Chart Guide (2.0.41)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
⚠ Concerns:(1) Has not raced in 147 days. (2) Consider there will be likely pace pressure in this race - multiple E types entered. (3) Poor record at this distance (0 wins from 10 recent starts). (4) Trip note from last race: 2p trn; best of rest. (5) Has not won in last 10 starts despite career wins. (6) 0 wins from 10 starts on dirt in last 10 — repeated failure on today's surface.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | B |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | C | C |
| Finish Pos | D | D |
| Dirt Speed | A | A |
| Turf Speed | B | B |
| Distance Speed | A | A |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | A | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | A | B |
| Sprint FPS | A | A |
| Route FPS | A | A |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | A | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.41)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Dropping in class today ($11,000 → $7,500). (2) Late pace significantly above field median (LP: 76 vs field 73). (3) Had documented trouble last race (codes: ['D', 'L', 'O', 'S']) yet still finished 3rd — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Poor record at this distance (0 wins from 8 recent starts). (3) Trip note from last race: 2p3/8; closed well. (4) Has not won in last 10 starts despite career wins. (5) No workout in last 30 days despite 21 days since last race. (6) 0 wins from 10 starts on dirt in last 10 — repeated failure on today's surface.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | D | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | C |
| Early Pace | C | B |
| Mid Pace | C | B |
| Late Pace | A | B |
| Finish Pos | A | C |
| Dirt Speed | B | A |
| Turf Speed | A | B |
| Distance Speed | C | B |
| Trainer Effectiveness | F | F |
| Jockey Effectiveness | C | C |
| 3rd Party Ratings | D | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | C |
| Early Pace | B | A |
| Mid Pace | C | B |
| Late Pace | C | B |
| Sprint FPS | B | A |
| Route FPS | C | C |
| Trainer Effectiveness | F | F |
| Jockey Effectiveness | C | C |
| 3rd Party Ratings | D | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | C |
| Early Pace | B | B |
| Mid Pace | C | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.41)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Returning from 55-day layoff with a recent workout. (2) Dropping in class today ($11,000 → $7,500). (3) Track specialist — 3 wins from 7 starts here (43%). (4) Closer/presser in a race with pace pressure — ideal race setup for late runners. (5) Dropping in class ($7,500 vs last $11,000) after a 55-day freshening — trainer setup-for-win angle. (6) Returning from 55-day layoff with a bullet workout — trainer signaling extra readiness for today's spot. (7) Has won at FL on dirt in the last 10 starts — proven at today's exact track/surface combo. (8) Had documented trouble last race (codes: ['D', 'S', 'T']) yet still finished 4th — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Has not raced in 55 days. (2) Speed average (59) well below field median (71). (3) Limited experience at today's distance (1 start). (4) Moving from a route to a sprint today. (5) Trip note from last race: 5w trns;tired. (6) Speed figures are highly erratic over last 5 starts (σ = 10.0 pts: [49, 68, 62, 56, 43]) — unpredictable performer.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | F | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | F | D |
| Early Pace | F | D |
| Mid Pace | F | D |
| Late Pace | F | D |
| Finish Pos | C | D |
| Dirt Speed | F | C |
| Turf Speed | D | C |
| Distance Speed | F | C |
| Trainer Effectiveness | D | D |
| Jockey Effectiveness | F | D |
| 3rd Party Ratings | F | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | D |
| Early Pace | F | D |
| Mid Pace | F | D |
| Late Pace | F | D |
| Sprint FPS | F | C |
| Route FPS | F | D |
| Trainer Effectiveness | D | D |
| Jockey Effectiveness | F | D |
| 3rd Party Ratings | F | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | D |
| Early Pace | F | D |
| Mid Pace | F | D |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.41)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Dropping in class today ($11,000 → $7,500). (2) In the money in last 4 consecutive starts. (3) Track specialist — 2 wins from 5 starts here (40%). (4) Has won at today's distance (1320 yds) within the last 10 starts — proven ability at this trip. (5) Has won at FL on dirt in the last 10 starts — proven at today's exact track/surface combo.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Trip note from last race: Bmpd;lost jock trn. (3) No workout in last 30 days despite 21 days since last race.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | B |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | A | B |
| Finish Pos | A | C |
| Dirt Speed | A | A |
| Turf Speed | F | D |
| Distance Speed | A | A |
| Trainer Effectiveness | C | C |
| Jockey Effectiveness | D | C |
| 3rd Party Ratings | A | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | B | B |
| Sprint FPS | A | A |
| Route FPS | B | B |
| Trainer Effectiveness | C | C |
| Jockey Effectiveness | D | C |
| 3rd Party Ratings | A | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.41)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Closer/presser in a race with pace pressure — ideal race setup for late runners. (2) Averages 49.4 speed pts in today's distance/surface configuration vs 43.0 in other configs (5 qualifying starts) — returning to ideal setup.
⚠ Concerns:(1) Speed average (46) well below field median (59). (2) 0 wins from 10 career starts on off tracks. (3) Poor record at this distance (0 wins from 5 recent starts). (4) Poor record at this track (0 wins from 19 starts). (5) Trip note from last race: 4w3/8;5w1/4; outrun. (6) No workout in last 30 days despite 21 days since last race. (7) 0 wins from 10 starts on dirt in last 10 — repeated failure on today's surface.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | D | D |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | D | F |
| Early Pace | F | D |
| Mid Pace | F | D |
| Late Pace | D | D |
| Finish Pos | F | F |
| Dirt Speed | A | B |
| Turf Speed | C | D |
| Distance Speed | A | B |
| Trainer Effectiveness | C | C |
| Jockey Effectiveness | D | F |
| 3rd Party Ratings | D | D |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | F |
| Early Pace | F | D |
| Mid Pace | F | D |
| Late Pace | D | D |
| Sprint FPS | F | D |
| Route FPS | F | D |
| Trainer Effectiveness | C | C |
| Jockey Effectiveness | D | F |
| 3rd Party Ratings | D | D |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | F |
| Early Pace | D | D |
| Mid Pace | D | D |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.41)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Big last-race effort (69) — 19 pts above recent average. (2) Hot jockey — high ITM rate (52%). (3) Had documented trouble last race (codes: ['D', 'L', 'T']) yet still finished 2nd — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Poor record at this distance (0 wins from 9 recent starts). (3) Poor record at this track (0 wins from 14 starts). (4) Trip note from last race: 3p trn; held place. (5) Speed figures are highly erratic over last 5 starts (σ = 12.8 pts: [69, 37, 58, 54, 67]) — unpredictable performer. (6) 0 wins from 10 starts on dirt in last 10 — repeated failure on today's surface.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | D |
| Early Pace | A | B |
| Mid Pace | A | C |
| Late Pace | B | D |
| Finish Pos | A | C |
| Dirt Speed | B | C |
| Turf Speed | C | D |
| Distance Speed | B | B |
| Trainer Effectiveness | C | C |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | B | D |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | F |
| Early Pace | C | C |
| Mid Pace | B | C |
| Late Pace | B | C |
| Sprint FPS | D | C |
| Route FPS | C | C |
| Trainer Effectiveness | C | C |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | B | D |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | D |
| Early Pace | A | A |
| Mid Pace | A | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.41)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Returning from 34-day layoff with a recent workout. (2) Hot trainer - high ITM rate (46%). (3) Career-best speed figure (65) recorded in last 1-2 starts — peaking form. (4) Hot jockey — high ITM rate (48%). (5) Early pace significantly above field median (E1: 86 vs field 83). (6) Late pace significantly above field median (LP: 72 vs field 66). (7) Dropping in class ($11,000 vs last $50,000) after a 34-day freshening — trainer setup-for-win angle. (8) Trainer 'BARROW PAUL' has 3 horses in today's card all showing last-race improvement — barn appears sharp right now.
⚠ Concerns:(1) Has not raced in 34 days. (2) Consider there will be likely pace pressure in this race - multiple E types entered. (3) Poor record at this distance (0 wins from 6 recent starts). (4) Tends to fade in the stretch at similar distances (6 of 6 starts). (5) Trip note from last race: 3p trn;tired.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | D |
| Early Pace | A | B |
| Mid Pace | A | C |
| Late Pace | A | C |
| Finish Pos | A | D |
| Dirt Speed | C | C |
| Turf Speed | A | B |
| Distance Speed | F | F |
| Trainer Effectiveness | B | B |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | A | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | C |
| Early Pace | A | A |
| Mid Pace | A | B |
| Late Pace | A | B |
| Sprint FPS | A | B |
| Route FPS | A | B |
| Trainer Effectiveness | B | B |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | A | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | D |
| Early Pace | A | A |
| Mid Pace | A | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.41)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Significantly better on off tracks (off: 82 vs fast: 75). (2) Hot trainer - high ITM rate (46%). (3) Big last-race effort (74) — 18 pts above recent average. (4) Closer/presser in a race with pace pressure — ideal race setup for late runners. (5) Trainer 'BARROW PAUL' has 3 horses in today's card all showing last-race improvement — barn appears sharp right now. (6) Had documented trouble last race (codes: ['O', 'T']) yet still finished 4th — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Limited experience at today's distance (2 starts). (2) Poor record at this track (0 wins from 5 starts). (3) Trip note from last race: 4w trn; no threat. (4) Consistently runs wide at the first call (3 of last 5 starts). (5) No workout in last 30 days despite 20 days since last race. (6) Speed figures are highly erratic over last 5 starts (σ = 14.4 pts: [74, 49, 72, 46, 75]) — unpredictable performer. (7) 0 wins from 8 starts on dirt in last 10 — repeated failure on today's surface.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | D |
| Early Pace | D | C |
| Mid Pace | B | C |
| Late Pace | C | D |
| Finish Pos | C | D |
| Dirt Speed | A | B |
| Turf Speed | A | B |
| Distance Speed | B | B |
| Trainer Effectiveness | B | B |
| Jockey Effectiveness | C | C |
| 3rd Party Ratings | A | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | D |
| Early Pace | B | C |
| Mid Pace | A | B |
| Late Pace | A | C |
| Sprint FPS | C | C |
| Route FPS | B | C |
| Trainer Effectiveness | B | B |
| Jockey Effectiveness | C | C |
| 3rd Party Ratings | A | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | F |
| Early Pace | C | C |
| Mid Pace | B | C |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.41)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot trainer - high ITM rate (53%). (2) Big last-race effort (74) — 9 pts above recent average.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Limited experience at today's distance (2 starts). (3) Moving from a sprint to a route today. (4) Trip note from last race: Knckd sdeways st2Lslw. (5) Last race was career-best speed (74) — bounce risk after peak effort. (6) No workout in last 30 days despite 20 days since last race. (7) Speed figures are highly erratic over last 5 starts (σ = 9.3 pts: [74, 59, 64, 71, 51]) — unpredictable performer.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | D |
| Early Pace | C | D |
| Mid Pace | A | C |
| Late Pace | B | B |
| Finish Pos | F | F |
| Dirt Speed | B | C |
| Turf Speed | A | B |
| Distance Speed | D | F |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | C | B |
| 3rd Party Ratings | C | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | C |
| Early Pace | B | C |
| Mid Pace | A | C |
| Late Pace | A | B |
| Sprint FPS | C | C |
| Route FPS | C | D |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | C | B |
| 3rd Party Ratings | C | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | D |
| Early Pace | D | D |
| Mid Pace | A | C |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.41)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot trainer - high ITM rate (53%). (2) Strong trainer/jockey combo - 15 wins from 53 starts (28%). (3) Career-best speed figure (67) recorded in last 1-2 starts — peaking form. (4) Equipment change today (code: 1). (5) Hot jockey — high ITM rate (52%). (6) Closer/presser in a race with pace pressure — ideal race setup for late runners. (7) Had documented trouble last race (codes: ['O', 'S', 'T']) yet still finished 3rd — a clean trip today sets up a form reversal. (8) Adding blinkers today for the first time in last 10 starts — strong trainer intent signal; focus/gate horses often improve sharply.
⚠ Concerns:(1) Limited experience at today's distance (2 starts). (2) Unproven on dirt surface (2 starts). (3) Trip note from last race: 2p trns; no threat. (4) No workout in last 30 days despite 21 days since last race.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | D |
| Early Pace | F | D |
| Mid Pace | F | D |
| Late Pace | A | B |
| Finish Pos | C | D |
| Dirt Speed | F | C |
| Turf Speed | D | D |
| Distance Speed | D | F |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | A | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | D |
| Early Pace | F | D |
| Mid Pace | F | D |
| Late Pace | B | B |
| Sprint FPS | F | F |
| Route FPS | F | F |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | A | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | A |
| Early Pace | A | C |
| Mid Pace | F | D |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.41)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Strong trainer/jockey combo - 39 wins from 129 starts (30%). (2) Hot jockey — high ITM rate (54%). (3) Has a bullet work (fastest at track that day) — sharp conditioning signal. (4) Had documented trouble last race (codes: ['D', 'F', 'O', 'S', 'T', 'U']) yet still finished 2nd — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Poor record at this distance (0 wins from 9 recent starts). (3) Poor record at this track (0 wins from 9 starts). (4) Trip note from last race: Drftd;took up into str. (5) Speed figures are highly erratic over last 5 starts (σ = 10.0 pts: [72, 73, 51, 74, 61]) — unpredictable performer. (6) 0 wins from 10 starts on dirt in last 10 — repeated failure on today's surface.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | D | D |
| Early Pace | A | C |
| Mid Pace | B | C |
| Late Pace | F | D |
| Finish Pos | A | B |
| Dirt Speed | B | C |
| Turf Speed | A | A |
| Distance Speed | A | B |
| Trainer Effectiveness | B | A |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | A | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | D |
| Early Pace | B | C |
| Mid Pace | B | C |
| Late Pace | F | D |
| Sprint FPS | A | B |
| Route FPS | A | A |
| Trainer Effectiveness | B | A |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | A | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | D |
| Early Pace | A | C |
| Mid Pace | A | C |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.41)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Career-best speed figure (73) recorded in last 1-2 starts — peaking form. (2) In the money in last 3 consecutive starts. (3) Had documented trouble last race (codes: ['L', 'O', 'S', 'T']) yet still finished 2nd — a clean trip today sets up a form reversal. (4) Averages 67.5 speed pts in today's distance/surface configuration vs 51.5 in other configs (4 qualifying starts) — returning to ideal setup.
⚠ Concerns:(1) Has not raced in 34 days. (2) Consider there will be likely pace pressure in this race - multiple E types entered. (3) Speed average (58) well below field median (64). (4) Poor record at this distance (0 wins from 8 recent starts). (5) Trip note from last race: 3p trns;clrly no match. (6) Speed figures are highly erratic over last 5 starts (σ = 8.8 pts: [69, 73, 60, 51, 68]) — unpredictable performer. (7) 0 wins from 6 starts on dirt in last 10 — repeated failure on today's surface.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | F | D |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | F | D |
| Early Pace | A | C |
| Mid Pace | C | D |
| Late Pace | D | D |
| Finish Pos | C | D |
| Dirt Speed | D | C |
| Turf Speed | C | C |
| Distance Speed | B | B |
| Trainer Effectiveness | F | D |
| Jockey Effectiveness | D | D |
| 3rd Party Ratings | F | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | C |
| Early Pace | C | D |
| Mid Pace | D | D |
| Late Pace | C | B |
| Sprint FPS | B | C |
| Route FPS | A | B |
| Trainer Effectiveness | F | D |
| Jockey Effectiveness | D | D |
| 3rd Party Ratings | F | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | D |
| Early Pace | C | C |
| Mid Pace | C | D |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.41)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot trainer - high ITM rate (46%). (2) Strong trainer/jockey combo - 2 wins from 7 starts (29%). (3) Hot jockey — high ITM rate (45%). (4) Late pace significantly above field median (LP: 82 vs field 78). (5) Has won at today's distance (1320 yds) within the last 10 starts — proven ability at this trip. (6) Outstanding wet-track record: 2W from 7 starts (29%) — thrives when the going is off. (7) Has won at FL on dirt in the last 10 starts — proven at today's exact track/surface combo. (8) Had documented trouble last race (codes: ['B', 'L', 'S', 'T', 'U']) yet still finished 2nd — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Rising in class today ($7,500 → $11,000). (2) Consider there will be likely pace pressure in this race - multiple E types entered. (3) Trip note from last race: Brk stp slw;caught wre. (4) No workout in last 30 days despite 26 days since last race.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | A |
| Early Pace | B | B |
| Mid Pace | A | A |
| Late Pace | B | A |
| Finish Pos | A | A |
| Dirt Speed | A | A |
| Turf Speed | A | A |
| Distance Speed | A | A |
| Trainer Effectiveness | A | B |
| Jockey Effectiveness | B | B |
| 3rd Party Ratings | A | A |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | A |
| Early Pace | B | A |
| Mid Pace | A | A |
| Late Pace | B | A |
| Sprint FPS | A | A |
| Route FPS | A | B |
| Trainer Effectiveness | A | B |
| Jockey Effectiveness | B | B |
| 3rd Party Ratings | A | A |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | A |
| Early Pace | B | A |
| Mid Pace | A | A |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.41)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Has a bullet work (fastest at track that day) — sharp conditioning signal. (2) Late pace significantly above field median (LP: 85 vs field 78). (3) Closer/presser in a race with pace pressure — ideal race setup for late runners. (4) Career-best figure (85) buried in races 4–10 back — 10 pts above race median and 11 pts above recent form — market has forgotten the peak effort.
⚠ Concerns:(1) Poor record at this distance (0 wins from 10 recent starts). (2) Trip note from last race: 2p trn; no factor. (3) Has not won in last 10 starts despite career wins. (4) 0 wins from 10 starts on dirt in last 10 — repeated failure on today's surface.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | B |
| Early Pace | D | C |
| Mid Pace | D | B |
| Late Pace | A | A |
| Finish Pos | F | F |
| Dirt Speed | C | A |
| Turf Speed | C | D |
| Distance Speed | B | A |
| Trainer Effectiveness | C | B |
| Jockey Effectiveness | C | C |
| 3rd Party Ratings | C | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | B |
| Early Pace | F | C |
| Mid Pace | F | C |
| Late Pace | A | A |
| Sprint FPS | D | D |
| Route FPS | F | D |
| Trainer Effectiveness | C | B |
| Jockey Effectiveness | C | C |
| 3rd Party Ratings | C | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | B |
| Early Pace | D | C |
| Mid Pace | C | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.41)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot jockey — high ITM rate (46%). (2) Track specialist — 8 wins from 30 starts here (27%). (3) Early pace significantly above field median (E1: 92 vs field 85). (4) Strong speed 2 back (81), modest dip last out (72) — form reversal angle, ready to bounce back to top form. (5) Has won at today's distance (1320 yds) within the last 10 starts — proven ability at this trip. (6) Outstanding wet-track record: 4W from 11 starts (36%) — thrives when the going is off. (7) Has won at FL on dirt in the last 10 starts — proven at today's exact track/surface combo. (8) Career-best figure (87) buried in races 4–10 back — 12 pts above race median and 6 pts above recent form — market has forgotten the peak effort. (9) Had documented trouble last race (codes: ['D', 'T']) yet still finished 3rd — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Rising in class today ($7,500 → $11,000). (2) Consider there will be likely pace pressure in this race - multiple E types entered. (3) Tends to fade in the stretch at similar distances (6 of 10 starts). (4) Trip note from last race: 3p trn; weakened. (5) Jockey is flat-bet PROFITABLE this year (+0.55 per $2 over 124 mounts) - the market underrates this rider. (6) Rising in class ($7,500 → $11,000) after finishing 3 last out — double negative.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | B |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | D | B |
| Finish Pos | A | B |
| Dirt Speed | B | A |
| Turf Speed | C | D |
| Distance Speed | A | A |
| Trainer Effectiveness | F | D |
| Jockey Effectiveness | A | B |
| 3rd Party Ratings | B | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | B |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | D | B |
| Sprint FPS | A | A |
| Route FPS | A | A |
| Trainer Effectiveness | F | D |
| Jockey Effectiveness | A | B |
| 3rd Party Ratings | B | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.41)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Dropping in class today ($11,000 → $5,000). (2) Hot trainer - high ITM rate (53%). (3) Hot jockey — high ITM rate (49%). (4) Has won at today's distance (1320 yds) within the last 10 starts — proven ability at this trip. (5) Dropping in class ($5,000 vs last $11,000) after a 40-day freshening — trainer setup-for-win angle. (6) Has won at FL on dirt in the last 10 starts — proven at today's exact track/surface combo. (7) Career-best figure (71) buried in races 4–10 back — 12 pts above race median and 9 pts above recent form — market has forgotten the peak effort.
⚠ Concerns:(1) Has not raced in 40 days. (2) Consider there will be likely pace pressure in this race - multiple E types entered. (3) Trip note from last race: 3p trn; tired. (4) No workout in last 30 days despite 40 days since last race.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | D |
| Early Pace | D | C |
| Mid Pace | B | D |
| Late Pace | B | C |
| Finish Pos | C | F |
| Dirt Speed | B | C |
| Turf Speed | D | D |
| Distance Speed | A | C |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | B | D |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | D |
| Early Pace | B | C |
| Mid Pace | C | C |
| Late Pace | A | B |
| Sprint FPS | B | B |
| Route FPS | D | D |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | B | D |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | D |
| Early Pace | B | C |
| Mid Pace | A | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.41)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Early pace significantly above field median (E1: 85 vs field 80). (2) Has won at today's distance (1320 yds) within the last 10 starts — proven ability at this trip. (3) Has won at FL on dirt in the last 10 starts — proven at today's exact track/surface combo. (4) Had documented trouble last race (codes: ['S', 'T']) yet still finished 3rd — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Trip note from last race: 3p3/8;with interest. (3) Trainer is flat-bet PROFITABLE this year (+1.95 per $2 over 36 starts) - the betting market underprices this barn.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | D |
| Early Pace | A | B |
| Mid Pace | B | C |
| Late Pace | B | C |
| Finish Pos | A | B |
| Dirt Speed | B | C |
| Turf Speed | D | D |
| Distance Speed | B | C |
| Trainer Effectiveness | B | C |
| Jockey Effectiveness | D | C |
| 3rd Party Ratings | A | D |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | D |
| Early Pace | A | B |
| Mid Pace | A | C |
| Late Pace | B | B |
| Sprint FPS | A | A |
| Route FPS | A | B |
| Trainer Effectiveness | B | C |
| Jockey Effectiveness | D | C |
| 3rd Party Ratings | A | D |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | D |
| Early Pace | A | B |
| Mid Pace | B | C |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.41)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Dropping in class today ($10,000 → $5,000). (2) Career-best speed figure (73) recorded in last 1-2 starts — peaking form. (3) Hot jockey — high ITM rate (54%). (4) Early pace significantly above field median (E1: 93 vs field 80). (5) Fourth race back from a 59-day layoff — often the peak fitness race. (6) Strong speed 2 back (73), modest dip last out (62) — form reversal angle, ready to bounce back to top form. (7) Has won at today's distance (1320 yds) within the last 10 starts — proven ability at this trip. (8) Has won at FL on dirt in the last 10 starts — proven at today's exact track/surface combo. (9) Had documented trouble last race (codes: ['D', 'T']) yet still finished 4th — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Trip note from last race: 2p trn; weakened. (3) No workout in last 30 days despite 26 days since last race. (4) Post 7 in a 8-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | D |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | D | D |
| Finish Pos | A | D |
| Dirt Speed | A | C |
| Turf Speed | A | B |
| Distance Speed | D | C |
| Trainer Effectiveness | D | C |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | A | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | C |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | C | C |
| Sprint FPS | A | A |
| Route FPS | A | A |
| Trainer Effectiveness | D | C |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | A | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | D |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.41)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Big last-race effort (62) — 10 pts above recent average. (2) Hot jockey — high ITM rate (48%). (3) Closer/presser in a race with pace pressure — ideal race setup for late runners. (4) Had documented trouble last race (codes: ['F', 'L', 'O', 'T', 'U']) yet still finished 2nd — a clean trip today sets up a form reversal. (5) Averages 53.6 speed pts in today's distance/surface configuration vs 47.0 in other configs (7 qualifying starts) — returning to ideal setup.
⚠ Concerns:(1) Repeatedly beaten at this class level (4 of last 5 starts). (2) Speed average (52) well below field median (59). (3) Poor record at this distance (0 wins from 7 recent starts). (4) Trip note from last race: 3p trn; up for place. (5) Has not won in last 10 starts despite career wins. (6) Post 8 in a 8-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path. (7) Speed figures are highly erratic over last 5 starts (σ = 12.0 pts: [62, 60, 59, 38, 39]) — unpredictable performer. (8) 0 wins from 10 starts on dirt in last 10 — repeated failure on today's surface.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | D | C |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | D | F |
| Early Pace | F | D |
| Mid Pace | F | D |
| Late Pace | C | D |
| Finish Pos | F | F |
| Dirt Speed | C | C |
| Turf Speed | D | D |
| Distance Speed | B | C |
| Trainer Effectiveness | D | F |
| Jockey Effectiveness | B | A |
| 3rd Party Ratings | D | D |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | D |
| Early Pace | D | C |
| Mid Pace | D | D |
| Late Pace | A | B |
| Sprint FPS | D | D |
| Route FPS | F | D |
| Trainer Effectiveness | D | F |
| Jockey Effectiveness | B | A |
| 3rd Party Ratings | D | D |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | F |
| Early Pace | F | D |
| Mid Pace | F | D |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.41)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Strong trainer/jockey combo - 20 wins from 74 starts (27%). (2) Track specialist — 2 wins from 6 starts here (33%). (3) Fourth race back from a 77-day layoff — often the peak fitness race. (4) Has won at today's distance (1320 yds) within the last 10 starts — proven ability at this trip. (5) Has won at FL on dirt in the last 10 starts — proven at today's exact track/surface combo. (6) Had documented trouble last race (codes: ['U']) yet still finished 4th — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Trip note from last race: 3p3/8;5w1/4;hung. (2) Jockey is flat-bet PROFITABLE this year (+0.55 per $2 over 124 mounts) - the market underrates this rider. (3) No workout in last 30 days despite 27 days since last race.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | D | C |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | A |
| Early Pace | C | A |
| Mid Pace | A | A |
| Late Pace | C | B |
| Finish Pos | B | B |
| Dirt Speed | F | A |
| Turf Speed | B | B |
| Distance Speed | D | A |
| Trainer Effectiveness | C | B |
| Jockey Effectiveness | C | B |
| 3rd Party Ratings | F | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | B |
| Early Pace | B | A |
| Mid Pace | C | A |
| Late Pace | F | B |
| Sprint FPS | D | B |
| Route FPS | C | B |
| Trainer Effectiveness | C | B |
| Jockey Effectiveness | C | B |
| 3rd Party Ratings | F | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | B |
| Early Pace | C | B |
| Mid Pace | B | A |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.41)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot trainer - high ITM rate (49%). (2) Strong trainer/jockey combo - 39 wins from 129 starts (30%). (3) Hot jockey — high ITM rate (54%). (4) Track specialist — 7 wins from 25 starts here (28%). (5) Late pace significantly above field median (LP: 89 vs field 80). (6) Closer/presser in a race with pace pressure — ideal race setup for late runners. (7) Strong speed 2 back (81), modest dip last out (75) — form reversal angle, ready to bounce back to top form. (8) Has won at today's distance (1320 yds) within the last 10 starts — proven ability at this trip. (9) Has won at FL on dirt in the last 10 starts — proven at today's exact track/surface combo.
⚠ Concerns:(1) Trip note from last race: 2p trn;w str;no factor. (2) Consistently breaks behind post position (4 of last 5 starts). (3) Consistently runs wide at the first call (3 of last 5 starts).
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | A |
| Early Pace | D | B |
| Mid Pace | F | B |
| Late Pace | A | A |
| Finish Pos | C | B |
| Dirt Speed | B | A |
| Turf Speed | C | C |
| Distance Speed | D | A |
| Trainer Effectiveness | B | A |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | D | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | B |
| Early Pace | F | B |
| Mid Pace | F | B |
| Late Pace | A | A |
| Sprint FPS | F | C |
| Route FPS | F | D |
| Trainer Effectiveness | B | A |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | D | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | A |
| Early Pace | D | B |
| Mid Pace | F | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.41)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot trainer - high ITM rate (49%). (2) In the money in last 3 consecutive starts. (3) Track specialist — 9 wins from 15 starts here (60%). (4) Early pace significantly above field median (E1: 92 vs field 88). (5) Has won at today's distance (1320 yds) within the last 10 starts — proven ability at this trip. (6) Has won at FL on dirt in the last 10 starts — proven at today's exact track/surface combo. (7) Had documented trouble last race (codes: ['O', 'T']) yet still finished 2nd — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Trip note from last race: 2p trn; no match.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | A |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | C | A |
| Finish Pos | A | B |
| Dirt Speed | A | A |
| Turf Speed | A | A |
| Distance Speed | C | A |
| Trainer Effectiveness | B | A |
| Jockey Effectiveness | C | B |
| 3rd Party Ratings | A | A |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | A |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | D | B |
| Sprint FPS | A | A |
| Route FPS | A | A |
| Trainer Effectiveness | B | A |
| Jockey Effectiveness | C | B |
| 3rd Party Ratings | A | A |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | A |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.41)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Strong trainer/jockey combo - 11 wins from 35 starts (31%). (2) Career-best speed figure (88) recorded in last 1-2 starts — peaking form. (3) Won last 2 consecutive starts. (4) Track specialist — 3 wins from 5 starts here (60%). (5) Closer/presser in a race with pace pressure — ideal race setup for late runners. (6) Has won at today's distance (1320 yds) within the last 10 starts — proven ability at this trip. (7) Has won at FL on dirt in the last 10 starts — proven at today's exact track/surface combo. (8) Had documented trouble last race (codes: ['D', 'T', 'V']) yet still finished 1st — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Trip note from last race: 3p trn;driving. (2) Trainer is flat-bet PROFITABLE this year (+0.35 per $2 over 115 starts; also profitable last year at +0.25) - the betting market underprices this barn.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | A |
| Early Pace | F | C |
| Mid Pace | D | A |
| Late Pace | A | A |
| Finish Pos | C | B |
| Dirt Speed | C | A |
| Turf Speed | D | D |
| Distance Speed | B | A |
| Trainer Effectiveness | D | B |
| Jockey Effectiveness | F | C |
| 3rd Party Ratings | B | A |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | A |
| Early Pace | C | B |
| Mid Pace | A | A |
| Late Pace | C | A |
| Sprint FPS | C | B |
| Route FPS | B | A |
| Trainer Effectiveness | D | B |
| Jockey Effectiveness | F | C |
| 3rd Party Ratings | B | A |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | B |
| Early Pace | F | C |
| Mid Pace | A | A |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.41)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot trainer - high ITM rate (53%). (2) Hot jockey — high ITM rate (49%). (3) Track specialist — 2 wins from 7 starts here (29%). (4) Early pace significantly above field median (E1: 90 vs field 79). (5) Has won at today's distance (1760 yds) within the last 10 starts — proven ability at this trip. (6) Has won at FL on dirt in the last 10 starts — proven at today's exact track/surface combo. (7) Had documented trouble last race (codes: ['D', 'T']) yet still finished 4th — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Limited experience at today's distance (2 starts). (3) Moving from a sprint to a route today. (4) Trip note from last race: 2p trn;tiredd. (5) No workout in last 30 days despite 19 days since last race.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | D | B |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | F | B |
| Finish Pos | B | B |
| Dirt Speed | B | A |
| Turf Speed | A | A |
| Distance Speed | D | B |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | B | A |
| 3rd Party Ratings | C | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | B |
| Early Pace | A | B |
| Mid Pace | A | A |
| Late Pace | F | B |
| Sprint FPS | A | B |
| Route FPS | A | A |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | B | A |
| 3rd Party Ratings | C | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | B |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.41)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Strong trainer/jockey combo - 6 wins from 15 starts (40%). (2) Big last-race effort (81) — 8 pts above recent average. (3) Won last 3 consecutive starts. (4) Has won at today's distance (1760 yds) within the last 10 starts — proven ability at this trip. (5) Has won at FL on dirt in the last 10 starts — proven at today's exact track/surface combo. (6) Had documented trouble last race (codes: ['D', 'L']) yet still finished 1st — a clean trip today sets up a form reversal. (7) Averages 74.5 speed pts in today's distance/surface configuration vs 64.5 in other configs (4 qualifying starts) — returning to ideal setup.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Trip note from last race: 4w3/4; edged clear. (3) Last race was career-best speed (81) — bounce risk after peak effort. (4) Speed figures are highly erratic over last 5 starts (σ = 8.3 pts: [81, 81, 72, 65, 64]) — unpredictable performer.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | D | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | F | C |
| Early Pace | B | C |
| Mid Pace | D | C |
| Late Pace | D | B |
| Finish Pos | D | C |
| Dirt Speed | F | B |
| Turf Speed | D | B |
| Distance Speed | C | B |
| Trainer Effectiveness | F | D |
| Jockey Effectiveness | F | F |
| 3rd Party Ratings | B | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | B |
| Early Pace | B | C |
| Mid Pace | B | C |
| Late Pace | B | A |
| Sprint FPS | D | C |
| Route FPS | D | B |
| Trainer Effectiveness | F | D |
| Jockey Effectiveness | F | F |
| 3rd Party Ratings | B | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | B |
| Early Pace | B | C |
| Mid Pace | D | C |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.41)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Returning from 40-day layoff with a recent workout. (2) Hot trainer - high ITM rate (49%). (3) Hot jockey — high ITM rate (52%). (4) 3 workouts in last 30 days — horse appears sharp and fit. (5) Track specialist — 2 wins from 7 starts here (29%). (6) Closer/presser in a race with pace pressure — ideal race setup for late runners. (7) Consistent workout spacing (7, 7 days) — disciplined training regimen. (8) Has won at today's distance (1760 yds) within the last 10 starts — proven ability at this trip. (9) Has won at FL on dirt in the last 10 starts — proven at today's exact track/surface combo. (10) Had documented trouble last race (codes: ['B', 'D', 'L', 'S', 'T']) yet still finished 3rd — a clean trip today sets up a form reversal. (11) Averages 78.0 speed pts in today's distance/surface configuration vs 72.2 in other configs (6 qualifying starts) — returning to ideal setup.
⚠ Concerns:(1) Has not raced in 40 days. (2) Trip note from last race: Rail trns;late bid.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | B |
| Early Pace | B | C |
| Mid Pace | B | C |
| Late Pace | C | B |
| Finish Pos | B | B |
| Dirt Speed | D | B |
| Turf Speed | F | C |
| Distance Speed | B | A |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | D | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | B |
| Early Pace | C | D |
| Mid Pace | C | D |
| Late Pace | C | A |
| Sprint FPS | B | B |
| Route FPS | B | A |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | D | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | B |
| Early Pace | D | D |
| Mid Pace | B | C |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.41)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Returning from 33-day layoff with a recent workout. (2) Big last-race effort (83) — 11 pts above recent average. (3) In the money in last 3 consecutive starts. (4) Has a bullet work (fastest at track that day) — sharp conditioning signal. (5) Late pace significantly above field median (LP: 88 vs field 80). (6) Closer/presser in a race with pace pressure — ideal race setup for late runners. (7) Has won at today's distance (1760 yds) within the last 10 starts — proven ability at this trip. (8) Returning from 33-day layoff with a bullet workout — trainer signaling extra readiness for today's spot. (9) Has won at FL on dirt in the last 10 starts — proven at today's exact track/surface combo. (10) Trainer 'BARROW PAUL' has 3 horses in today's card all showing last-race improvement — barn appears sharp right now. (11) Had documented trouble last race (codes: ['B', 'D', 'L', 'T']) yet still finished 1st — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Has not raced in 33 days. (2) Unproven on dirt surface (2 starts). (3) Trip note from last race: Blckd1/4;waited;rally. (4) Consistently breaks behind post position (3 of last 5 starts). (5) Consistently runs wide at the first call (3 of last 5 starts). (6) Last race was career-best speed (83) — bounce risk after peak effort.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | D | C |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | B |
| Early Pace | D | D |
| Mid Pace | F | D |
| Late Pace | A | A |
| Finish Pos | A | B |
| Dirt Speed | C | B |
| Turf Speed | A | A |
| Distance Speed | F | D |
| Trainer Effectiveness | D | B |
| Jockey Effectiveness | D | C |
| 3rd Party Ratings | F | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | B |
| Early Pace | F | F |
| Mid Pace | F | D |
| Late Pace | A | A |
| Sprint FPS | F | D |
| Route FPS | F | C |
| Trainer Effectiveness | D | B |
| Jockey Effectiveness | D | C |
| 3rd Party Ratings | F | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | C |
| Early Pace | D | D |
| Mid Pace | F | D |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.41)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Speed average (84) well above field median (76). (2) Won last 2 consecutive starts. (3) Late pace significantly above field median (LP: 93 vs field 80). (4) Has won at today's distance (1760 yds) within the last 10 starts — proven ability at this trip. (5) Has won at FL on dirt in the last 10 starts — proven at today's exact track/surface combo. (6) Trainer 'BARROW PAUL' has 3 horses in today's card all showing last-race improvement — barn appears sharp right now. (7) Had documented trouble last race (codes: ['B', 'D', 'L']) yet still finished 1st — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Has not raced in 48 days. (2) Consider there will be likely pace pressure in this race - multiple E types entered. (3) Trip note from last race: Rail bid; edged clear. (4) Post 8 in a 8-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | A |
| Early Pace | F | D |
| Mid Pace | D | D |
| Late Pace | A | A |
| Finish Pos | C | C |
| Dirt Speed | A | A |
| Turf Speed | C | B |
| Distance Speed | A | A |
| Trainer Effectiveness | D | B |
| Jockey Effectiveness | D | C |
| 3rd Party Ratings | A | A |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | A |
| Early Pace | D | D |
| Mid Pace | D | D |
| Late Pace | A | A |
| Sprint FPS | C | C |
| Route FPS | C | A |
| Trainer Effectiveness | D | B |
| Jockey Effectiveness | D | C |
| 3rd Party Ratings | A | A |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | A |
| Early Pace | F | D |
| Mid Pace | D | D |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.41)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot trainer - high ITM rate (50%). (2) Strong trainer/jockey combo - 13 wins from 38 starts (34%). (3) Hot jockey — high ITM rate (46%). (4) Closer/presser in a race with pace pressure — ideal race setup for late runners. (5) Strong speed 2 back (63), modest dip last out (57) — form reversal angle, ready to bounce back to top form. (6) Has won at today's distance (1320 yds) within the last 10 starts — proven ability at this trip. (7) Has won at FL on dirt in the last 10 starts — proven at today's exact track/surface combo. (8) Averages 59.8 speed pts in today's distance/surface configuration vs 49.5 in other configs (4 qualifying starts) — returning to ideal setup.
⚠ Concerns:(1) Trip note from last race: 4w1/2;5w1/4;tired. (2) Trainer/jockey pairing is flat-bet PROFITABLE (+0.12 per $2 over 38 starts together) - a paying partnership the odds don't reflect. (3) No workout in last 30 days despite 27 days since last race. (4) Speed figures are highly erratic over last 5 starts (σ = 12.0 pts: [57, 63, 65, 36, 63]) — unpredictable performer.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | F | D |
| Early Pace | D | C |
| Mid Pace | F | D |
| Late Pace | C | D |
| Finish Pos | C | F |
| Dirt Speed | D | C |
| Turf Speed | C | D |
| Distance Speed | C | C |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | A | B |
| 3rd Party Ratings | B | D |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | D |
| Early Pace | C | B |
| Mid Pace | C | C |
| Late Pace | A | C |
| Sprint FPS | C | B |
| Route FPS | C | C |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | A | B |
| 3rd Party Ratings | B | D |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | D |
| Early Pace | C | C |
| Mid Pace | C | C |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.41)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Dropping in class today ($11,000 → $5,000). (2) Hot trainer - high ITM rate (46%). (3) Early pace significantly above field median (E1: 88 vs field 83). (4) Closer/presser in a race with pace pressure — ideal race setup for late runners. (5) Strong speed 2 back (62), modest dip last out (55) — form reversal angle, ready to bounce back to top form. (6) Has won at today's distance (1320 yds) within the last 10 starts — proven ability at this trip. (7) Has won at FL on dirt in the last 10 starts — proven at today's exact track/surface combo. (8) Career-best figure (77) buried in races 4–10 back — 19 pts above race median and 15 pts above recent form — market has forgotten the peak effort.
⚠ Concerns:(1) Trip note from last race: 4w1/2;5w1/4;tired. (2) No workout in last 30 days despite 26 days since last race. (3) Speed figures are highly erratic over last 5 starts (σ = 12.2 pts: [55, 62, 45, 77, 52]) — unpredictable performer.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | D |
| Early Pace | B | B |
| Mid Pace | B | B |
| Late Pace | C | D |
| Finish Pos | D | F |
| Dirt Speed | A | B |
| Turf Speed | C | D |
| Distance Speed | F | C |
| Trainer Effectiveness | B | B |
| Jockey Effectiveness | C | C |
| 3rd Party Ratings | A | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | F |
| Early Pace | C | B |
| Mid Pace | B | B |
| Late Pace | F | D |
| Sprint FPS | C | B |
| Route FPS | D | C |
| Trainer Effectiveness | B | B |
| Jockey Effectiveness | C | C |
| 3rd Party Ratings | A | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | D |
| Early Pace | A | B |
| Mid Pace | B | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.41)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Closer/presser in a race with pace pressure — ideal race setup for late runners. (2) Career-best figure (76) buried in races 4–10 back — 18 pts above race median and 17 pts above recent form — market has forgotten the peak effort.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Moving from a route to a sprint today. (3) Poor record at this distance (0 wins from 4 recent starts). (4) Trip note from last race: 4w3/4; done early. (5) Speed figures are highly erratic over last 5 starts (σ = 10.5 pts: [42, 59, 57, 37, 59]) — unpredictable performer. (6) 0 wins from 10 starts on dirt in last 10 — repeated failure on today's surface.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | D | D |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | D |
| Early Pace | F | D |
| Mid Pace | D | C |
| Late Pace | D | D |
| Finish Pos | F | F |
| Dirt Speed | A | B |
| Turf Speed | C | D |
| Distance Speed | D | C |
| Trainer Effectiveness | C | B |
| Jockey Effectiveness | C | C |
| 3rd Party Ratings | D | D |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | F |
| Early Pace | D | D |
| Mid Pace | D | D |
| Late Pace | D | D |
| Sprint FPS | F | D |
| Route FPS | F | D |
| Trainer Effectiveness | C | B |
| Jockey Effectiveness | C | C |
| 3rd Party Ratings | D | D |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | D |
| Early Pace | D | C |
| Mid Pace | D | D |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.41)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Speed average (64) well above field median (58). (2) Hot trainer - high ITM rate (48%). (3) Hot jockey — high ITM rate (49%). (4) Early pace significantly above field median (E1: 88 vs field 83). (5) Late pace significantly above field median (LP: 67 vs field 63). (6) Strong speed 2 back (66), modest dip last out (57) — form reversal angle, ready to bounce back to top form. (7) Has won at today's distance (1320 yds) within the last 10 starts — proven ability at this trip. (8) Has won at FL on dirt in the last 10 starts — proven at today's exact track/surface combo. (9) Career-best figure (73) buried in races 4–10 back — 15 pts above race median and 7 pts above recent form — market has forgotten the peak effort.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Tends to fade in the stretch at similar distances (6 of 9 starts). (3) Trip note from last race: 3p5/16; weakened.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | D |
| Early Pace | A | A |
| Mid Pace | A | B |
| Late Pace | B | C |
| Finish Pos | A | C |
| Dirt Speed | C | C |
| Turf Speed | C | D |
| Distance Speed | B | C |
| Trainer Effectiveness | A | B |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | A | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | D |
| Early Pace | B | B |
| Mid Pace | A | B |
| Late Pace | A | C |
| Sprint FPS | A | A |
| Route FPS | A | A |
| Trainer Effectiveness | A | B |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | A | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | D |
| Early Pace | B | B |
| Mid Pace | A | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
TL;DR
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Pick Pony Handicapper Report — Finger Lakes | October 26, 2026
Dry, sunny afternoon expected with temperatures near 59–63 degrees and gusts up to 21 mph. Track should be fast; monitor early races for inside-speed bias and adjust rail horses accordingly across the card.
Race 1 — 6f | Claiming $7,500 | Post 12:55
A Maize Zing Dotie (2) is the top pick, combining a favorable inside draw with a clean stalking trip at a fair 2-1 price. Rachel's Rock (6) is the main danger if able to cross without a duel, while Inouaintalkintome (3) is the preferred exacta underneath at 4-1. Soho Nights (5) is a minor longshot saver at 8-1.
Race 2 — 6f | Maiden Claiming $11,000 | Post 1:24
Big Ego (5) gets the nod over stablemate Charlie My Boy (4) because the outside draw allows more tactical flexibility and avoids the risk of an internal duel. King Solomon (3) is the best alternative at 4-1, close enough to capitalize if the favorites clash. Solo Flight (2) is a 12-1 longshot worth a small trifecta inclusion.
Race 3 — 1m | Maiden Special Weight $32,600 | Post 1:53
Shakeitforthebird (5) is the card's top early-value play, holding a favorable tactical profile at 2-1 in the day's richest maiden event. Striker Joe (4) is the main threat at 3-1, with Sunshine Bobalou (3) offering solid 4-1 backup. Batant (6) at 8-1 is the only credible late-runner in a six-horse field.
Race 4 — 6f | Claiming $11,000 | Post 2:22
Charging Aero (2) is preferred at 3-1 from the inside stalking post with enough speed to stay close without being forced into a duel. Tacony Road (5) and Sutton Breeze (7) are both 4-1 alternatives with clear outside running lanes. TWO THIRTY A.M. (3) is the 10-1 upset candidate if the pace collapses.
Race 5 — 6f | Claiming $5,000 NW2L | Post 2:51
Boom Shocka Boom (7) is the clear speed horse and the 2-1 choice to control this modest field. Anmolo (5) at 4-1 is the top threat if the favorite faces pressure, and Ride Share (1) is a useful 4-1 exacta horse from the economical rail. Just A Guy (8) at 8-1 is worth a trifecta spot if the pace gets heated.
Race 6 — 6f | Optional Claiming $17,500 | Post 3:20
Bustin Away (5) is preferred at 3-1 because the post allows tracking Capt Jax Parrow (6) without a duel, making it the best value play of the race. Capt Jax Parrow (6) at 2-1 remains the main danger despite the demanding outside draw, and Pompous Prince (3) is a solid 4-1 stalker. Canyouhearmerunnin (1) at 8-1 is the preferred longshot if the rail is holding.
Race 7 — 1m | Allowance $27,300 | Post 3:49
Go Yoshida (4) is the card's strongest overall value play at 4-1, holding a far superior draw to morning-line favorite Valentinian (8), whose outside post creates real trip risk at a mile. Palpable (3) at 4-1 is equally compelling from an inside stalking position, and Not For Hire (2) at 5-1 could benefit most from a contested pace. Specialagentjonson (5) at 8-1 is the top longshot for trifecta coverage.
Race 8 — 6f | Claiming $5,000 NW2L | Post 4:18
Rocked Out (7) is the 3-1 favorite with the clearest pace advantage and should control proceedings from a forward position. Divine Peace (4) and Liv Has Rizz (3) are both 4-1 exacta threats with clean middle-post stalking trips. Reside (6) at 8-1 is the best longshot addition if the early pace becomes truly contested.
Before wagering, check the Latest Race Scratches, Changes, and Conditions post for any last-minute scratches or race changes.
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✓ Positives:(1) Returning from 147-day layoff with a recent workout. (2) Hot trainer - high ITM rate (50%). (3) Hot jockey — high ITM rate (49%). (4) 3 workouts in last 30 days — horse appears sharp and fit. (5) Track specialist — 6 wins from 13 starts here (46%). (6) Early pace significantly above field median (E1: 94 vs field 87). (7) One gate workout in recent training — sharpness signal from the gate. (8) Dropping in class ($7,500 vs last $20,000) after a 147-day freshening — trainer setup-for-win angle. (9) Had documented trouble last race (codes: ['B', 'F', 'O', 'S', 'T']) yet still finished 2nd — a clean trip today sets up a form reversal.