tizzy (15/1) 4% · fair 24-1 underlay -37% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Race 3 — chance of winning Every runner, as a calibrated probability. The bars add up to 100%, so they read as real odds. ◀ marks the published selection. Show the numbers
Race 3 — where we disagree with the market Our probability minus the morning line's, both put on the same 100% scale. we rate it above the market (overlay)the market rates it above us (underlay) The morning line is priced to more than 100%; removing that is what stops every horse looking short. Show the numbers
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 🌧️ Off-track: 671985 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 🎯 Longshots: 714823956 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 🎫 Trifecta play: #8 over #4, #6, #9 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Race 4 1 Miles · Turf · Maiden Claiming · Purse $20,000 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Win: | 2Lady Of Troy (5/2) 18% · fair 9-2 underlay -45% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Place: | 13Queen Khaleesi (7/2) 18% · fair 9-2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Show: | 8Neck Of Cairo (2/1) 17% · fair 5-1 underlay -58% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Other contenders: | 12Shesa Mischieflady (6/1) 9% · fair 10-1 underlay -39%, 9Dancing Deanna (9/2) 8% · fair 11-1 underlay -60%, 10Uncommon (10/1) 8% · fair 12-1, 5Keep Her Happy (10/1) 6% · fair 16-1 underlay -37% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Rest of field: | 3Tiz Awesome (10/1) 4% · fair 23-1 underlay -56%, 11Nova's Time (8/1) 4% · fair 47-2 underlay -66%, 6Golden Ellie (15/1) 4% · fair 49-2 underlay -38%, 4Chicoco (20/1) 2% · fair 51-1 underlay -61%, 1Broad Run (30/1) 1% · fair 231-2 underlay -74%, 7Daws Dominion (30/1) 1% · fair 311-2 underlay -81% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Race 4 — chance of winning Every runner, as a calibrated probability. The bars add up to 100%, so they read as real odds. ◀ marks the published selection. Show the numbers
Race 4 — where we disagree with the market Our probability minus the morning line's, both put on the same 100% scale. we rate it above the market (overlay)the market rates it above us (underlay) The morning line is priced to more than 100%; removing that is what stops every horse looking short. Show the numbers
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 🌧️ Off-track: 41121398 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 🎯 Longshots: 10685133241211971 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 🎫 Trifecta play: #2 over #13, #8, #12 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Race 5 6 Furlongs · Dirt · Claiming · Purse $16,000 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Win: | 7Private Speaker (9/2) 17% · fair 5-1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Place: | 9Crimson Red (8/1) 11% · fair 8-1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Show: | 5All I Do (8/1) 11% · fair 8-1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Other contenders: | 3Elsie's Smile (7/2) 10% · fair 9-1 underlay -61%, 8Gold Lady (6/1) 10% · fair 9-1 underlay -34%, 2No Denying (10/1) 10% · fair 19-2, 6Clean Winner (10/1) 8% · fair 11-1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Rest of field: | 11Stylish Gem (8/1) 7% · fair 13-1 underlay -39%, 4Cassie's Vault (12/1) 5% · fair 39-2 underlay -38%, 10Lady Patrick's (15/1) 4% · fair 43-2 underlay -30%, 1Lilliput (20/1) 2% · fair 81-2 underlay -51%, 13Sweet And Feisty (15/1) 2% · fair 41-1 underlay -64%, 12Sweet Summer Love (20/1) 2% · fair 131-2 underlay -69% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Race 5 — chance of winning Every runner, as a calibrated probability. The bars add up to 100%, so they read as real odds. ◀ marks the published selection. Show the numbers
Race 5 — where we disagree with the market Our probability minus the morning line's, both put on the same 100% scale. we rate it above the market (overlay)the market rates it above us (underlay) The morning line is priced to more than 100%; removing that is what stops every horse looking short. Show the numbers
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 🌧️ Off-track: 12681411 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 🎯 Longshots: 56941027113181213 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 🎫 Trifecta play: #7 over #9, #5, #3 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Race 6 1-70 Miles · Turf · Optional Claiming · Purse $21,000 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Win: | 10Nilambar (5/1) 17% · fair 5-1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Place: | 7Andolin (6/1) 10% · fair 9-1 underlay -33% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Show: | 13Irish Gent (9/2) 9% · fair 21-2 underlay -57% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Other contenders: | 6Daw Samaa (8/1) 8% · fair 11-1 underlay -28%, 8Royal Renegade (6/1) 8% · fair 23-2 underlay -47%, 9Irish Indygo (8/1) 8% · fair 23-2 underlay -30%, 4Excellion (12/1) 8% · fair 12-1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Rest of field: | 12Filled With Desire (12/1) 8% · fair 12-1, 1Bad Boy Butch (12/1) 8% · fair 25-2, 2Hay Grace Brennan (10/1) 6% · fair 16-1 underlay -37%, 11One Bid (20/1) 4% · fair 22-1, 5Backside (12/1) 3% · fair 28-1 underlay -57%, 3Liberty Bay (15/1) 3% · fair 69-2 underlay -56% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Race 6 — chance of winning Every runner, as a calibrated probability. The bars add up to 100%, so they read as real odds. ◀ marks the published selection. Show the numbers
Race 6 — where we disagree with the market Our probability minus the morning line's, both put on the same 100% scale. we rate it above the market (overlay)the market rates it above us (underlay) The morning line is priced to more than 100%; removing that is what stops every horse looking short. Show the numbers
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 🌧️ Off-track: 62101343 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 🎯 Longshots: 13912124651011387 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 🎫 Trifecta play: #10 over #7, #13, #6 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Race 7 5 1/2 Furlongs · Dirt · Maiden Sp Wt · Purse $45,000 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Win: | 5Magical Beginning (2/1) 20% · fair 4-1 underlay -51% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Place: | 7Tiz The Love (8/1) 17% · fair 9-2 overlay +69% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Show: | 9Feroza (3/1) 15% · fair 11-2 underlay -45% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Other contenders: | 3Scarlet Rogue (10/1) 12% · fair 15-2 overlay +36%, 6Money Queen (6/1) 10% · fair 9-1 underlay -33%, 4Never Odd Or Even (8/1) 8% · fair 11-1 underlay -27% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Rest of field: | 1Jesse Marie (10/1) 7% · fair 13-1, 2Razin (12/1) 6% · fair 17-1 underlay -29%, 8Show's Last Gift (12/1) 4% · fair 45-2 underlay -47% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Race 7 — chance of winning Every runner, as a calibrated probability. The bars add up to 100%, so they read as real odds. ◀ marks the published selection. Show the numbers
Race 7 — where we disagree with the market Our probability minus the morning line's, both put on the same 100% scale. we rate it above the market (overlay)the market rates it above us (underlay) The morning line is priced to more than 100%; removing that is what stops every horse looking short. Show the numbers
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 🌧️ Off-track: 157936 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 🎯 Longshots: 139756428 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 🎫 Trifecta play: #5 over #7, #9, #3 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Race 8 6 Furlongs · Dirt · Optional Claiming · Purse $25,000 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Win: | 2She's A Dancer (2/1) 28% · fair 5-2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Place: | 5We Goin (4/1) 22% · fair 7-2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Show: | 1Where Are You (3/1) 16% · fair 11-2 underlay -43% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Other contenders: | 4Kwan (8/1) 10% · fair 17-2, 6It's The Law Baby (6/1) 10% · fair 17-2 underlay -31% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Rest of field: | 7Great Destiny (10/1) 7% · fair 25-2, 3Tiz Candy (8/1) 6% · fair 31-2 underlay -48% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Race 8 — chance of winning Every runner, as a calibrated probability. The bars add up to 100%, so they read as real odds. ◀ marks the published selection. Show the numbers
Race 8 — where we disagree with the market Our probability minus the morning line's, both put on the same 100% scale. we rate it above the market (overlay)the market rates it above us (underlay) The morning line is priced to more than 100%; removing that is what stops every horse looking short. Show the numbers
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 🌧️ Off-track: 625143 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 🎯 Longshots: 2715346 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 🎫 Trifecta play: #2 over #5, #1, #4 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Race 9 5 1/2 Furlongs · Dirt · Claiming · Purse $15,000 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Win: | 7Sweet Winner (2/1) 28% · fair 5-2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Place: | 8Slay Sadie Slay (3/1) 19% · fair 9-2 underlay -32% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Show: | 1Mystical Merlin (4/1) 16% · fair 11-2 underlay -26% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Other contenders: | 4Metodo (8/1) 11% · fair 15-2, 6Spurious (8/1) 10% · fair 9-1, 3Uncle Zeb (6/1) 9% · fair 10-1 underlay -40% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Rest of field: | 2Saint Cloud (15/1) 4% · fair 23-1 underlay -34%, 5Zaino (15/1) 4% · fair 53-2 underlay -44% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Race 9 — chance of winning Every runner, as a calibrated probability. The bars add up to 100%, so they read as real odds. ◀ marks the published selection. Show the numbers
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 🌧️ Off-track: 873145 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 🎯 Longshots: 14876253 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 🎫 Trifecta play: #7 over #8, #1, #4 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Race 1 1 Miles · Dirt · Claiming · Purse $21,000 | |
| Win: | 8Classic Ballad (2/1) |
| Place: | 5Always Angels (3/1) |
| Show: | 3Ade (10/1) |
| Other contenders: | 4Always Forward (4/1), 2Tortuga Island (10/1), 7Keep It Safe (6/1) |
| Rest of field: | 1Ariana Valentina (15/1), 6Skip Thru Da Fire (15/1) |
| 🌧️ Off-track: 785324 | |
| 🎯 Longshots: 85321647 | |
| 🎫 Trifecta play: #8 over #5, #3, #4 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
| Race 2 6 Furlongs · Dirt · Claiming · Purse $18,000 | |
| Win: | 5Sutherland (7/2) |
| Place: | 1This Run's For You (9/5) |
| Show: | 7Curlins Cruzin (6/1) |
| Other contenders: | 6Nano Man (5/2), 4Mogalu (12/1), 8Prom Knight (20/1) |
| Rest of field: | 3Uniwinner (20/1), 2Forest Acclamation (12/1) |
| 🌧️ Off-track: 571846 | |
| 🎯 Longshots: 18563742 | |
| 🎫 Trifecta play: #5 over #1, #7, #6 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
| Race 3 1-70 Miles · Dirt · Claiming · Purse $16,000 | |
| Win: | 6Freedom Stance (5/1) |
| Place: | 4Confabulation (3/1) |
| Show: | 8Gametime Gladiator (4/1) |
| Other contenders: | 9Whiting Field (9/2), 1Patton's Tizzy (15/1), 7Let's Have A Party (8/1) |
| Rest of field: | 2Broderick (8/1), 3Home Invasion (8/1), 5Bourbon State (12/1) |
| 🌧️ Off-track: 678941 | |
| 🎯 Longshots: 714823956 | |
| 🎫 Trifecta play: #6 over #4, #8, #9 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
| Race 4 1 Miles · Turf · Maiden Claiming · Purse $20,000 | |
| Win: | 12Shesa Mischieflady (6/1) no strong opinion This rating tops the card at a price, which is the one case where it has not beaten the market. Treat it as a name to look at, not a selection. |
| Place: | 10Uncommon (10/1) |
| Show: | 13Queen Khaleesi (7/2) |
| Other contenders: | 2Lady Of Troy (5/2), 8Neck Of Cairo (2/1), 5Keep Her Happy (10/1), 9Dancing Deanna (9/2) |
| Rest of field: | 4Chicoco (20/1), 6Golden Ellie (15/1), 11Nova's Time (8/1), 1Broad Run (30/1), 3Tiz Awesome (10/1), 7Daws Dominion (30/1) |
| 🌧️ Off-track: 41121389 | |
| 🎯 Longshots: 10685133241211971 | |
| 🎫 Trifecta play: #12 over #10, #13, #2 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
| Race 5 6 Furlongs · Dirt · Claiming · Purse $16,000 | |
| Win: | 7Private Speaker (9/2) |
| Place: | 5All I Do (8/1) |
| Show: | 8Gold Lady (6/1) |
| Other contenders: | 3Elsie's Smile (7/2), 4Cassie's Vault (12/1), 6Clean Winner (10/1), 9Crimson Red (8/1) |
| Rest of field: | 2No Denying (10/1), 10Lady Patrick's (15/1), 11Stylish Gem (8/1), 1Lilliput (20/1), 12Sweet Summer Love (20/1), 13Sweet And Feisty (15/1) |
| 🌧️ Off-track: 8612453 | |
| 🎯 Longshots: 56941027113181213 | |
| 🎫 Trifecta play: #7 over #5, #8, #3 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
| Race 6 1-70 Miles · Turf · Optional Claiming · Purse $21,000 | |
| Win: | 10Nilambar (5/1) |
| Place: | 6Daw Samaa (8/1) |
| Show: | 8Royal Renegade (6/1) |
| Other contenders: | 2Hay Grace Brennan (10/1), 1Bad Boy Butch (12/1), 13Irish Gent (9/2), 9Irish Indygo (8/1) |
| Rest of field: | 3Liberty Bay (15/1), 11One Bid (20/1), 12Filled With Desire (12/1), 4Excellion (12/1), 7Andolin (6/1), 5Backside (12/1) |
| 🌧️ Off-track: 62101334 | |
| 🎯 Longshots: 13912124651011387 | |
| 🎫 Trifecta play: #10 over #6, #8, #2 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
| Race 7 5 1/2 Furlongs · Dirt · Maiden Sp Wt · Purse $45,000 | |
| Win: | 1Jesse Marie (10/1) no strong opinion This rating tops the card at a price, which is the one case where it has not beaten the market. Treat it as a name to look at, not a selection. |
| Place: | 3Scarlet Rogue (10/1) |
| Show: | 9Feroza (3/1) |
| Other contenders: | 5Magical Beginning (2/1), 7Tiz The Love (8/1), 6Money Queen (6/1) |
| Rest of field: | 4Never Odd Or Even (8/1), 2Razin (12/1), 8Show's Last Gift (12/1) |
| 🌧️ Off-track: 139576 | |
| 🎯 Longshots: 139756428 | |
| 🎫 Trifecta play: #1 over #3, #9, #5 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
| Race 8 6 Furlongs · Dirt · Optional Claiming · Purse $25,000 | |
| Win: | 2She's A Dancer (2/1) |
| Place: | 1Where Are You (3/1) |
| Show: | 5We Goin (4/1) |
| Other contenders: | 7Great Destiny (10/1), 6It's The Law Baby (6/1) |
| Rest of field: | 4Kwan (8/1), 3Tiz Candy (8/1) |
| 🌧️ Off-track: 215643 | |
| 🎯 Longshots: 2715346 | |
| 🎫 Trifecta play: #2 over #1, #5, #7 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
| Race 9 5 1/2 Furlongs · Dirt · Claiming · Purse $15,000 | |
| Win: | 8Slay Sadie Slay (3/1) |
| Place: | 1Mystical Merlin (4/1) |
| Show: | 7Sweet Winner (2/1) |
| Other contenders: | 4Metodo (8/1), 6Spurious (8/1), 3Uncle Zeb (6/1) |
| Rest of field: | 2Saint Cloud (15/1), 5Zaino (15/1) |
| 🌧️ Off-track: 871436 | |
| 🎯 Longshots: 14876253 | |
| 🎫 Trifecta play: #8 over #1, #7, #4 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
| AI Weight SettingsⓘThe relative importance this algorithm gave each handicapping factor when scoring this card. Higher numbers mean the factor counted more toward the rankings — a quick way to see what is driving this algorithm's picks. |
| Speed: 20, FPS: 15, FPS Midpoint: 10, FPS Late: 10, Pace Last 3: 10, Pace Last Race: 15, Early Pace: 10, Mid Pace: 10, Late Pace: 20, Post Position: 10, PPPP Rating: 15, Average Finish: 10, Days Since Last Race: 10, Jockey: 14, Trainer: 14, Track Bias: 15, Morning Line: 14, Pedigree: 51, Works: 5, Weight: 15, Medications: 20, Weather: 10, Race Trouble: 50, Last Race: 10, Last Three Races: 15, All Races: 10, Best Race: 5, Proprietary AI: 5, |
Ticket structures, not profit claims. On 8,600 frozen races the CatBoost-ordered straight exacta ran close to breakeven (−0.9%) where the published Win/Place order lost about 19%; trifectas have not shown a positive return in any segment we have measured. Check the tote before you play.
| Race 1 | AI Exacta: #8 over #5 ($1 straight; box #8-#5 for cover) Trifecta: #5 over #8, #4, #3 (key win / box 2nd-3rd — 6 combos) · low value — consider passing |
| Race 2 | AI Exacta: #1 over #5 ($1 straight; box #1-#5 for cover) Trifecta: #5 over #6, #1, #7 (key win / box 2nd-3rd — 6 combos) · low value — consider passing |
| Race 3 | AI Exacta: #8 over #4 ($1 straight; box #8-#4 for cover) Trifecta: #8 over #4, #9, #6 (key win / box 2nd-3rd — 6 combos) · low value — consider passing |
| Race 4 | AI Exacta: #8 over #13 ($1 straight; box #8-#13 for cover) Trifecta: #13 over #10, #8, #12 (key win / box 2nd-3rd — 6 combos) · low value — consider passing |
| Race 5 | AI Exacta: #7 over #3 ($1 straight; box #7-#3 for cover) Trifecta: #3 over #7, #8, #6 (key win / box 2nd-3rd — 6 combos) · low value — consider passing |
| Race 6 | AI Exacta: #13 over #10 ($1 straight; box #13-#10 for cover) Trifecta: #13 over #10, #8, #6 (key win / box 2nd-3rd — 6 combos) · low value — consider passing |
| Race 7 | AI Exacta: #1 over #3 ($1 straight; box #1-#3 for cover) Trifecta: #1 over #3, #5, #9 (key win / box 2nd-3rd — 6 combos) · low value — consider passing |
| Race 8 | AI Exacta: #2 over #5 ($1 straight; box #2-#5 for cover) Trifecta: #2 over #1, #5, #7 (key win / box 2nd-3rd — 6 combos) · low value — consider passing |
| Race 9 | AI Exacta: #1 over #7 ($1 straight; box #1-#7 for cover) Trifecta: #1 over #8, #7, #4 (key win / box 2nd-3rd — 6 combos) · low value — consider passing |
| Kelly Edge Plays (longshots clearing the 10% publishing edge — calibrator: win-prob (tiered/multidim/flat calibrator ladder)) Morning-line reliability: +0.36 (ML-rank vs finish; ~0.38 typical — higher = oddsmaker sorts the field better; edges below are scaled by it) | |||||||
| Race | Horse | ML | Live | P(win) | Edge | ¼ Kelly | Bet on $ bankroll |
| 4 | 4Chicoco ⚠ low confidence / high risk (maiden, 20-1 or longer) | 20/1 | — | 7.2% | +50.2% | 0.63% | $0.63 |
| 5 | 6Clean Winner | 10/1 | — | 13.2% | +43.8% | 1.10% | $1.10 |
| 2 | 3Uniwinner | 20/1 | — | 6.0% | +25.0% | 0.31% | $0.31 |
| 5 | 4Cassie'S Vault | 12/1 | — | 9.5% | +22.9% | 0.48% | $0.48 |
| 4 | 10Uncommon | 10/1 | — | 10.9% | +19.3% | 0.48% | $0.48 |
| 2 | 8Prom Knight | 20/1 | — | 5.3% | +10.5% | 0.13% | $0.13 |
| TOTAL across 6 plays: | 3.1% | $3.13 | |||||
| Edge = P(win) × decimal odds − 1. Only longshots clearing a 10% edge are shown (the same bar used to flag a longshot pick). Each ¼ Kelly stake is capped at 5% of bankroll, and the whole column is scaled so the TOTAL never exceeds your bankroll (simultaneous quarter-Kelly bets otherwise sum to more than 100%). Pick your bankroll from the dropdown and every suggested bet — and the total — updates accordingly. | |||||||
| 💡 Tote-board tip: the Live column updates automatically. Our longshots that take money at the track (live odds at or below the morning line) win about 4× as often as the ones drifting up in price — 10.2% vs 2.6% in our settled results, and 15.1% when heavily bet. Play these selections only when the board shows them holding or shortening from the morning line. | |||||||
| Race 1 1 Miles · Dirt · Claiming · Purse $21,000 | |
| Win: | 8Classic Ballad (2/1) |
| Place: | 5Always Angels (3/1) |
| Show: | 3Ade (10/1) |
| Other contenders: | 7Keep It Safe (6/1), 1Ariana Valentina (15/1), 4Always Forward (4/1) |
| Rest of field: | 2Tortuga Island (10/1), 6Skip Thru Da Fire (15/1) |
| 🌧️ Off-track: 875321 | |
| 🎯 Longshots: 85321647 | |
| 🎫 Trifecta play: #8 over #5, #3, #7 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
| Race 2 6 Furlongs · Dirt · Claiming · Purse $18,000 | |
| Win: | 6Nano Man (5/2) |
| Place: | 7Curlins Cruzin (6/1) |
| Show: | 5Sutherland (7/2) |
| Other contenders: | 1This Run's For You (9/5), 4Mogalu (12/1), 3Uniwinner (20/1) |
| Rest of field: | 8Prom Knight (20/1), 2Forest Acclamation (12/1) |
| 🌧️ Off-track: 675184 | |
| 🎯 Longshots: 18563742 | |
| 🎫 Trifecta play: #6 over #7, #5, #1 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
| Race 3 1-70 Miles · Dirt · Claiming · Purse $16,000 | |
| Win: | 6Freedom Stance (5/1) |
| Place: | 8Gametime Gladiator (4/1) |
| Show: | 4Confabulation (3/1) |
| Other contenders: | 1Patton's Tizzy (15/1), 9Whiting Field (9/2), 7Let's Have A Party (8/1) |
| Rest of field: | 2Broderick (8/1), 5Bourbon State (12/1), 3Home Invasion (8/1) |
| 🌧️ Off-track: 681497 | |
| 🎯 Longshots: 714823956 | |
| 🎫 Trifecta play: #6 over #8, #4, #1 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
| Race 4 1 Miles · Turf · Maiden Claiming · Purse $20,000 | |
| Win: | 10Uncommon (10/1) |
| Place: | 8Neck Of Cairo (2/1) |
| Show: | 12Shesa Mischieflady (6/1) |
| Other contenders: | 2Lady Of Troy (5/2), 13Queen Khaleesi (7/2), 5Keep Her Happy (10/1), 9Dancing Deanna (9/2) |
| Rest of field: | 6Golden Ellie (15/1), 3Tiz Awesome (10/1), 11Nova's Time (8/1), 4Chicoco (20/1), 7Daws Dominion (30/1), 1Broad Run (30/1) |
| 🌧️ Off-track: 412113810 | |
| 🎯 Longshots: 10685133241211971 | |
| 🎫 Trifecta play: #10 over #8, #12, #2 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
| Race 5 6 Furlongs · Dirt · Claiming · Purse $16,000 | |
| Win: | 7Private Speaker (9/2) |
| Place: | 8Gold Lady (6/1) |
| Show: | 3Elsie's Smile (7/2) |
| Other contenders: | 5All I Do (8/1), 6Clean Winner (10/1), 9Crimson Red (8/1), 2No Denying (10/1) |
| Rest of field: | 10Lady Patrick's (15/1), 4Cassie's Vault (12/1), 11Stylish Gem (8/1), 1Lilliput (20/1), 13Sweet And Feisty (15/1), 12Sweet Summer Love (20/1) |
| 🌧️ Off-track: 867359 | |
| 🎯 Longshots: 56941027113181213 | |
| 🎫 Trifecta play: #7 over #8, #3, #5 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
| Race 6 1-70 Miles · Turf · Optional Claiming · Purse $21,000 | |
| Win: | 10Nilambar (5/1) |
| Place: | 13Irish Gent (9/2) |
| Show: | 8Royal Renegade (6/1) |
| Other contenders: | 7Andolin (6/1), 9Irish Indygo (8/1), 12Filled With Desire (12/1), 6Daw Samaa (8/1) |
| Rest of field: | 2Hay Grace Brennan (10/1), 1Bad Boy Butch (12/1), 4Excellion (12/1), 5Backside (12/1), 3Liberty Bay (15/1), 11One Bid (20/1) |
| 🌧️ Off-track: 61021389 | |
| 🎯 Longshots: 13912124651011387 | |
| 🎫 Trifecta play: #10 over #13, #8, #7 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
| Race 7 5 1/2 Furlongs · Dirt · Maiden Sp Wt · Purse $45,000 | |
| Win: | 5Magical Beginning (2/1) |
| Place: | 9Feroza (3/1) |
| Show: | 1Jesse Marie (10/1) |
| Other contenders: | 6Money Queen (6/1), 4Never Odd Or Even (8/1), 3Scarlet Rogue (10/1) |
| Rest of field: | 7Tiz The Love (8/1), 2Razin (12/1), 8Show's Last Gift (12/1) |
| 🌧️ Off-track: 159643 | |
| 🎯 Longshots: 139756428 | |
| 🎫 Trifecta play: #5 over #9, #1, #6 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
| Race 8 6 Furlongs · Dirt · Optional Claiming · Purse $25,000 | |
| Win: | 2She's A Dancer (2/1) |
| Place: | 4Kwan (8/1) |
| Show: | 1Where Are You (3/1) |
| Other contenders: | 5We Goin (4/1), 6It's The Law Baby (6/1) |
| Rest of field: | 7Great Destiny (10/1), 3Tiz Candy (8/1) |
| 🌧️ Off-track: 241563 | |
| 🎯 Longshots: 2715346 | |
| 🎫 Trifecta play: #2 over #4, #1, #5 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
| Race 9 5 1/2 Furlongs · Dirt · Claiming · Purse $15,000 | |
| Win: | 8Slay Sadie Slay (3/1) |
| Place: | 1Mystical Merlin (4/1) |
| Show: | 7Sweet Winner (2/1) |
| Other contenders: | 4Metodo (8/1), 2Saint Cloud (15/1), 6Spurious (8/1) |
| Rest of field: | 3Uncle Zeb (6/1), 5Zaino (15/1) |
| 🌧️ Off-track: 871423 | |
| 🎯 Longshots: 14876253 | |
| 🎫 Trifecta play: #8 over #1, #7, #4 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
| AI Weight SettingsⓘThe relative importance this algorithm gave each handicapping factor when scoring this card. Higher numbers mean the factor counted more toward the rankings — a quick way to see what is driving this algorithm's picks. |
| Speed: 1, FPS: 1, FPS Midpoint: 25, FPS Late: 1, Pace Last 3: 1, Pace Last Race: 1, Early Pace: 45, Mid Pace: 46, Late Pace: 14, Post Position: 1, PPPP Rating: 1, Average Finish: 1, Days Since Last Race: 1, Jockey: 1, Trainer: 1, Track Bias: 21, Morning Line: 1, Pedigree: 1, Works: 1, Weight: 57, Medications: 87, Weather: 4, Race Trouble: 42, Last Race: 1, Last Three Races: 27, All Races: 1, Best Race: 1, Proprietary AI: 1, |
| Race 1 1 Miles · Dirt · Claiming · Purse $21,000 | |
| Win: | 5Always Angels (3/1) |
| Place: | 8Classic Ballad (2/1) |
| Show: | 4Always Forward (4/1) |
| Other contenders: | 3Ade (10/1), 2Tortuga Island (10/1), 7Keep It Safe (6/1) |
| Rest of field: | 1Ariana Valentina (15/1), 6Skip Thru Da Fire (15/1) |
| 🌧️ Off-track: 857324 | |
| 🎯 Longshots: 85321647 | |
| 🎫 Trifecta play: #5 over #8, #4, #3 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
| Race 2 6 Furlongs · Dirt · Claiming · Purse $18,000 | |
| Win: | 5Sutherland (7/2) |
| Place: | 6Nano Man (5/2) |
| Show: | 1This Run's For You (9/5) |
| Other contenders: | 7Curlins Cruzin (6/1), 8Prom Knight (20/1), 3Uniwinner (20/1) |
| Rest of field: | 4Mogalu (12/1), 2Forest Acclamation (12/1) |
| 🌧️ Off-track: 517684 | |
| 🎯 Longshots: 18563742 | |
| 🎫 Trifecta play: #5 over #6, #1, #7 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
| Race 3 1-70 Miles · Dirt · Claiming · Purse $16,000 | |
| Win: | 8Gametime Gladiator (4/1) |
| Place: | 4Confabulation (3/1) |
| Show: | 9Whiting Field (9/2) |
| Other contenders: | 6Freedom Stance (5/1), 7Let's Have A Party (8/1), 2Broderick (8/1) |
| Rest of field: | 1Patton's Tizzy (15/1), 3Home Invasion (8/1), 5Bourbon State (12/1) |
| 🌧️ Off-track: 689471 | |
| 🎯 Longshots: 714823956 | |
| 🎫 Trifecta play: #8 over #4, #9, #6 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
| Race 4 1 Miles · Turf · Maiden Claiming · Purse $20,000 | |
| Win: | 13Queen Khaleesi (7/2) |
| Place: | 10Uncommon (10/1) |
| Show: | 8Neck Of Cairo (2/1) |
| Other contenders: | 12Shesa Mischieflady (6/1), 2Lady Of Troy (5/2), 9Dancing Deanna (9/2), 6Golden Ellie (15/1) |
| Rest of field: | 5Keep Her Happy (10/1), 4Chicoco (20/1), 3Tiz Awesome (10/1), 11Nova's Time (8/1), 1Broad Run (30/1), 7Daws Dominion (30/1) |
| 🌧️ Off-track: 41121389 | |
| 🎯 Longshots: 10685133241211971 | |
| 🎫 Trifecta play: #13 over #10, #8, #12 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
| Race 5 6 Furlongs · Dirt · Claiming · Purse $16,000 | |
| Win: | 3Elsie's Smile (7/2) |
| Place: | 7Private Speaker (9/2) |
| Show: | 8Gold Lady (6/1) |
| Other contenders: | 6Clean Winner (10/1), 5All I Do (8/1), 9Crimson Red (8/1), 4Cassie's Vault (12/1) |
| Rest of field: | 2No Denying (10/1), 10Lady Patrick's (15/1), 11Stylish Gem (8/1), 1Lilliput (20/1), 12Sweet Summer Love (20/1), 13Sweet And Feisty (15/1) |
| 🌧️ Off-track: 683754 | |
| 🎯 Longshots: 56941027113181213 | |
| 🎫 Trifecta play: #3 over #7, #8, #6 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
| Race 6 1-70 Miles · Turf · Optional Claiming · Purse $21,000 | |
| Win: | 13Irish Gent (9/2) |
| Place: | 10Nilambar (5/1) |
| Show: | 8Royal Renegade (6/1) |
| Other contenders: | 6Daw Samaa (8/1), 9Irish Indygo (8/1), 7Andolin (6/1), 1Bad Boy Butch (12/1) |
| Rest of field: | 2Hay Grace Brennan (10/1), 12Filled With Desire (12/1), 4Excellion (12/1), 11One Bid (20/1), 5Backside (12/1), 3Liberty Bay (15/1) |
| 🌧️ Off-track: 62101389 | |
| 🎯 Longshots: 13912124651011387 | |
| 🎫 Trifecta play: #13 over #10, #8, #6 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
| Race 7 5 1/2 Furlongs · Dirt · Maiden Sp Wt · Purse $45,000 | |
| Win: | 1Jesse Marie (10/1) |
| Place: | 3Scarlet Rogue (10/1) |
| Show: | 5Magical Beginning (2/1) |
| Other contenders: | 9Feroza (3/1), 7Tiz The Love (8/1), 6Money Queen (6/1) |
| Rest of field: | 4Never Odd Or Even (8/1), 2Razin (12/1), 8Show's Last Gift (12/1) |
| 🌧️ Off-track: 135976 | |
| 🎯 Longshots: 139756428 | |
| 🎫 Trifecta play: #1 over #3, #5, #9 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
| Race 8 6 Furlongs · Dirt · Optional Claiming · Purse $25,000 | |
| Win: | 2She's A Dancer (2/1) |
| Place: | 1Where Are You (3/1) |
| Show: | 5We Goin (4/1) |
| Other contenders: | 7Great Destiny (10/1), 6It's The Law Baby (6/1) |
| Rest of field: | 4Kwan (8/1), 3Tiz Candy (8/1) |
| 🌧️ Off-track: 216543 | |
| 🎯 Longshots: 2715346 | |
| 🎫 Trifecta play: #2 over #1, #5, #7 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
| Race 9 5 1/2 Furlongs · Dirt · Claiming · Purse $15,000 | |
| Win: | 1Mystical Merlin (4/1) |
| Place: | 8Slay Sadie Slay (3/1) |
| Show: | 7Sweet Winner (2/1) |
| Other contenders: | 4Metodo (8/1), 6Spurious (8/1), 3Uncle Zeb (6/1) |
| Rest of field: | 5Zaino (15/1), 2Saint Cloud (15/1) |
| 🌧️ Off-track: 817436 | |
| 🎯 Longshots: 14876253 | |
| 🎫 Trifecta play: #1 over #8, #7, #4 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
| AI Weight SettingsⓘThe relative importance this algorithm gave each handicapping factor when scoring this card. Higher numbers mean the factor counted more toward the rankings — a quick way to see what is driving this algorithm's picks. |
| Speed: 51, FPS: 4, FPS Midpoint: 50, FPS Late: 1, Pace Last 3: 26, Pace Last Race: 51, Early Pace: 50, Mid Pace: 50, Late Pace: 50, Post Position: 76, PPPP Rating: 56, Average Finish: 1, Days Since Last Race: 26, Jockey: 6, Trainer: 1, Track Bias: 56, Morning Line: 26, Pedigree: 55, Works: 26, Weight: 50, Medications: 50, Weather: 50, Race Trouble: 50, Last Race: 1, Last Three Races: 81, All Races: 70, Best Race: 53, Proprietary AI: 1, |
Built from the AI Win Probability model: each leg takes horses in probability order until it covers about 60% of the race (max three). The hit chance is the model's own estimate; multi-race tickets have no backtest yet, so use these as construction help, not a system. Confirm the sequence is offered and the base bet at your track.
| Pick 3 R1-3 | R1: #8,#5 (60%) / R2: #6,#1,#5 (74%) / R3: #8,#4,#6 (50%) $18 at a $1 base · est. hit chance 22% |
| Pick 3 R2-4 | R2: #6,#1,#5 (74%) / R3: #8,#4,#6 (50%) / R4: #2,#13,#8 (53%) $27 at a $1 base · est. hit chance 20% |
| Pick 3 R6-8 | R6: #10,#7,#13 (36%) / R7: #5,#7,#9 (53%) / R8: #2,#5,#1 (66%) $27 at a $1 base · est. hit chance 12% |
| Pick 3 R7-9 | R7: #5,#7,#9 (53%) / R8: #2,#5,#1 (66%) / R9: #7,#8,#1 (62%) $27 at a $1 base · est. hit chance 21% |
| Pick 4 R1-4 | R1: #8,#5 (60%) / R2: #6,#1,#5 (74%) / R3: #8,#4,#6 (50%) / R4: #2,#13,#8 (53%) $54 at a $1 base · est. hit chance 12% |
| Pick 4 R2-5 | R2: #6,#1,#5 (74%) / R3: #8,#4,#6 (50%) / R4: #2,#13,#8 (53%) / R5: #7,#9,#5 (39%) $81 at a $1 base · est. hit chance 8% |
| ADE | ALL I DO | ALWAYS ANGELS | ALWAYS FORWARD | ANDOLIN |
| BACKSIDE | BAD BOY BUTCH | BOURBON STATE | BROAD RUN | BRODERICK |
| CHICOCO | CLASSIC BALLAD | CLEAN WINNER | CONFABULATION | CRIMSON RED |
| DANCING DEANNA | DAW SAMAA | DAWS DOMINION | ELSIE'S SMILE | EXCELLION |
| FILLED WITH DESIRE | FOREST ACCLAMATION | FREEDOM STANCE | GAMETIME GLADIATOR | GOLD LADY |
| GREAT DESTINY | HAY GRACE BRENNAN | HOME INVASION | IRISH GENT | IRISH INDYGO |
| JESSE MARIE | KEEP HER HAPPY | KEEP IT SAFE | KWAN | LADY OF TROY |
| LET'S HAVE A PARTY | LIBERTY BAY | LILLIPUT | MAGICAL BEGINNING | METODO |
| MONEY QUEEN | MYSTICAL MERLIN | NANO MAN | NECK OF CAIRO | NEVER ODD OR EVEN |
| NO DENYING | NOVA'S TIME | ONE BID | PATTON'S TIZZY | PRIVATE SPEAKER |
| QUEEN KHALEESI | RAZIN | ROYAL RENEGADE | SAINT CLOUD | SCARLET ROGUE |
| SHESA MISCHIEFLADY | SHOW'S LAST GIFT | SKIP THRU DA FIRE | SLAY SADIE SLAY | SPURIOUS |
| SUTHERLAND | SWEET AND FEISTY | SWEET SUMMER LOVE | SWEET WINNER | THIS RUN'S FOR YOU |
| TIZ CANDY | TIZ THE LOVE | TORTUGA ISLAND | UNCLE ZEB | UNCOMMON |
| WE GOIN | WHERE ARE YOU | WHITING FIELD | ZAINO |
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✓ Positives:(1) Strong trainer/jockey combo - 2 wins from 6 starts (33%). (2) Has a bullet work (fastest at track that day) — sharp conditioning signal. (3) Closer/presser in a race with pace pressure — ideal race setup for late runners. (4) Switching turf-to-dirt with a strong turf pedigree rating (104) — pedigree suggests main-track improvement is likely. (5) Has won at today's distance (1760 yds) within the last 10 starts — proven ability at this trip. (6) Carries 7 lbs less than field median (114 lbs vs median 121 lbs). (7) Career-best figure (83) buried in races 4–10 back — 10 pts above race median and 6 pts above recent form — market has forgotten the peak effort.