Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
⚠ Concerns:(1) Has not raced in 36 days. (2) Trip note from last race: Rail1/2;2p5/16;tired. (3) Consistently breaks behind post position (3 of last 5 starts). (4) Consistently runs wide at the first call (3 of last 5 starts). (5) No workout in last 30 days despite 36 days since last race.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | F | D |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | C |
| Early Pace | B | D |
| Mid Pace | B | D |
| Late Pace | C | B |
| Finish Pos | C | D |
| Dirt Speed | D | B |
| Turf Speed | D | D |
| Distance Speed | D | C |
| Trainer Effectiveness | F | F |
| Jockey Effectiveness | F | F |
| 3rd Party Ratings | D | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | D |
| Early Pace | B | D |
| Mid Pace | C | D |
| Late Pace | F | B |
| Sprint FPS | F | D |
| Route FPS | F | D |
| Trainer Effectiveness | F | F |
| Jockey Effectiveness | F | F |
| 3rd Party Ratings | D | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | D |
| Early Pace | B | C |
| Mid Pace | C | D |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Big last-race effort (75) — 8 pts above recent average. (2) In the money in last 3 consecutive starts. (3) Closer/presser in a race with pace pressure — ideal race setup for late runners. (4) Trainer 'GUTTERSON KATLYNN' has 2 horses in today's card all showing last-race improvement — barn appears sharp right now. (5) Had documented trouble last race (codes: ['D', 'L', 'O', 'S', 'T']) yet still finished 2nd — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Poor record at this distance (0 wins from 9 recent starts). (2) Trip note from last race: 3p trns; closed well. (3) Consistently breaks behind post position (3 of last 5 starts). (4) Consistently runs wide at the first call (3 of last 5 starts). (5) No workout in last 30 days despite 20 days since last race. (6) 0 wins from 10 starts on dirt in last 10 — repeated failure on today's surface.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | C |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | C |
| Early Pace | C | D |
| Mid Pace | C | D |
| Late Pace | D | B |
| Finish Pos | A | C |
| Dirt Speed | C | B |
| Turf Speed | C | B |
| Distance Speed | C | B |
| Trainer Effectiveness | C | D |
| Jockey Effectiveness | D | C |
| 3rd Party Ratings | C | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | C |
| Early Pace | D | D |
| Mid Pace | F | D |
| Late Pace | C | B |
| Sprint FPS | C | B |
| Route FPS | C | B |
| Trainer Effectiveness | C | D |
| Jockey Effectiveness | D | C |
| 3rd Party Ratings | C | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | C |
| Early Pace | C | D |
| Mid Pace | C | D |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Career-best speed figure (80) recorded in last 1-2 starts — peaking form. (2) Hot jockey — high ITM rate (54%). (3) Has a bullet work (fastest at track that day) — sharp conditioning signal. (4) Early pace significantly above field median (E1: 87 vs field 73). (5) Has won at today's distance (1870 yds) within the last 10 starts — proven ability at this trip. (6) Has won at FL on dirt in the last 10 starts — proven at today's exact track/surface combo.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Speed average (60) well below field median (68). (3) Moving from a sprint to a route today. (4) 0 wins from 4 career starts on off tracks. (5) Trip note from last race: 6w1/2;5w3/8;tired. (6) Speed figures are highly erratic over last 5 starts (σ = 14.8 pts: [57, 80, 75, 45, 75]) — unpredictable performer.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | F | D |
| Early Pace | A | B |
| Mid Pace | A | B |
| Late Pace | F | C |
| Finish Pos | D | D |
| Dirt Speed | C | B |
| Turf Speed | D | D |
| Distance Speed | F | D |
| Trainer Effectiveness | B | C |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | C | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | C |
| Early Pace | A | B |
| Mid Pace | A | B |
| Late Pace | D | B |
| Sprint FPS | A | B |
| Route FPS | D | C |
| Trainer Effectiveness | B | C |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | C | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | D |
| Early Pace | A | B |
| Mid Pace | A | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Returning from 64-day layoff with a recent workout. (2) Speed average (75) well above field median (68). (3) Hot trainer - high ITM rate (63%). (4) Strong trainer/jockey combo - 6 wins from 21 starts (29%). (5) 3 workouts in last 30 days — horse appears sharp and fit. (6) Early pace significantly above field median (E1: 79 vs field 73). (7) Has won at today's distance (1870 yds) within the last 10 starts — proven ability at this trip. (8) Outstanding wet-track record: 1W from 4 starts (25%) — thrives when the going is off. (9) Returning from 64-day layoff with a bullet workout — trainer signaling extra readiness for today's spot. (10) Has won at FL on dirt in the last 10 starts — proven at today's exact track/surface combo. (11) Trainer 'GRABOWSKI JOHN A' has 2 horses in today's card all showing last-race improvement — barn appears sharp right now. (12) Career-best figure (82) buried in races 4–10 back — 14 pts above race median and 5 pts above recent form — market has forgotten the peak effort. (13) Had documented trouble last race (codes: ['D', 'L', 'O', 'S', 'T']) yet still finished 1st — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Has not raced in 64 days. (2) Consider there will be likely pace pressure in this race - multiple E types entered. (3) Trip note from last race: 3acrs to 1/4;lasted.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | B |
| Early Pace | A | C |
| Mid Pace | A | C |
| Late Pace | C | B |
| Finish Pos | D | D |
| Dirt Speed | C | B |
| Turf Speed | A | A |
| Distance Speed | A | B |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | C | C |
| 3rd Party Ratings | A | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | A | D |
| Mid Pace | A | C |
| Late Pace | C | B |
| Sprint FPS | B | B |
| Route FPS | A | B |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | C | C |
| 3rd Party Ratings | A | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | A | C |
| Mid Pace | A | C |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot jockey — high ITM rate (49%). (2) Late pace significantly above field median (LP: 80 vs field 77). (3) Career-best figure (81) buried in races 4–10 back — 14 pts above race median and 6 pts above recent form — market has forgotten the peak effort. (4) Had documented trouble last race (codes: ['B', 'D', 'L', 'U']) yet still finished 3rd — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) 0 wins from 4 career starts on off tracks. (3) Poor record at this distance (0 wins from 7 recent starts). (4) Trip note from last race: Rail bid;hung. (5) No workout in last 30 days despite 20 days since last race. (6) 0 wins from 10 starts on dirt in last 10 — repeated failure on today's surface.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | B |
| Early Pace | C | D |
| Mid Pace | C | D |
| Late Pace | A | A |
| Finish Pos | B | C |
| Dirt Speed | A | A |
| Turf Speed | C | B |
| Distance Speed | C | B |
| Trainer Effectiveness | B | C |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | A | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | C |
| Early Pace | C | D |
| Mid Pace | C | D |
| Late Pace | A | A |
| Sprint FPS | B | B |
| Route FPS | A | B |
| Trainer Effectiveness | B | C |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | A | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | C |
| Early Pace | C | D |
| Mid Pace | B | C |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Big last-race effort (76) — 15 pts above recent average. (2) Speed improved +13 pts then +5 pts in last 2 starts (58 → 71 → 76) — trainer is progressively building fitness.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) 0 wins from 4 career starts on off tracks. (3) Poor record at this distance (0 wins from 7 recent starts). (4) Poor record at this track (0 wins from 18 starts). (5) Trip note from last race: Rail trns; weakened. (6) Last race was career-best speed (76) — bounce risk after peak effort. (7) Speed figures are highly erratic over last 5 starts (σ = 9.1 pts: [76, 71, 58, 55, 71]) — unpredictable performer. (8) 0 wins from 10 starts on dirt in last 10 — repeated failure on today's surface. (9) Two consecutive 5+ pt speed jumps (58 → 71 → 76) and last race speed is well above career average (65) — high bounce risk after back-to-back peak efforts.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | D | C |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | D | D |
| Early Pace | D | D |
| Mid Pace | D | D |
| Late Pace | B | B |
| Finish Pos | D | D |
| Dirt Speed | F | B |
| Turf Speed | A | A |
| Distance Speed | A | B |
| Trainer Effectiveness | D | F |
| Jockey Effectiveness | C | B |
| 3rd Party Ratings | F | D |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | C |
| Early Pace | D | D |
| Mid Pace | B | D |
| Late Pace | B | A |
| Sprint FPS | D | C |
| Route FPS | C | C |
| Trainer Effectiveness | D | F |
| Jockey Effectiveness | C | B |
| 3rd Party Ratings | F | D |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | D |
| Early Pace | D | D |
| Mid Pace | D | D |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot trainer - high ITM rate (49%). (2) Hot jockey — high ITM rate (44%). (3) Late pace significantly above field median (LP: 80 vs field 77). (4) Closer/presser in a race with pace pressure — ideal race setup for late runners. (5) Has won at today's distance (1870 yds) within the last 10 starts — proven ability at this trip. (6) Has won at FL on dirt in the last 10 starts — proven at today's exact track/surface combo. (7) Trainer 'FERRARO M ANTHONY' has 3 horses in today's card all showing last-race improvement — barn appears sharp right now.
⚠ Concerns:(1) Trip note from last race: 4w trns; no response. (2) No workout in last 30 days despite 20 days since last race.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | C |
| Early Pace | F | F |
| Mid Pace | F | D |
| Late Pace | A | A |
| Finish Pos | A | B |
| Dirt Speed | A | B |
| Turf Speed | B | B |
| Distance Speed | C | B |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | B | B |
| 3rd Party Ratings | B | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | C | D |
| Mid Pace | D | D |
| Late Pace | A | A |
| Sprint FPS | C | B |
| Route FPS | B | B |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | B | B |
| 3rd Party Ratings | B | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | C |
| Early Pace | F | D |
| Mid Pace | F | D |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Has won at today's distance (1320 yds) within the last 10 starts — proven ability at this trip. (2) Has won at FL on dirt in the last 10 starts — proven at today's exact track/surface combo. (3) Trainer 'GUTTERSON KATLYNN' has 2 horses in today's card all showing last-race improvement — barn appears sharp right now. (4) Career-best figure (84) buried in races 4–10 back — 20 pts above race median and 27 pts above recent form — market has forgotten the peak effort.
⚠ Concerns:(1) Poor recent form - recent speed ratings well below career norm. (2) Consider there will be likely pace pressure in this race - multiple E types entered. (3) Trip note from last race: 5w3/8;6w1/4;w str. (4) Speed figures are highly erratic over last 5 starts (σ = 9.3 pts: [51, 57, 43, 59, 68]) — unpredictable performer.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | D | C |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | D |
| Early Pace | B | A |
| Mid Pace | B | B |
| Late Pace | D | C |
| Finish Pos | B | C |
| Dirt Speed | A | A |
| Turf Speed | D | D |
| Distance Speed | D | C |
| Trainer Effectiveness | D | D |
| Jockey Effectiveness | D | C |
| 3rd Party Ratings | C | D |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | F |
| Early Pace | A | A |
| Mid Pace | C | B |
| Late Pace | F | D |
| Sprint FPS | B | B |
| Route FPS | D | C |
| Trainer Effectiveness | D | D |
| Jockey Effectiveness | D | C |
| 3rd Party Ratings | C | D |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | D |
| Early Pace | B | A |
| Mid Pace | B | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot trainer - high ITM rate (46%). (2) In the money in last 3 consecutive starts. (3) Outstanding wet-track record: 1W from 4 starts (25%) — thrives when the going is off. (4) Had documented trouble last race (codes: ['D', 'F', 'O', 'S', 'T', 'U']) yet still finished 2nd — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Poor record at this distance (0 wins from 9 recent starts). (3) Trip note from last race: 2p trn;out finshed. (4) No workout in last 30 days despite 21 days since last race. (5) Speed figures are highly erratic over last 5 starts (σ = 11.9 pts: [70, 72, 66, 54, 44]) — unpredictable performer. (6) 0 wins from 10 starts on dirt in last 10 — repeated failure on today's surface.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | D |
| Early Pace | B | B |
| Mid Pace | A | A |
| Late Pace | F | C |
| Finish Pos | C | C |
| Dirt Speed | C | C |
| Turf Speed | D | D |
| Distance Speed | B | B |
| Trainer Effectiveness | B | B |
| Jockey Effectiveness | C | C |
| 3rd Party Ratings | A | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | C |
| Early Pace | B | B |
| Mid Pace | A | B |
| Late Pace | A | B |
| Sprint FPS | B | A |
| Route FPS | A | A |
| Trainer Effectiveness | B | B |
| Jockey Effectiveness | C | C |
| 3rd Party Ratings | A | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | D |
| Early Pace | B | B |
| Mid Pace | A | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot jockey — high ITM rate (50%). (2) Late pace significantly above field median (LP: 76 vs field 70). (3) Closer/presser in a race with pace pressure — ideal race setup for late runners. (4) Trainer 'BARROW PAUL' has 2 horses in today's card all showing last-race improvement — barn appears sharp right now. (5) Had documented trouble last race (codes: ['D', 'L', 'S', 'T']) yet still finished 4th — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Repeatedly beaten at this class level (3 of last 5 starts). (2) Poor record at this distance (0 wins from 5 recent starts). (3) Trip note from last race: Rail3/8;clsd well late. (4) Has not won in last 10 starts despite career wins. (5) No workout in last 30 days despite 27 days since last race. (6) Speed figures are highly erratic over last 5 starts (σ = 9.2 pts: [64, 45, 67, 67, 62]) — unpredictable performer. (7) 0 wins from 10 starts on dirt in last 10 — repeated failure on today's surface.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | D | D |
| Early Pace | F | D |
| Mid Pace | F | D |
| Late Pace | A | B |
| Finish Pos | B | C |
| Dirt Speed | F | C |
| Turf Speed | D | D |
| Distance Speed | C | B |
| Trainer Effectiveness | C | B |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | D | D |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | D |
| Early Pace | F | D |
| Mid Pace | F | D |
| Late Pace | B | C |
| Sprint FPS | F | C |
| Route FPS | D | D |
| Trainer Effectiveness | C | B |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | D | D |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | D |
| Early Pace | F | D |
| Mid Pace | F | D |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Big last-race effort (64) — 9 pts above recent average. (2) Has won at FL on dirt in the last 10 starts — proven at today's exact track/surface combo. (3) Had documented trouble last race (codes: ['L', 'S', 'T']) yet still finished 4th — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Repeatedly beaten at this class level (5 of last 5 starts). (2) Consider there will be likely pace pressure in this race - multiple E types entered. (3) Poor record at this distance (0 wins from 8 recent starts). (4) Tends to fade in the stretch at similar distances (5 of 8 starts). (5) Trip note from last race: Slgsh st;rail trn;wkn.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | D | C |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | D | D |
| Early Pace | C | B |
| Mid Pace | C | B |
| Late Pace | D | C |
| Finish Pos | D | D |
| Dirt Speed | D | C |
| Turf Speed | A | B |
| Distance Speed | D | C |
| Trainer Effectiveness | F | F |
| Jockey Effectiveness | F | D |
| 3rd Party Ratings | D | D |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | D |
| Early Pace | B | B |
| Mid Pace | B | B |
| Late Pace | D | D |
| Sprint FPS | D | B |
| Route FPS | B | B |
| Trainer Effectiveness | F | F |
| Jockey Effectiveness | F | D |
| 3rd Party Ratings | D | D |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | D |
| Early Pace | C | B |
| Mid Pace | C | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Dropping in class today ($11,000 → $5,000). (2) Hot jockey — high ITM rate (48%). (3) Track specialist — 2 wins from 8 starts here (25%). (4) Early pace significantly above field median (E1: 92 vs field 87). (5) Fourth race back from a 77-day layoff — often the peak fitness race. (6) Strong speed 2 back (73), modest dip last out (68) — form reversal angle, ready to bounce back to top form. (7) Has won at today's distance (1320 yds) within the last 10 starts — proven ability at this trip. (8) Dropping in class ($5,000 vs last $11,000) after a 36-day freshening — trainer setup-for-win angle. (9) Outstanding wet-track record: 2W from 4 starts (50%) — thrives when the going is off. (10) Has won at FL on dirt in the last 10 starts — proven at today's exact track/surface combo. (11) Trainer 'BARROW PAUL' has 2 horses in today's card all showing last-race improvement — barn appears sharp right now. (12) Had documented trouble last race (codes: ['B', 'L', 'S', 'T']) yet still finished 3rd — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Has not raced in 36 days. (2) Consider there will be likely pace pressure in this race - multiple E types entered. (3) Trip note from last race: Brk stp slw;3p trn;wkn.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | C |
| Early Pace | A | A |
| Mid Pace | A | B |
| Late Pace | B | C |
| Finish Pos | A | B |
| Dirt Speed | B | B |
| Turf Speed | D | D |
| Distance Speed | F | C |
| Trainer Effectiveness | C | B |
| Jockey Effectiveness | B | A |
| 3rd Party Ratings | B | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | C |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | B | C |
| Sprint FPS | A | A |
| Route FPS | C | C |
| Trainer Effectiveness | C | B |
| Jockey Effectiveness | B | A |
| 3rd Party Ratings | B | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | D |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot trainer - high ITM rate (63%). (2) Strong trainer/jockey combo - 6 wins from 21 starts (29%). (3) Big last-race effort (66) — 15 pts above recent average. (4) Early pace significantly above field median (E1: 90 vs field 87). (5) Has won at today's distance (1320 yds) within the last 10 starts — proven ability at this trip. (6) Has won at FL on dirt in the last 10 starts — proven at today's exact track/surface combo. (7) Trainer 'GRABOWSKI JOHN A' has 2 horses in today's card all showing last-race improvement — barn appears sharp right now. (8) Career-best figure (75) buried in races 4–10 back — 11 pts above race median and 8 pts above recent form — market has forgotten the peak effort. (9) Had documented trouble last race (codes: ['D', 'F', 'L', 'S', 'T']) yet still finished 3rd — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Trip note from last race: Rail trn;finishd well. (3) Speed figures are highly erratic over last 5 starts (σ = 15.4 pts: [66, 67, 37, 49, 75]) — unpredictable performer.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | D |
| Early Pace | A | A |
| Mid Pace | B | B |
| Late Pace | C | C |
| Finish Pos | A | C |
| Dirt Speed | B | B |
| Turf Speed | D | D |
| Distance Speed | A | B |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | B | C |
| 3rd Party Ratings | B | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | D |
| Early Pace | D | B |
| Mid Pace | D | C |
| Late Pace | C | C |
| Sprint FPS | A | A |
| Route FPS | A | A |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | B | C |
| 3rd Party Ratings | B | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | D |
| Early Pace | A | A |
| Mid Pace | B | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Closer/presser in a race with pace pressure — ideal race setup for late runners. (2) Has won at today's distance (1320 yds) within the last 10 starts — proven ability at this trip. (3) Has won at FL on dirt in the last 10 starts — proven at today's exact track/surface combo.
⚠ Concerns:(1) Repeatedly beaten at this class level (3 of last 5 starts). (2) Speed average (58) well below field median (64). (3) 0 wins from 7 career starts on off tracks. (4) Trip note from last race: Wide trip;tired. (5) Trainer is flat-bet PROFITABLE this year (+0.05 per $2 over 66 starts) - the betting market underprices this barn. (6) Post 7 in a 8-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path. (7) Speed figures are highly erratic over last 5 starts (σ = 14.7 pts: [36, 43, 68, 59, 68]) — unpredictable performer.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | F | C |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | F | D |
| Early Pace | D | B |
| Mid Pace | D | C |
| Late Pace | B | C |
| Finish Pos | F | D |
| Dirt Speed | D | C |
| Turf Speed | A | B |
| Distance Speed | C | B |
| Trainer Effectiveness | D | B |
| Jockey Effectiveness | D | D |
| 3rd Party Ratings | F | D |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | F |
| Early Pace | D | B |
| Mid Pace | D | D |
| Late Pace | D | D |
| Sprint FPS | D | C |
| Route FPS | F | D |
| Trainer Effectiveness | D | B |
| Jockey Effectiveness | D | D |
| 3rd Party Ratings | F | D |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | D |
| Early Pace | D | B |
| Mid Pace | D | C |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot trainer - high ITM rate (54%). (2) Career-best speed figure (77) recorded in last 1-2 starts — peaking form. (3) Hot jockey — high ITM rate (49%). (4) In the money in last 3 consecutive starts. (5) Closer/presser in a race with pace pressure — ideal race setup for late runners. (6) Strong speed 2 back (77), modest dip last out (72) — form reversal angle, ready to bounce back to top form. (7) Has won at today's distance (1320 yds) within the last 10 starts — proven ability at this trip. (8) Has won at FL on dirt in the last 10 starts — proven at today's exact track/surface combo. (9) Trainer 'BAKER CHARLTON' has 3 horses in today's card all showing last-race improvement — barn appears sharp right now. (10) Had documented trouble last race (codes: ['D', 'F', 'L', 'S']) yet still finished 2nd — a clean trip today sets up a form reversal. (11) Averages 69.9 speed pts in today's distance/surface configuration vs 55.0 in other configs (8 qualifying starts) — returning to ideal setup.
⚠ Concerns:(1) 0 wins from 4 career starts on off tracks. (2) Trip note from last race: 3p3/8;finished well. (3) Post 8 in a 8-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path. (4) Speed figures are highly erratic over last 5 starts (σ = 11.7 pts: [72, 77, 75, 49, 61]) — unpredictable performer.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | C |
| Early Pace | D | B |
| Mid Pace | C | B |
| Late Pace | A | C |
| Finish Pos | C | C |
| Dirt Speed | A | B |
| Turf Speed | B | C |
| Distance Speed | A | B |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | A | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | C | B |
| Mid Pace | B | B |
| Late Pace | A | A |
| Sprint FPS | C | B |
| Route FPS | B | B |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | A | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | C |
| Early Pace | D | B |
| Mid Pace | D | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Late pace significantly above field median (LP: 80 vs field 74). (2) Closer/presser in a race with pace pressure — ideal race setup for late runners. (3) Outstanding wet-track record: 4W from 12 starts (33%) — thrives when the going is off. (4) Career-best figure (80) buried in races 4–10 back — 11 pts above race median and 5 pts above recent form — market has forgotten the peak effort. (5) Had documented trouble last race (codes: ['D', 'L', 'T']) yet still finished 2nd — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Poor record at this distance (0 wins from 10 recent starts). (2) Trip note from last race: 3p1/2;rail trn;rallied. (3) Has not won in last 10 starts despite career wins. (4) 0 wins from 10 starts on dirt in last 10 — repeated failure on today's surface.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | D | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | B |
| Early Pace | D | C |
| Mid Pace | D | B |
| Late Pace | A | A |
| Finish Pos | C | C |
| Dirt Speed | A | A |
| Turf Speed | A | B |
| Distance Speed | A | A |
| Trainer Effectiveness | F | F |
| Jockey Effectiveness | C | D |
| 3rd Party Ratings | B | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | C |
| Early Pace | F | C |
| Mid Pace | D | B |
| Late Pace | A | B |
| Sprint FPS | F | C |
| Route FPS | D | C |
| Trainer Effectiveness | F | F |
| Jockey Effectiveness | C | D |
| 3rd Party Ratings | B | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | D | C |
| Mid Pace | D | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Outstanding wet-track record: 3W from 11 starts (27%) — thrives when the going is off. (2) Career-best figure (84) buried in races 4–10 back — 15 pts above race median and 8 pts above recent form — market has forgotten the peak effort. (3) Had documented trouble last race (codes: ['D', 'L']) yet still finished 2nd — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Poor record at this distance (0 wins from 10 recent starts). (3) Trip note from last race: Rail; held place. (4) Has not won in last 10 starts despite career wins. (5) No workout in last 30 days despite 29 days since last race. (6) 0 wins from 10 starts on dirt in last 10 — repeated failure on today's surface.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | B |
| Early Pace | B | A |
| Mid Pace | A | A |
| Late Pace | A | B |
| Finish Pos | A | B |
| Dirt Speed | B | A |
| Turf Speed | B | B |
| Distance Speed | A | A |
| Trainer Effectiveness | C | D |
| Jockey Effectiveness | D | F |
| 3rd Party Ratings | B | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | B | A |
| Mid Pace | B | A |
| Late Pace | B | B |
| Sprint FPS | C | B |
| Route FPS | B | A |
| Trainer Effectiveness | C | D |
| Jockey Effectiveness | D | F |
| 3rd Party Ratings | B | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | C |
| Early Pace | B | A |
| Mid Pace | B | A |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Track specialist — 3 wins from 11 starts here (27%). (2) Early pace significantly above field median (E1: 92 vs field 88). (3) Fourth race back from a 69-day layoff — often the peak fitness race. (4) Has won at today's distance (1210 yds) within the last 10 starts — proven ability at this trip. (5) Has won at FL on dirt in the last 10 starts — proven at today's exact track/surface combo. (6) Career-best figure (97) buried in races 4–10 back — 28 pts above race median and 31 pts above recent form — market has forgotten the peak effort.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) 0 wins from 4 career starts on off tracks. (3) Trip note from last race: Reared st 3lngths slw. (4) Was the betting favorite in the last race but finished off the board. (5) Speed figures are highly erratic over last 5 starts (σ = 10.7 pts: [66, 52, 66, 63, 82]) — unpredictable performer.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | B |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | F | C |
| Finish Pos | B | C |
| Dirt Speed | A | A |
| Turf Speed | A | B |
| Distance Speed | D | B |
| Trainer Effectiveness | D | D |
| Jockey Effectiveness | B | C |
| 3rd Party Ratings | A | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | D |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | F | D |
| Sprint FPS | A | A |
| Route FPS | A | A |
| Trainer Effectiveness | D | D |
| Jockey Effectiveness | B | C |
| 3rd Party Ratings | A | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | C |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot trainer - high ITM rate (48%). (2) Hot jockey — high ITM rate (54%). (3) Last race E1 pace (89.0) was 4.1 pts above personal avg (84.9) and horse still finished 7th — pace collapse victim; expect bounce if today's fractions are softer.
⚠ Concerns:(1) Finish positions worsening over last 4 starts. (2) Consider there will be likely pace pressure in this race - multiple E types entered. (3) Poor record at this distance (0 wins from 9 recent starts). (4) Trip note from last race: Up close; gave way. (5) 0 wins from 10 starts on dirt in last 10 — repeated failure on today's surface. (6) First start at FL — never raced here before (last seen at: PRM).
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | D | C |
| Early Pace | D | B |
| Mid Pace | D | B |
| Late Pace | B | B |
| Finish Pos | D | D |
| Dirt Speed | C | A |
| Turf Speed | D | D |
| Distance Speed | F | C |
| Trainer Effectiveness | A | B |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | D | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | D |
| Early Pace | D | B |
| Mid Pace | F | C |
| Late Pace | C | C |
| Sprint FPS | D | B |
| Route FPS | C | C |
| Trainer Effectiveness | A | B |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | D | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | C |
| Early Pace | C | B |
| Mid Pace | D | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot trainer - high ITM rate (50%). (2) Strong trainer/jockey combo - 24 wins from 93 starts (26%). (3) Hot jockey — high ITM rate (49%). (4) Has won at today's distance (1210 yds) within the last 10 starts — proven ability at this trip. (5) Trainer 'ENGLEHART CHRIS' has 3 horses in today's card all showing last-race improvement — barn appears sharp right now.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) 0 wins from 6 career starts on off tracks. (3) Poor record at this track (0 wins from 8 starts). (4) Trip note from last race: 2p trn; weakened. (5) Has not won in last 10 starts despite career wins.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | C |
| Early Pace | B | A |
| Mid Pace | B | A |
| Late Pace | D | C |
| Finish Pos | C | C |
| Dirt Speed | A | A |
| Turf Speed | B | B |
| Distance Speed | B | A |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | A | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | C |
| Early Pace | C | A |
| Mid Pace | B | A |
| Late Pace | B | C |
| Sprint FPS | B | B |
| Route FPS | B | A |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | A | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | C |
| Early Pace | B | A |
| Mid Pace | A | A |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Big last-race effort (74) — 10 pts above recent average. (2) Carries 10 lbs less than field median (114 lbs vs median 124 lbs). (3) Had documented trouble last race (codes: ['D', 'F', 'L', 'S', 'T']) yet still finished 3rd — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Repeatedly beaten at this class level (3 of last 5 starts). (2) Consider there will be likely pace pressure in this race - multiple E types entered. (3) Poor record at this distance (0 wins from 10 recent starts). (4) Trip note from last race: 2p trn; finished well. (5) Has not won in last 10 starts despite career wins. (6) 0 wins from 10 starts on dirt in last 10 — repeated failure on today's surface.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | D | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | D | C |
| Early Pace | C | B |
| Mid Pace | C | B |
| Late Pace | D | C |
| Finish Pos | D | D |
| Dirt Speed | D | A |
| Turf Speed | D | D |
| Distance Speed | B | A |
| Trainer Effectiveness | B | B |
| Jockey Effectiveness | F | F |
| 3rd Party Ratings | D | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | C |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | D | C |
| Sprint FPS | A | A |
| Route FPS | A | A |
| Trainer Effectiveness | B | B |
| Jockey Effectiveness | F | F |
| 3rd Party Ratings | D | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | D |
| Early Pace | D | B |
| Mid Pace | C | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Significantly better on off tracks (off: 89 vs fast: 82). (2) Hot trainer - high ITM rate (46%). (3) Hot jockey — high ITM rate (39%).
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Poor record at this distance (0 wins from 10 recent starts). (3) Trip note from last race: 3p3/8;4w5/16;wkn. (4) Has not won in last 10 starts despite career wins. (5) Post 7 in a 8-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path. (6) 0 wins from 10 starts on dirt in last 10 — repeated failure on today's surface.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | C |
| Early Pace | A | A |
| Mid Pace | B | A |
| Late Pace | C | B |
| Finish Pos | A | C |
| Dirt Speed | F | B |
| Turf Speed | D | D |
| Distance Speed | C | A |
| Trainer Effectiveness | B | B |
| Jockey Effectiveness | B | C |
| 3rd Party Ratings | C | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | C |
| Early Pace | B | A |
| Mid Pace | C | B |
| Late Pace | A | B |
| Sprint FPS | B | B |
| Route FPS | D | C |
| Trainer Effectiveness | B | B |
| Jockey Effectiveness | B | C |
| 3rd Party Ratings | C | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | C |
| Early Pace | A | A |
| Mid Pace | B | A |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
⚠ Concerns:(1) Repeatedly beaten at this class level (3 of last 5 starts). (2) Speed average (62) well below field median (69). (3) Poor record at this distance (0 wins from 9 recent starts). (4) Trip note from last race: Done early. (5) Has not won in last 10 starts despite career wins. (6) Post 8 in a 8-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path. (7) Speed figures are highly erratic over last 5 starts (σ = 12.3 pts: [46, 67, 52, 73, 72]) — unpredictable performer. (8) 0 wins from 10 starts on dirt in last 10 — repeated failure on today's surface.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | F | D |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | F | D |
| Early Pace | F | C |
| Mid Pace | F | C |
| Late Pace | B | B |
| Finish Pos | F | D |
| Dirt Speed | F | B |
| Turf Speed | D | D |
| Distance Speed | C | A |
| Trainer Effectiveness | C | D |
| Jockey Effectiveness | D | D |
| 3rd Party Ratings | F | D |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | F |
| Early Pace | D | B |
| Mid Pace | D | B |
| Late Pace | D | D |
| Sprint FPS | D | B |
| Route FPS | F | C |
| Trainer Effectiveness | C | D |
| Jockey Effectiveness | D | D |
| 3rd Party Ratings | F | D |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | D |
| Early Pace | F | C |
| Mid Pace | F | C |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot trainer - high ITM rate (52%). (2) Big last-race effort (73) — 8 pts above recent average. (3) Hot jockey — high ITM rate (50%). (4) Has won at today's distance (1210 yds) within the last 10 starts — proven ability at this trip. (5) Has won at FL on dirt in the last 10 starts — proven at today's exact track/surface combo. (6) Had documented trouble last race (codes: ['D', 'F', 'L', 'S']) yet still finished 2nd — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Trip note from last race: Finished well inside. (3) 0 wins from post 1 in 4 recent starts. (4) Last race was career-best speed (73) — bounce risk after peak effort. (5) No workout in last 30 days despite 22 days since last race.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | D |
| Early Pace | A | A |
| Mid Pace | C | B |
| Late Pace | B | C |
| Finish Pos | B | B |
| Dirt Speed | C | C |
| Turf Speed | D | D |
| Distance Speed | A | B |
| Trainer Effectiveness | B | A |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | A | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | C |
| Early Pace | B | B |
| Mid Pace | C | B |
| Late Pace | C | D |
| Sprint FPS | A | A |
| Route FPS | A | B |
| Trainer Effectiveness | B | A |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | A | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | D |
| Early Pace | A | A |
| Mid Pace | A | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot trainer - high ITM rate (53%). (2) Big last-race effort (70) — 8 pts above recent average. (3) Hot jockey — high ITM rate (54%). (4) Has a bullet work (fastest at track that day) — sharp conditioning signal. (5) Has won at today's distance (1210 yds) within the last 10 starts — proven ability at this trip.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Speed average (56) well below field median (64). (3) Trip note from last race: 4w1/2;3p5/16;wkn. (4) Last race was career-best speed (70) — bounce risk after peak effort. (5) Dropping in class in consecutive starts ($50,000 → $40,000 → $25,000).
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | F | D |
| Early Pace | C | B |
| Mid Pace | D | B |
| Late Pace | F | D |
| Finish Pos | F | F |
| Dirt Speed | D | C |
| Turf Speed | B | B |
| Distance Speed | C | C |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | B | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | D |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | F | D |
| Sprint FPS | A | A |
| Route FPS | A | A |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | B | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | F |
| Early Pace | B | B |
| Mid Pace | C | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Returning from 59-day layoff with a recent workout. (2) Career-best speed figure (78) recorded in last 1-2 starts — peaking form. (3) Equipment change today (code: 1). (4) Has won at today's distance (1210 yds) within the last 10 starts — proven ability at this trip.
⚠ Concerns:(1) Has not raced in 59 days. (2) Consider there will be likely pace pressure in this race - multiple E types entered. (3) Limited experience at today's distance (1 start). (4) Unproven on dirt surface (2 starts). (5) Trip note from last race: 5-4p turn;3p1/4;falter.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | D |
| Early Pace | B | B |
| Mid Pace | C | B |
| Late Pace | D | D |
| Finish Pos | D | D |
| Dirt Speed | A | B |
| Turf Speed | D | D |
| Distance Speed | F | F |
| Trainer Effectiveness | D | D |
| Jockey Effectiveness | D | C |
| 3rd Party Ratings | B | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | D |
| Early Pace | B | B |
| Mid Pace | D | B |
| Late Pace | D | D |
| Sprint FPS | B | B |
| Route FPS | C | C |
| Trainer Effectiveness | D | D |
| Jockey Effectiveness | D | C |
| 3rd Party Ratings | B | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | A |
| Early Pace | C | B |
| Mid Pace | D | C |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Strong trainer/jockey combo - 24 wins from 93 starts (26%). (2) Career-best speed figure (64) recorded in last 1-2 starts — peaking form. (3) Hot jockey — high ITM rate (49%). (4) Closer/presser in a race with pace pressure — ideal race setup for late runners. (5) Strong speed 2 back (64), modest dip last out (57) — form reversal angle, ready to bounce back to top form. (6) One gate workout in recent training — sharpness signal from the gate. (7) Has won at today's distance (1210 yds) within the last 10 starts — proven ability at this trip. (8) Has won at FL on dirt in the last 10 starts — proven at today's exact track/surface combo. (9) Trainer 'ENGLEHART CHRIS' has 3 horses in today's card all showing last-race improvement — barn appears sharp right now.
⚠ Concerns:(1) Limited experience at today's distance (1 start). (2) Moving from a route to a sprint today. (3) Unproven on dirt surface (2 starts). (4) Trip note from last race: 4w trns;tired.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | D | C |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | D | D |
| Early Pace | D | C |
| Mid Pace | D | C |
| Late Pace | D | D |
| Finish Pos | A | B |
| Dirt Speed | F | C |
| Turf Speed | D | D |
| Distance Speed | D | C |
| Trainer Effectiveness | B | A |
| Jockey Effectiveness | B | A |
| 3rd Party Ratings | F | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | D |
| Early Pace | D | C |
| Mid Pace | D | C |
| Late Pace | D | D |
| Sprint FPS | D | C |
| Route FPS | B | B |
| Trainer Effectiveness | B | A |
| Jockey Effectiveness | B | A |
| 3rd Party Ratings | F | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | A |
| Early Pace | F | C |
| Mid Pace | F | D |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Speed average (70) well above field median (64). (2) Late pace significantly above field median (LP: 72 vs field 68). (3) Has won at today's distance (1210 yds) within the last 10 starts — proven ability at this trip. (4) Career-best figure (82) buried in races 4–10 back — 18 pts above race median and 10 pts above recent form — market has forgotten the peak effort. (5) Had documented trouble last race (codes: ['D', 'L']) yet still finished 3rd — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Was claimed from its most recent race - new connections. (2) Consider there will be likely pace pressure in this race - multiple E types entered. (3) Trip note from last race: 2p3/8;5w1/4;rallied. (4) Consistently breaks behind post position (3 of last 5 starts). (5) Trainer/jockey pairing is flat-bet PROFITABLE (+0.23 per $2 over 22 starts together) - a paying partnership the odds don't reflect. (6) Speed figures are highly erratic over last 5 starts (σ = 8.9 pts: [64, 56, 72, 76, 77]) — unpredictable performer.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | C |
| Early Pace | B | A |
| Mid Pace | A | A |
| Late Pace | B | C |
| Finish Pos | D | F |
| Dirt Speed | A | B |
| Turf Speed | A | B |
| Distance Speed | F | F |
| Trainer Effectiveness | C | C |
| Jockey Effectiveness | F | C |
| 3rd Party Ratings | C | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | D |
| Early Pace | C | B |
| Mid Pace | A | B |
| Late Pace | C | D |
| Sprint FPS | C | C |
| Route FPS | B | C |
| Trainer Effectiveness | C | C |
| Jockey Effectiveness | F | C |
| 3rd Party Ratings | C | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | C |
| Early Pace | B | A |
| Mid Pace | A | A |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Returning from 43-day layoff with a recent workout. (2) Speed average (72) well above field median (64). (3) Has a bullet work (fastest at track that day) — sharp conditioning signal. (4) Late pace significantly above field median (LP: 76 vs field 68). (5) Closer/presser in a race with pace pressure — ideal race setup for late runners. (6) Fourth race back from a 55-day layoff — often the peak fitness race. (7) Returning from 43-day layoff with a bullet workout — trainer signaling extra readiness for today's spot. (8) Had documented trouble last race (codes: ['B', 'D', 'L', 'S', 'T']) yet still finished 3rd — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Has not raced in 43 days. (2) Poor record at this distance (0 wins from 8 recent starts). (3) Trip note from last race: Brk stp slw;ckd st. (4) Has not won in last 10 starts despite career wins. (5) 0 wins from 7 starts on dirt in last 10 — repeated failure on today's surface.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | B |
| Early Pace | D | C |
| Mid Pace | B | B |
| Late Pace | A | B |
| Finish Pos | C | C |
| Dirt Speed | B | B |
| Turf Speed | A | B |
| Distance Speed | A | B |
| Trainer Effectiveness | D | C |
| Jockey Effectiveness | B | A |
| 3rd Party Ratings | A | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | C |
| Early Pace | D | C |
| Mid Pace | B | B |
| Late Pace | A | B |
| Sprint FPS | F | D |
| Route FPS | F | C |
| Trainer Effectiveness | D | C |
| Jockey Effectiveness | B | A |
| 3rd Party Ratings | A | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | C |
| Early Pace | D | C |
| Mid Pace | B | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Returning from 43-day layoff with a recent workout. (2) Hot trainer - high ITM rate (54%). (3) Strong trainer/jockey combo - 2 wins from 8 starts (25%). (4) 3 workouts in last 30 days — horse appears sharp and fit. (5) Has a bullet work (fastest at track that day) — sharp conditioning signal. (6) Fourth race back from a 49-day layoff — often the peak fitness race. (7) Has won at today's distance (1210 yds) within the last 10 starts — proven ability at this trip. (8) Returning from 43-day layoff with a bullet workout — trainer signaling extra readiness for today's spot. (9) Has won at FL on dirt in the last 10 starts — proven at today's exact track/surface combo. (10) Trainer 'BAKER CHARLTON' has 3 horses in today's card all showing last-race improvement — barn appears sharp right now. (11) Had documented trouble last race (codes: ['L', 'O', 'S', 'T']) yet still finished 4th — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Has not raced in 43 days. (2) Consider there will be likely pace pressure in this race - multiple E types entered. (3) Trip note from last race: Rail trn; no response. (4) Post 7 in a 8-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | D | C |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | D | D |
| Early Pace | A | A |
| Mid Pace | A | B |
| Late Pace | C | D |
| Finish Pos | B | C |
| Dirt Speed | D | C |
| Turf Speed | B | C |
| Distance Speed | C | C |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | C | B |
| 3rd Party Ratings | D | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | C |
| Early Pace | A | B |
| Mid Pace | B | B |
| Late Pace | B | C |
| Sprint FPS | B | C |
| Route FPS | D | C |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | C | B |
| 3rd Party Ratings | D | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | D |
| Early Pace | A | A |
| Mid Pace | B | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Big last-race effort (73) — 10 pts above recent average. (2) In the money in last 3 consecutive starts. (3) Late pace significantly above field median (LP: 76 vs field 68). (4) Closer/presser in a race with pace pressure — ideal race setup for late runners. (5) Has won at today's distance (1210 yds) within the last 10 starts — proven ability at this trip. (6) Has won at FL on dirt in the last 10 starts — proven at today's exact track/surface combo. (7) Trainer 'GUTTERSON KATLYNN' has 2 horses in today's card all showing last-race improvement — barn appears sharp right now. (8) Had documented trouble last race (codes: ['D', 'L']) yet still finished 1st — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Trip note from last race: Rail;rallied;drw clear. (2) Last race was career-best speed (73) — bounce risk after peak effort. (3) Post 8 in a 8-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | F | D |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | D |
| Early Pace | F | C |
| Mid Pace | F | D |
| Late Pace | A | B |
| Finish Pos | A | B |
| Dirt Speed | C | C |
| Turf Speed | D | D |
| Distance Speed | A | B |
| Trainer Effectiveness | F | D |
| Jockey Effectiveness | D | C |
| 3rd Party Ratings | D | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | C |
| Early Pace | F | D |
| Mid Pace | F | D |
| Late Pace | A | A |
| Sprint FPS | C | C |
| Route FPS | D | C |
| Trainer Effectiveness | F | D |
| Jockey Effectiveness | D | C |
| 3rd Party Ratings | D | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | D |
| Early Pace | D | C |
| Mid Pace | D | C |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Returning from 41-day layoff with a recent workout. (2) Finish positions improving over last 4 starts. (3) Hot trainer - high ITM rate (54%). (4) Big last-race effort (70) — 13 pts above recent average. (5) Has a bullet work (fastest at track that day) — sharp conditioning signal. (6) Early pace significantly above field median (E1: 86 vs field 80). (7) Closer/presser in a race with pace pressure — ideal race setup for late runners. (8) Fourth race back from a 46-day layoff — often the peak fitness race. (9) Returning from 41-day layoff with a bullet workout — trainer signaling extra readiness for today's spot. (10) Speed improved +6 pts then +5 pts in last 2 starts (59 → 65 → 70) — trainer is progressively building fitness. (11) Trainer 'BAKER CHARLTON' has 3 horses in today's card all showing last-race improvement — barn appears sharp right now. (12) Had documented trouble last race (codes: ['B', 'D', 'F', 'L', 'S']) yet still finished 2nd — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Has not raced in 41 days. (2) Poor record at this distance (0 wins from 4 recent starts). (3) Trip note from last race: Rail bid;finished well. (4) Last race was career-best speed (70) — bounce risk after peak effort. (5) Two consecutive 5+ pt speed jumps (59 → 65 → 70) and last race speed is well above career average (60) — high bounce risk after back-to-back peak efforts.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | D |
| Early Pace | B | B |
| Mid Pace | B | B |
| Late Pace | C | D |
| Finish Pos | C | F |
| Dirt Speed | B | C |
| Turf Speed | C | C |
| Distance Speed | F | F |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | C | B |
| 3rd Party Ratings | A | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | D |
| Early Pace | B | A |
| Mid Pace | B | B |
| Late Pace | C | C |
| Sprint FPS | A | A |
| Route FPS | C | C |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | C | B |
| 3rd Party Ratings | A | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | D |
| Early Pace | B | B |
| Mid Pace | B | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Late pace significantly above field median (LP: 77 vs field 68). (2) Closer/presser in a race with pace pressure — ideal race setup for late runners. (3) Had documented trouble last race (codes: ['D', 'L', 'T']) yet still finished 3rd — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Poor record at this distance (0 wins from 7 recent starts). (2) Poor record at this track (0 wins from 8 starts). (3) Trip note from last race: Rail5/16;waited1/4. (4) 0 wins from 8 starts on dirt in last 10 — repeated failure on today's surface.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | D |
| Early Pace | D | D |
| Mid Pace | D | D |
| Late Pace | A | B |
| Finish Pos | A | B |
| Dirt Speed | B | C |
| Turf Speed | D | D |
| Distance Speed | B | C |
| Trainer Effectiveness | C | C |
| Jockey Effectiveness | F | D |
| 3rd Party Ratings | B | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | C |
| Early Pace | C | B |
| Mid Pace | B | B |
| Late Pace | A | B |
| Sprint FPS | C | B |
| Route FPS | C | C |
| Trainer Effectiveness | C | C |
| Jockey Effectiveness | F | D |
| 3rd Party Ratings | B | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | C |
| Early Pace | D | C |
| Mid Pace | F | C |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Returning from 42-day layoff with a recent workout. (2) Significantly better on off tracks (off: 82 vs fast: 75). (3) Hot jockey — high ITM rate (48%). (4) Closer/presser in a race with pace pressure — ideal race setup for late runners. (5) Fourth race back from a 316-day layoff — often the peak fitness race. (6) Returning from 42-day layoff with a bullet workout — trainer signaling extra readiness for today's spot. (7) Trainer 'BARROW PAUL' has 2 horses in today's card all showing last-race improvement — barn appears sharp right now.
⚠ Concerns:(1) Has not raced in 42 days. (2) Limited experience at today's distance (1 start). (3) Moving from a route to a sprint today. (4) Trip note from last race: Rail5/16;tired. (5) Speed figures are highly erratic over last 5 starts (σ = 13.6 pts: [49, 72, 46, 75, 52]) — unpredictable performer. (6) 0 wins from 8 starts on dirt in last 10 — repeated failure on today's surface.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | D |
| Early Pace | D | C |
| Mid Pace | C | C |
| Late Pace | D | D |
| Finish Pos | C | D |
| Dirt Speed | A | B |
| Turf Speed | B | B |
| Distance Speed | F | F |
| Trainer Effectiveness | C | B |
| Jockey Effectiveness | B | A |
| 3rd Party Ratings | D | D |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | D |
| Early Pace | D | C |
| Mid Pace | D | C |
| Late Pace | D | D |
| Sprint FPS | C | B |
| Route FPS | A | B |
| Trainer Effectiveness | C | B |
| Jockey Effectiveness | B | A |
| 3rd Party Ratings | D | D |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | C |
| Early Pace | D | C |
| Mid Pace | C | C |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Strong trainer/jockey combo - 24 wins from 93 starts (26%). (2) Big last-race effort (62) — 14 pts above recent average. (3) Hot jockey — high ITM rate (49%). (4) Early pace significantly above field median (E1: 90 vs field 80). (5) Fourth race back from a 72-day layoff — often the peak fitness race. (6) One gate workout in recent training — sharpness signal from the gate. (7) Trainer 'ENGLEHART CHRIS' has 3 horses in today's card all showing last-race improvement — barn appears sharp right now.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Speed average (52) well below field median (61). (3) Unproven on dirt surface (2 starts). (4) Trip note from last race: Hoppd;frcd in st;4w1/4. (5) Last race was career-best speed (62) — bounce risk after peak effort.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | D | F |
| Early Pace | A | A |
| Mid Pace | A | B |
| Late Pace | F | D |
| Finish Pos | D | F |
| Dirt Speed | D | C |
| Turf Speed | B | C |
| Distance Speed | D | D |
| Trainer Effectiveness | B | A |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | D | D |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | F |
| Early Pace | A | A |
| Mid Pace | A | B |
| Late Pace | F | D |
| Sprint FPS | B | B |
| Route FPS | B | B |
| Trainer Effectiveness | B | A |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | D | D |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | F |
| Early Pace | A | A |
| Mid Pace | A | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Early pace significantly above field median (E1: 83 vs field 80). (2) Late pace significantly above field median (LP: 73 vs field 68). (3) Closer/presser in a race with pace pressure — ideal race setup for late runners. (4) Had documented trouble last race (codes: ['D', 'L', 'T']) yet still finished 3rd — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Poor record at this distance (0 wins from 5 recent starts). (2) Poor record at this track (0 wins from 5 starts). (3) Trip note from last race: Rail trn; weakened. (4) Last race was career-best speed (65) — bounce risk after peak effort. (5) 0 wins from 5 starts on dirt in last 10 — repeated failure on today's surface.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | D | C |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | D | D |
| Early Pace | B | C |
| Mid Pace | B | C |
| Late Pace | A | C |
| Finish Pos | B | C |
| Dirt Speed | D | C |
| Turf Speed | D | D |
| Distance Speed | B | C |
| Trainer Effectiveness | F | D |
| Jockey Effectiveness | D | C |
| 3rd Party Ratings | C | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | D |
| Early Pace | B | B |
| Mid Pace | C | B |
| Late Pace | B | C |
| Sprint FPS | B | B |
| Route FPS | B | B |
| Trainer Effectiveness | F | D |
| Jockey Effectiveness | D | C |
| 3rd Party Ratings | C | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | D |
| Early Pace | C | B |
| Mid Pace | C | C |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot jockey — high ITM rate (54%). (2) In the money in last 3 consecutive starts. (3) Early pace significantly above field median (E1: 87 vs field 80). (4) Had documented trouble last race (codes: ['B', 'D', 'L', 'S', 'T']) yet still finished 2nd — a clean trip today sets up a form reversal. (5) Averages 69.0 speed pts in today's distance/surface configuration vs 56.0 in other configs (6 qualifying starts) — returning to ideal setup.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Poor record at this distance (0 wins from 7 recent starts). (3) Trip note from last race: 3p5/16;led3/162n bst. (4) No workout in last 30 days despite 29 days since last race. (5) Speed figures are highly erratic over last 5 starts (σ = 11.7 pts: [73, 67, 80, 63, 49]) — unpredictable performer. (6) 0 wins from 7 starts on dirt in last 10 — repeated failure on today's surface.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | C |
| Early Pace | A | B |
| Mid Pace | A | B |
| Late Pace | C | C |
| Finish Pos | A | C |
| Dirt Speed | A | B |
| Turf Speed | C | C |
| Distance Speed | A | B |
| Trainer Effectiveness | D | C |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | A | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | A | B |
| Sprint FPS | A | A |
| Route FPS | A | A |
| Trainer Effectiveness | D | C |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | A | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | D |
| Early Pace | B | B |
| Mid Pace | A | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot trainer - high ITM rate (52%). (2) Late pace significantly above field median (LP: 72 vs field 68). (3) Closer/presser in a race with pace pressure — ideal race setup for late runners.
⚠ Concerns:(1) Poor record at this distance (0 wins from 4 recent starts). (2) Trip note from last race: Slgsh st;3p3/8;4w5/16. (3) No workout in last 30 days despite 29 days since last race. (4) Post 7 in a 9-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | D |
| Early Pace | F | D |
| Mid Pace | D | C |
| Late Pace | B | C |
| Finish Pos | D | F |
| Dirt Speed | C | C |
| Turf Speed | A | B |
| Distance Speed | A | C |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | C | B |
| 3rd Party Ratings | C | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | D |
| Early Pace | F | D |
| Mid Pace | C | C |
| Late Pace | B | B |
| Sprint FPS | D | D |
| Route FPS | D | D |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | C | B |
| 3rd Party Ratings | C | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | D |
| Early Pace | F | D |
| Mid Pace | D | C |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot trainer - high ITM rate (50%). (2) Closer/presser in a race with pace pressure — ideal race setup for late runners.
⚠ Concerns:(1) Speed average (39) well below field median (61). (2) Limited experience at today's distance (2 starts). (3) Unproven on dirt surface (2 starts). (4) Trip note from last race: Bumped1/2;3-2p turn. (5) Last race was career-best speed (44) — bounce risk after peak effort. (6) Post 8 in a 9-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | F | C |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | F | F |
| Early Pace | D | C |
| Mid Pace | F | D |
| Late Pace | D | D |
| Finish Pos | F | F |
| Dirt Speed | F | D |
| Turf Speed | D | D |
| Distance Speed | C | D |
| Trainer Effectiveness | B | A |
| Jockey Effectiveness | B | B |
| 3rd Party Ratings | F | D |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | F |
| Early Pace | C | C |
| Mid Pace | F | D |
| Late Pace | D | D |
| Sprint FPS | F | D |
| Route FPS | F | D |
| Trainer Effectiveness | B | A |
| Jockey Effectiveness | B | B |
| 3rd Party Ratings | F | D |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | A | B |
| Mid Pace | B | C |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Closer/presser in a race with pace pressure — ideal race setup for late runners. (2) Had documented trouble last race (codes: ['D', 'S', 'T']) yet still finished 4th — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Limited experience at today's distance (2 starts). (3) Moving from a route to a sprint today. (4) Trip note from last race: Ckd st;4w3/4;5w1/2. (5) No workout in last 30 days despite 28 days since last race. (6) Post 9 in a 9-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path. (7) 0 wins from 5 starts on dirt in last 10 — repeated failure on today's surface.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | D | C |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | C |
| Early Pace | C | C |
| Mid Pace | C | C |
| Late Pace | B | C |
| Finish Pos | B | D |
| Dirt Speed | B | C |
| Turf Speed | A | B |
| Distance Speed | C | C |
| Trainer Effectiveness | D | D |
| Jockey Effectiveness | D | C |
| 3rd Party Ratings | B | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | C |
| Early Pace | D | D |
| Mid Pace | D | C |
| Late Pace | C | C |
| Sprint FPS | D | C |
| Route FPS | D | C |
| Trainer Effectiveness | D | D |
| Jockey Effectiveness | D | C |
| 3rd Party Ratings | B | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | D |
| Early Pace | C | C |
| Mid Pace | D | C |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot trainer - high ITM rate (50%). (2) In the money in last 5 consecutive starts. (3) Track specialist — 4 wins from 11 starts here (36%). (4) Has won at today's distance (1210 yds) within the last 10 starts — proven ability at this trip. (5) Outstanding wet-track record: 2W from 8 starts (25%) — thrives when the going is off. (6) Has won at FL on dirt in the last 10 starts — proven at today's exact track/surface combo. (7) Trainer 'ENGLEHART CHRIS' has 3 horses in today's card all showing last-race improvement — barn appears sharp right now. (8) Had documented trouble last race (codes: ['D', 'L', 'O', 'T', 'U']) yet still finished 1st — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Has not raced in 50 days. (2) Consider there will be likely pace pressure in this race - multiple E types entered. (3) Trip note from last race: Rail trn; ridden out.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | B |
| Early Pace | C | A |
| Mid Pace | B | A |
| Late Pace | C | C |
| Finish Pos | A | B |
| Dirt Speed | A | A |
| Turf Speed | A | A |
| Distance Speed | A | A |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | C | C |
| 3rd Party Ratings | A | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | B | A |
| Mid Pace | A | A |
| Late Pace | B | B |
| Sprint FPS | C | A |
| Route FPS | B | A |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | C | C |
| 3rd Party Ratings | A | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | C |
| Early Pace | B | A |
| Mid Pace | D | A |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot jockey — high ITM rate (54%). (2) In the money in last 3 consecutive starts. (3) Strong speed 2 back (78), modest dip last out (69) — form reversal angle, ready to bounce back to top form. (4) Has won at today's distance (1210 yds) within the last 10 starts — proven ability at this trip. (5) Career-best figure (85) buried in races 4–10 back — 13 pts above race median and 7 pts above recent form — market has forgotten the peak effort. (6) Had documented trouble last race (codes: ['D', 'F', 'L', 'S', 'T', 'U']) yet still finished 2nd — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Trip note from last race: Drifted str;up place. (3) Speed figures are highly erratic over last 5 starts (σ = 8.5 pts: [69, 78, 76, 57, 65]) — unpredictable performer.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | B |
| Early Pace | B | A |
| Mid Pace | A | A |
| Late Pace | D | C |
| Finish Pos | C | C |
| Dirt Speed | C | A |
| Turf Speed | C | C |
| Distance Speed | B | A |
| Trainer Effectiveness | B | B |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | B | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | B |
| Early Pace | B | A |
| Mid Pace | A | A |
| Late Pace | D | C |
| Sprint FPS | A | A |
| Route FPS | A | A |
| Trainer Effectiveness | B | B |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | B | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | B |
| Early Pace | B | A |
| Mid Pace | A | A |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot jockey — high ITM rate (44%). (2) Has a bullet work (fastest at track that day) — sharp conditioning signal. (3) Track specialist — 4 wins from 14 starts here (29%). (4) Late pace significantly above field median (LP: 82 vs field 76). (5) Has won at today's distance (1210 yds) within the last 10 starts — proven ability at this trip. (6) Has won at FL on dirt in the last 10 starts — proven at today's exact track/surface combo. (7) Had documented trouble last race (codes: ['D', 'F']) yet still finished 4th — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Moving from a route to a sprint today. (2) Trip note from last race: 2p1/2;3p3/8;faded. (3) Trainer is flat-bet PROFITABLE this year (+0.09 per $2 over 31 starts) - the betting market underprices this barn.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | F | C |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | C |
| Early Pace | F | C |
| Mid Pace | F | C |
| Late Pace | A | A |
| Finish Pos | D | D |
| Dirt Speed | D | B |
| Turf Speed | D | D |
| Distance Speed | F | B |
| Trainer Effectiveness | F | D |
| Jockey Effectiveness | B | B |
| 3rd Party Ratings | D | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | B |
| Early Pace | F | C |
| Mid Pace | F | C |
| Late Pace | A | A |
| Sprint FPS | F | C |
| Route FPS | D | B |
| Trainer Effectiveness | F | D |
| Jockey Effectiveness | B | B |
| 3rd Party Ratings | D | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | C |
| Early Pace | F | B |
| Mid Pace | F | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Big last-race effort (81) — 17 pts above recent average. (2) Won last 2 consecutive starts. (3) Track specialist — 2 wins from 6 starts here (33%). (4) Early pace significantly above field median (E1: 94 vs field 90). (5) Has won at today's distance (1210 yds) within the last 10 starts — proven ability at this trip. (6) Outstanding wet-track record: 3W from 6 starts (50%) — thrives when the going is off. (7) Has won at FL on dirt in the last 10 starts — proven at today's exact track/surface combo. (8) Speed improved +26 pts then +7 pts in last 2 starts (48 → 74 → 81) — trainer is progressively building fitness. (9) Had documented trouble last race (codes: ['D', 'O', 'S', 'T', 'U']) yet still finished 1st — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Speed average (59) well below field median (72). (3) Tends to fade in the stretch at similar distances (7 of 10 starts). (4) Trip note from last race: Shrp st2p trn;rddn out. (5) Trainer is flat-bet PROFITABLE this year (+3.49 per $2 over 23 starts; also profitable last year at +4.29) - the betting market underprices this barn. (6) 0 wins from post 4 in 3 recent starts. (7) No workout in last 30 days despite 27 days since last race. (8) Speed figures are highly erratic over last 5 starts (σ = 13.2 pts: [81, 74, 48, 70, 58]) — unpredictable performer. (9) Two consecutive 5+ pt speed jumps (48 → 74 → 81) and last race speed is well above career average (59) — high bounce risk after back-to-back peak efforts.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | D | C |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | F | D |
| Early Pace | A | A |
| Mid Pace | B | A |
| Late Pace | F | D |
| Finish Pos | F | F |
| Dirt Speed | B | A |
| Turf Speed | B | C |
| Distance Speed | D | B |
| Trainer Effectiveness | D | D |
| Jockey Effectiveness | F | D |
| 3rd Party Ratings | C | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | C |
| Early Pace | A | A |
| Mid Pace | B | A |
| Late Pace | F | C |
| Sprint FPS | A | A |
| Route FPS | C | B |
| Trainer Effectiveness | D | D |
| Jockey Effectiveness | F | D |
| 3rd Party Ratings | C | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | D |
| Early Pace | A | A |
| Mid Pace | B | A |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Returning from 49-day layoff with a recent workout. (2) Dropping in class today ($11,000 → $5,000). (3) Finish positions improving over last 4 starts. (4) Speed average (81) well above field median (72). (5) Hot trainer - high ITM rate (49%). (6) Big last-race effort (88) — 8 pts above recent average. (7) Hot jockey — high ITM rate (51%). (8) In the money in last 3 consecutive starts. (9) 3 workouts in last 30 days — horse appears sharp and fit. (10) Track specialist — 7 wins from 15 starts here (47%). (11) Late pace significantly above field median (LP: 82 vs field 76). (12) Has won at today's distance (1210 yds) within the last 10 starts — proven ability at this trip. (13) Dropping in class ($5,000 vs last $11,000) after a 49-day freshening — trainer setup-for-win angle. (14) Outstanding wet-track record: 2W from 6 starts (33%) — thrives when the going is off. (15) Returning from 49-day layoff with a bullet workout — trainer signaling extra readiness for today's spot. (16) Has won at FL on dirt in the last 10 starts — proven at today's exact track/surface combo. (17) Speed improved +6 pts then +5 pts in last 2 starts (77 → 83 → 88) — trainer is progressively building fitness. (18) Trainer 'FERRARO M ANTHONY' has 3 horses in today's card all showing last-race improvement — barn appears sharp right now. (19) Had documented trouble last race (codes: ['D', 'O', 'S', 'T']) yet still finished 1st — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Has not raced in 49 days. (2) Consider there will be likely pace pressure in this race - multiple E types entered. (3) Trip note from last race: Dkd in st;kept to whip. (4) Last race was career-best speed (88) — bounce risk after peak effort. (5) Two consecutive 5+ pt speed jumps (77 → 83 → 88) and last race speed is well above career average (81) — high bounce risk after back-to-back peak efforts.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | A |
| Early Pace | B | A |
| Mid Pace | C | A |
| Late Pace | A | A |
| Finish Pos | A | A |
| Dirt Speed | C | A |
| Turf Speed | D | D |
| Distance Speed | B | A |
| Trainer Effectiveness | B | A |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | A | A |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | A |
| Early Pace | C | A |
| Mid Pace | C | A |
| Late Pace | A | A |
| Sprint FPS | C | A |
| Route FPS | B | A |
| Trainer Effectiveness | B | A |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | A | A |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | A |
| Early Pace | D | A |
| Mid Pace | B | A |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Dropping in class today ($11,000 → $5,000). (2) Has won at today's distance (1210 yds) within the last 10 starts — proven ability at this trip. (3) Outstanding wet-track record: 2W from 7 starts (29%) — thrives when the going is off. (4) Has won at FL on dirt in the last 10 starts — proven at today's exact track/surface combo.
⚠ Concerns:(1) Trip note from last race: 4w1/2;3p3/8;tired. (2) No workout in last 30 days despite 21 days since last race.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | D | C |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | D | C |
| Early Pace | D | A |
| Mid Pace | D | B |
| Late Pace | B | B |
| Finish Pos | B | B |
| Dirt Speed | F | B |
| Turf Speed | D | D |
| Distance Speed | D | B |
| Trainer Effectiveness | D | B |
| Jockey Effectiveness | D | C |
| 3rd Party Ratings | F | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | C |
| Early Pace | D | B |
| Mid Pace | D | B |
| Late Pace | B | A |
| Sprint FPS | D | B |
| Route FPS | F | C |
| Trainer Effectiveness | D | B |
| Jockey Effectiveness | D | C |
| 3rd Party Ratings | F | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | C |
| Early Pace | C | A |
| Mid Pace | D | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot trainer - high ITM rate (54%). (2) Track specialist — 4 wins from 13 starts here (31%). (3) Closer/presser in a race with pace pressure — ideal race setup for late runners. (4) Has won at today's distance (1210 yds) within the last 10 starts — proven ability at this trip. (5) Has won at FL on dirt in the last 10 starts — proven at today's exact track/surface combo. (6) Trainer 'BAKER CHARLTON' has 3 horses in today's card all showing last-race improvement — barn appears sharp right now. (7) Career-best figure (89) buried in races 4–10 back — 17 pts above race median and 11 pts above recent form — market has forgotten the peak effort. (8) Had documented trouble last race (codes: ['B', 'D', 'L', 'U']) yet still finished 2nd — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Trip note from last race: Ckd11/16rail bid;hung. (2) Consistently breaks behind post position (3 of last 5 starts). (3) Post 7 in a 8-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path. (4) Speed figures are highly erratic over last 5 starts (σ = 8.9 pts: [78, 60, 72, 84, 75]) — unpredictable performer.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | B |
| Early Pace | D | A |
| Mid Pace | D | A |
| Late Pace | B | B |
| Finish Pos | B | C |
| Dirt Speed | A | A |
| Turf Speed | B | B |
| Distance Speed | A | A |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | B | B |
| 3rd Party Ratings | B | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | C |
| Early Pace | D | A |
| Mid Pace | D | A |
| Late Pace | C | B |
| Sprint FPS | D | B |
| Route FPS | D | B |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | B | B |
| 3rd Party Ratings | B | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | D | B |
| Mid Pace | C | A |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Returning from 49-day layoff with a recent workout. (2) Dropping in class today ($11,000 → $5,000). (3) Early pace significantly above field median (E1: 94 vs field 90). (4) Has won at today's distance (1210 yds) within the last 10 starts — proven ability at this trip. (5) Dropping in class ($5,000 vs last $11,000) after a 49-day freshening — trainer setup-for-win angle. (6) Has won at FL on dirt in the last 10 starts — proven at today's exact track/surface combo. (7) Trainer 'BARROW PAUL' has 2 horses in today's card all showing last-race improvement — barn appears sharp right now.
⚠ Concerns:(1) Has not raced in 49 days. (2) Consider there will be likely pace pressure in this race - multiple E types entered. (3) 0 wins from 4 career starts on off tracks. (4) Tends to fade in the stretch at similar distances (8 of 10 starts). (5) Trip note from last race: Dkd out st;3p3/8;tired. (6) Post 8 in a 8-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path. (7) Speed figures are highly erratic over last 5 starts (σ = 8.9 pts: [59, 70, 84, 71, 69]) — unpredictable performer.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | D | C |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | D | C |
| Finish Pos | D | D |
| Dirt Speed | B | A |
| Turf Speed | A | B |
| Distance Speed | C | A |
| Trainer Effectiveness | C | B |
| Jockey Effectiveness | D | C |
| 3rd Party Ratings | D | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | C |
| Early Pace | A | A |
| Mid Pace | C | A |
| Late Pace | D | C |
| Sprint FPS | B | A |
| Route FPS | A | A |
| Trainer Effectiveness | C | B |
| Jockey Effectiveness | D | C |
| 3rd Party Ratings | D | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | C |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot trainer - high ITM rate (49%). (2) Big last-race effort (75) — 13 pts above recent average. (3) Hot jockey — high ITM rate (51%). (4) Speed improved +19 pts then +11 pts in last 2 starts (45 → 64 → 75) — trainer is progressively building fitness. (5) Trainer 'FERRARO M ANTHONY' has 3 horses in today's card all showing last-race improvement — barn appears sharp right now. (6) Had documented trouble last race (codes: ['B', 'F', 'O', 'S', 'T']) yet still finished 2nd — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Speed average (61) well below field median (70). (3) Limited experience at today's distance (1 start). (4) Trip note from last race: 2p3/4;3p3/8;bst of rst. (5) Speed figures are highly erratic over last 5 starts (σ = 13.0 pts: [75, 64, 45, 76, 57]) — unpredictable performer. (6) Two consecutive 5+ pt speed jumps (45 → 64 → 75) and last race speed is well above career average (61) — high bounce risk after back-to-back peak efforts.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | F | D |
| Early Pace | A | B |
| Mid Pace | C | B |
| Late Pace | F | D |
| Finish Pos | D | D |
| Dirt Speed | C | B |
| Turf Speed | B | C |
| Distance Speed | B | B |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | A | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | D |
| Early Pace | A | A |
| Mid Pace | A | B |
| Late Pace | F | D |
| Sprint FPS | A | A |
| Route FPS | A | A |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | A | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | D |
| Early Pace | B | B |
| Mid Pace | B | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot trainer - high ITM rate (50%). (2) Strong trainer/jockey combo - 24 wins from 93 starts (26%). (3) Big last-race effort (75) — 8 pts above recent average. (4) Hot jockey — high ITM rate (49%). (5) Trainer 'ENGLEHART CHRIS' has 3 horses in today's card all showing last-race improvement — barn appears sharp right now. (6) Career-best figure (86) buried in races 4–10 back — 16 pts above race median and 11 pts above recent form — market has forgotten the peak effort. (7) Had documented trouble last race (codes: ['B', 'D', 'F']) yet still finished 2nd — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Limited experience at today's distance (2 starts). (3) Trip note from last race: Frcd in1/8 bmp1/16;ckd. (4) Consistently breaks behind post position (3 of last 5 starts). (5) Consistently runs wide at the first call (3 of last 5 starts). (6) Has not won in last 9 starts despite career wins. (7) No workout in last 30 days despite 28 days since last race. (8) 0 wins from 8 starts on dirt in last 10 — repeated failure on today's surface.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | C |
| Early Pace | A | B |
| Mid Pace | A | B |
| Late Pace | C | B |
| Finish Pos | B | C |
| Dirt Speed | A | A |
| Turf Speed | B | C |
| Distance Speed | B | B |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | B | A |
| 3rd Party Ratings | A | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | C |
| Early Pace | C | C |
| Mid Pace | C | C |
| Late Pace | B | B |
| Sprint FPS | F | D |
| Route FPS | D | D |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | B | A |
| 3rd Party Ratings | A | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | C |
| Early Pace | A | B |
| Mid Pace | A | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Significantly better on off tracks (off: 84 vs fast: 76). (2) Strong trainer/jockey combo - 2 wins from 8 starts (25%). (3) Strong speed 2 back (72), modest dip last out (66) — form reversal angle, ready to bounce back to top form. (4) Has won at FL on dirt in the last 10 starts — proven at today's exact track/surface combo. (5) Career-best figure (84) buried in races 4–10 back — 14 pts above race median and 12 pts above recent form — market has forgotten the peak effort.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Moving from a sprint to a route today. (3) Tends to fade in the stretch at similar distances (3 of 3 starts). (4) Trip note from last race: 4w1/2;5w trn;psd fader. (5) No workout in last 30 days despite 22 days since last race.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | C |
| Early Pace | A | B |
| Mid Pace | A | B |
| Late Pace | B | B |
| Finish Pos | A | B |
| Dirt Speed | C | B |
| Turf Speed | A | B |
| Distance Speed | A | B |
| Trainer Effectiveness | C | B |
| Jockey Effectiveness | D | C |
| 3rd Party Ratings | D | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | C |
| Early Pace | C | C |
| Mid Pace | D | C |
| Late Pace | C | B |
| Sprint FPS | B | B |
| Route FPS | C | C |
| Trainer Effectiveness | C | B |
| Jockey Effectiveness | D | C |
| 3rd Party Ratings | D | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | A | B |
| Mid Pace | C | C |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Returning from 85-day layoff with a recent workout. (2) Career-best speed figure (77) recorded in last 1-2 starts — peaking form. (3) Equipment change today (code: 1). (4) In the money in last 4 consecutive starts. (5) Has a bullet work (fastest at track that day) — sharp conditioning signal. (6) Has won at today's distance (1870 yds) within the last 10 starts — proven ability at this trip. (7) Returning from 85-day layoff with a bullet workout — trainer signaling extra readiness for today's spot. (8) Has won at FL on dirt in the last 10 starts — proven at today's exact track/surface combo. (9) Had documented trouble last race (codes: ['L', 'S', 'T']) yet still finished 3rd — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Has not raced in 85 days. (2) Consider there will be likely pace pressure in this race - multiple E types entered. (3) Trip note from last race: Rail3/8;3p1/4w/interst.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | B |
| Early Pace | B | B |
| Mid Pace | B | B |
| Late Pace | B | B |
| Finish Pos | A | B |
| Dirt Speed | B | B |
| Turf Speed | D | D |
| Distance Speed | A | B |
| Trainer Effectiveness | D | C |
| Jockey Effectiveness | C | C |
| 3rd Party Ratings | A | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | C | C |
| Mid Pace | C | C |
| Late Pace | A | B |
| Sprint FPS | A | B |
| Route FPS | A | B |
| Trainer Effectiveness | D | C |
| Jockey Effectiveness | C | C |
| 3rd Party Ratings | A | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | B | B |
| Mid Pace | B | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Late pace significantly above field median (LP: 81 vs field 74). (2) Closer/presser in a race with pace pressure — ideal race setup for late runners. (3) Has won at today's distance (1870 yds) within the last 10 starts — proven ability at this trip. (4) Has won at FL on dirt in the last 10 starts — proven at today's exact track/surface combo. (5) Averages 68.3 speed pts in today's distance/surface configuration vs 56.5 in other configs (3 qualifying starts) — returning to ideal setup.
⚠ Concerns:(1) Speed average (64) well below field median (70). (2) Trip note from last race: 2p1/2;rail5/16;no fctr. (3) Consistently runs wide at the first call (3 of last 5 starts).
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | F | D |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | D | D |
| Early Pace | F | F |
| Mid Pace | F | D |
| Late Pace | A | A |
| Finish Pos | C | D |
| Dirt Speed | F | C |
| Turf Speed | D | D |
| Distance Speed | D | C |
| Trainer Effectiveness | C | C |
| Jockey Effectiveness | F | D |
| 3rd Party Ratings | F | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | C |
| Early Pace | F | F |
| Mid Pace | F | D |
| Late Pace | A | A |
| Sprint FPS | F | D |
| Route FPS | F | D |
| Trainer Effectiveness | C | C |
| Jockey Effectiveness | F | D |
| 3rd Party Ratings | F | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | D |
| Early Pace | F | D |
| Mid Pace | F | D |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Significantly better on off tracks (off: 81 vs fast: 75).
⚠ Concerns:(1) Poor record at this distance (0 wins from 6 recent starts). (2) Trip note from last race: 2p1/2;rail5/16;tired. (3) 0 wins from 10 starts on dirt in last 10 — repeated failure on today's surface.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | F | C |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | C |
| Early Pace | D | D |
| Mid Pace | D | C |
| Late Pace | A | B |
| Finish Pos | B | C |
| Dirt Speed | D | B |
| Turf Speed | D | D |
| Distance Speed | C | B |
| Trainer Effectiveness | F | D |
| Jockey Effectiveness | F | C |
| 3rd Party Ratings | F | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | C |
| Early Pace | F | D |
| Mid Pace | F | D |
| Late Pace | C | C |
| Sprint FPS | C | B |
| Route FPS | C | B |
| Trainer Effectiveness | F | D |
| Jockey Effectiveness | F | C |
| 3rd Party Ratings | F | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | C |
| Early Pace | D | D |
| Mid Pace | D | C |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot trainer - high ITM rate (46%). (2) Big last-race effort (80) — 14 pts above recent average. (3) Has won at FL on dirt in the last 10 starts — proven at today's exact track/surface combo. (4) Trainer 'BARROW PAUL' has 2 horses in today's card all showing last-race improvement — barn appears sharp right now. (5) Had documented trouble last race (codes: ['D', 'F', 'O']) yet still finished 1st — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Speed average (60) well below field median (70). (3) Limited experience at today's distance (2 starts). (4) Moving from a sprint to a route today. (5) Trip note from last race: 2p3/8;3p1/4;drew off. (6) Last race was career-best speed (80) — bounce risk after peak effort. (7) Speed figures are highly erratic over last 5 starts (σ = 22.0 pts: [80, 62, 72, 65, 23]) — unpredictable performer.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | D | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | F | D |
| Early Pace | F | D |
| Mid Pace | F | D |
| Late Pace | C | C |
| Finish Pos | F | F |
| Dirt Speed | A | B |
| Turf Speed | C | C |
| Distance Speed | F | F |
| Trainer Effectiveness | B | B |
| Jockey Effectiveness | B | A |
| 3rd Party Ratings | B | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | C |
| Early Pace | A | B |
| Mid Pace | A | B |
| Late Pace | B | B |
| Sprint FPS | B | B |
| Route FPS | A | B |
| Trainer Effectiveness | B | B |
| Jockey Effectiveness | B | A |
| 3rd Party Ratings | B | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | D |
| Early Pace | F | D |
| Mid Pace | F | D |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot trainer - high ITM rate (46%). (2) Hot jockey — high ITM rate (50%). (3) Has won at today's distance (1870 yds) within the last 10 starts — proven ability at this trip. (4) Has won at FL on dirt in the last 10 starts — proven at today's exact track/surface combo. (5) Trainer 'BARROW PAUL' has 2 horses in today's card all showing last-race improvement — barn appears sharp right now. (6) Career-best figure (82) buried in races 4–10 back — 12 pts above race median and 9 pts above recent form — market has forgotten the peak effort.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Tends to fade in the stretch at similar distances (7 of 8 starts). (3) Trip note from last race: 2p1/2;rail3/8;tired. (4) Outside post (8) in a large field of 11 horses. (5) No workout in last 30 days despite 27 days since last race.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | C |
| Early Pace | C | C |
| Mid Pace | C | C |
| Late Pace | D | C |
| Finish Pos | D | F |
| Dirt Speed | F | C |
| Turf Speed | A | A |
| Distance Speed | C | B |
| Trainer Effectiveness | B | B |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | C | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | C |
| Early Pace | B | B |
| Mid Pace | B | B |
| Late Pace | D | D |
| Sprint FPS | D | C |
| Route FPS | D | C |
| Trainer Effectiveness | B | B |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | C | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | C |
| Early Pace | C | B |
| Mid Pace | C | C |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Late pace significantly above field median (LP: 80 vs field 74). (2) Has won at FL on dirt in the last 10 starts — proven at today's exact track/surface combo. (3) Had documented trouble last race (codes: ['D', 'L', 'O', 'S', 'T']) yet still finished 4th — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Limited experience at today's distance (1 start). (3) Moving from a sprint to a route today. (4) Trip note from last race: 2p trn; closed well. (5) Outside post (9) in a large field of 11 horses.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | B |
| Early Pace | C | C |
| Mid Pace | A | B |
| Late Pace | A | A |
| Finish Pos | A | B |
| Dirt Speed | B | B |
| Turf Speed | D | D |
| Distance Speed | F | F |
| Trainer Effectiveness | D | C |
| Jockey Effectiveness | C | B |
| 3rd Party Ratings | B | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | A | B |
| Mid Pace | A | B |
| Late Pace | A | A |
| Sprint FPS | A | B |
| Route FPS | B | B |
| Trainer Effectiveness | D | C |
| Jockey Effectiveness | C | B |
| 3rd Party Ratings | B | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | C |
| Early Pace | C | B |
| Mid Pace | A | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot trainer - high ITM rate (49%). (2) Strong trainer/jockey combo - 38 wins from 118 starts (32%). (3) Big last-race effort (75) — 16 pts above recent average. (4) Hot jockey — high ITM rate (54%). (5) Has won at today's distance (1870 yds) within the last 10 starts — proven ability at this trip. (6) Has won at FL on dirt in the last 10 starts — proven at today's exact track/surface combo. (7) Trainer 'FERRARO M ANTHONY' has 3 horses in today's card all showing last-race improvement — barn appears sharp right now. (8) Had documented trouble last race (codes: ['D', 'F', 'O', 'S', 'T']) yet still finished 1st — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Speed average (63) well below field median (70). (2) Unproven on dirt surface (1 start). (3) Trip note from last race: 4 trns;drew off. (4) Trainer/jockey pairing is flat-bet PROFITABLE (+0.11 per $2 over 118 starts together) - a paying partnership the odds don't reflect. (5) Outside post (10) in a large field of 11 horses. (6) Last race was career-best speed (75) — bounce risk after peak effort. (7) Speed figures are highly erratic over last 5 starts (σ = 9.8 pts: [75, 50, 58, 69, 60]) — unpredictable performer.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | D | D |
| Early Pace | D | C |
| Mid Pace | D | C |
| Late Pace | F | D |
| Finish Pos | F | F |
| Dirt Speed | D | B |
| Turf Speed | A | B |
| Distance Speed | B | B |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | C | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | D |
| Early Pace | D | D |
| Mid Pace | D | D |
| Late Pace | F | D |
| Sprint FPS | C | C |
| Route FPS | B | B |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | C | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | D |
| Early Pace | D | D |
| Mid Pace | D | C |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Strong speed 2 back (74), modest dip last out (63) — form reversal angle, ready to bounce back to top form.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) 0 wins from 6 career starts on off tracks. (3) Poor record at this distance (0 wins from 6 recent starts). (4) Tends to fade in the stretch at similar distances (4 of 6 starts). (5) Trip note from last race: 3p1/2; done early. (6) Outside post (11) in a large field of 11 horses. (7) Has not won in last 10 starts despite career wins. (8) 0 wins from 10 starts on dirt in last 10 — repeated failure on today's surface.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | D | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | C |
| Early Pace | B | B |
| Mid Pace | B | B |
| Late Pace | D | C |
| Finish Pos | C | D |
| Dirt Speed | A | B |
| Turf Speed | D | D |
| Distance Speed | A | B |
| Trainer Effectiveness | F | D |
| Jockey Effectiveness | D | C |
| 3rd Party Ratings | D | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | C |
| Early Pace | B | B |
| Mid Pace | B | C |
| Late Pace | D | D |
| Sprint FPS | D | C |
| Route FPS | F | D |
| Trainer Effectiveness | F | D |
| Jockey Effectiveness | D | C |
| 3rd Party Ratings | D | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | C |
| Early Pace | A | B |
| Mid Pace | A | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Closer/presser in a race with pace pressure — ideal race setup for late runners.
⚠ Concerns:(1) Repeatedly beaten at this class level (3 of last 5 starts). (2) 0 wins from 9 career starts on off tracks. (3) Poor record at this distance (0 wins from 10 recent starts). (4) Poor record at this track (0 wins from 8 starts). (5) Trip note from last race: Rail trn;tired. (6) Trainer is flat-bet PROFITABLE this year (+0.05 per $2 over 66 starts) - the betting market underprices this barn. (7) Has not won in last 10 starts despite career wins. (8) No workout in last 30 days despite 21 days since last race. (9) Dropping in class in consecutive starts ($11,000 → $5,000 → $4,000). (10) Speed figures are highly erratic over last 5 starts (σ = 9.1 pts: [50, 36, 44, 49, 61]) — unpredictable performer. (11) 0 wins from 10 starts on dirt in last 10 — repeated failure on today's surface.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | D | D |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | F | F |
| Early Pace | B | C |
| Mid Pace | C | D |
| Late Pace | B | C |
| Finish Pos | F | F |
| Dirt Speed | F | C |
| Turf Speed | C | B |
| Distance Speed | C | C |
| Trainer Effectiveness | B | B |
| Jockey Effectiveness | D | F |
| 3rd Party Ratings | F | D |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | F |
| Early Pace | C | C |
| Mid Pace | D | D |
| Late Pace | C | D |
| Sprint FPS | D | D |
| Route FPS | D | D |
| Trainer Effectiveness | B | B |
| Jockey Effectiveness | D | F |
| 3rd Party Ratings | F | D |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | F |
| Early Pace | C | C |
| Mid Pace | C | D |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Speed average (62) well above field median (57). (2) Hot jockey — high ITM rate (46%). (3) Early pace significantly above field median (E1: 90 vs field 81). (4) Fourth race back from a 535-day layoff — often the peak fitness race. (5) Has won at today's distance (1320 yds) within the last 10 starts — proven ability at this trip. (6) Has won at FL on dirt in the last 10 starts — proven at today's exact track/surface combo.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Trip note from last race: 2p trn;weakened.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | D |
| Early Pace | A | A |
| Mid Pace | A | B |
| Late Pace | C | D |
| Finish Pos | A | B |
| Dirt Speed | C | C |
| Turf Speed | B | B |
| Distance Speed | B | C |
| Trainer Effectiveness | C | C |
| Jockey Effectiveness | A | B |
| 3rd Party Ratings | A | D |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | D |
| Early Pace | A | A |
| Mid Pace | A | B |
| Late Pace | B | C |
| Sprint FPS | A | A |
| Route FPS | A | B |
| Trainer Effectiveness | C | C |
| Jockey Effectiveness | A | B |
| 3rd Party Ratings | A | D |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | D |
| Early Pace | A | A |
| Mid Pace | A | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Dropping in class today ($11,000 → $5,000). (2) Strong trainer/jockey combo - 3 wins from 10 starts (30%). (3) Early pace significantly above field median (E1: 95 vs field 81). (4) Has won at today's distance (1320 yds) within the last 10 starts — proven ability at this trip. (5) Has won at FL on dirt in the last 10 starts — proven at today's exact track/surface combo. (6) Career-best figure (75) buried in races 4–10 back — 18 pts above race median and 5 pts above recent form — market has forgotten the peak effort.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Trip note from last race: Rail; eased over wire. (3) No workout in last 30 days despite 22 days since last race. (4) Speed figures are highly erratic over last 5 starts (σ = 15.8 pts: [35, 65, 70, 55, 75]) — unpredictable performer.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | C |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | D |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | F | D |
| Finish Pos | D | F |
| Dirt Speed | A | C |
| Turf Speed | A | B |
| Distance Speed | F | F |
| Trainer Effectiveness | D | D |
| Jockey Effectiveness | C | D |
| 3rd Party Ratings | B | D |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | D |
| Early Pace | A | A |
| Mid Pace | A | B |
| Late Pace | C | D |
| Sprint FPS | A | A |
| Route FPS | B | B |
| Trainer Effectiveness | D | D |
| Jockey Effectiveness | C | D |
| 3rd Party Ratings | B | D |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | D |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot trainer - high ITM rate (52%). (2) Hot jockey — high ITM rate (44%). (3) Closer/presser in a race with pace pressure — ideal race setup for late runners. (4) Has won at today's distance (1320 yds) within the last 10 starts — proven ability at this trip. (5) Has won at FL on dirt in the last 10 starts — proven at today's exact track/surface combo.
⚠ Concerns:(1) Has not raced in 41 days. (2) Trip note from last race: Rail trn; tired. (3) No workout in last 30 days despite 41 days since last race. (4) Speed figures are highly erratic over last 5 starts (σ = 11.0 pts: [53, 51, 69, 42, 65]) — unpredictable performer.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | D |
| Early Pace | B | C |
| Mid Pace | B | C |
| Late Pace | B | D |
| Finish Pos | C | D |
| Dirt Speed | B | C |
| Turf Speed | F | D |
| Distance Speed | A | C |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | A | B |
| 3rd Party Ratings | B | D |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | D |
| Early Pace | C | C |
| Mid Pace | B | C |
| Late Pace | B | C |
| Sprint FPS | C | C |
| Route FPS | A | B |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | A | B |
| 3rd Party Ratings | B | D |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | D |
| Early Pace | C | C |
| Mid Pace | B | C |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Early pace significantly above field median (E1: 90 vs field 81). (2) Fourth race back from a 273-day layoff — often the peak fitness race. (3) Has won at today's distance (1320 yds) within the last 10 starts — proven ability at this trip.
⚠ Concerns:(1) Repeatedly beaten at this class level (3 of last 5 starts). (2) Consider there will be likely pace pressure in this race - multiple E types entered. (3) 0 wins from 5 career starts on off tracks. (4) Poor record at this track (0 wins from 8 starts). (5) Trip note from last race: Brk stp slw;tird insde. (6) No workout in last 30 days despite 27 days since last race. (7) Speed figures are highly erratic over last 5 starts (σ = 15.1 pts: [51, 26, 63, 59, 60]) — unpredictable performer.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | D | D |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | D |
| Early Pace | A | A |
| Mid Pace | A | B |
| Late Pace | D | D |
| Finish Pos | B | D |
| Dirt Speed | D | C |
| Turf Speed | F | D |
| Distance Speed | C | C |
| Trainer Effectiveness | D | D |
| Jockey Effectiveness | D | D |
| 3rd Party Ratings | D | D |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | F |
| Early Pace | A | B |
| Mid Pace | A | C |
| Late Pace | F | D |
| Sprint FPS | A | A |
| Route FPS | A | B |
| Trainer Effectiveness | D | D |
| Jockey Effectiveness | D | D |
| 3rd Party Ratings | D | D |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | D |
| Early Pace | A | A |
| Mid Pace | A | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot trainer - high ITM rate (53%). (2) Strong trainer/jockey combo - 10 wins from 25 starts (40%). (3) Big last-race effort (69) — 11 pts above recent average. (4) Hot jockey — high ITM rate (49%). (5) In the money in last 3 consecutive starts. (6) Late pace significantly above field median (LP: 70 vs field 67). (7) Closer/presser in a race with pace pressure — ideal race setup for late runners. (8) Has won at today's distance (1320 yds) within the last 10 starts — proven ability at this trip. (9) Speed improved +4 pts then +8 pts in last 2 starts (57 → 61 → 69) — trainer is progressively building fitness. (10) Had documented trouble last race (codes: ['B', 'D', 'L', 'S', 'T']) yet still finished 3rd — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Poor record at this track (0 wins from 7 starts). (2) Trip note from last race: Brk stp slw;rallied w.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | D |
| Early Pace | C | D |
| Mid Pace | C | D |
| Late Pace | A | C |
| Finish Pos | A | B |
| Dirt Speed | A | C |
| Turf Speed | B | B |
| Distance Speed | A | B |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | A | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | D |
| Early Pace | D | D |
| Mid Pace | C | D |
| Late Pace | A | C |
| Sprint FPS | B | B |
| Route FPS | C | C |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | A | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | D |
| Early Pace | B | C |
| Mid Pace | B | C |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot trainer - high ITM rate (54%). (2) Big last-race effort (66) — 10 pts above recent average. (3) In the money in last 4 consecutive starts. (4) Fourth race back from a 49-day layoff — often the peak fitness race. (5) Has won at today's distance (1320 yds) within the last 10 starts — proven ability at this trip. (6) Has won at FL on dirt in the last 10 starts — proven at today's exact track/surface combo. (7) Trainer 'BAKER CHARLTON' has 3 horses in today's card all showing last-race improvement — barn appears sharp right now. (8) Had documented trouble last race (codes: ['D', 'O', 'T', 'U']) yet still finished 1st — a clean trip today sets up a form reversal. (9) Averages 53.8 speed pts in today's distance/surface configuration vs 45.0 in other configs (8 qualifying starts) — returning to ideal setup.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Trip note from last race: 3p trn; ridden out. (3) Consistently runs wide at the first call (3 of last 5 starts). (4) Last race was career-best speed (66) — bounce risk after peak effort. (5) Post 7 in a 10-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | D | F |
| Early Pace | C | C |
| Mid Pace | B | C |
| Late Pace | D | D |
| Finish Pos | A | B |
| Dirt Speed | D | C |
| Turf Speed | D | C |
| Distance Speed | D | C |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | B | B |
| 3rd Party Ratings | A | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | D |
| Early Pace | B | C |
| Mid Pace | B | C |
| Late Pace | A | C |
| Sprint FPS | B | B |
| Route FPS | B | C |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | B | B |
| 3rd Party Ratings | A | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | F |
| Early Pace | B | B |
| Mid Pace | C | D |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Closer/presser in a race with pace pressure — ideal race setup for late runners. (2) Has won at today's distance (1320 yds) within the last 10 starts — proven ability at this trip. (3) Has won at FL on dirt in the last 10 starts — proven at today's exact track/surface combo. (4) Career-best figure (68) buried in races 4–10 back — 11 pts above race median and 10 pts above recent form — market has forgotten the peak effort.
⚠ Concerns:(1) Finish positions worsening over last 4 starts. (2) Trip note from last race: 5w1/2;4w trn;tired. (3) Outside post (8) in a large field of 10 horses. (4) Post 8 in a 10-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path. (5) Speed figures are highly erratic over last 5 starts (σ = 8.0 pts: [45, 48, 58, 63, 61]) — unpredictable performer.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | C |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | D |
| Early Pace | D | D |
| Mid Pace | F | D |
| Late Pace | A | C |
| Finish Pos | B | C |
| Dirt Speed | C | C |
| Turf Speed | A | A |
| Distance Speed | D | D |
| Trainer Effectiveness | B | B |
| Jockey Effectiveness | C | C |
| 3rd Party Ratings | C | D |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | F |
| Early Pace | C | C |
| Mid Pace | C | C |
| Late Pace | D | D |
| Sprint FPS | C | C |
| Route FPS | D | C |
| Trainer Effectiveness | B | B |
| Jockey Effectiveness | C | C |
| 3rd Party Ratings | C | D |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | F |
| Early Pace | D | D |
| Mid Pace | F | D |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Has won at today's distance (1320 yds) within the last 10 starts — proven ability at this trip. (2) Has won at FL on dirt in the last 10 starts — proven at today's exact track/surface combo. (3) Career-best figure (69) buried in races 4–10 back — 12 pts above race median and 11 pts above recent form — market has forgotten the peak effort.
⚠ Concerns:(1) Repeatedly beaten at this class level (3 of last 5 starts). (2) Moving from a route to a sprint today. (3) Trip note from last race: Bthrd took up1/4;tired. (4) Outside post (9) in a large field of 10 horses. (5) No workout in last 30 days despite 22 days since last race. (6) Post 9 in a 10-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path. (7) Speed figures are highly erratic over last 5 starts (σ = 9.4 pts: [44, 58, 51, 69, 51]) — unpredictable performer.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | C |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | D |
| Early Pace | D | D |
| Mid Pace | D | D |
| Late Pace | C | D |
| Finish Pos | C | D |
| Dirt Speed | B | C |
| Turf Speed | C | B |
| Distance Speed | A | C |
| Trainer Effectiveness | C | D |
| Jockey Effectiveness | B | C |
| 3rd Party Ratings | C | D |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | F |
| Early Pace | D | D |
| Mid Pace | F | D |
| Late Pace | F | D |
| Sprint FPS | D | C |
| Route FPS | C | C |
| Trainer Effectiveness | C | D |
| Jockey Effectiveness | B | C |
| 3rd Party Ratings | C | D |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | F |
| Early Pace | D | C |
| Mid Pace | D | D |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Late pace significantly above field median (LP: 72 vs field 67). (2) Closer/presser in a race with pace pressure — ideal race setup for late runners. (3) Carries 10 lbs less than field median (114 lbs vs median 124 lbs).
⚠ Concerns:(1) Repeatedly beaten at this class level (5 of last 5 starts). (2) 0 wins from 4 career starts on off tracks. (3) Poor record at this distance (0 wins from 9 recent starts). (4) Trip note from last race: Hesitated 6lngths st. (5) Consistently runs wide at the first call (3 of last 5 starts). (6) Outside post (10) in a large field of 10 horses. (7) Post 10 in a 10-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path. (8) 0 wins from 10 starts on dirt in last 10 — repeated failure on today's surface.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | F | D |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | D | F |
| Early Pace | F | D |
| Mid Pace | D | D |
| Late Pace | A | C |
| Finish Pos | D | F |
| Dirt Speed | A | C |
| Turf Speed | B | B |
| Distance Speed | A | C |
| Trainer Effectiveness | F | F |
| Jockey Effectiveness | F | F |
| 3rd Party Ratings | D | D |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | F |
| Early Pace | F | D |
| Mid Pace | D | D |
| Late Pace | A | B |
| Sprint FPS | F | D |
| Route FPS | F | D |
| Trainer Effectiveness | F | F |
| Jockey Effectiveness | F | F |
| 3rd Party Ratings | D | D |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | F |
| Early Pace | F | D |
| Mid Pace | D | D |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
TL;DR
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How the ladder works: Algo 1 is our weighted rating. Algo 2 (AI Ensemble) and Algo 3 (AI Win Probability, shown with fair odds) are ranked by measured performance on our weekly scoreboard, so a higher number is a stronger pick source. Starter members get Algo 1 and Today's Best Bets; Insider adds Algo 2; Handicapper adds Algo 3, the exotics structures, the Kelly Edge Plays and the experimental weight sets we use to test weight changes. We also provide handpicked Expert Picks from Pick Pony's analysts.
How these picks are timed: our AI ranks every race the night before, from the official past performances as published. Each morning we apply the official Equibase scratches and surface changes and re-rank any race they affect. If a pick on this page changed, an AI Morning Update section is added above with the new selection and the reason. Always check the scratches before betting.
Remember: Our AI models trend towards value. When deciding whether to bet a horse to win, place, or show, always look for value in the odds (read our article on betting and odds for more information).
| Race 1 1 1/16 Miles · Dirt · Claiming · Purse $17,800 | |
| ◆ Strong spot — a route of a mile or more, a purse under $30,000, an early race on the card: the kind of race where the AI Ensemble has beaten the morning-line favourite most often. | |
| Win: | 4Trew Violence (5/2) |
| Place: | 5Solo Dancing (3/1) |
| Show: | 7I'm Solo N In Love (7/2) |
| Other contenders: | 2Notfanutin (5/1), 3Instant Success (8/1) |
| Rest of field: | 6Bolt To Run (12/1), 1Going Home Now (8/1) |
| 🌧️ Off-track: 735614 | |
| 🎯 Longshots: 4365712 | |
| 🎫 Trifecta play: #4 over #5, #7, #2 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
| Race 2 6 Furlongs · Dirt · Claiming · Purse $13,800 | |
| ★ Strong disagreement — our model and the betting favourite land on different horses here, and this is the kind of race where that has paid off best. | |
| ◆ Strong spot — a purse under $30,000, an early race on the card: the kind of race where the AI Ensemble has beaten the morning-line favourite most often. | |
| Win: | 8Cinnamon Sugar (5/2) |
| Place: | 5Big Advantage (2/1) |
| Show: | 6Lollipops (4/1) |
| Other contenders: | 2Only In My Dreams (5/1), 3Jessica's Race (6/1), 1Classiwest (15/1) |
| Rest of field: | 4Cue The Music (15/1), 7Change Order (20/1) |
| 🌧️ Off-track: 536214 | |
| 🎯 Longshots: 81564273 | |
| 🎫 Trifecta play: #8 over #5, #6, #2 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
| Race 3 5 1/2 Furlongs · Dirt · Claiming · Purse $11,200 | |
| ★ Strong disagreement — our model and the betting favourite land on different horses here, and this is the kind of race where that has paid off best. | |
| ◆ Strong spot — a purse under $30,000: the kind of race where the AI Ensemble has beaten the morning-line favourite most often. | |
| Win: | 3He Has It All (7/2) |
| Place: | 2Father Walsh (3/1) |
| Show: | 5Heads Or Tails (6/1) |
| Other contenders: | 4Allo Enry (4/1), 7Max Foster (5/1), 1Mister J T (6/1) |
| Rest of field: | 6Invaluable Will (15/1), 8Smokin' Alone (20/1) |
| 🌧️ Off-track: 251768 | |
| 🎯 Longshots: 63251748 | |
| 🎫 Trifecta play: #3 over #2, #5, #4 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
| Race 4 5 1/2 Furlongs · Dirt · Allowance · Purse $26,500 | |
| ◆ Strong spot — a purse under $30,000: the kind of race where the AI Ensemble has beaten the morning-line favourite most often. | |
| Win: | 2Gresham's Law (3/1) |
| Place: | 6Honorable Becky (7/2) |
| Show: | 3Mermaid Magic (4/1) |
| Other contenders: | 1Playingon Broadway (5/1), 5Tenacious Child (8/1), 4Gramma G G (6/1) |
| Rest of field: | 7Light The Mira (10/1), 8Kozy Bee (10/1) |
| 🌧️ Off-track: 256348 | |
| 🎯 Longshots: 56273184 | |
| 🎫 Trifecta play: #2 over #6, #3, #1 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
| Race 5 6 Furlongs · Dirt · Maiden Sp Wt · Purse $32,600 | |
| Win: | 6Always Packen (5/2) |
| Place: | 1Gitole (7/2) |
| Show: | 2Wingo Starr (5/1) |
| Other contenders: | 3Big Ego (8/1), 7Sunshine Bobalou (6/1), 9Tony Hooks (5/1) |
| Rest of field: | 4Mr. Pools (12/1), 5Baracudabobbi (15/1), 8Taqueeto Jones (20/1) |
| 🌧️ Off-track: 345671 | |
| 🎯 Longshots: 634152978 | |
| 🎫 Trifecta play: #6 over #1, #2, #3 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
| Race 6 5 1/2 Furlongs · Dirt · Claiming · Purse $14,000 | |
| ◆ Strong spot — a purse under $30,000: the kind of race where the AI Ensemble has beaten the morning-line favourite most often. | |
| Win: | 5Keigs (5/2) |
| Place: | 2Morning Cup (7/2) |
| Show: | 7Emerald Forest (4/1) |
| Other contenders: | 1Limit Up (5/1), 8Sharpaz (5/1), 3Monomoy Beach (8/1) |
| Rest of field: | 4Muazarah (15/1), 6Paint The Line (12/1) |
| 🌧️ Off-track: 427153 | |
| 🎯 Longshots: 54632718 | |
| 🎫 Trifecta play: #5 over #2, #7, #1 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
| Race 7 1 1/16 Miles · Dirt · Allowance · Purse $26,500 | |
| ★ Strong disagreement — our model and the betting favourite land on different horses here, and this is the kind of race where that has paid off best. | |
| ◆ Strong spot — a route of a mile or more, a purse under $30,000: the kind of race where the AI Ensemble has beaten the morning-line favourite most often. | |
| Win: | 1Rumblyoungmanrumbl (4/1) |
| Place: | 4Isola D'oro (7/2) |
| Show: | 2Poppy's Ticket (8/1) |
| Other contenders: | 7Start The Day (6/1), 9By Mink Standards (5/1), 3Magic Beach (10/1), 10Followill (15/1) |
| Rest of field: | 8Arch's Assault (12/1), 11Jake's Orchard (12/1), 6Sunday's Currency (20/1), 5Call Saul (20/1) |
| 🌧️ Off-track: 8111532 | |
| 🎯 Longshots: 2103811146975 | |
| 🎫 Trifecta play: #1 over #4, #2, #7 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
| Race 8 6 Furlongs · Dirt · Claiming · Purse $13,700 | |
| ◆ Strong spot — a purse under $30,000: the kind of race where the AI Ensemble has beaten the morning-line favourite most often. | |
| Win: | 6La Dinamita (3/1) |
| Place: | 3Immortal Poet (7/2) |
| Show: | 2Wildcat Annie (4/1) |
| Other contenders: | 4Bluesette (5/1), 7Funny Forecast (6/1), 9Volamo (8/1) |
| Rest of field: | 8Candy Is Dandy (15/1), 5Honey In The Bank (20/1), 1Bounty Killah (25/1), 10Outta The Cloud (20/1) |
| 🌧️ Off-track: 675982 | |
| 🎯 Longshots: 68329475110 | |
| 🎫 Trifecta play: #6 over #3, #2, #4 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
How often each one actually won. Same races, side by side. 98 graded races at Finger Lakes Racetrack, 2026-09-07 to 2026-10-05.
The consensus is the weighted top pick of 25+ published handicappers. Thoroughbred races only. Races where our pick was scratched are excluded — a scratch is a refund, not a loss.
Show the numbers
| Group | Win rate | Races |
|---|---|---|
| Our top pick | 32.7% | 98 |
| Expert consensus pick | 26.5% | 98 |
| Race 1 1 1/16 Miles · Dirt · Claiming · Purse $17,800 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Win: | 4Trew Violence (5/2) 37% · fair 3-2 overlay +50% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Place: | 5Solo Dancing (3/1) 17% · fair 5-1 underlay -37% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Show: | 7I'm Solo N In Love (7/2) 17% · fair 5-1 underlay -27% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Other contenders: | 2Notfanutin (5/1) 13% · fair 13-2, 3Instant Success (8/1) 8% · fair 23-2 underlay -31% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Rest of field: | 6Bolt To Run (12/1) 4% · fair 23-1 underlay -48%, 1Going Home Now (8/1) 3% · fair 73-2 underlay -78% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Race 1 — chance of winning Every runner, as a calibrated probability. The bars add up to 100%, so they read as real odds. ◀ marks the published selection. Show the numbers
Race 1 — where we disagree with the market Our probability minus the morning line's, both put on the same 100% scale. we rate it above the market (overlay)the market rates it above us (underlay) The morning line is priced to more than 100%; removing that is what stops every horse looking short. Show the numbers
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 🌧️ Off-track: 736514 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 🎯 Longshots: 4365712 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 🎫 Trifecta play: #4 over #5, #7, #2 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Race 2 6 Furlongs · Dirt · Claiming · Purse $13,800 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Win: | 8Cinnamon Sugar (5/2) 34% · fair 2-1 overlay +28% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Place: | 6Lollipops (4/1) 22% · fair 7-2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Show: | 5Big Advantage (2/1) 15% · fair 11-2 underlay -63% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Other contenders: | 2Only In My Dreams (5/1) 12% · fair 15-2 underlay -35%, 3Jessica's Race (6/1) 9% · fair 21-2 underlay -43%, 1Classiwest (15/1) 4% · fair 23-1 underlay -34% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Rest of field: | 7Change Order (20/1) 3% · fair 39-1 underlay -49%, 4Cue The Music (15/1) 2% · fair 95-2 underlay -68% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Race 2 — chance of winning Every runner, as a calibrated probability. The bars add up to 100%, so they read as real odds. ◀ marks the published selection. Show the numbers
Race 2 — where we disagree with the market Our probability minus the morning line's, both put on the same 100% scale. we rate it above the market (overlay)the market rates it above us (underlay) The morning line is priced to more than 100%; removing that is what stops every horse looking short. Show the numbers
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 🌧️ Off-track: 531624 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 🎯 Longshots: 81564273 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 🎫 Trifecta play: #8 over #6, #5, #2 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Race 3 5 1/2 Furlongs · Dirt · Claiming · Purse $11,200 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Win: | 5Heads Or Tails (6/1) 20% · fair 4-1 overlay +48% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Place: | 3He Has It All (7/2) 18% · fair 9-2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Show: | 2Father Walsh (3/1) 16% · fair 5-1 underlay -42% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Other contenders: | 4Allo Enry (4/1) 15% · fair 6-1 underlay -31%, 7Max Foster (5/1) 15% · fair 6-1, 1Mister J T (6/1) 11% · fair 17-2 underlay -29% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Rest of field: | 6Invaluable Will (15/1) 4% · fair 53-2 underlay -43%, 8Smokin' Alone (20/1) 3% · fair 77-2 underlay -48% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Race 3 — chance of winning Every runner, as a calibrated probability. The bars add up to 100%, so they read as real odds. ◀ marks the published selection. Show the numbers
Race 3 — where we disagree with the market Our probability minus the morning line's, both put on the same 100% scale. we rate it above the market (overlay)the market rates it above us (underlay) The morning line is priced to more than 100%; removing that is what stops every horse looking short. Show the numbers
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 🌧️ Off-track: 251687 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 🎯 Longshots: 63251748 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 🎫 Trifecta play: #5 over #3, #2, #4 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Race 4 5 1/2 Furlongs · Dirt · Allowance · Purse $26,500 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Win: | 7Light The Mira (10/1) 18% · fair 9-2 overlay +127% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Place: | 6Honorable Becky (7/2) 17% · fair 5-1 underlay -29% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Show: | 2Gresham's Law (3/1) 15% · fair 11-2 underlay -48% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Other contenders: | 1Playingon Broadway (5/1) 12% · fair 15-2 underlay -33%, 3Mermaid Magic (4/1) 11% · fair 8-1 underlay -51%, 5Tenacious Child (8/1) 10% · fair 9-1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Rest of field: | 4Gramma G G (6/1) 10% · fair 9-1 underlay -35%, 8Kozy Bee (10/1) 7% · fair 13-1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Race 4 — chance of winning Every runner, as a calibrated probability. The bars add up to 100%, so they read as real odds. ◀ marks the published selection. Show the numbers
Race 4 — where we disagree with the market Our probability minus the morning line's, both put on the same 100% scale. we rate it above the market (overlay)the market rates it above us (underlay) The morning line is priced to more than 100%; removing that is what stops every horse looking short. Show the numbers
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| 🌧️ Off-track: 256348 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 🎯 Longshots: 56273184 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 🎫 Trifecta play: #7 over #6, #2, #1 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Race 5 6 Furlongs · Dirt · Maiden Sp Wt · Purse $32,600 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Win: | 1Gitole (7/2) 27% · fair 5-2 overlay +30% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Place: | 6Always Packen (5/2) 22% · fair 7-2 underlay -29% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Show: | 7Sunshine Bobalou (6/1) 10% · fair 17-2 underlay -30% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Other contenders: | 2Wingo Starr (5/1) 10% · fair 17-2 underlay -43%, 9Tony Hooks (5/1) 10% · fair 19-2 underlay -46%, 3Big Ego (8/1) 9% · fair 21-2 underlay -26% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Rest of field: | 4Mr. Pools (12/1) 6% · fair 16-1 underlay -25%, 5Baracudabobbi (15/1) 3% · fair 29-1 underlay -48%, 8Taqueeto Jones (20/1) 3% · fair 75-2 underlay -46% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Race 5 — chance of winning Every runner, as a calibrated probability. The bars add up to 100%, so they read as real odds. ◀ marks the published selection. Show the numbers
Race 5 — where we disagree with the market Our probability minus the morning line's, both put on the same 100% scale. we rate it above the market (overlay)the market rates it above us (underlay) The morning line is priced to more than 100%; removing that is what stops every horse looking short. Show the numbers
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 🌧️ Off-track: 345671 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 🎯 Longshots: 634152978 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 🎫 Trifecta play: #1 over #6, #7, #2 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Race 6 5 1/2 Furlongs · Dirt · Claiming · Purse $14,000 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Win: | 5Keigs (5/2) 21% · fair 4-1 underlay -35% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Place: | 7Emerald Forest (4/1) 20% · fair 4-1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Show: | 1Limit Up (5/1) 15% · fair 6-1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Other contenders: | 2Morning Cup (7/2) 14% · fair 13-2 underlay -44%, 3Monomoy Beach (8/1) 12% · fair 15-2, 8Sharpaz (5/1) 8% · fair 23-2 underlay -56% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Rest of field: | 4Muazarah (15/1) 8% · fair 25-2, 6Paint The Line (12/1) 3% · fair 29-1 underlay -58% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Race 6 — chance of winning Every runner, as a calibrated probability. The bars add up to 100%, so they read as real odds. ◀ marks the published selection. Show the numbers
Race 6 — where we disagree with the market Our probability minus the morning line's, both put on the same 100% scale. we rate it above the market (overlay)the market rates it above us (underlay) The morning line is priced to more than 100%; removing that is what stops every horse looking short. Show the numbers
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 🌧️ Off-track: 471253 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 🎯 Longshots: 54632718 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 🎫 Trifecta play: #5 over #7, #1, #2 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Race 7 1 1/16 Miles · Dirt · Allowance · Purse $26,500 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Win: | 4Isola D'oro (7/2) 30% · fair 5-2 overlay +49% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Place: | 1Rumblyoungmanrumbl (4/1) 14% · fair 6-1 underlay -33% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Show: | 7Start The Day (6/1) 12% · fair 15-2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Other contenders: | 2Poppy's Ticket (8/1) 9% · fair 10-1, 9By Mink Standards (5/1) 9% · fair 10-1 underlay -49%, 10Followill (15/1) 7% · fair 14-1, 3Magic Beach (10/1) 6% · fair 15-1 underlay -34% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Rest of field: | 8Arch's Assault (12/1) 5% · fair 39-2 underlay -38%, 11Jake's Orchard (12/1) 4% · fair 49-2 underlay -51%, 5Call Saul (20/1) 2% · fair 48-1 underlay -58%, 6Sunday's Currency (20/1) 2% · fair 101-2 underlay -60% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Race 7 — chance of winning Every runner, as a calibrated probability. The bars add up to 100%, so they read as real odds. ◀ marks the published selection. Show the numbers
Race 7 — where we disagree with the market Our probability minus the morning line's, both put on the same 100% scale. we rate it above the market (overlay)the market rates it above us (underlay) The morning line is priced to more than 100%; removing that is what stops every horse looking short. Show the numbers
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 🌧️ Off-track: 8151132 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 🎯 Longshots: 2103811146975 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 🎫 Trifecta play: #4 over #1, #7, #2 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Race 8 6 Furlongs · Dirt · Claiming · Purse $13,700 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Win: | 6La Dinamita (3/1) 29% · fair 5-2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Place: | 7Funny Forecast (6/1) 21% · fair 4-1 overlay +58% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Show: | 4Bluesette (5/1) 14% · fair 13-2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Other contenders: | 2Wildcat Annie (4/1) 12% · fair 15-2 underlay -48%, 9Volamo (8/1) 8% · fair 12-1 underlay -34%, 3Immortal Poet (7/2) 7% · fair 27-2 underlay -75% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Rest of field: | 8Candy Is Dandy (15/1) 5% · fair 20-1, 5Honey In The Bank (20/1) 3% · fair 37-1 underlay -46%, 1Bounty Killah (25/1) 2% · fair 95-2 underlay -47%, 10Outta The Cloud (20/1) 1% · fair 76-1 underlay -74% | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Race 8 — chance of winning Every runner, as a calibrated probability. The bars add up to 100%, so they read as real odds. ◀ marks the published selection. Show the numbers
Race 8 — where we disagree with the market Our probability minus the morning line's, both put on the same 100% scale. we rate it above the market (overlay)the market rates it above us (underlay) The morning line is priced to more than 100%; removing that is what stops every horse looking short. Show the numbers
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 🌧️ Off-track: 675982 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 🎯 Longshots: 68329475110 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 🎫 Trifecta play: #6 over #7, #4, #2 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Race 1 1 1/16 Miles · Dirt · Claiming · Purse $17,800 | |
| Win: | 4Trew Violence (5/2) |
| Place: | 5Solo Dancing (3/1) |
| Show: | 3Instant Success (8/1) |
| Other contenders: | 7I'm Solo N In Love (7/2), 2Notfanutin (5/1) |
| Rest of field: | 6Bolt To Run (12/1), 1Going Home Now (8/1) |
| 🌧️ Off-track: 537461 | |
| 🎯 Longshots: 4365712 | |
| 🎫 Trifecta play: #4 over #5, #3, #7 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
| Race 2 6 Furlongs · Dirt · Claiming · Purse $13,800 | |
| Win: | 8Cinnamon Sugar (5/2) |
| Place: | 5Big Advantage (2/1) |
| Show: | 6Lollipops (4/1) |
| Other contenders: | 2Only In My Dreams (5/1), 3Jessica's Race (6/1), 1Classiwest (15/1) |
| Rest of field: | 4Cue The Music (15/1), 7Change Order (20/1) |
| 🌧️ Off-track: 538621 | |
| 🎯 Longshots: 81564273 | |
| 🎫 Trifecta play: #8 over #5, #6, #2 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
| Race 3 5 1/2 Furlongs · Dirt · Claiming · Purse $11,200 | |
| Win: | 4Allo Enry (4/1) |
| Place: | 5Heads Or Tails (6/1) |
| Show: | 3He Has It All (7/2) |
| Other contenders: | 7Max Foster (5/1), 2Father Walsh (3/1), 1Mister J T (6/1) |
| Rest of field: | 6Invaluable Will (15/1), 8Smokin' Alone (20/1) |
| 🌧️ Off-track: 524716 | |
| 🎯 Longshots: 63251748 | |
| 🎫 Trifecta play: #4 over #5, #3, #7 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
| Race 4 5 1/2 Furlongs · Dirt · Allowance · Purse $26,500 | |
| Win: | 2Gresham's Law (3/1) |
| Place: | 6Honorable Becky (7/2) |
| Show: | 5Tenacious Child (8/1) |
| Other contenders: | 1Playingon Broadway (5/1), 3Mermaid Magic (4/1), 7Light The Mira (10/1) |
| Rest of field: | 4Gramma G G (6/1), 8Kozy Bee (10/1) |
| 🌧️ Off-track: 256341 | |
| 🎯 Longshots: 56273184 | |
| 🎫 Trifecta play: #2 over #6, #5, #1 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
| Race 5 6 Furlongs · Dirt · Maiden Sp Wt · Purse $32,600 | |
| Win: | 6Always Packen (5/2) |
| Place: | 1Gitole (7/2) |
| Show: | 4Mr. Pools (12/1) |
| Other contenders: | 7Sunshine Bobalou (6/1), 2Wingo Starr (5/1), 3Big Ego (8/1) |
| Rest of field: | 9Tony Hooks (5/1), 5Baracudabobbi (15/1), 8Taqueeto Jones (20/1) |
| 🌧️ Off-track: 436157 | |
| 🎯 Longshots: 634152978 | |
| 🎫 Trifecta play: #6 over #1, #4, #7 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
| Race 6 5 1/2 Furlongs · Dirt · Claiming · Purse $14,000 | |
| Win: | 5Keigs (5/2) |
| Place: | 2Morning Cup (7/2) |
| Show: | 8Sharpaz (5/1) |
| Other contenders: | 1Limit Up (5/1), 7Emerald Forest (4/1), 6Paint The Line (12/1) |
| Rest of field: | 4Muazarah (15/1), 3Monomoy Beach (8/1) |
| 🌧️ Off-track: 524178 | |
| 🎯 Longshots: 54632718 | |
| 🎫 Trifecta play: #5 over #2, #8, #1 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
| Race 7 1 1/16 Miles · Dirt · Allowance · Purse $26,500 | |
| Win: | 1Rumblyoungmanrumbl (4/1) |
| Place: | 4Isola D'oro (7/2) |
| Show: | 2Poppy's Ticket (8/1) |
| Other contenders: | 10Followill (15/1), 9By Mink Standards (5/1), 3Magic Beach (10/1), 8Arch's Assault (12/1) |
| Rest of field: | 7Start The Day (6/1), 11Jake's Orchard (12/1), 6Sunday's Currency (20/1), 5Call Saul (20/1) |
| 🌧️ Off-track: 8123114 | |
| 🎯 Longshots: 2103811146975 | |
| 🎫 Trifecta play: #1 over #4, #2, #10 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
| Race 8 6 Furlongs · Dirt · Claiming · Purse $13,700 | |
| Win: | 6La Dinamita (3/1) |
| Place: | 4Bluesette (5/1) |
| Show: | 2Wildcat Annie (4/1) |
| Other contenders: | 7Funny Forecast (6/1), 8Candy Is Dandy (15/1), 3Immortal Poet (7/2) |
| Rest of field: | 9Volamo (8/1), 5Honey In The Bank (20/1), 1Bounty Killah (25/1), 10Outta The Cloud (20/1) |
| 🌧️ Off-track: 672895 | |
| 🎯 Longshots: 68329475110 | |
| 🎫 Trifecta play: #6 over #4, #2, #7 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
| AI Weight SettingsⓘThe relative importance this algorithm gave each handicapping factor when scoring this card. Higher numbers mean the factor counted more toward the rankings — a quick way to see what is driving this algorithm's picks. |
| Speed: 20, FPS: 15, FPS Midpoint: 10, FPS Late: 10, Pace Last 3: 10, Pace Last Race: 15, Early Pace: 10, Mid Pace: 10, Late Pace: 20, Post Position: 10, PPPP Rating: 15, Average Finish: 10, Days Since Last Race: 10, Jockey: 14, Trainer: 14, Track Bias: 15, Morning Line: 14, Pedigree: 51, Works: 5, Weight: 15, Medications: 20, Weather: 10, Race Trouble: 50, Last Race: 10, Last Three Races: 15, All Races: 10, Best Race: 5, Proprietary AI: 5, |
Ticket structures, not profit claims. On 8,600 frozen races the CatBoost-ordered straight exacta ran close to breakeven (−0.9%) where the published Win/Place order lost about 19%; trifectas have not shown a positive return in any segment we have measured. Check the tote before you play.
| Race 1 | AI Exacta: #4 over #5 ($1 straight; box #4-#5 for cover) Trifecta: #4 over #5, #3, #2 (key win / box 2nd-3rd — 6 combos) · low value — consider passing |
| Race 2 | AI Exacta: #8 over #5 ($1 straight; box #8-#5 for cover) Trifecta: #8 over #5, #6, #2 (key win / box 2nd-3rd — 6 combos) · low value — consider passing |
| Race 3 | AI Exacta: #3 over #2 ($1 straight; box #3-#2 for cover) Trifecta: #2 over #3, #5, #1 (key win / box 2nd-3rd — 6 combos) · low value — consider passing |
| Race 4 | AI Exacta: #6 over #2 ($1 straight; box #6-#2 for cover) Trifecta: #2 over #6, #1, #5 (key win / box 2nd-3rd — 6 combos) · low value — consider passing |
| Race 5 | AI Exacta: #6 over #1 ($1 straight; box #6-#1 for cover) Trifecta: #1 over #6, #2, #4 (key win / box 2nd-3rd — 6 combos) · low value — consider passing |
| Race 6 | AI Exacta: #5 over #2 ($1 straight; box #5-#2 for cover) Trifecta: #5 over #1, #2, #7 (key win / box 2nd-3rd — 6 combos) · low value — consider passing |
| Race 7 | AI Exacta: #1 over #4 ($1 straight; box #1-#4 for cover) Trifecta: #4 over #1, #2, #7 (key win / box 2nd-3rd — 6 combos) · low value — consider passing |
| Race 8 | AI Exacta: #6 over #3 ($1 straight; box #6-#3 for cover) Trifecta: #6 over #7, #2, #3 (key win / box 2nd-3rd — 6 combos) · low value — consider passing |
| Kelly Edge Plays (longshots clearing the 10% publishing edge — calibrator: win-prob (tiered/multidim/flat calibrator ladder)) Morning-line reliability: +0.41 (ML-rank vs finish; ~0.38 typical — higher = oddsmaker sorts the field better; edges below are scaled by it) | |||||||
| Race | Horse | ML | Live | P(win) | Edge | ¼ Kelly | Bet on $ bankroll |
| 7 | 10Followill | 15/1 | — | 8.2% | +33.5% | 0.56% | $0.56 |
| 8 | 8Candy Is Dandy | 15/1 | — | 7.1% | +14.7% | 0.24% | $0.24 |
| TOTAL across 2 plays: | 0.8% | $0.80 | |||||
| Edge = P(win) × decimal odds − 1. Only longshots clearing a 10% edge are shown (the same bar used to flag a longshot pick). Each ¼ Kelly stake is capped at 5% of bankroll, and the whole column is scaled so the TOTAL never exceeds your bankroll (simultaneous quarter-Kelly bets otherwise sum to more than 100%). Pick your bankroll from the dropdown and every suggested bet — and the total — updates accordingly. | |||||||
| 💡 Tote-board tip: the Live column updates automatically. Our longshots that take money at the track (live odds at or below the morning line) win about 4× as often as the ones drifting up in price — 10.2% vs 2.6% in our settled results, and 15.1% when heavily bet. Play these selections only when the board shows them holding or shortening from the morning line. | |||||||
| Race 1 1 1/16 Miles · Dirt · Claiming · Purse $17,800 | |
| Win: | 4Trew Violence (5/2) |
| Place: | 5Solo Dancing (3/1) |
| Show: | 2Notfanutin (5/1) |
| Other contenders: | 3Instant Success (8/1), 7I'm Solo N In Love (7/2) |
| Rest of field: | 6Bolt To Run (12/1), 1Going Home Now (8/1) |
| 🌧️ Off-track: 453761 | |
| 🎯 Longshots: 4365712 | |
| 🎫 Trifecta play: #4 over #5, #2, #3 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
| Race 2 6 Furlongs · Dirt · Claiming · Purse $13,800 | |
| Win: | 8Cinnamon Sugar (5/2) |
| Place: | 5Big Advantage (2/1) |
| Show: | 2Only In My Dreams (5/1) |
| Other contenders: | 6Lollipops (4/1), 1Classiwest (15/1), 3Jessica's Race (6/1) |
| Rest of field: | 4Cue The Music (15/1), 7Change Order (20/1) |
| 🌧️ Off-track: 582631 | |
| 🎯 Longshots: 81564273 | |
| 🎫 Trifecta play: #8 over #5, #2, #6 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
| Race 3 5 1/2 Furlongs · Dirt · Claiming · Purse $11,200 | |
| Win: | 4Allo Enry (4/1) |
| Place: | 3He Has It All (7/2) |
| Show: | 5Heads Or Tails (6/1) |
| Other contenders: | 6Invaluable Will (15/1), 7Max Foster (5/1), 2Father Walsh (3/1) |
| Rest of field: | 1Mister J T (6/1), 8Smokin' Alone (20/1) |
| 🌧️ Off-track: 453627 | |
| 🎯 Longshots: 63251748 | |
| 🎫 Trifecta play: #4 over #3, #5, #6 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
| Race 4 5 1/2 Furlongs · Dirt · Allowance · Purse $26,500 | |
| Win: | 2Gresham's Law (3/1) |
| Place: | 1Playingon Broadway (5/1) |
| Show: | 5Tenacious Child (8/1) |
| Other contenders: | 6Honorable Becky (7/2), 7Light The Mira (10/1), 4Gramma G G (6/1) |
| Rest of field: | 3Mermaid Magic (4/1), 8Kozy Bee (10/1) |
| 🌧️ Off-track: 256413 | |
| 🎯 Longshots: 56273184 | |
| 🎫 Trifecta play: #2 over #1, #5, #6 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
| Race 5 6 Furlongs · Dirt · Maiden Sp Wt · Purse $32,600 | |
| Win: | 6Always Packen (5/2) |
| Place: | 1Gitole (7/2) |
| Show: | 4Mr. Pools (12/1) |
| Other contenders: | 3Big Ego (8/1), 7Sunshine Bobalou (6/1), 2Wingo Starr (5/1) |
| Rest of field: | 5Baracudabobbi (15/1), 9Tony Hooks (5/1), 8Taqueeto Jones (20/1) |
| 🌧️ Off-track: 643157 | |
| 🎯 Longshots: 634152978 | |
| 🎫 Trifecta play: #6 over #1, #4, #3 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
| Race 6 5 1/2 Furlongs · Dirt · Claiming · Purse $14,000 | |
| Win: | 5Keigs (5/2) |
| Place: | 2Morning Cup (7/2) |
| Show: | 1Limit Up (5/1) |
| Other contenders: | 8Sharpaz (5/1), 7Emerald Forest (4/1), 4Muazarah (15/1) |
| Rest of field: | 6Paint The Line (12/1), 3Monomoy Beach (8/1) |
| 🌧️ Off-track: 542178 | |
| 🎯 Longshots: 54632718 | |
| 🎫 Trifecta play: #5 over #2, #1, #8 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
| Race 7 1 1/16 Miles · Dirt · Allowance · Purse $26,500 | |
| Win: | 2Poppy's Ticket (8/1) |
| Place: | 10Followill (15/1) |
| Show: | 4Isola D'oro (7/2) |
| Other contenders: | 1Rumblyoungmanrumbl (4/1), 7Start The Day (6/1), 9By Mink Standards (5/1), 3Magic Beach (10/1) |
| Rest of field: | 8Arch's Assault (12/1), 11Jake's Orchard (12/1), 6Sunday's Currency (20/1), 5Call Saul (20/1) |
| 🌧️ Off-track: 1824311 | |
| 🎯 Longshots: 2103811146975 | |
| 🎫 Trifecta play: #2 over #10, #4, #1 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
| Race 8 6 Furlongs · Dirt · Claiming · Purse $13,700 | |
| Win: | 6La Dinamita (3/1) |
| Place: | 3Immortal Poet (7/2) |
| Show: | 2Wildcat Annie (4/1) |
| Other contenders: | 4Bluesette (5/1), 7Funny Forecast (6/1), 9Volamo (8/1) |
| Rest of field: | 8Candy Is Dandy (15/1), 5Honey In The Bank (20/1), 10Outta The Cloud (20/1), 1Bounty Killah (25/1) |
| 🌧️ Off-track: 673298 | |
| 🎯 Longshots: 68329475110 | |
| 🎫 Trifecta play: #6 over #3, #2, #4 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
| AI Weight SettingsⓘThe relative importance this algorithm gave each handicapping factor when scoring this card. Higher numbers mean the factor counted more toward the rankings — a quick way to see what is driving this algorithm's picks. |
| Speed: 1, FPS: 1, FPS Midpoint: 25, FPS Late: 1, Pace Last 3: 1, Pace Last Race: 1, Early Pace: 45, Mid Pace: 46, Late Pace: 14, Post Position: 1, PPPP Rating: 1, Average Finish: 1, Days Since Last Race: 1, Jockey: 1, Trainer: 1, Track Bias: 21, Morning Line: 1, Pedigree: 1, Works: 1, Weight: 57, Medications: 87, Weather: 4, Race Trouble: 42, Last Race: 1, Last Three Races: 27, All Races: 1, Best Race: 1, Proprietary AI: 1, |
| Race 1 1 1/16 Miles · Dirt · Claiming · Purse $17,800 | |
| Win: | 4Trew Violence (5/2) |
| Place: | 5Solo Dancing (3/1) |
| Show: | 3Instant Success (8/1) |
| Other contenders: | 2Notfanutin (5/1), 7I'm Solo N In Love (7/2) |
| Rest of field: | 6Bolt To Run (12/1), 1Going Home Now (8/1) |
| 🌧️ Off-track: 453761 | |
| 🎯 Longshots: 4365712 | |
| 🎫 Trifecta play: #4 over #5, #3, #2 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
| Race 2 6 Furlongs · Dirt · Claiming · Purse $13,800 | |
| Win: | 8Cinnamon Sugar (5/2) |
| Place: | 5Big Advantage (2/1) |
| Show: | 6Lollipops (4/1) |
| Other contenders: | 2Only In My Dreams (5/1), 1Classiwest (15/1), 3Jessica's Race (6/1) |
| Rest of field: | 4Cue The Music (15/1), 7Change Order (20/1) |
| 🌧️ Off-track: 586231 | |
| 🎯 Longshots: 81564273 | |
| 🎫 Trifecta play: #8 over #5, #6, #2 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
| Race 3 5 1/2 Furlongs · Dirt · Claiming · Purse $11,200 | |
| Win: | 2Father Walsh (3/1) |
| Place: | 3He Has It All (7/2) |
| Show: | 5Heads Or Tails (6/1) |
| Other contenders: | 1Mister J T (6/1), 7Max Foster (5/1), 4Allo Enry (4/1) |
| Rest of field: | 6Invaluable Will (15/1), 8Smokin' Alone (20/1) |
| 🌧️ Off-track: 251736 | |
| 🎯 Longshots: 63251748 | |
| 🎫 Trifecta play: #2 over #3, #5, #1 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
| Race 4 5 1/2 Furlongs · Dirt · Allowance · Purse $26,500 | |
| Win: | 2Gresham's Law (3/1) |
| Place: | 6Honorable Becky (7/2) |
| Show: | 1Playingon Broadway (5/1) |
| Other contenders: | 5Tenacious Child (8/1), 7Light The Mira (10/1), 3Mermaid Magic (4/1) |
| Rest of field: | 4Gramma G G (6/1), 8Kozy Bee (10/1) |
| 🌧️ Off-track: 256314 | |
| 🎯 Longshots: 56273184 | |
| 🎫 Trifecta play: #2 over #6, #1, #5 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
| Race 5 6 Furlongs · Dirt · Maiden Sp Wt · Purse $32,600 | |
| Win: | 1Gitole (7/2) |
| Place: | 6Always Packen (5/2) |
| Show: | 2Wingo Starr (5/1) |
| Other contenders: | 4Mr. Pools (12/1), 3Big Ego (8/1), 9Tony Hooks (5/1) |
| Rest of field: | 7Sunshine Bobalou (6/1), 5Baracudabobbi (15/1), 8Taqueeto Jones (20/1) |
| 🌧️ Off-track: 364157 | |
| 🎯 Longshots: 634152978 | |
| 🎫 Trifecta play: #1 over #6, #2, #4 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
| Race 6 5 1/2 Furlongs · Dirt · Claiming · Purse $14,000 | |
| Win: | 5Keigs (5/2) |
| Place: | 1Limit Up (5/1) |
| Show: | 2Morning Cup (7/2) |
| Other contenders: | 7Emerald Forest (4/1), 8Sharpaz (5/1), 3Monomoy Beach (8/1) |
| Rest of field: | 4Muazarah (15/1), 6Paint The Line (12/1) |
| 🌧️ Off-track: 512748 | |
| 🎯 Longshots: 54632718 | |
| 🎫 Trifecta play: #5 over #1, #2, #7 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
| Race 7 1 1/16 Miles · Dirt · Allowance · Purse $26,500 | |
| Win: | 4Isola D'oro (7/2) |
| Place: | 1Rumblyoungmanrumbl (4/1) |
| Show: | 2Poppy's Ticket (8/1) |
| Other contenders: | 7Start The Day (6/1), 9By Mink Standards (5/1), 10Followill (15/1), 3Magic Beach (10/1) |
| Rest of field: | 11Jake's Orchard (12/1), 8Arch's Assault (12/1), 6Sunday's Currency (20/1), 5Call Saul (20/1) |
| 🌧️ Off-track: 1824311 | |
| 🎯 Longshots: 2103811146975 | |
| 🎫 Trifecta play: #4 over #1, #2, #7 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
| Race 8 6 Furlongs · Dirt · Claiming · Purse $13,700 | |
| Win: | 6La Dinamita (3/1) |
| Place: | 7Funny Forecast (6/1) |
| Show: | 2Wildcat Annie (4/1) |
| Other contenders: | 3Immortal Poet (7/2), 4Bluesette (5/1), 8Candy Is Dandy (15/1) |
| Rest of field: | 9Volamo (8/1), 5Honey In The Bank (20/1), 1Bounty Killah (25/1), 10Outta The Cloud (20/1) |
| 🌧️ Off-track: 672389 | |
| 🎯 Longshots: 68329475110 | |
| 🎫 Trifecta play: #6 over #7, #2, #3 (key win / box 2nd-3rd — 6 combos) · low value — consider passing | |
| AI Weight SettingsⓘThe relative importance this algorithm gave each handicapping factor when scoring this card. Higher numbers mean the factor counted more toward the rankings — a quick way to see what is driving this algorithm's picks. |
| Speed: 51, FPS: 4, FPS Midpoint: 50, FPS Late: 1, Pace Last 3: 26, Pace Last Race: 51, Early Pace: 50, Mid Pace: 50, Late Pace: 50, Post Position: 76, PPPP Rating: 56, Average Finish: 1, Days Since Last Race: 26, Jockey: 6, Trainer: 1, Track Bias: 56, Morning Line: 26, Pedigree: 55, Works: 26, Weight: 50, Medications: 50, Weather: 50, Race Trouble: 50, Last Race: 1, Last Three Races: 81, All Races: 70, Best Race: 53, Proprietary AI: 1, |
Built from the AI Win Probability model: each leg takes horses in probability order until it covers about 60% of the race (max three). The hit chance is the model's own estimate; multi-race tickets have no backtest yet, so use these as construction help, not a system. Confirm the sequence is offered and the base bet at your track.
| Pick 3 R1-3 | R1: #4,#5,#7 (72%) / R2: #8,#6,#5 (71%) / R3: #5,#3,#2 (54%) $27 at a $1 base · est. hit chance 28% |
| Pick 3 R2-4 | R2: #8,#6,#5 (71%) / R3: #5,#3,#2 (54%) / R4: #7,#6,#2 (50%) $27 at a $1 base · est. hit chance 19% |
| Pick 3 R5-7 | R5: #1,#6,#7 (60%) / R6: #5,#7,#1 (56%) / R7: #4,#1,#7 (56%) $27 at a $1 base · est. hit chance 19% |
| Pick 3 R6-8 | R6: #5,#7,#1 (56%) / R7: #4,#1,#7 (56%) / R8: #6,#7,#4 (63%) $27 at a $1 base · est. hit chance 20% |
| Pick 4 R1-4 | R1: #4,#5,#7 (72%) / R2: #8,#6,#5 (71%) / R3: #5,#3,#2 (54%) / R4: #7,#6,#2 (50%) $81 at a $1 base · est. hit chance 14% |
| Pick 4 R5-8 | R5: #1,#6,#7 (60%) / R6: #5,#7,#1 (56%) / R7: #4,#1,#7 (56%) / R8: #6,#7,#4 (63%) $81 at a $1 base · est. hit chance 12% |
| ALLO ENRY | ALWAYS PACKEN | ARCH'S ASSAULT | BARACUDABOBBI | BIG ADVANTAGE |
| BLUESETTE | BOLT TO RUN | BOUNTY KILLAH | BY MINK STANDARDS | CALL SAUL |
| CHANGE ORDER | CINNAMON SUGAR | CLASSIWEST | CUE THE MUSIC | EMERALD FOREST |
| FOLLOWILL | FUNNY FORECAST | GITOLE | GOING HOME NOW | GRAMMA G G |
| HE HAS IT ALL | HEADS OR TAILS | HONEY IN THE BANK | HONORABLE BECKY | I'M SOLO N IN LOVE |
| INSTANT SUCCESS | INVALUABLE WILL | ISOLA D'ORO | JAKE'S ORCHARD | JESSICA'S RACE |
| KOZY BEE | LA DINAMITA | LIGHT THE MIRA | LIMIT UP | LOLLIPOPS |
| MAX FOSTER | MERMAID MAGIC | MISTER J T | MONOMOY BEACH | MORNING CUP |
| MUAZARAH | NOTFANUTIN | ONLY IN MY DREAMS | OUTTA THE CLOUD | PAINT THE LINE |
| POPPY'S TICKET | RUMBLYOUNGMANRUMBL | SHARPAZ | SMOKIN' ALONE | SOLO DANCING |
| SUNDAY'S CURRENCY | SUNSHINE BOBALOU | TAQUEETO JONES | TENACIOUS CHILD | TONY HOOKS |
| VOLAMO | WILDCAT ANNIE | WINGO STARR |
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✓ Positives:(1) Early pace significantly above field median (E1: 78 vs field 73). (2) Fourth race back from a 300-day layoff — often the peak fitness race. (3) Has won at today's distance (1870 yds) within the last 10 starts — proven ability at this trip. (4) Returning from 36-day layoff with a bullet workout — trainer signaling extra readiness for today's spot. (5) Has won at FL on dirt in the last 10 starts — proven at today's exact track/surface combo. (6) Career-best figure (77) buried in races 4–10 back — 10 pts above race median and 14 pts above recent form — market has forgotten the peak effort. (7) Had documented trouble last race (codes: ['D', 'L', 'T']) yet still finished 4th — a clean trip today sets up a form reversal.