⚠ Concerns:(1) First-time starter - no previous race record. (2) First time at today's distance. (3) Has never raced on dirt surface.
Mod1(W): 40 (6/9) Mod2(W): 27 (6/9) Mod3(W): 35 (6/9) Mod1-LS: 9 (8/9) Mod2-LS: 26 (6/9) Mod3-LS: 55 (6/9) Mod4(Form): 41 (5/9) Win Prob: 38.1% Value Score: 4.32 ★ ML: 8.00 (7/1) Overlay %: 1.18 Fair Odds: 9.00 (8/1) O/U: Fair
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | D | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | C | A |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Speed average (78) well above field median (65). (2) Had documented trouble last race (codes: ['B', 'D', 'L', 'T']) yet still finished 4th — a clean trip today sets up a form reversal. (3) Pick Pony Daily Edge Radar pick — value score 6/10 — angles: Class Superiority, Troubled Trip Comeback.
⚠ Concerns:(1) Has not raced in 53 days. (2) Limited experience at today's distance (1 start). (3) Unproven on dirt surface (1 start). (4) Trip note from last race: Late bid.
Mod1(W): 87 (2/9) Mod2(W): 90 (2/9) Mod3(W): 95 (2/9) Mod1-LS: 79 (3/9) Mod2-LS: 88 (2/9) Mod3-LS: 56 (5/9) Mod4(Form): 88 (2/9) Win Prob: 62.1% Value Score: 3.91 ★ ML: 4.00 (3/1) Overlay %: -5.87 Fair Odds: 9.00 (8/1) O/U: Underlay
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | C | A |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
✓ Positives:(1) One gate workout in recent training — sharpness signal from the gate.
⚠ Concerns:(1) First-time starter - no previous race record. (2) First time at today's distance. (3) Has never raced on dirt surface.
Mod1(W): 9 (9/9) Mod2(W): 2 (9/9) Mod3(W): 2 (9/9) Mod1-LS: 0 Mod2-LS: 0 Mod3-LS: 49 (8/9) Mod4(Form): 14 (8/9) Win Prob: 22.1% Value Score: 4.46 ★ ML: 15.00 (15/1) Overlay %: 5.04 Fair Odds: 9.00 (8/1) O/U: Overlay
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | D | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | C | A |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
✓ Positives:(1) Has a bullet work (fastest at track that day) — sharp conditioning signal. (2) One gate workout in recent training — sharpness signal from the gate. (3) Pick Pony Daily Edge Radar pick — value score 3/10 — angles: Bullet Workout, Sharp Gate Work.
⚠ Concerns:(1) First-time starter - no previous race record. (2) First time at today's distance. (3) Has never raced on dirt surface.
Mod1(W): 30 (7/9) Mod2(W): 20 (7/9) Mod3(W): 25 (7/9) Mod1-LS: 8 (9/9) Mod2-LS: 19 (7/9) Mod3-LS: 68 (3/9) Mod4(Form): 30 (7/9) Win Prob: 31.9% Value Score: 4.42 ★ ML: 10.00 (9/1) Overlay %: 2.79 Fair Odds: 9.00 (8/1) O/U: Overlay
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | D | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | C | A |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
⚠ Concerns:(1) Has not raced in 52 days. (2) Limited experience at today's distance (1 start). (3) Unproven on dirt surface (1 start). (4) Trip note from last race: No impact. (5) No workout in last 30 days despite 52 days since last race.
Mod1(W): 62 (4/9) Mod2(W): 54 (3/9) Mod3(W): 74 (4/9) Mod1-LS: 10 (7/9) Mod2-LS: 57 (3/9) Mod3-LS: 71 (2/9) Mod4(Form): 53 (4/9) Win Prob: 50.5% Value Score: 4.45 ★ ML: 6.00 (5/1) Overlay %: -1.33 Fair Odds: 9.00 (8/1) O/U: Fair
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | D |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | C | A |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | D |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | D |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Returning from 40-day layoff with a recent workout. (2) Returning from 40-day layoff with a bullet workout — trainer signaling extra readiness for today's spot.
⚠ Concerns:(1) Has not raced in 40 days. (2) Speed average (55) well below field median (65). (3) Limited experience at today's distance (1 start). (4) Unproven on dirt surface (1 start). (5) Trip note from last race: One paced.
Mod1(W): 0 Mod2(W): 0 Mod3(W): 3 (8/9) Mod1-LS: 36 (5/9) Mod2-LS: 0 (8/9) Mod3-LS: 63 (4/9) Mod4(Form): 0 Win Prob: 17.8% Value Score: 4.7 ★ ML: 20.00 (20/1) Overlay %: 6.22 Fair Odds: 9.00 (8/1) O/U: Overlay
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | C | A |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Speed average (78) well above field median (65). (2) Hot jockey — high ITM rate (42%). (3) Pick Pony Daily Edge Radar pick — value score 6/10 — angles: Class Superiority, Hot Jockey.
⚠ Concerns:(1) Has not raced in 53 days. (2) Limited experience at today's distance (1 start). (3) Unproven on dirt surface (1 start). (4) Trip note from last race: No menace. (5) Post 7 in a 10-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path.
Mod1(W): 100 (1/9) Mod2(W): 100 (1/9) Mod3(W): 100 (1/9) Mod1-LS: 100 (1/9) Mod2-LS: 100 (1/9) Mod3-LS: 18 (9/9) Mod4(Form): 100 (1/9) Win Prob: 70.1% Value Score: 3.53 ★ ML: 3.00 (2/1) Overlay %: -9.83 Fair Odds: 9.00 (8/1) O/U: Underlay
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | C | A |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | A | B |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | A | B |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
✓ Positives:(1) One gate workout in recent training — sharpness signal from the gate.
⚠ Concerns:(1) First-time starter - no previous race record. (2) First time at today's distance. (3) Has never raced on dirt surface. (4) Outside post (8) in a large field of 10 horses. (5) Post 8 in a 10-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path.
Mod1(W): 79 (3/9) Mod2(W): 52 (4/9) Mod3(W): 84 (3/9) Mod1-LS: 15 (6/9) Mod2-LS: 51 (4/9) Mod3-LS: 0 Mod4(Form): 76 (3/9) Win Prob: 61.9% Value Score: 4.29 ★ ML: 4.50 (7/2) Overlay %: -4.43 Fair Odds: 9.00 (8/1) O/U: Underlay
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | D | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | C | A |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
⚠ Concerns:(1) Has not raced in 53 days. (2) Limited experience at today's distance (1 start). (3) Unproven on dirt surface (1 start). (4) Trip note from last race: No impact. (5) Outside post (9) in a large field of 10 horses. (6) No workout in last 30 days despite 53 days since last race. (7) Post 9 in a 10-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path.
Mod1(W): 42 (5/9) Mod2(W): 43 (5/9) Mod3(W): 59 (5/9) Mod1-LS: 93 (2/9) Mod2-LS: 47 (5/9) Mod3-LS: 100 (1/9) Mod4(Form): 38 (6/9) Win Prob: 38.9% Value Score: 4.41 ★ ML: 8.00 (7/1) Overlay %: 1.18 Fair Odds: 9.00 (8/1) O/U: Fair
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | D |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | C | A |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | A | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | D |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | A | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | D |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
⚠ Concerns:(1) First-time starter - no previous race record. (2) First time at today's distance. (3) Has never raced on dirt surface. (4) Outside post (10) in a large field of 10 horses. (5) Post 10 in a 10-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path.
Mod1(W): 10 (8/9) Mod2(W): 2 (8/9) Mod3(W): 0 Mod1-LS: 74 (4/9) Mod2-LS: 0 (9/9) Mod3-LS: 51 (7/9) Mod4(Form): 9 (9/9) Win Prob: 24.5% Value Score: 4.95 ★ ML: 15.00 (15/1) Overlay %: 5.04 Fair Odds: 9.00 (8/1) O/U: Overlay
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | D | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | C | A |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Big last-race effort (82) — 12 pts above recent average. (2) Has won at today's distance (550 yds) within the last 10 starts — proven ability at this trip. (3) Has won at DED on dirt in the last 10 starts — proven at today's exact track/surface combo. (4) Trainer 'ELLIS TREY' has 3 horses in today's card all showing last-race improvement — barn appears sharp right now. (5) Had documented trouble last race (codes: ['D', 'O', 'S', 'T', 'U']) yet still finished 4th — a clean trip today sets up a form reversal. (6) Pick Pony Daily Edge Radar pick — value score 7/10 — angles: Big Last Effort, Won Here Before, Won at This Distance, Stable on Fire, Troubled Trip Comeback.
⚠ Concerns:(1) Has not raced in 71 days. (2) Trip note from last race: Just missed podium. (3) Speed figures are highly erratic over last 5 starts (σ = 10.5 pts: [82, 82, 65, 63, 85]) — unpredictable performer.
Mod1(W): 63 (5/7) Mod2(W): 61 (5/7) Mod3(W): 65 (5/7) Mod1-LS: 29 (7/7) Mod2-LS: 62 (5/7) Mod3-LS: 14 (5/7) Mod4(Form): 49 (4/7) Win Prob: 49.3% Value Score: 4.39 ★ ML: 6.00 (5/1) Overlay %: 1.68 Fair Odds: 6.75 (6/1) O/U: Fair
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | D | D |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Returning from 41-day layoff with a bullet workout — trainer signaling extra readiness for today's spot. (2) Has won at DED on dirt in the last 10 starts — proven at today's exact track/surface combo. (3) Career-best figure (89) buried in races 4–10 back — 13 pts above race median and 7 pts above recent form — market has forgotten the peak effort. (4) Had documented trouble last race (codes: ['D', 'F', 'O', 'S', 'T']) yet still finished 3rd — a clean trip today sets up a form reversal. (5) Pick Pony Daily Edge Radar pick — value score 6/10 — angles: Won Here Before, Sharp Return Workout, Troubled Trip Comeback, Hidden Figure.
⚠ Concerns:(1) Has not raced in 41 days. (2) Was claimed from its most recent race - new connections. (3) Poor record at this distance (0 wins from 5 recent starts). (4) Trip note from last race: Finished strong. (5) No workout in last 30 days despite 41 days since last race.
Mod1(W): 55 (6/7) Mod2(W): 58 (6/7) Mod3(W): 59 (6/7) Mod1-LS: 79 (4/7) Mod2-LS: 58 (6/7) Mod3-LS: 57 (3/7) Mod4(Form): 36 (6/7) Win Prob: 40.9% Value Score: 4.68 ★ ML: 8.00 (7/1) Overlay %: 3.91 Fair Odds: 6.91 (6/1) O/U: Overlay
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | B | D |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Has won at today's distance (550 yds) within the last 10 starts — proven ability at this trip. (2) Outstanding wet-track record: 1W from 4 starts (25%) — thrives when the going is off. (3) Has won at DED on dirt in the last 10 starts — proven at today's exact track/surface combo. (4) Trainer 'ROSALES GILBERTO' has 2 horses in today's card all showing last-race improvement — barn appears sharp right now. (5) Had documented trouble last race (codes: ['D', 'L', 'S', 'T']) yet still finished 2nd — a clean trip today sets up a form reversal. (6) Pick Pony Daily Edge Radar pick — value score 6/10 — angles: Off-Track Ace, Won Here Before, Won at This Distance, Stable on Fire, Troubled Trip Comeback.
⚠ Concerns:(1) Has not raced in 35 days. (2) Trip note from last race: Stalked; game 2nd. (3) Has not won in last 10 starts despite career wins. (4) No workout in last 30 days despite 35 days since last race.
Mod1(W): 100 (1/7) Mod2(W): 93 (2/7) Mod3(W): 95 (2/7) Mod1-LS: 93 (2/7) Mod2-LS: 93 (2/7) Mod3-LS: 54 (4/7) Mod4(Form): 90 (2/7) Win Prob: 65.2% Value Score: 3.32 ★ ML: 3.00 (2/1) Overlay %: -4.91 Fair Odds: 5.78 (5/1) O/U: Underlay
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | C | D |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Big last-race effort (92) — 16 pts above recent average. (2) In the money in last 3 consecutive starts. (3) Fourth race back from a 46-day layoff — often the peak fitness race. (4) Has won at today's distance (550 yds) within the last 10 starts — proven ability at this trip. (5) Returning from 41-day layoff with a bullet workout — trainer signaling extra readiness for today's spot. (6) Had documented trouble last race (codes: ['D', 'O', 'S', 'T', 'U']) yet still finished 2nd — a clean trip today sets up a form reversal. (7) Pick Pony Daily Edge Radar pick — value score 8/10 — angles: Consistent In-The-Money, Big Last Effort, Won at This Distance, Sharp Return Workout, Troubled Trip Comeback, Classic Fourth Race Pattern.
⚠ Concerns:(1) Has not raced in 41 days. (2) Speed average (69) well below field median (76). (3) Trip note from last race: Steady dr; outnodded. (4) No workout in last 30 days despite 41 days since last race. (5) Speed figures are highly erratic over last 5 starts (σ = 15.0 pts: [92, 84, 86, 57, 65]) — unpredictable performer. (6) First start at DED — never raced here before (last seen at: LAD, EVD).
Mod1(W): 69 (4/7) Mod2(W): 66 (4/7) Mod3(W): 74 (4/7) Mod1-LS: 33 (6/7) Mod2-LS: 66 (4/7) Mod3-LS: 6 (7/7) Mod4(Form): 47 (5/7) Win Prob: 46.5% Value Score: 4.14 ★ ML: 6.00 (5/1) Overlay %: 1.12 Fair Odds: 7.09 (6/1) O/U: Fair
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | D | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | D | C |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | D | D |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Returning from 65-day layoff with a recent workout. (2) Returning from 65-day layoff with a bullet workout — trainer signaling extra readiness for today's spot. (3) Had documented trouble last race (codes: ['B', 'D', 'F', 'L', 'U', 'V']) yet still finished 2nd — a clean trip today sets up a form reversal. (4) Averages 76.8 speed pts in today's distance/surface configuration vs 70.5 in other configs (4 qualifying starts) — returning to ideal setup. (5) Pick Pony Daily Edge Radar pick — value score 6/10 — angles: Return to Proven Setup, Sharp Return Workout, Troubled Trip Comeback.
⚠ Concerns:(1) Has not raced in 65 days. (2) Poor record at this distance (0 wins from 4 recent starts). (3) Poor record at this track (0 wins from 8 starts). (4) Trip note from last race: Nvrfrbck; dueld3w. (5) 0 wins from 10 starts on dirt in last 10 — repeated failure on today's surface.
Mod1(W): 39 (7/7) Mod2(W): 31 (7/7) Mod3(W): 38 (7/7) Mod1-LS: 54 (5/7) Mod2-LS: 32 (7/7) Mod3-LS: 62 (2/7) Mod4(Form): 18 (7/7) Win Prob: 25.4% Value Score: 4.19 ★ ML: 12.00 (10/1) Overlay %: 4.48 Fair Odds: 8.49 (7/1) O/U: Overlay
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | D | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | D | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | A | C |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | A | D |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | C |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | A | D |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | C |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Returning from 100-day layoff with a recent workout. (2) Big last-race effort (76) — 9 pts above recent average. (3) Has a bullet work (fastest at track that day) — sharp conditioning signal. (4) Has won at today's distance (550 yds) within the last 10 starts — proven ability at this trip. (5) Returning from 100-day layoff with a bullet workout — trainer signaling extra readiness for today's spot. (6) Trainer 'VILLASECA SANTIAGO' has 2 horses in today's card all showing last-race improvement — barn appears sharp right now. (7) Pick Pony Daily Edge Radar pick — value score 8/10 — angles: Big Last Effort, Bullet Workout, Won at This Distance, Stable on Fire, Sharp Return Workout.
⚠ Concerns:(1) Has not raced in 100 days. (2) Speed average (66) well below field median (76). (3) Trip note from last race: Faded late. (4) Speed figures are highly erratic over last 5 starts (σ = 11.3 pts: [76, 71, 76, 54, 54]) — unpredictable performer.
Mod1(W): 0 Mod2(W): 0 Mod3(W): 0 Mod1-LS: 0 Mod2-LS: 0 Mod3-LS: 13 (6/7) Mod4(Form): 0 Win Prob: 19.4% Value Score: 5.19 ★ ML: 20.00 (20/1) Overlay %: 5.45 Fair Odds: 9.87 (9/1) O/U: Overlay
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | F | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | F | C |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | F | F |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | D |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Returning from 71-day layoff with a recent workout. (2) Hot trainer - high ITM rate (48%). (3) Has won at today's distance (550 yds) within the last 10 starts — proven ability at this trip. (4) Had documented trouble last race (codes: ['D', 'L', 'S', 'T', 'U']) yet still finished 2nd — a clean trip today sets up a form reversal. (5) Pick Pony Daily Edge Radar pick — value score 5/10 — angles: Hot Trainer, Won at This Distance, Troubled Trip Comeback.
⚠ Concerns:(1) Has not raced in 71 days. (2) Trip note from last race: Erlyspd; just missed. (3) Post 7 in a 8-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path.
Mod1(W): 98 (2/7) Mod2(W): 100 (1/7) Mod3(W): 100 (1/7) Mod1-LS: 100 (1/7) Mod2-LS: 100 (1/7) Mod3-LS: 0 Mod4(Form): 100 (1/7) Win Prob: 72.5% Value Score: 2.76 ★ ML: 2.00 (1/1) Overlay %: -11.65 Fair Odds: 5.87 (5/1) O/U: Underlay
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | A | B |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | A | B |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | A | B |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Speed average (82) well above field median (76). (2) Big last-race effort (101) — 11 pts above recent average. (3) Has won at today's distance (550 yds) within the last 10 starts — proven ability at this trip. (4) Returning from 145-day layoff with a bullet workout — trainer signaling extra readiness for today's spot. (5) Has won at DED on dirt in the last 10 starts — proven at today's exact track/surface combo. (6) Speed improved +7 pts then +8 pts in last 2 starts (86 → 93 → 101) — trainer is progressively building fitness. (7) Trainer 'RUBIN DONALD' has 2 horses in today's card all showing last-race improvement — barn appears sharp right now. (8) Had documented trouble last race (codes: ['B', 'D', 'O', 'T', 'U']) yet still finished 3rd — a clean trip today sets up a form reversal. (9) Pick Pony Daily Edge Radar pick — value score 10/10 — angles: Class Superiority, Form Surge, Big Last Effort, Won Here Before, Won at This Distance, Stable on Fire, Sharp Return Workout, Troubled Trip Comeback.
⚠ Concerns:(1) Has not raced in 145 days. (2) Trip note from last race: Good debut. (3) Post 8 in a 8-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path. (4) Two consecutive 5+ pt speed jumps (86 → 93 → 101) and last race speed is well above career average (82) — high bounce risk after back-to-back peak efforts.
Mod1(W): 80 (3/7) Mod2(W): 89 (3/7) Mod3(W): 80 (3/7) Mod1-LS: 89 (3/7) Mod2-LS: 91 (3/7) Mod3-LS: 100 (1/7) Mod4(Form): 59 (3/7) Win Prob: 54.3% Value Score: 4.14 ★ ML: 5.00 (4/1) Overlay %: -0.08 Fair Odds: 6.68 (6/1) O/U: Fair
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | B | C |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
⚠ Concerns:(1) First-time starter - no previous race record. (2) First time at today's distance. (3) Has never raced on dirt surface.
Mod1(W): 11 (7/9) Mod2(W): 7 (9/9) Mod3(W): 8 (8/9) Mod1-LS: 0 Mod2-LS: 8 (9/9) Mod3-LS: 51 (8/9) Mod4(Form): 32 (6/9) Win Prob: 31.9% Value Score: 4.49 ★ ML: 10.00 (9/1) Overlay %: 2.91 Fair Odds: 9.00 (8/1) O/U: Overlay
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | F | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | C | A |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Big last-race effort (83) — 15 pts above recent average. (2) Had documented trouble last race (codes: ['D', 'L', 'O', 'S', 'T', 'U']) yet still finished 4th — a clean trip today sets up a form reversal. (3) Pick Pony Daily Edge Radar pick — value score 5/10 — angles: Big Last Effort, Troubled Trip Comeback.
⚠ Concerns:(1) Has not raced in 65 days. (2) Speed average (58) well below field median (74). (3) Poor record at this distance (0 wins from 8 recent starts). (4) Trip note from last race: Erlyspd; outkickd. (5) 0 wins from 8 starts on dirt in last 10 — repeated failure on today's surface.
Mod1(W): 54 (3/9) Mod2(W): 56 (3/9) Mod3(W): 64 (3/9) Mod1-LS: 12 (9/9) Mod2-LS: 59 (3/9) Mod3-LS: 0 Mod4(Form): 67 (3/9) Win Prob: 62.2% Value Score: 4.79 ★ ML: 5.00 (4/1) Overlay %: -2.99 Fair Odds: 9.00 (8/1) O/U: Underlay
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | D | D |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | C | A |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | C |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | D |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Returning from 65-day layoff with a recent workout. (2) Had documented trouble last race (codes: ['D', 'L', 'T', 'U']) yet still finished 3rd — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Has not raced in 65 days. (2) Was claimed from its most recent race - new connections. (3) Poor record at this distance (0 wins from 6 recent starts). (4) Trip note from last race: Dueled up late. (5) Speed figures are highly erratic over last 5 starts (σ = 9.9 pts: [79, 81, 61, 80, 63]) — unpredictable performer. (6) 0 wins from 6 starts on dirt in last 10 — repeated failure on today's surface. (7) First start at DED — never raced here before (last seen at: LAD, EVD).
Mod1(W): 46 (5/9) Mod2(W): 47 (5/9) Mod3(W): 39 (4/9) Mod1-LS: 63 (4/9) Mod2-LS: 48 (5/9) Mod3-LS: 72 (3/9) Mod4(Form): 40 (5/9) Win Prob: 41.5% Value Score: 4.8 ★ ML: 8.00 (7/1) Overlay %: 1.34 Fair Odds: 9.00 (8/1) O/U: Fair
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | C | A |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | C |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Returning from 298-day layoff with a bullet workout — trainer signaling extra readiness for today's spot. (2) Trainer 'ELLIS TREY' has 3 horses in today's card all showing last-race improvement — barn appears sharp right now. (3) Had documented trouble last race (codes: ['D', 'L', 'S', 'U']) yet still finished 4th — a clean trip today sets up a form reversal. (4) Pick Pony Daily Edge Radar pick — value score 5/10 — angles: Stable on Fire, Sharp Return Workout, Troubled Trip Comeback.
⚠ Concerns:(1) Has not raced in 298 days. (2) Tends to fade in the stretch at similar distances (2 of 3 starts). (3) Trip note from last race: Early speed; hung. (4) Was the betting favorite in the last race but finished off the board.
Mod1(W): 47 (4/9) Mod2(W): 51 (4/9) Mod3(W): 39 (5/9) Mod1-LS: 37 (8/9) Mod2-LS: 51 (4/9) Mod3-LS: 63 (5/9) Mod4(Form): 52 (4/9) Win Prob: 45.9% Value Score: 4.12 ★ ML: 6.00 (5/1) Overlay %: -1.14 Fair Odds: 9.00 (8/1) O/U: Fair
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | C | A |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Fourth race back from a 60-day layoff — often the peak fitness race. (2) Returning from 34-day layoff with a bullet workout — trainer signaling extra readiness for today's spot. (3) Career-best figure (89) buried in races 4–10 back — 15 pts above race median and 15 pts above recent form — market has forgotten the peak effort. (4) Pick Pony Daily Edge Radar pick — value score 5/10 — angles: Sharp Return Workout, Hidden Figure, Classic Fourth Race Pattern.
⚠ Concerns:(1) Has not raced in 34 days. (2) Poor record at this distance (0 wins from 8 recent starts). (3) Trip note from last race: Borein;strck;nofnlkck. (4) No workout in last 30 days despite 34 days since last race. (5) Speed figures are highly erratic over last 5 starts (σ = 9.2 pts: [66, 73, 74, 67, 89]) — unpredictable performer. (6) 0 wins from 8 starts on dirt in last 10 — repeated failure on today's surface. (7) First start at DED — never raced here before (last seen at: LAD, EVD).
Mod1(W): 11 (8/9) Mod2(W): 21 (7/9) Mod3(W): 23 (7/9) Mod1-LS: 73 (2/9) Mod2-LS: 22 (7/9) Mod3-LS: 63 (4/9) Mod4(Form): 5 (9/9) Win Prob: 20.2% Value Score: 5.43 ★ ML: 20.00 (20/1) Overlay %: 6.29 Fair Odds: 9.00 (8/1) O/U: Overlay
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | C | A |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | C |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Returning from 65-day layoff with a recent workout. (2) Hot trainer - high ITM rate (33%). (3) Strong speed 2 back (81), modest dip last out (74) — form reversal angle, ready to bounce back to top form. (4) One gate workout in recent training — sharpness signal from the gate. (5) Trainer 'HODA DANNY' has 3 horses in today's card all showing last-race improvement — barn appears sharp right now. (6) Had documented trouble last race (codes: ['B', 'D', 'L', 'T', 'U']) yet still finished 2nd — a clean trip today sets up a form reversal. (7) Pick Pony Daily Edge Radar pick — value score 6/10 — angles: Hot Trainer, Form Reversal, Stable on Fire, Troubled Trip Comeback, Sharp Gate Work.
⚠ Concerns:(1) Has not raced in 65 days. (2) Trip note from last race: Bumped late rally.
Mod1(W): 35 (6/9) Mod2(W): 38 (6/9) Mod3(W): 28 (6/9) Mod1-LS: 67 (3/9) Mod2-LS: 39 (6/9) Mod3-LS: 100 (1/9) Mod4(Form): 30 (7/9) Win Prob: 37.9% Value Score: 5.35 ★ ML: 10.00 (9/1) Overlay %: 2.91 Fair Odds: 9.00 (8/1) O/U: Overlay
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | C |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | C | A |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | A | D |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | C |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | A | D |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | C |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Returning from 64-day layoff with a recent workout. (2) Speed average (82) well above field median (74). (3) Has a bullet work (fastest at track that day) — sharp conditioning signal. (4) Returning from 64-day layoff with a bullet workout — trainer signaling extra readiness for today's spot. (5) Pick Pony Daily Edge Radar pick — value score 7/10 — angles: Class Superiority, Bullet Workout, Sharp Return Workout.
⚠ Concerns:(1) Has not raced in 64 days. (2) Poor record at this distance (0 wins from 8 recent starts). (3) Trip note from last race: Stmbld bdly;strngrally. (4) Was the betting favorite in the last race but finished off the board. (5) Post 7 in a 10-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path. (6) 0 wins from 8 starts on dirt in last 10 — repeated failure on today's surface. (7) First start at DED — never raced here before (last seen at: LAD, EVD).
Mod1(W): 100 (1/9) Mod2(W): 100 (1/9) Mod3(W): 100 (1/9) Mod1-LS: 100 (1/9) Mod2-LS: 100 (1/9) Mod3-LS: 48 (9/9) Mod4(Form): 100 (1/9) Win Prob: 71.8% Value Score: 3.22 ★ ML: 2.50 (3/2) Overlay %: -12.28 Fair Odds: 9.00 (8/1) O/U: Underlay
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | C | A |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
✓ Positives:(1) One gate workout in recent training — sharpness signal from the gate.
⚠ Concerns:(1) First-time starter - no previous race record. (2) First time at today's distance. (3) Has never raced on dirt surface. (4) Outside post (8) in a large field of 10 horses. (5) Post 8 in a 10-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path.
Mod1(W): 4 (9/9) Mod2(W): 0 Mod3(W): 0 Mod1-LS: 38 (7/9) Mod2-LS: 0 Mod3-LS: 51 (7/9) Mod4(Form): 21 (8/9) Win Prob: 27.8% Value Score: 4.63 ★ ML: 12.00 (10/1) Overlay %: 4.00 Fair Odds: 9.00 (8/1) O/U: Overlay
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | F | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | C | A |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Big last-race effort (85) — 13 pts above recent average. (2) Fourth race back from a 74-day layoff — often the peak fitness race. (3) Trainer 'CAMPOS FRANCISCO SR' has 2 horses in today's card all showing last-race improvement — barn appears sharp right now. (4) Had documented trouble last race (codes: ['B', 'D', 'L', 'S', 'T']) yet still finished 3rd — a clean trip today sets up a form reversal. (5) Pick Pony Daily Edge Radar pick — value score 6/10 — angles: Big Last Effort, Stable on Fire, Troubled Trip Comeback, Classic Fourth Race Pattern.
⚠ Concerns:(1) Has not raced in 41 days. (2) Poor record at this distance (0 wins from 10 recent starts). (3) Trip note from last race: Stmbl; steady gain. (4) Outside post (9) in a large field of 10 horses. (5) No workout in last 30 days despite 41 days since last race. (6) Post 9 in a 10-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path. (7) 0 wins from 10 starts on dirt in last 10 — repeated failure on today's surface.
Mod1(W): 84 (2/9) Mod2(W): 78 (2/9) Mod3(W): 81 (2/9) Mod1-LS: 62 (5/9) Mod2-LS: 80 (2/9) Mod3-LS: 63 (6/9) Mod4(Form): 86 (2/9) Win Prob: 64.5% Value Score: 3.72 ★ ML: 3.50 (5/2) Overlay %: -7.33 Fair Odds: 9.00 (8/1) O/U: Underlay
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | C | A |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | C |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
⚠ Concerns:(1) Has not raced in 46 days. (2) Limited experience at today's distance (2 starts). (3) Unproven on dirt surface (2 starts). (4) Trip note from last race: Dckdin;bmpd;eveneffrt. (5) Outside post (10) in a large field of 10 horses. (6) No workout in last 30 days despite 46 days since last race. (7) Post 10 in a 10-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path.
Mod1(W): 0 Mod2(W): 11 (8/9) Mod3(W): 0 (9/9) Mod1-LS: 41 (6/9) Mod2-LS: 15 (8/9) Mod3-LS: 76 (2/9) Mod4(Form): 0 Win Prob: 17.7% Value Score: 4.77 ★ ML: 20.00 (20/1) Overlay %: 6.29 Fair Odds: 9.00 (8/1) O/U: Overlay
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | C | A |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Big last-race effort (91) — 14 pts above recent average. (2) Fourth race back from a 66-day layoff — often the peak fitness race. (3) Has won at today's distance (250 yds) within the last 10 starts — proven ability at this trip. (4) Dropping in class ($10,000 vs last $12,500) after a 41-day freshening — trainer setup-for-win angle. (5) Trainer 'RUBIN DONALD' has 2 horses in today's card all showing last-race improvement — barn appears sharp right now. (6) Had documented trouble last race (codes: ['B', 'S', 'T', 'U']) yet still finished 1st — a clean trip today sets up a form reversal. (7) Pick Pony Daily Edge Radar pick — value score 8/10 — angles: Class Drop After Rest, Big Last Effort, Won at This Distance, Stable on Fire, Troubled Trip Comeback, Classic Fourth Race Pattern.
⚠ Concerns:(1) Has not raced in 41 days. (2) Speed average (63) well below field median (78). (3) Trip note from last race: Much the best. (4) No workout in last 30 days despite 41 days since last race. (5) Speed figures are highly erratic over last 5 starts (σ = 8.6 pts: [91, 76, 86, 69, 79]) — unpredictable performer.
Mod1(W): 34 (7/8) Mod2(W): 40 (7/8) Mod3(W): 29 (8/8) Mod1-LS: 20 (8/8) Mod2-LS: 40 (7/8) Mod3-LS: 35 (7/8) Mod4(Form): 31 (5/8) Win Prob: 38.5% Value Score: 4.4 ★ ML: 8.00 (7/1) Overlay %: 0.86 Fair Odds: 9.40 (8/1) O/U: Fair
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | D | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | F | D |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | D | D |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | D |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Returning from 47-day layoff with a recent workout. (2) Has won at today's distance (250 yds) within the last 10 starts — proven ability at this trip. (3) Dropping in class ($10,000 vs last $12,500) after a 47-day freshening — trainer setup-for-win angle. (4) Outstanding wet-track record: 2W from 5 starts (40%) — thrives when the going is off. (5) Returning from 47-day layoff with a bullet workout — trainer signaling extra readiness for today's spot. (6) Has won at DED on dirt in the last 10 starts — proven at today's exact track/surface combo. (7) Trainer 'HODA DANNY' has 3 horses in today's card all showing last-race improvement — barn appears sharp right now. (8) Had documented trouble last race (codes: ['D']) yet still finished 2nd — a clean trip today sets up a form reversal. (9) Pick Pony Daily Edge Radar pick — value score 8/10 — angles: Class Drop After Rest, Off-Track Ace, Won Here Before, Won at This Distance, Stable on Fire, Sharp Return Workout, Troubled Trip Comeback.
⚠ Concerns:(1) Has not raced in 47 days. (2) Trip note from last race: Game 2nd.
Mod1(W): 39 (6/8) Mod2(W): 54 (4/8) Mod3(W): 47 (5/8) Mod1-LS: 75 (3/8) Mod2-LS: 53 (4/8) Mod3-LS: 75 (4/8) Mod4(Form): 30 (6/8) Win Prob: 36.2% Value Score: 4.13 ★ ML: 8.00 (7/1) Overlay %: 2.06 Fair Odds: 8.25 (7/1) O/U: Overlay
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | C | D |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | A | D |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | A | D |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Speed average (86) well above field median (78). (2) Track specialist — 2 wins from 7 starts here (29%). (3) Fourth race back from a 51-day layoff — often the peak fitness race. (4) Has won at today's distance (250 yds) within the last 10 starts — proven ability at this trip. (5) Outstanding wet-track record: 1W from 4 starts (25%) — thrives when the going is off. (6) Returning from 34-day layoff with a bullet workout — trainer signaling extra readiness for today's spot. (7) Trainer 'ROSALES GILBERTO' has 2 horses in today's card all showing last-race improvement — barn appears sharp right now. (8) Pick Pony Daily Edge Radar pick — value score 9/10 — angles: Class Superiority, Off-Track Ace, Won at This Distance, Track Specialist, Stable on Fire, Sharp Return Workout, Classic Fourth Race Pattern.
⚠ Concerns:(1) Has not raced in 34 days. (2) Trip note from last race: Even bid. (3) No workout in last 30 days despite 34 days since last race.
Mod1(W): 100 (1/8) Mod2(W): 100 (1/8) Mod3(W): 100 (1/8) Mod1-LS: 100 (1/8) Mod2-LS: 100 (1/8) Mod3-LS: 100 (1/8) Mod4(Form): 100 (1/8) Win Prob: 71.3% Value Score: 3.17 ★ ML: 2.50 (3/2) Overlay %: -7.97 Fair Odds: 5.89 (5/1) O/U: Underlay
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | D |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | B | C |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Returning from 72-day layoff with a recent workout. (2) Hot jockey — high ITM rate (42%). (3) One gate workout in recent training — sharpness signal from the gate. (4) Has won at today's distance (250 yds) within the last 10 starts — proven ability at this trip. (5) Returning from 72-day layoff with a bullet workout — trainer signaling extra readiness for today's spot. (6) Has won at DED on dirt in the last 10 starts — proven at today's exact track/surface combo. (7) Pick Pony Daily Edge Radar pick — value score 6/10 — angles: Won Here Before, Won at This Distance, Sharp Return Workout, Hot Jockey, Sharp Gate Work.
⚠ Concerns:(1) Has not raced in 72 days. (2) Trip note from last race: Even effort.
Mod1(W): 42 (5/8) Mod2(W): 45 (6/8) Mod3(W): 44 (6/8) Mod1-LS: 29 (7/8) Mod2-LS: 43 (6/8) Mod3-LS: 50 (5/8) Mod4(Form): 20 (7/8) Win Prob: 33.7% Value Score: 4.7 ★ ML: 10.00 (9/1) Overlay %: 3.55 Fair Odds: 8.34 (7/1) O/U: Overlay
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | A | B |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | A | B |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | A | B |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) One gate workout in recent training — sharpness signal from the gate. (2) Has won at today's distance (250 yds) within the last 10 starts — proven ability at this trip. (3) Career-best figure (98) buried in races 4–10 back — 20 pts above race median and 7 pts above recent form — market has forgotten the peak effort. (4) Had documented trouble last race (codes: ['L', 'T', 'U']) yet still finished 4th — a clean trip today sets up a form reversal. (5) Pick Pony Daily Edge Radar pick — value score 5/10 — angles: Won at This Distance, Troubled Trip Comeback, Hidden Figure, Sharp Gate Work.
⚠ Concerns:(1) Has not raced in 65 days. (2) 0 wins from 5 career starts on off tracks. (3) Trip note from last race: Hung late.
Mod1(W): 61 (3/8) Mod2(W): 68 (3/8) Mod3(W): 62 (3/8) Mod1-LS: 48 (6/8) Mod2-LS: 66 (3/8) Mod3-LS: 88 (2/8) Mod4(Form): 43 (4/8) Win Prob: 50% Value Score: 4.45 ★ ML: 6.00 (5/1) Overlay %: 0.60 Fair Odds: 7.44 (6/1) O/U: Fair
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | D | D |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Big last-race effort (88) — 13 pts above recent average. (2) Has won at today's distance (250 yds) within the last 10 starts — proven ability at this trip. (3) Trainer 'ROSALES GILBERTO' has 2 horses in today's card all showing last-race improvement — barn appears sharp right now. (4) Had documented trouble last race (codes: ['D', 'F', 'O', 'S', 'T', 'U']) yet still finished 1st — a clean trip today sets up a form reversal. (5) Pick Pony Daily Edge Radar pick — value score 8/10 — angles: Big Last Effort, Won at This Distance, Stable on Fire, Troubled Trip Comeback.
⚠ Concerns:(1) Has not raced in 39 days. (2) Trip note from last race: Drift out; du; just up. (3) No workout in last 30 days despite 39 days since last race. (4) Speed figures are highly erratic over last 5 starts (σ = 8.1 pts: [88, 68, 74, 82, 72]) — unpredictable performer.
Mod1(W): 31 (8/8) Mod2(W): 30 (8/8) Mod3(W): 35 (7/8) Mod1-LS: 64 (4/8) Mod2-LS: 31 (8/8) Mod3-LS: 45 (6/8) Mod4(Form): 10 (8/8) Win Prob: 33.6% Value Score: 5.55 ★ ML: 12.00 (10/1) Overlay %: 3.49 Fair Odds: 9.47 (8/1) O/U: Overlay
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | D | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | B | C |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot trainer - high ITM rate (48%). (2) Strong speed 2 back (92), modest dip last out (83) — form reversal angle, ready to bounce back to top form. (3) Has won at today's distance (250 yds) within the last 10 starts — proven ability at this trip. (4) Outstanding wet-track record: 1W from 4 starts (25%) — thrives when the going is off. (5) Has won at DED on dirt in the last 10 starts — proven at today's exact track/surface combo. (6) Had documented trouble last race (codes: ['B', 'D', 'F', 'O', 'T', 'U']) yet still finished 4th — a clean trip today sets up a form reversal. (7) Pick Pony Daily Edge Radar pick — value score 6/10 — angles: Off-Track Ace, Won Here Before, Hot Trainer, Form Reversal, Won at This Distance, Troubled Trip Comeback.
⚠ Concerns:(1) Has not raced in 131 days. (2) Speed average (71) well below field median (78). (3) Trip note from last race: Brk in; bmp;fought hrd. (4) No workout in last 30 days despite 131 days since last race. (5) Post 7 in a 9-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path.
Mod1(W): 45 (4/8) Mod2(W): 51 (5/8) Mod3(W): 50 (4/8) Mod1-LS: 0 Mod2-LS: 47 (5/8) Mod3-LS: 0 Mod4(Form): 58 (3/8) Win Prob: 47.9% Value Score: 3.65 ★ ML: 5.00 (4/1) Overlay %: -2.02 Fair Odds: 8.01 (7/1) O/U: Fair
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | D | C |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | A | B |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | A | B |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | A | B |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | C |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Has won at today's distance (250 yds) within the last 10 starts — proven ability at this trip. (2) Has won at DED on dirt in the last 10 starts — proven at today's exact track/surface combo. (3) Pick Pony Daily Edge Radar pick — value score 5/10 — angles: Won Here Before, Won at This Distance.
⚠ Concerns:(1) Has not raced in 65 days. (2) Speed average (71) well below field median (78). (3) Trip note from last race: Faded. (4) Post 8 in a 9-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path.
Mod1(W): 0 Mod2(W): 0 Mod3(W): 0 Mod1-LS: 51 (5/8) Mod2-LS: 0 Mod3-LS: 15 (8/8) Mod4(Form): 0 Win Prob: 27.7% Value Score: 5.63 ★ ML: 15.00 (15/1) Overlay %: 3.31 Fair Odds: 11.15 (10/1) O/U: Overlay
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | F | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | D | C |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | F | D |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | C |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Big last-race effort (92) — 9 pts above recent average. (2) Has won at today's distance (250 yds) within the last 10 starts — proven ability at this trip. (3) Dropping in class ($10,000 vs last $20,000) after a 72-day freshening — trainer setup-for-win angle. (4) Trainer 'ELLIS TREY' has 3 horses in today's card all showing last-race improvement — barn appears sharp right now. (5) Had documented trouble last race (codes: ['D']) yet still finished 3rd — a clean trip today sets up a form reversal. (6) Pick Pony Daily Edge Radar pick — value score 8/10 — angles: Class Drop After Rest, Big Last Effort, Won at This Distance, Stable on Fire, Troubled Trip Comeback.
⚠ Concerns:(1) Has not raced in 72 days. (2) Poor record at this track (0 wins from 6 starts). (3) Trip note from last race: Game 3rd. (4) Post 9 in a 9-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path.
Mod1(W): 89 (2/8) Mod2(W): 82 (2/8) Mod3(W): 77 (2/8) Mod1-LS: 78 (2/8) Mod2-LS: 81 (2/8) Mod3-LS: 77 (3/8) Mod4(Form): 82 (2/8) Win Prob: 52% Value Score: 2.97 ★ ML: 3.50 (5/2) Overlay %: -3.87 Fair Odds: 6.34 (5/1) O/U: Underlay
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | D |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | C | D |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Fourth race back from a 67-day layoff — often the peak fitness race. (2) Has won at today's distance (330 yds) within the last 10 starts — proven ability at this trip. (3) Trainer 'CAMPOS FRANCISCO SR' has 2 horses in today's card all showing last-race improvement — barn appears sharp right now. (4) Pick Pony Daily Edge Radar pick — value score 5/10 — angles: Won at This Distance, Stable on Fire, Classic Fourth Race Pattern.
⚠ Concerns:(1) Has not raced in 32 days. (2) Trip note from last race: Mildbd; traffic late. (3) No workout in last 30 days despite 32 days since last race. (4) Speed figures are highly erratic over last 5 starts (σ = 8.1 pts: [94, 85, 96, 78, 80]) — unpredictable performer.
Mod1(W): 44 (6/9) Mod2(W): 55 (5/9) Mod3(W): 63 (5/9) Mod1-LS: 86 (3/9) Mod2-LS: 46 (5/9) Mod3-LS: 100 (1/9) Mod4(Form): 24 (7/9) Win Prob: 31.3% Value Score: 5.17 ★ ML: 12.00 (10/1) Overlay %: 4.49 Fair Odds: 8.48 (7/1) O/U: Overlay
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | B | C |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Big last-race effort (92) — 39 pts above recent average. (2) Hot jockey — high ITM rate (42%). (3) Has won at today's distance (330 yds) within the last 10 starts — proven ability at this trip. (4) Returning from 179-day layoff with a bullet workout — trainer signaling extra readiness for today's spot. (5) Speed improved +80 pts then +5 pts in last 2 starts (7 → 87 → 92) — trainer is progressively building fitness. (6) Had documented trouble last race (codes: ['B', 'D', 'L', 'S', 'T', 'U']) yet still finished 1st — a clean trip today sets up a form reversal. (7) Pick Pony Daily Edge Radar pick — value score 9/10 — angles: Form Surge, Big Last Effort, Won at This Distance, Sharp Return Workout, Troubled Trip Comeback, Hot Jockey.
⚠ Concerns:(1) Has not raced in 179 days. (2) Speed average (63) well below field median (75). (3) Trip note from last race: Brk in;bmpd;late surge. (4) First start at DED — never raced here before (last seen at: LS). (5) Two consecutive 5+ pt speed jumps (7 → 87 → 92) and last race speed is well above career average (63) — high bounce risk after back-to-back peak efforts.
Mod1(W): 15 (9/9) Mod2(W): 14 (8/9) Mod3(W): 12 (9/9) Mod1-LS: 57 (5/9) Mod2-LS: 3 (8/9) Mod3-LS: 0 Mod4(Form): 16 (8/9) Win Prob: 27.1% Value Score: 5.51 ★ ML: 15.00 (15/1) Overlay %: 2.76 Fair Odds: 12.02 (12/1) O/U: Overlay
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | D | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | F | D |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | D | D |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | A | B |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | D |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | A | B |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | D |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Has won at today's distance (330 yds) within the last 10 starts — proven ability at this trip. (2) Returning from 242-day layoff with a bullet workout — trainer signaling extra readiness for today's spot. (3) Has won at DED on dirt in the last 10 starts — proven at today's exact track/surface combo. (4) Had documented trouble last race (codes: ['D', 'L', 'O', 'S', 'T']) yet still finished 4th — a clean trip today sets up a form reversal. (5) Pick Pony Daily Edge Radar pick — value score 6/10 — angles: Won Here Before, Won at This Distance, Sharp Return Workout, Troubled Trip Comeback.
⚠ Concerns:(1) Has not raced in 242 days. (2) Speed average (66) well below field median (75). (3) Trip note from last race: Solid try.
Mod1(W): 70 (3/9) Mod2(W): 68 (3/9) Mod3(W): 74 (3/9) Mod1-LS: 6 (9/9) Mod2-LS: 60 (3/9) Mod3-LS: 25 (8/9) Mod4(Form): 100 (1/9) Win Prob: 68.5% Value Score: 3.04 ★ ML: 2.50 (3/2) Overlay %: -11.11 Fair Odds: 7.77 (7/1) O/U: Underlay
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | D | C |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | A | B |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | D |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot trainer - high ITM rate (100%). (2) Big last-race effort (87) — 26 pts above recent average. (3) One gate workout in recent training — sharpness signal from the gate. (4) Has won at today's distance (330 yds) within the last 10 starts — proven ability at this trip. (5) Speed improved +7 pts then +15 pts in last 2 starts (65 → 72 → 87) — trainer is progressively building fitness. (6) Had documented trouble last race (codes: ['D', 'F', 'O', 'S', 'T', 'V']) yet still finished 1st — a clean trip today sets up a form reversal. (7) Pick Pony Daily Edge Radar pick — value score 9/10 — angles: Form Surge, Big Last Effort, Hot Trainer, Won at This Distance, Troubled Trip Comeback, Sharp Gate Work.
⚠ Concerns:(1) Has not raced in 48 days. (2) Was claimed from its most recent race - new connections. (3) Speed average (68) well below field median (75). (4) Trip note from last race: Strong driving finish. (5) Consistently breaks behind post position (3 of last 5 starts). (6) First start at DED — never raced here before (last seen at: LAD, EVD). (7) Two consecutive 5+ pt speed jumps (65 → 72 → 87) and last race speed is well above career average (68) — high bounce risk after back-to-back peak efforts.
Mod1(W): 0 Mod2(W): 0 Mod3(W): 0 Mod1-LS: 25 (8/9) Mod2-LS: 0 Mod3-LS: 13 (9/9) Mod4(Form): 5 (9/9) Win Prob: 30.9% Value Score: 8.23 ★ ML: 20.00 (20/1) Overlay %: 4.29 Fair Odds: 11.44 (10/1) O/U: Overlay
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | D | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | C |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | D | D |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | C |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Strong speed 2 back (85), modest dip last out (77) — form reversal angle, ready to bounce back to top form. (2) Has won at today's distance (330 yds) within the last 10 starts — proven ability at this trip. (3) Has won at DED on dirt in the last 10 starts — proven at today's exact track/surface combo. (4) Pick Pony Daily Edge Radar pick — value score 5/10 — angles: Won Here Before, Form Reversal, Won at This Distance.
⚠ Concerns:(1) Has not raced in 55 days. (2) Trip note from last race: No menace.
Mod1(W): 43 (7/9) Mod2(W): 41 (7/9) Mod3(W): 35 (6/9) Mod1-LS: 52 (6/9) Mod2-LS: 35 (6/9) Mod3-LS: 64 (3/9) Mod4(Form): 30 (6/9) Win Prob: 35.2% Value Score: 4.92 ★ ML: 10.00 (9/1) Overlay %: 2.81 Fair Odds: 9.03 (8/1) O/U: Overlay
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | A | B |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Fourth race back from a 60-day layoff — often the peak fitness race. (2) Strong speed 2 back (92), modest dip last out (83) — form reversal angle, ready to bounce back to top form. (3) Has won at today's distance (330 yds) within the last 10 starts — proven ability at this trip. (4) Had documented trouble last race (codes: ['L', 'S', 'T', 'U']) yet still finished 2nd — a clean trip today sets up a form reversal. (5) Pick Pony Daily Edge Radar pick — value score 5/10 — angles: Form Reversal, Won at This Distance, Troubled Trip Comeback, Classic Fourth Race Pattern.
⚠ Concerns:(1) Has not raced in 41 days. (2) Speed average (63) well below field median (75). (3) Trip note from last race: Late surge. (4) No workout in last 30 days despite 41 days since last race.
Mod1(W): 80 (2/9) Mod2(W): 71 (2/9) Mod3(W): 74 (2/9) Mod1-LS: 0 Mod2-LS: 64 (2/9) Mod3-LS: 50 (6/9) Mod4(Form): 86 (2/9) Win Prob: 60.5% Value Score: 3.46 ★ ML: 3.50 (5/2) Overlay %: -6.04 Fair Odds: 7.72 (7/1) O/U: Underlay
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | D | D |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | C | C |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | D |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Speed average (86) well above field median (75). (2) Has won at today's distance (330 yds) within the last 10 starts — proven ability at this trip. (3) Returning from 84-day layoff with a bullet workout — trainer signaling extra readiness for today's spot. (4) Trainer 'GARCIA JUAN C' has 2 horses in today's card all showing last-race improvement — barn appears sharp right now. (5) Had documented trouble last race (codes: ['L', 'T', 'U']) yet still finished 1st — a clean trip today sets up a form reversal. (6) Pick Pony Daily Edge Radar pick — value score 8/10 — angles: Class Superiority, Won at This Distance, Stable on Fire, Sharp Return Workout, Troubled Trip Comeback.
⚠ Concerns:(1) Has not raced in 84 days. (2) Limited experience at today's distance (2 starts). (3) Unproven on dirt surface (2 starts). (4) Trip note from last race: Up late. (5) Post 7 in a 10-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path.
Mod1(W): 100 (1/9) Mod2(W): 100 (1/9) Mod3(W): 100 (1/9) Mod1-LS: 100 (1/9) Mod2-LS: 100 (1/9) Mod3-LS: 66 (2/9) Mod4(Form): 71 (3/9) Win Prob: 58.4% Value Score: 4.08 ★ ML: 4.50 (7/2) Overlay %: -2.42 Fair Odds: 7.40 (6/1) O/U: Fair
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | A | B |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Speed average (83) well above field median (75). (2) Has won at today's distance (330 yds) within the last 10 starts — proven ability at this trip. (3) Has won at DED on dirt in the last 10 starts — proven at today's exact track/surface combo. (4) Pick Pony Daily Edge Radar pick — value score 7/10 — angles: Class Superiority, Won Here Before, Won at This Distance.
⚠ Concerns:(1) Has not raced in 131 days. (2) Finish positions worsening over last 4 starts. (3) 0 wins from 4 career starts on off tracks. (4) Trip note from last race: Flattened out. (5) Outside post (8) in a large field of 10 horses. (6) No workout in last 30 days despite 131 days since last race. (7) Post 8 in a 10-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path.
Mod1(W): 56 (4/9) Mod2(W): 59 (4/9) Mod3(W): 63 (4/9) Mod1-LS: 31 (7/9) Mod2-LS: 57 (4/9) Mod3-LS: 53 (5/9) Mod4(Form): 49 (4/9) Win Prob: 35.1% Value Score: 3.12 ★ ML: 6.00 (5/1) Overlay %: -0.18 Fair Odds: 8.03 (7/1) O/U: Fair
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | B | C |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Returning from 71-day layoff with a recent workout. (2) Had documented trouble last race (codes: ['B', 'D', 'F', 'O', 'T', 'U', 'V']) yet still finished 4th — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Has not raced in 71 days. (2) Poor record at this distance (0 wins from 10 recent starts). (3) Trip note from last race: Drftd out; even bid. (4) Outside post (9) in a large field of 10 horses. (5) Has not won in last 10 starts despite career wins. (6) Post 9 in a 10-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path. (7) 0 wins from 10 starts on dirt in last 10 — repeated failure on today's surface.
Mod1(W): 51 (5/9) Mod2(W): 42 (6/9) Mod3(W): 33 (7/9) Mod1-LS: 86 (2/9) Mod2-LS: 32 (7/9) Mod3-LS: 62 (4/9) Mod4(Form): 37 (5/9) Win Prob: 31.4% Value Score: 3.59 ★ ML: 8.00 (7/1) Overlay %: 1.17 Fair Odds: 9.08 (8/1) O/U: Fair
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | F | F |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Has won at today's distance (330 yds) within the last 10 starts — proven ability at this trip. (2) Trainer 'HERNANDEZ MANUEL DEJESUS' has 3 horses in today's card all showing last-race improvement — barn appears sharp right now. (3) Had documented trouble last race (codes: ['D', 'L', 'U']) yet still finished 3rd — a clean trip today sets up a form reversal. (4) Pick Pony Daily Edge Radar pick — value score 6/10 — angles: Won at This Distance, Stable on Fire, Troubled Trip Comeback.
⚠ Concerns:(1) Has not raced in 39 days. (2) Trip note from last race: Dueled; gamely. (3) Outside post (10) in a large field of 10 horses. (4) No workout in last 30 days despite 39 days since last race. (5) Post 10 in a 10-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path. (6) Speed figures are highly erratic over last 5 starts (σ = 14.8 pts: [87, 68, 89, 85, 55]) — unpredictable performer.
Mod1(W): 17 (8/9) Mod2(W): 11 (9/9) Mod3(W): 21 (8/9) Mod1-LS: 86 (4/9) Mod2-LS: 1 (9/9) Mod3-LS: 50 (7/9) Mod4(Form): 0 Win Prob: 21% Value Score: 5.61 ★ ML: 20.00 (20/1) Overlay %: 4.24 Fair Odds: 11.51 (10/1) O/U: Overlay
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | F | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | C | D |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | C |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Big last-race effort (86) — 12 pts above recent average. (2) One gate workout in recent training — sharpness signal from the gate. (3) Has won at today's distance (330 yds) within the last 10 starts — proven ability at this trip. (4) Had documented trouble last race (codes: ['D', 'L', 'O', 'S', 'T']) yet still finished 4th — a clean trip today sets up a form reversal. (5) Pick Pony Daily Edge Radar pick — value score 6/10 — angles: Big Last Effort, Won at This Distance, Troubled Trip Comeback, Sharp Gate Work.
⚠ Concerns:(1) Has not raced in 243 days. (2) Trip note from last race: Solid try. (3) Speed figures are highly erratic over last 5 starts (σ = 11.6 pts: [86, 85, 76, 61, 90]) — unpredictable performer.
Mod1(W): 65 (5/9) Mod2(W): 71 (4/9) Mod3(W): 65 (4/9) Mod1-LS: 59 (7/9) Mod2-LS: 69 (4/9) Mod3-LS: 68 (4/9) Mod4(Form): 69 (3/9) Win Prob: 46% Value Score: 3.47 ★ ML: 5.00 (4/1) Overlay %: -2.74 Fair Odds: 8.53 (8/1) O/U: Underlay
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | A | C |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | D | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | D | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Returning from 46-day layoff with a recent workout. (2) Strong speed 2 back (87), modest dip last out (81) — form reversal angle, ready to bounce back to top form. (3) Has won at today's distance (330 yds) within the last 10 starts — proven ability at this trip. (4) Has won at DED on dirt in the last 10 starts — proven at today's exact track/surface combo. (5) Pick Pony Daily Edge Radar pick — value score 6/10 — angles: Won Here Before, Form Reversal, Won at This Distance.
⚠ Concerns:(1) Has not raced in 46 days. (2) Speed average (56) well below field median (78). (3) Trip note from last race: Faded. (4) Consistently breaks behind post position (3 of last 5 starts).
Mod1(W): 0 Mod2(W): 0 (9/9) Mod3(W): 0 Mod1-LS: 0 Mod2-LS: 0 Mod3-LS: 0 Mod4(Form): 13 (9/9) Win Prob: 22.6% Value Score: 4.55 ★ ML: 15.00 (15/1) Overlay %: 3.54 Fair Odds: 10.77 (10/1) O/U: Overlay
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | D | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | F | D |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | F | F |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | D | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | D | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Has won at today's distance (330 yds) within the last 10 starts — proven ability at this trip. (2) Returning from 65-day layoff with a bullet workout — trainer signaling extra readiness for today's spot. (3) Has won at DED on dirt in the last 10 starts — proven at today's exact track/surface combo. (4) Trainer 'HERNANDEZ MANUEL DEJESUS' has 3 horses in today's card all showing last-race improvement — barn appears sharp right now. (5) Had documented trouble last race (codes: ['B', 'F', 'V']) yet still finished 2nd — a clean trip today sets up a form reversal. (6) Pick Pony Daily Edge Radar pick — value score 6/10 — angles: Won Here Before, Won at This Distance, Stable on Fire, Sharp Return Workout, Troubled Trip Comeback.
⚠ Concerns:(1) Has not raced in 65 days. (2) Trip note from last race: Never far back. (3) Has not won in last 10 starts despite career wins. (4) No workout in last 30 days despite 65 days since last race.
Mod1(W): 87 (3/9) Mod2(W): 76 (2/9) Mod3(W): 74 (2/9) Mod1-LS: 65 (6/9) Mod2-LS: 70 (3/9) Mod3-LS: 85 (2/9) Mod4(Form): 53 (4/9) Win Prob: 48.8% Value Score: 4.3 ★ ML: 6.00 (5/1) Overlay %: -0.59 Fair Odds: 8.30 (7/1) O/U: Fair
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | A | C |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | D | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | D | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Returning from 200-day layoff with a recent workout. (2) Hot trainer - high ITM rate (33%). (3) Has a bullet work (fastest at track that day) — sharp conditioning signal. (4) Has won at today's distance (330 yds) within the last 10 starts — proven ability at this trip. (5) Returning from 200-day layoff with a bullet workout — trainer signaling extra readiness for today's spot. (6) Trainer 'HODA DANNY' has 3 horses in today's card all showing last-race improvement — barn appears sharp right now. (7) Pick Pony Daily Edge Radar pick — value score 6/10 — angles: Hot Trainer, Bullet Workout, Won at This Distance, Stable on Fire, Sharp Return Workout.
⚠ Concerns:(1) Has not raced in 200 days. (2) Poor record at this track (0 wins from 6 starts). (3) Trip note from last race: Outkicked. (4) Was the betting favorite in the last race but finished off the board.
Mod1(W): 100 (1/9) Mod2(W): 100 (1/9) Mod3(W): 100 (1/9) Mod1-LS: 95 (2/9) Mod2-LS: 100 (1/9) Mod3-LS: 38 (5/9) Mod4(Form): 100 (1/9) Win Prob: 65.4% Value Score: 3.3 ★ ML: 3.00 (2/1) Overlay %: -7.86 Fair Odds: 7.34 (6/1) O/U: Underlay
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | A | B |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | A | D |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | A | D |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Returning from 48-day layoff with a recent workout. (2) Has won at today's distance (330 yds) within the last 10 starts — proven ability at this trip. (3) Outstanding wet-track record: 1W from 4 starts (25%) — thrives when the going is off. (4) Returning from 48-day layoff with a bullet workout — trainer signaling extra readiness for today's spot. (5) Has won at DED on dirt in the last 10 starts — proven at today's exact track/surface combo. (6) Pick Pony Daily Edge Radar pick — value score 7/10 — angles: Off-Track Ace, Won Here Before, Won at This Distance, Sharp Return Workout.
⚠ Concerns:(1) Has not raced in 48 days. (2) Trip note from last race: Outran.
Mod1(W): 5 (9/9) Mod2(W): 0 Mod3(W): 3 (9/9) Mod1-LS: 77 (4/9) Mod2-LS: 5 (9/9) Mod3-LS: 23 (9/9) Mod4(Form): 0 Win Prob: 18.9% Value Score: 4.99 ★ ML: 20.00 (20/1) Overlay %: 5.10 Fair Odds: 10.26 (9/1) O/U: Overlay
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | D | D |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | D | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | D | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Returning from 79-day layoff with a recent workout. (2) Strong speed 2 back (90), modest dip last out (83) — form reversal angle, ready to bounce back to top form. (3) Has won at today's distance (330 yds) within the last 10 starts — proven ability at this trip. (4) Returning from 79-day layoff with a bullet workout — trainer signaling extra readiness for today's spot. (5) Trainer 'GARCIA JUAN C' has 2 horses in today's card all showing last-race improvement — barn appears sharp right now. (6) Had documented trouble last race (codes: ['D', 'S', 'T', 'U']) yet still finished 2nd — a clean trip today sets up a form reversal. (7) Pick Pony Daily Edge Radar pick — value score 6/10 — angles: Form Reversal, Won at This Distance, Stable on Fire, Sharp Return Workout, Troubled Trip Comeback.
⚠ Concerns:(1) Has not raced in 79 days. (2) Speed average (70) well below field median (78). (3) Trip note from last race: Just missed. (4) Speed figures are highly erratic over last 5 starts (σ = 14.2 pts: [83, 90, 54, 86, 78]) — unpredictable performer.
Mod1(W): 89 (2/9) Mod2(W): 74 (3/9) Mod3(W): 69 (3/9) Mod1-LS: 49 (9/9) Mod2-LS: 75 (2/9) Mod3-LS: 29 (7/9) Mod4(Form): 84 (2/9) Win Prob: 62.6% Value Score: 3.94 ★ ML: 4.00 (3/1) Overlay %: -4.37 Fair Odds: 7.69 (7/1) O/U: Underlay
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | D | C |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | C | C |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | D | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | D | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | C |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) In the money in last 4 consecutive starts. (2) Has won at today's distance (330 yds) within the last 10 starts — proven ability at this trip. (3) Returning from 189-day layoff with a bullet workout — trainer signaling extra readiness for today's spot. (4) Had documented trouble last race (codes: ['D', 'L', 'S']) yet still finished 1st — a clean trip today sets up a form reversal. (5) Pick Pony Daily Edge Radar pick — value score 7/10 — angles: Consistent In-The-Money, Won at This Distance, Sharp Return Workout, Troubled Trip Comeback.
⚠ Concerns:(1) Has not raced in 189 days. (2) Speed average (70) well below field median (78). (3) Trip note from last race: Speed; drew clear. (4) No workout in last 30 days despite 189 days since last race. (5) Post 7 in a 10-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path. (6) Speed figures are highly erratic over last 5 starts (σ = 27.2 pts: [88, 86, 86, 76, 24]) — unpredictable performer.
Mod1(W): 48 (8/9) Mod2(W): 50 (7/9) Mod3(W): 35 (8/9) Mod1-LS: 50 (8/9) Mod2-LS: 43 (7/9) Mod3-LS: 27 (8/9) Mod4(Form): 38 (5/9) Win Prob: 35.7% Value Score: 4.05 ★ ML: 8.00 (7/1) Overlay %: -0.38 Fair Odds: 10.84 (10/1) O/U: Fair
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | F | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | C |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | C | C |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | B | D |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | B | D |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | C |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot trainer - high ITM rate (33%). (2) Big last-race effort (93) — 12 pts above recent average. (3) Fourth race back from a 126-day layoff — often the peak fitness race. (4) One gate workout in recent training — sharpness signal from the gate. (5) Has won at today's distance (330 yds) within the last 10 starts — proven ability at this trip. (6) Returning from 35-day layoff with a bullet workout — trainer signaling extra readiness for today's spot. (7) Speed improved +10 pts then +10 pts in last 2 starts (73 → 83 → 93) — trainer is progressively building fitness. (8) Had documented trouble last race (codes: ['B', 'D', 'L', 'T']) yet still finished 4th — a clean trip today sets up a form reversal. (9) Pick Pony Daily Edge Radar pick — value score 10/10 — angles: Form Surge, Big Last Effort, Hot Trainer, Won at This Distance, Sharp Return Workout, Troubled Trip Comeback, Sharp Gate Work, Classic Fourth Race Pattern.
⚠ Concerns:(1) Has not raced in 35 days. (2) Poor record at this track (0 wins from 6 starts). (3) Trip note from last race: Bmpd; late bid. (4) Outside post (8) in a large field of 10 horses. (5) Post 8 in a 10-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path. (6) Two consecutive 5+ pt speed jumps (73 → 83 → 93) and last race speed is well above career average (79) — high bounce risk after back-to-back peak efforts.
Mod1(W): 50 (7/9) Mod2(W): 55 (6/9) Mod3(W): 59 (5/9) Mod1-LS: 100 (1/9) Mod2-LS: 55 (6/9) Mod3-LS: 100 (1/9) Mod4(Form): 18 (8/9) Win Prob: 32.2% Value Score: 5.27 ★ ML: 12.00 (10/1) Overlay %: 4.41 Fair Odds: 8.51 (8/1) O/U: Overlay
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | D | D |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | A | D |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | A | D |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot trainer - high ITM rate (39%). (2) Big last-race effort (87) — 10 pts above recent average. (3) Hot jockey — high ITM rate (42%). (4) In the money in last 6 consecutive starts. (5) Has a bullet work (fastest at track that day) — sharp conditioning signal. (6) Has won at today's distance (330 yds) within the last 10 starts — proven ability at this trip. (7) Returning from 46-day layoff with a bullet workout — trainer signaling extra readiness for today's spot. (8) Speed improved +7 pts then +5 pts in last 2 starts (75 → 82 → 87) — trainer is progressively building fitness. (9) Had documented trouble last race (codes: ['L', 'S', 'T', 'U']) yet still finished 3rd — a clean trip today sets up a form reversal. (10) Pick Pony Daily Edge Radar pick — value score 10/10 — angles: Form Surge, Consistent In-The-Money, Big Last Effort, Hot Trainer, Bullet Workout, Won at This Distance, Sharp Return Workout, Troubled Trip Comeback, Hot Jockey.
⚠ Concerns:(1) Has not raced in 46 days. (2) Speed average (70) well below field median (78). (3) Trip note from last race: Late surge. (4) Outside post (9) in a large field of 10 horses. (5) Post 9 in a 10-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path. (6) Two consecutive 5+ pt speed jumps (75 → 82 → 87) and last race speed is well above career average (70) — high bounce risk after back-to-back peak efforts.
Mod1(W): 50 (6/9) Mod2(W): 44 (8/9) Mod3(W): 40 (7/9) Mod1-LS: 70 (5/9) Mod2-LS: 42 (8/9) Mod3-LS: 29 (6/9) Mod4(Form): 26 (7/9) Win Prob: 35.6% Value Score: 4.93 ★ ML: 10.00 (9/1) Overlay %: 1.94 Fair Odds: 9.92 (9/1) O/U: Overlay
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | D | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | D | C |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | B | C |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | A | C |
| Jockey Effectiveness | A | B |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | A | C |
| Jockey Effectiveness | A | B |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Big last-race effort (88) — 11 pts above recent average. (2) Has won at today's distance (330 yds) within the last 10 starts — proven ability at this trip. (3) Trainer 'ROSALES GILBERTO' has 2 horses in today's card all showing last-race improvement — barn appears sharp right now. (4) Had documented trouble last race (codes: ['B', 'L', 'O', 'T', 'U']) yet still finished 1st — a clean trip today sets up a form reversal. (5) Pick Pony Daily Edge Radar pick — value score 7/10 — angles: Big Last Effort, Won at This Distance, Stable on Fire, Troubled Trip Comeback.
⚠ Concerns:(1) Has not raced in 40 days. (2) Trip note from last race: Bobble; big late run. (3) Outside post (10) in a large field of 10 horses. (4) No workout in last 30 days despite 40 days since last race. (5) Post 10 in a 10-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path. (6) First start at DED — never raced here before (last seen at: LAD).
Mod1(W): 67 (4/9) Mod2(W): 62 (5/9) Mod3(W): 55 (6/9) Mod1-LS: 92 (3/9) Mod2-LS: 58 (5/9) Mod3-LS: 82 (3/9) Mod4(Form): 36 (6/9) Win Prob: 40.3% Value Score: 4.57 ★ ML: 8.00 (7/1) Overlay %: 0.95 Fair Odds: 9.24 (8/1) O/U: Fair
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | C | C |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | D | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | D | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Returning from 133-day layoff with a bullet workout — trainer signaling extra readiness for today's spot. (2) Career-best figure (94) buried in races 4–10 back — 12 pts above race median and 8 pts above recent form — market has forgotten the peak effort. (3) Had documented trouble last race (codes: ['D', 'F', 'L', 'O', 'S', 'T', 'U']) yet still finished 3rd — a clean trip today sets up a form reversal. (4) Pick Pony Daily Edge Radar pick — value score 5/10 — angles: Sharp Return Workout, Troubled Trip Comeback, Hidden Figure.
⚠ Concerns:(1) Has not raced in 133 days. (2) Poor record at this distance (0 wins from 10 recent starts). (3) Trip note from last race: Hard fought loss. (4) 0 wins from post 1 in 5 recent starts. (5) Has not won in last 10 starts despite career wins. (6) 0 wins from 10 starts on dirt in last 10 — repeated failure on today's surface.
Mod1(W): 79 (2/8) Mod2(W): 74 (2/8) Mod3(W): 75 (3/8) Mod1-LS: 51 (3/8) Mod2-LS: 73 (2/8) Mod3-LS: 63 (4/8) Mod4(Form): 82 (3/8) Win Prob: 53.4% Value Score: 3.37 ★ ML: 4.00 (3/1) Overlay %: -2.90 Fair Odds: 6.74 (6/1) O/U: Fair
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | D | D |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Strong speed 2 back (85), modest dip last out (78) — form reversal angle, ready to bounce back to top form. (2) Has won at today's distance (330 yds) within the last 10 starts — proven ability at this trip. (3) Has won at DED on dirt in the last 10 starts — proven at today's exact track/surface combo. (4) Pick Pony Daily Edge Radar pick — value score 5/10 — angles: Won Here Before, Form Reversal, Won at This Distance.
⚠ Concerns:(1) Has not raced in 55 days. (2) Speed average (76) well below field median (82). (3) Trip note from last race: Faded late. (4) No workout in last 30 days despite 55 days since last race.
Mod1(W): 39 (7/8) Mod2(W): 38 (7/8) Mod3(W): 32 (8/8) Mod1-LS: 24 (8/8) Mod2-LS: 38 (7/8) Mod3-LS: 47 (6/8) Mod4(Form): 28 (6/8) Win Prob: 35.7% Value Score: 4.96 ★ ML: 10.00 (9/1) Overlay %: 3.25 Fair Odds: 8.57 (8/1) O/U: Overlay
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | D | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | D | D |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Fourth race back from a 61-day layoff — often the peak fitness race. (2) Strong speed 2 back (97), modest dip last out (89) — form reversal angle, ready to bounce back to top form. (3) Has won at today's distance (330 yds) within the last 10 starts — proven ability at this trip. (4) Has won at DED on dirt in the last 10 starts — proven at today's exact track/surface combo. (5) Had documented trouble last race (codes: ['D', 'L', 'O', 'T', 'U']) yet still finished 3rd — a clean trip today sets up a form reversal. (6) Pick Pony Daily Edge Radar pick — value score 6/10 — angles: Won Here Before, Form Reversal, Won at This Distance, Troubled Trip Comeback, Classic Fourth Race Pattern.
⚠ Concerns:(1) Has not raced in 40 days. (2) Tends to fade in the stretch at similar distances (7 of 10 starts). (3) Trip note from last race: Dueled; outkicked. (4) 0 wins from post 3 in 3 recent starts. (5) Has not won in last 10 starts despite career wins. (6) No workout in last 30 days despite 40 days since last race. (7) Speed figures are highly erratic over last 5 starts (σ = 11.3 pts: [89, 97, 81, 67, 79]) — unpredictable performer.
Mod1(W): 51 (6/8) Mod2(W): 62 (4/8) Mod3(W): 54 (5/8) Mod1-LS: 49 (4/8) Mod2-LS: 59 (4/8) Mod3-LS: 65 (3/8) Mod4(Form): 37 (5/8) Win Prob: 38.4% Value Score: 4.36 ★ ML: 8.00 (7/1) Overlay %: 2.39 Fair Odds: 7.94 (7/1) O/U: Overlay
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | F | D |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Has won at today's distance (330 yds) within the last 10 starts — proven ability at this trip. (2) Has won at DED on dirt in the last 10 starts — proven at today's exact track/surface combo. (3) Trainer 'ELLIS TREY' has 3 horses in today's card all showing last-race improvement — barn appears sharp right now. (4) Pick Pony Daily Edge Radar pick — value score 5/10 — angles: Won Here Before, Won at This Distance, Stable on Fire.
⚠ Concerns:(1) Has not raced in 167 days. (2) Trip note from last race: Outfinished late.
Mod1(W): 58 (4/8) Mod2(W): 57 (5/8) Mod3(W): 50 (6/8) Mod1-LS: 0 Mod2-LS: 56 (5/8) Mod3-LS: 12 (8/8) Mod4(Form): 64 (4/8) Win Prob: 47.9% Value Score: 3.63 ★ ML: 5.00 (4/1) Overlay %: -2.22 Fair Odds: 8.12 (7/1) O/U: Fair
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | C | C |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Returning from 152-day layoff with a recent workout. (2) Has won at today's distance (330 yds) within the last 10 starts — proven ability at this trip. (3) Returning from 152-day layoff with a bullet workout — trainer signaling extra readiness for today's spot. (4) Has won at DED on dirt in the last 10 starts — proven at today's exact track/surface combo. (5) Trainer 'VILLASECA SANTIAGO' has 2 horses in today's card all showing last-race improvement — barn appears sharp right now. (6) Pick Pony Daily Edge Radar pick — value score 7/10 — angles: Won Here Before, Won at This Distance, Stable on Fire, Sharp Return Workout.
⚠ Concerns:(1) Has not raced in 152 days. (2) Speed average (70) well below field median (82). (3) Trip note from last race: Bmp; drift out; evenly. (4) Speed figures are highly erratic over last 5 starts (σ = 14.9 pts: [71, 44, 77, 74, 82]) — unpredictable performer.
Mod1(W): 0 Mod2(W): 0 Mod3(W): 0 Mod1-LS: 46 (5/8) Mod2-LS: 0 Mod3-LS: 43 (7/8) Mod4(Form): 0 Win Prob: 18.2% Value Score: 4.84 ★ ML: 20.00 (20/1) Overlay %: 3.80 Fair Odds: 12.21 (12/1) O/U: Overlay
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | F | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | F | C |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | B | C |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | D |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | C |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Finish positions improving over last 4 starts. (2) Has won at today's distance (330 yds) within the last 10 starts — proven ability at this trip. (3) Returning from 46-day layoff with a bullet workout — trainer signaling extra readiness for today's spot. (4) Has won at DED on dirt in the last 10 starts — proven at today's exact track/surface combo. (5) Trainer 'GARCIA JUAN C' has 2 horses in today's card all showing last-race improvement — barn appears sharp right now. (6) Had documented trouble last race (codes: ['D', 'L', 'S', 'V']) yet still finished 1st — a clean trip today sets up a form reversal. (7) Pick Pony Daily Edge Radar pick — value score 6/10 — angles: Won Here Before, Won at This Distance, Stable on Fire, Sharp Return Workout, Troubled Trip Comeback, Improving Finisher.
⚠ Concerns:(1) Has not raced in 46 days. (2) Trip note from last race: Always driving. (3) 0 wins from post 6 in 3 recent starts. (4) No workout in last 30 days despite 46 days since last race.
Mod1(W): 100 (1/8) Mod2(W): 100 (1/8) Mod3(W): 100 (1/8) Mod1-LS: 100 (1/8) Mod2-LS: 100 (1/8) Mod3-LS: 100 (1/8) Mod4(Form): 100 (1/8) Win Prob: 69.3% Value Score: 3.07 ★ ML: 2.50 (3/2) Overlay %: -8.93 Fair Odds: 6.31 (5/1) O/U: Underlay
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | B | B |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Big last-race effort (89) — 8 pts above recent average. (2) Hot jockey — high ITM rate (42%). (3) Has won at today's distance (330 yds) within the last 10 starts — proven ability at this trip. (4) Trainer 'HERNANDEZ MANUEL DEJESUS' has 3 horses in today's card all showing last-race improvement — barn appears sharp right now. (5) Had documented trouble last race (codes: ['T', 'U']) yet still finished 2nd — a clean trip today sets up a form reversal. (6) Pick Pony Daily Edge Radar pick — value score 8/10 — angles: Big Last Effort, Won at This Distance, Stable on Fire, Troubled Trip Comeback, Hot Jockey.
⚠ Concerns:(1) Has not raced in 46 days. (2) Trip note from last race: Caught at wire. (3) No workout in last 30 days despite 46 days since last race. (4) Post 7 in a 9-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path. (5) First start at DED — never raced here before (last seen at: LAD, WRD).
Mod1(W): 32 (8/8) Mod2(W): 37 (8/8) Mod3(W): 35 (7/8) Mod1-LS: 39 (7/8) Mod2-LS: 38 (8/8) Mod3-LS: 0 Mod4(Form): 10 (8/8) Win Prob: 25.7% Value Score: 5.2 ★ ML: 15.00 (15/1) Overlay %: 4.75 Fair Odds: 9.32 (8/1) O/U: Overlay
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | D | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | D | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | C | C |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | A | B |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | A | B |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Strong speed 2 back (91), modest dip last out (79) — form reversal angle, ready to bounce back to top form. (2) Has won at today's distance (330 yds) within the last 10 starts — proven ability at this trip. (3) Returning from 130-day layoff with a bullet workout — trainer signaling extra readiness for today's spot. (4) Has won at DED on dirt in the last 10 starts — proven at today's exact track/surface combo. (5) Pick Pony Daily Edge Radar pick — value score 6/10 — angles: Won Here Before, Form Reversal, Won at This Distance, Sharp Return Workout.
⚠ Concerns:(1) Has not raced in 130 days. (2) Trip note from last race: Outfinished. (3) No workout in last 30 days despite 130 days since last race. (4) Post 8 in a 9-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path.
Mod1(W): 77 (3/8) Mod2(W): 71 (3/8) Mod3(W): 79 (2/8) Mod1-LS: 44 (6/8) Mod2-LS: 71 (3/8) Mod3-LS: 74 (2/8) Mod4(Form): 86 (2/8) Win Prob: 58.7% Value Score: 3.34 ★ ML: 3.50 (5/2) Overlay %: -4.36 Fair Odds: 6.56 (6/1) O/U: Underlay
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | A | B |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Big last-race effort (94) — 9 pts above recent average. (2) Fourth race back from a 176-day layoff — often the peak fitness race. (3) Has won at today's distance (330 yds) within the last 10 starts — proven ability at this trip. (4) Had documented trouble last race (codes: ['D', 'O', 'T']) yet still finished 1st — a clean trip today sets up a form reversal. (5) Pick Pony Daily Edge Radar pick — value score 7/10 — angles: Big Last Effort, Won at This Distance, Troubled Trip Comeback, Classic Fourth Race Pattern.
⚠ Concerns:(1) Has not raced in 33 days. (2) Tends to fade in the stretch at similar distances (4 of 6 starts). (3) Trip note from last race: Got the nod. (4) No workout in last 30 days despite 33 days since last race. (5) Post 9 in a 9-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path. (6) First start at DED — never raced here before (last seen at: LAD, LS).
Mod1(W): 52 (5/8) Mod2(W): 54 (6/8) Mod3(W): 62 (4/8) Mod1-LS: 78 (2/8) Mod2-LS: 52 (6/8) Mod3-LS: 54 (5/8) Mod4(Form): 16 (7/8) Win Prob: 34% Value Score: 5.58 ★ ML: 12.00 (10/1) Overlay %: 4.22 Fair Odds: 8.70 (8/1) O/U: Overlay
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | D | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | A | B |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Returning from 41-day layoff with a bullet workout — trainer signaling extra readiness for today's spot.
⚠ Concerns:(1) Has not raced in 41 days. (2) Speed average (63) well below field median (76). (3) Limited experience at today's distance (1 start). (4) Unproven on dirt surface (1 start). (5) Trip note from last race: Bumped both sides. (6) No workout in last 30 days despite 41 days since last race.
Mod1(W): 71 (5/9) Mod2(W): 62 (6/9) Mod3(W): 76 (4/9) Mod1-LS: 0 Mod2-LS: 65 (6/9) Mod3-LS: 28 (9/9) Mod4(Form): 72 (3/9) Win Prob: 44.9% Value Score: 3.47 ★ ML: 5.00 (4/1) Overlay %: -1.44 Fair Odds: 7.68 (7/1) O/U: Fair
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | D |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | F | F |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | D |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | D |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
✓ Positives:(1) Hot trainer - high ITM rate (48%). (2) One gate workout in recent training — sharpness signal from the gate. (3) Pick Pony Daily Edge Radar pick — value score 4/10 — angles: Hot Trainer, Sharp Gate Work.
⚠ Concerns:(1) First-time starter - no previous race record. (2) First time at today's distance. (3) Has never raced on dirt surface.
Mod1(W): 9 (8/9) Mod2(W): 26 (8/9) Mod3(W): 28 (8/9) Mod1-LS: 3 (9/9) Mod2-LS: 26 (8/9) Mod3-LS: 100 (1/9) Mod4(Form): 25 (7/9) Win Prob: 28% Value Score: 4.68 ★ ML: 12.00 (10/1) Overlay %: 1.67 Fair Odds: 12.08 (12/1) O/U: Overlay
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | D | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | D | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | B | A |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | A | B |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | A | B |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) One gate workout in recent training — sharpness signal from the gate. (2) Trainer 'ELLIS TREY' has 3 horses in today's card all showing last-race improvement — barn appears sharp right now. (3) Had documented trouble last race (codes: ['B', 'D', 'L', 'T']) yet still finished 4th — a clean trip today sets up a form reversal. (4) Pick Pony Daily Edge Radar pick — value score 4/10 — angles: Stable on Fire, Troubled Trip Comeback, Sharp Gate Work.
⚠ Concerns:(1) Has not raced in 52 days. (2) Limited experience at today's distance (1 start). (3) Unproven on dirt surface (1 start). (4) Trip note from last race: Mild bid late.
Mod1(W): 100 (1/9) Mod2(W): 100 (1/9) Mod3(W): 100 (1/9) Mod1-LS: 60 (3/9) Mod2-LS: 100 (1/9) Mod3-LS: 59 (4/9) Mod4(Form): 87 (2/9) Win Prob: 63.1% Value Score: 4.06 ★ ML: 4.00 (3/1) Overlay %: -2.61 Fair Odds: 6.73 (6/1) O/U: Fair
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | D |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | B | A |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
✓ Positives:(1) One gate workout in recent training — sharpness signal from the gate.
⚠ Concerns:(1) First-time starter - no previous race record. (2) First time at today's distance. (3) Has never raced on dirt surface.
Mod1(W): 0 Mod2(W): 0 Mod3(W): 0 Mod1-LS: 15 (7/9) Mod2-LS: 0 Mod3-LS: 33 (8/9) Mod4(Form): 5 (9/9) Win Prob: 18.4% Value Score: 4.96 ★ ML: 20.00 (20/1) Overlay %: 2.66 Fair Odds: 14.72 (15/1) O/U: Overlay
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | F | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | D | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | B | A |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) One gate workout in recent training — sharpness signal from the gate.
⚠ Concerns:(1) Has not raced in 54 days. (2) Speed average (64) well below field median (76). (3) Limited experience at today's distance (1 start). (4) Unproven on dirt surface (1 start). (5) Trip note from last race: No menace.
Mod1(W): 26 (7/9) Mod2(W): 37 (7/9) Mod3(W): 41 (7/9) Mod1-LS: 100 (1/9) Mod2-LS: 42 (7/9) Mod3-LS: 74 (3/9) Mod4(Form): 23 (8/9) Win Prob: 29.1% Value Score: 4.86 ★ ML: 12.00 (10/1) Overlay %: 2.88 Fair Odds: 10.29 (9/1) O/U: Overlay
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | D |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | B | A |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | D |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | D |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
✓ Positives:(1) One gate workout in recent training — sharpness signal from the gate.
⚠ Concerns:(1) First-time starter - no previous race record. (2) First time at today's distance. (3) Has never raced on dirt surface.
Mod1(W): 88 (2/9) Mod2(W): 77 (4/9) Mod3(W): 91 (2/9) Mod1-LS: 15 (8/9) Mod2-LS: 82 (4/9) Mod3-LS: 56 (5/9) Mod4(Form): 100 (1/9) Win Prob: 69.7% Value Score: 3.59 ★ ML: 3.00 (2/1) Overlay %: -8.01 Fair Odds: 7.75 (7/1) O/U: Underlay
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | D | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | B | A |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | A | B |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | A | B |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
⚠ Concerns:(1) Has not raced in 52 days. (2) Limited experience at today's distance (1 start). (3) Unproven on dirt surface (1 start). (4) Trip note from last race: No menace. (5) No workout in last 30 days despite 52 days since last race. (6) Post 7 in a 10-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path.
Mod1(W): 61 (6/9) Mod2(W): 71 (5/9) Mod3(W): 58 (6/9) Mod1-LS: 90 (2/9) Mod2-LS: 75 (5/9) Mod3-LS: 91 (2/9) Mod4(Form): 41 (6/9) Win Prob: 42.1% Value Score: 4.87 ★ ML: 8.00 (7/1) Overlay %: 1.88 Fair Odds: 8.51 (8/1) O/U: Overlay
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | B | A |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Trainer 'VILLASECA SANTIAGO' has 2 horses in today's card all showing last-race improvement — barn appears sharp right now.
⚠ Concerns:(1) Has not raced in 33 days. (2) Limited experience at today's distance (2 starts). (3) Unproven on dirt surface (2 starts). (4) Trip note from last race: No threat. (5) Outside post (8) in a large field of 10 horses. (6) No workout in last 30 days despite 33 days since last race. (7) Post 8 in a 10-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path.
Mod1(W): 85 (3/9) Mod2(W): 90 (2/9) Mod3(W): 84 (3/9) Mod1-LS: 53 (5/9) Mod2-LS: 91 (2/9) Mod3-LS: 0 Mod4(Form): 68 (4/9) Win Prob: 53% Value Score: 4.09 ★ ML: 5.00 (4/1) Overlay %: -0.61 Fair Odds: 7.10 (6/1) O/U: Fair
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | B | A |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
⚠ Concerns:(1) Has not raced in 33 days. (2) Speed average (58) well below field median (76). (3) Limited experience at today's distance (1 start). (4) Unproven on dirt surface (1 start). (5) Trip note from last race: Bmpdhard; flattened. (6) Outside post (9) in a large field of 10 horses. (7) No workout in last 30 days despite 33 days since last race. (8) Post 9 in a 10-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path.
Mod1(W): 2 (9/9) Mod2(W): 11 (9/9) Mod3(W): 8 (9/9) Mod1-LS: 45 (6/9) Mod2-LS: 12 (9/9) Mod3-LS: 42 (7/9) Mod4(Form): 0 Win Prob: 17.7% Value Score: 4.78 ★ ML: 20.00 (20/1) Overlay %: 3.39 Fair Odds: 13.09 (12/1) O/U: Overlay
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | D | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | D |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | B | A |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | D |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | D |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Had documented trouble last race (codes: ['B', 'D', 'O', 'S', 'T']) yet still finished 4th — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Has not raced in 53 days. (2) Limited experience at today's distance (1 start). (3) Unproven on dirt surface (1 start). (4) Trip note from last race: Strong bid. (5) Outside post (10) in a large field of 10 horses. (6) No workout in last 30 days despite 53 days since last race. (7) Post 10 in a 10-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path.
Mod1(W): 77 (4/9) Mod2(W): 83 (3/9) Mod3(W): 72 (5/9) Mod1-LS: 56 (4/9) Mod2-LS: 85 (3/9) Mod3-LS: 50 (6/9) Mod4(Form): 53 (5/9) Win Prob: 50.8% Value Score: 4.58 ★ ML: 6.00 (5/1) Overlay %: 0.19 Fair Odds: 7.85 (7/1) O/U: Fair
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod4(Form)
- Form Model score (0–100) — AI sequence model trained on recent form patterns to capture momentum and trajectory. Higher = stronger recent form profile. Rank in parentheses shows position within the field.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | B | A |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
TL;DR
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Remember: Our AI models trend towards value. When deciding whether to bet a horse to win, place, or show, always look for value in the odds (read our article on betting and odds for more information).
| Race 1 | |
| Win: | 1 – Three E Intrigue (8/1) |
| Place: | 2 – Kj Man Or Rain (4/1) |
| Show: | 3 – Mda Cartel Werker (15/1) |
| Other contenders: | 4 – Jtf Mulita (10/1), 5 – Dont Turn It Loose (6/1), 6 – Its A Fabulous Game (20/1) |
| Rest of field: | 7 – Ms Muching On (3/1), 8 – Hello Mrs Lady (9/2), 9 – Aviano (8/1), 10 – Dljthrillmetarzanito (15/1) |
| 🌧️ Off-track: 1-2-3-4-5-6 | |
| 🎯 Longshots: 9-2-7-5-10-6-4-1-8-3 | |
| Race 2 | |
| Win: | 3 – Eyesa War Eagle (3/1) |
| Place: | 7 – Jungle Music (2/1) |
| Show: | 2 – The Star In Me (8/1) |
| Other contenders: | 1 – Jrs Shiney Cartel (6/1), 8 – Jamies Secret Piloto (5/1), 4 – Hamlet On The Move (6/1) |
| Rest of field: | 5 – Too Many Dreams (12/1), 6 – Austee (20/1) |
| 🌧️ Off-track: 3-8-7-1-2-4 | |
| 🎯 Longshots: 8-3-7-2-5-4-1-6 | |
| Race 3 | |
| Win: | 1 – Mr Debonairess (10/1) |
| Place: | 2 – Kreaux On Ice (5/1) |
| Show: | 3 – Fire Mcqueen (8/1) |
| Other contenders: | 4 – Wagon My Detail (6/1), 5 – Heza Higher Fire (20/1), 6 – Jrs Shez Majestic (10/1) |
| Rest of field: | 7 – Hock Power (5/2), 8 – High Flying Jedi (12/1), 9 – Comparame (7/2), 10 – Imperial Wagon Train (20/1) |
| 🌧️ Off-track: 1-2-3-4-5-6 | |
| 🎯 Longshots: 7-6-9-3-5-4-10-8-2-1 | |
| Race 4 | |
| Win: | 3 – Ks Tiger Oak (5/2) |
| Place: | 9 – Unleash (7/2) |
| Show: | 5 – Mda Eyes Of Corona (6/1) |
| Other contenders: | 7 – Ks Eagle Quick (5/1), 4 – Moonlight And Corona (10/1), 2 – Snowlady Train (8/1) |
| Rest of field: | 6 – Coachable (12/1), 1 – Tf Stevie B First (8/1), 8 – Coronamakesmejazz (15/1) |
| 🌧️ Off-track: 3-9-5-7-4-1 | |
| 🎯 Longshots: 3-9-2-5-6-4-1-8-7 | |
| Race 5 | |
| Win: | 6 – San Lorenzo Fast (7/2) |
| Place: | 3 – Juneteenth (5/2) |
| Show: | 7 – San Lorenzo Zoom (9/2) |
| Other contenders: | 8 – Fast Dashin Blood (6/1), 1 – Distinctive One (12/1), 5 – Rh El Chino (10/1) |
| Rest of field: | 9 – Not So Sweet (8/1), 4 – Jess Innocent (20/1), 2 – Dljfamousfreigntrain (15/1), 10 – Fast N Favorite Tlc (20/1) |
| 🌧️ Off-track: 6-7-8-5-1-9 | |
| 🎯 Longshots: 7-1-9-5-8-10-6-3-2-4 | |
| Race 6 | |
| Win: | 4 – Jess Another Mornin (3/1) |
| Place: | 6 – San Lorenzo Bosslady (4/1) |
| Show: | 1 – Rational Tlc (5/1) |
| Other contenders: | 8 – Stratosfaction (12/1), 3 – One Sweet Lil Patsy (6/1), 5 – Genevieve (20/1) |
| Rest of field: | 10 – Jrs Majestic Brees (8/1), 2 – Shez About Her Candy (15/1), 9 – Judys Money Train (10/1), 7 – Apollitcal Heart V (8/1) |
| 🌧️ Off-track: 3-4-8-6-1-5 | |
| 🎯 Longshots: 8-4-10-3-1-6-9-7-5-2 | |
| Race 7 | |
| Win: | 6 – Gillespie (5/2) |
| Place: | 8 – Runnning With Faith (7/2) |
| Show: | 1 – Yoda (4/1) |
| Other contenders: | 4 – Big Mama (5/1), 3 – Ladies Cruz Higher (8/1), 2 – Fdd Pilot (10/1) |
| Rest of field: | 7 – A Charmin Kiss (15/1), 9 – Shezinnocent (12/1), 5 – Life Lessons (20/1) |
| 🌧️ Off-track: 6-8-1-2-3-4 | |
| 🎯 Longshots: 6-8-1-9-3-2-5-7-4 | |
| Race 8 | |
| Win: | 3 – Love That Ash (4/1) |
| Place: | 8 – Tf Five Bar Corona (5/1) |
| Show: | 1 – Jb Mr Eagle (5/1) |
| Other contenders: | 6 – Ct Cyber Crime (3/1), 10 – Sweet Secret (6/1), 7 – Laurentum (8/1) |
| Rest of field: | 5 – Pequena Yaya (12/1), 2 – Special Innocence (12/1), 9 – Jb Jess Lights (20/1), 4 – Real Sweet Dash (20/1) |
| 🌧️ Off-track: 3-8-1-6-10-7 | |
| 🎯 Longshots: 7-3-5-10-6-8-2-9-1-4 | |
| AI Weight Settings |
| Speed: 10, FPS: 15, FPS Midpoint: 10, FPS Late: 10, Pace Last 3: 10, Pace Last Race: 5, Early Pace: 10, Mid Pace: 10, Late Pace: 20, Post Position: 10, PPPP Rating: 5, Average Finish: 10, Days Since Last Race: 10, Jockey: 1, Trainer: 1, Track Bias: 15, Morning Line: 1, Pedigree: 51, Works: 1, Weight: 15, Medications: 20, Weather: 10, Race Trouble: 50, Last Race: 10, Last Three Races: 15, All Races: 10, Best Race: 1, Proprietary AI: 5, |
| Race 1 | |
| Win: | 1 – Three E Intrigue (8/1) |
| Place: | 2 – Kj Man Or Rain (4/1) |
| Show: | 3 – Mda Cartel Werker (15/1) |
| Other contenders: | 4 – Jtf Mulita (10/1), 5 – Dont Turn It Loose (6/1), 6 – Its A Fabulous Game (20/1) |
| Rest of field: | 7 – Ms Muching On (3/1), 8 – Hello Mrs Lady (9/2), 9 – Aviano (8/1), 10 – Dljthrillmetarzanito (15/1) |
| 🌧️ Off-track: 1-2-3-4-5-6 | |
| 🎯 Longshots: 9-2-7-5-10-6-4-1-8-3 | |
| Race 2 | |
| Win: | 7 – Jungle Music (2/1) |
| Place: | 3 – Eyesa War Eagle (3/1) |
| Show: | 8 – Jamies Secret Piloto (5/1) |
| Other contenders: | 1 – Jrs Shiney Cartel (6/1), 2 – The Star In Me (8/1), 4 – Hamlet On The Move (6/1) |
| Rest of field: | 5 – Too Many Dreams (12/1), 6 – Austee (20/1) |
| 🌧️ Off-track: 3-7-8-1-2-4 | |
| 🎯 Longshots: 8-3-7-2-5-4-1-6 | |
| Race 3 | |
| Win: | 1 – Mr Debonairess (10/1) |
| Place: | 2 – Kreaux On Ice (5/1) |
| Show: | 3 – Fire Mcqueen (8/1) |
| Other contenders: | 4 – Wagon My Detail (6/1), 5 – Heza Higher Fire (20/1), 6 – Jrs Shez Majestic (10/1) |
| Rest of field: | 7 – Hock Power (5/2), 8 – High Flying Jedi (12/1), 9 – Comparame (7/2), 10 – Imperial Wagon Train (20/1) |
| 🌧️ Off-track: 1-2-3-4-5-6 | |
| 🎯 Longshots: 7-6-9-3-5-4-10-8-2-1 | |
| Race 4 | |
| Win: | 3 – Ks Tiger Oak (5/2) |
| Place: | 9 – Unleash (7/2) |
| Show: | 5 – Mda Eyes Of Corona (6/1) |
| Other contenders: | 7 – Ks Eagle Quick (5/1), 4 – Moonlight And Corona (10/1), 2 – Snowlady Train (8/1) |
| Rest of field: | 6 – Coachable (12/1), 1 – Tf Stevie B First (8/1), 8 – Coronamakesmejazz (15/1) |
| 🌧️ Off-track: 3-9-5-7-4-2 | |
| 🎯 Longshots: 3-9-2-5-6-4-1-8-7 | |
| Race 5 | |
| Win: | 7 – San Lorenzo Zoom (9/2) |
| Place: | 3 – Juneteenth (5/2) |
| Show: | 6 – San Lorenzo Fast (7/2) |
| Other contenders: | 8 – Fast Dashin Blood (6/1), 1 – Distinctive One (12/1), 5 – Rh El Chino (10/1) |
| Rest of field: | 9 – Not So Sweet (8/1), 4 – Jess Innocent (20/1), 2 – Dljfamousfreigntrain (15/1), 10 – Fast N Favorite Tlc (20/1) |
| 🌧️ Off-track: 7-8-6-1-5-9 | |
| 🎯 Longshots: 7-1-9-5-8-10-6-3-2-4 | |
| Race 6 | |
| Win: | 4 – Jess Another Mornin (3/1) |
| Place: | 6 – San Lorenzo Bosslady (4/1) |
| Show: | 1 – Rational Tlc (5/1) |
| Other contenders: | 8 – Stratosfaction (12/1), 3 – One Sweet Lil Patsy (6/1), 10 – Jrs Majestic Brees (8/1) |
| Rest of field: | 9 – Judys Money Train (10/1), 5 – Genevieve (20/1), 2 – Shez About Her Candy (15/1), 7 – Apollitcal Heart V (8/1) |
| 🌧️ Off-track: 4-3-8-6-1-10 | |
| 🎯 Longshots: 8-4-10-3-1-6-9-7-5-2 | |
| Race 7 | |
| Win: | 6 – Gillespie (5/2) |
| Place: | 8 – Runnning With Faith (7/2) |
| Show: | 1 – Yoda (4/1) |
| Other contenders: | 4 – Big Mama (5/1), 3 – Ladies Cruz Higher (8/1), 2 – Fdd Pilot (10/1) |
| Rest of field: | 9 – Shezinnocent (12/1), 7 – A Charmin Kiss (15/1), 5 – Life Lessons (20/1) |
| 🌧️ Off-track: 6-8-1-2-3-4 | |
| 🎯 Longshots: 6-8-1-9-3-2-5-7-4 | |
| Race 8 | |
| Win: | 3 – Love That Ash (4/1) |
| Place: | 8 – Tf Five Bar Corona (5/1) |
| Show: | 1 – Jb Mr Eagle (5/1) |
| Other contenders: | 10 – Sweet Secret (6/1), 6 – Ct Cyber Crime (3/1), 7 – Laurentum (8/1) |
| Rest of field: | 5 – Pequena Yaya (12/1), 2 – Special Innocence (12/1), 9 – Jb Jess Lights (20/1), 4 – Real Sweet Dash (20/1) |
| 🌧️ Off-track: 3-8-1-10-6-7 | |
| 🎯 Longshots: 7-3-5-10-6-8-2-9-1-4 | |
| AI Weight Settings |
| Speed: 20, FPS: 15, FPS Midpoint: 10, FPS Late: 10, Pace Last 3: 10, Pace Last Race: 15, Early Pace: 10, Mid Pace: 10, Late Pace: 20, Post Position: 10, PPPP Rating: 15, Average Finish: 10, Days Since Last Race: 10, Jockey: 14, Trainer: 14, Track Bias: 15, Morning Line: 14, Pedigree: 51, Works: 5, Weight: 15, Medications: 20, Weather: 10, Race Trouble: 50, Last Race: 10, Last Three Races: 15, All Races: 10, Best Race: 5, Proprietary AI: 5, |
| Race 1 | |
| Win: | 1 – Three E Intrigue (8/1) |
| Place: | 2 – Kj Man Or Rain (4/1) |
| Show: | 3 – Mda Cartel Werker (15/1) |
| Other contenders: | 4 – Jtf Mulita (10/1), 5 – Dont Turn It Loose (6/1), 6 – Its A Fabulous Game (20/1) |
| Rest of field: | 7 – Ms Muching On (3/1), 8 – Hello Mrs Lady (9/2), 9 – Aviano (8/1), 10 – Dljthrillmetarzanito (15/1) |
| 🌧️ Off-track: 1-2-3-4-5-6 | |
| 🎯 Longshots: 9-2-7-5-10-6-4-1-8-3 | |
| Race 2 | |
| Win: | 3 – Eyesa War Eagle (3/1) |
| Place: | 7 – Jungle Music (2/1) |
| Show: | 8 – Jamies Secret Piloto (5/1) |
| Other contenders: | 4 – Hamlet On The Move (6/1), 1 – Jrs Shiney Cartel (6/1), 2 – The Star In Me (8/1) |
| Rest of field: | 5 – Too Many Dreams (12/1), 6 – Austee (20/1) |
| 🌧️ Off-track: 3-7-8-4-1-2 | |
| 🎯 Longshots: 8-3-7-2-5-4-1-6 | |
| Race 3 | |
| Win: | 1 – Mr Debonairess (10/1) |
| Place: | 2 – Kreaux On Ice (5/1) |
| Show: | 3 – Fire Mcqueen (8/1) |
| Other contenders: | 4 – Wagon My Detail (6/1), 5 – Heza Higher Fire (20/1), 6 – Jrs Shez Majestic (10/1) |
| Rest of field: | 7 – Hock Power (5/2), 8 – High Flying Jedi (12/1), 9 – Comparame (7/2), 10 – Imperial Wagon Train (20/1) |
| 🌧️ Off-track: 1-2-3-4-5-6 | |
| 🎯 Longshots: 7-6-9-3-5-4-10-8-2-1 | |
| Race 4 | |
| Win: | 3 – Ks Tiger Oak (5/2) |
| Place: | 9 – Unleash (7/2) |
| Show: | 5 – Mda Eyes Of Corona (6/1) |
| Other contenders: | 2 – Snowlady Train (8/1), 7 – Ks Eagle Quick (5/1), 4 – Moonlight And Corona (10/1) |
| Rest of field: | 1 – Tf Stevie B First (8/1), 6 – Coachable (12/1), 8 – Coronamakesmejazz (15/1) |
| 🌧️ Off-track: 3-9-5-7-2-4 | |
| 🎯 Longshots: 3-9-2-5-6-4-1-8-7 | |
| Race 5 | |
| Win: | 7 – San Lorenzo Zoom (9/2) |
| Place: | 6 – San Lorenzo Fast (7/2) |
| Show: | 3 – Juneteenth (5/2) |
| Other contenders: | 8 – Fast Dashin Blood (6/1), 1 – Distinctive One (12/1), 5 – Rh El Chino (10/1) |
| Rest of field: | 9 – Not So Sweet (8/1), 10 – Fast N Favorite Tlc (20/1), 4 – Jess Innocent (20/1), 2 – Dljfamousfreigntrain (15/1) |
| 🌧️ Off-track: 7-6-8-1-5-9 | |
| 🎯 Longshots: 7-1-9-5-8-10-6-3-2-4 | |
| Race 6 | |
| Win: | 4 – Jess Another Mornin (3/1) |
| Place: | 6 – San Lorenzo Bosslady (4/1) |
| Show: | 3 – One Sweet Lil Patsy (6/1) |
| Other contenders: | 8 – Stratosfaction (12/1), 1 – Rational Tlc (5/1), 10 – Jrs Majestic Brees (8/1) |
| Rest of field: | 9 – Judys Money Train (10/1), 7 – Apollitcal Heart V (8/1), 5 – Genevieve (20/1), 2 – Shez About Her Candy (15/1) |
| 🌧️ Off-track: 3-4-6-8-10-1 | |
| 🎯 Longshots: 8-4-10-3-1-6-9-7-5-2 | |
| Race 7 | |
| Win: | 6 – Gillespie (5/2) |
| Place: | 8 – Runnning With Faith (7/2) |
| Show: | 1 – Yoda (4/1) |
| Other contenders: | 3 – Ladies Cruz Higher (8/1), 9 – Shezinnocent (12/1), 4 – Big Mama (5/1) |
| Rest of field: | 2 – Fdd Pilot (10/1), 7 – A Charmin Kiss (15/1), 5 – Life Lessons (20/1) |
| 🌧️ Off-track: 6-8-1-3-9-2 | |
| 🎯 Longshots: 6-8-1-9-3-2-5-7-4 | |
| Race 8 | |
| Win: | 3 – Love That Ash (4/1) |
| Place: | 8 – Tf Five Bar Corona (5/1) |
| Show: | 6 – Ct Cyber Crime (3/1) |
| Other contenders: | 1 – Jb Mr Eagle (5/1), 10 – Sweet Secret (6/1), 7 – Laurentum (8/1) |
| Rest of field: | 5 – Pequena Yaya (12/1), 2 – Special Innocence (12/1), 9 – Jb Jess Lights (20/1), 4 – Real Sweet Dash (20/1) |
| 🌧️ Off-track: 3-8-6-1-10-7 | |
| 🎯 Longshots: 7-3-5-10-6-8-2-9-1-4 | |
| AI Weight Settings |
| Speed: 1, FPS: 1, FPS Midpoint: 74, FPS Late: 1, Pace Last 3: 3, Pace Last Race: 27, Early Pace: 68, Mid Pace: 52, Late Pace: 28, Post Position: 1, PPPP Rating: 1, Average Finish: 1, Days Since Last Race: 2, Jockey: 1, Trainer: 1, Track Bias: 31, Morning Line: 1, Pedigree: 1, Works: 1, Weight: 47, Medications: 22, Weather: 27, Race Trouble: 65, Last Race: 51, Last Three Races: 51, All Races: 26, Best Race: 1, Proprietary AI: 1, |
| A CHARMIN KISS | APOLLITCAL HEART V | AUSTEE | AVIANO | BIG MAMA |
| COMPARAME | CORONAMAKESMEJAZZ | CT CYBER CRIME | DISTINCTIVE ONE | DLJFAMOUSFREIGNTRAIN |
| DONT TURN IT LOOSE | EYESA WAR EAGLE | FAST DASHIN BLOOD | FAST N FAVORITE TLC | FDD PILOT |
| GENEVIEVE | GILLESPIE | HAMLET ON THE MOVE | HELLO MRS LADY | HEZA HIGHER FIRE |
| HOCK POWER | IMPERIAL WAGON TRAIN | ITS A FABULOUS GAME | JAMIES SECRET PILOTO | JB JESS LIGHTS |
| JESS ANOTHER MORNIN | JESS INNOCENT | JRS MAJESTIC BREES | JRS SHEZ MAJESTIC | JRS SHINEY CARTEL |
| JUDYS MONEY TRAIN | JUNETEENTH | JUNGLE MUSIC | KJ MAN OR RAIN | KREAUX ON ICE |
| KS TIGER OAK | LADIES CRUZ HIGHER | LAURENTUM | LIFE LESSONS | LOVE THAT ASH |
| MDA EYES OF CORONA | MOONLIGHT AND CORONA | MR DEBONAIRESS | MS MUCHING ON | NOT SO SWEET |
| PEQUENA YAYA | RATIONAL TLC | REAL SWEET DASH | RH EL CHINO | RUNNNING WITH FAITH |
| SAN LORENZO FAST | SAN LORENZO ZOOM | SHEZ ABOUT HER CANDY | SHEZINNOCENT | SNOWLADY TRAIN |
| STRATOSFACTION | SWEET SECRET | TF FIVE BAR CORONA | TF STEVIE B FIRST | THE STAR IN ME |
| TOO MANY DREAMS | UNLEASH | WAGON MY DETAIL | YODA |
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✓ Positives:(1) One gate workout in recent training — sharpness signal from the gate. (2) Trainer 'ELLIS TREY' has 3 horses in today's card all showing last-race improvement — barn appears sharp right now. (3) Pick Pony Daily Edge Radar pick — value score 3/10 — angles: Stable on Fire, Sharp Gate Work.