Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
⚠ Concerns:(1) Poor record at this distance (0 wins from 9 recent starts). (2) Trip note from last race: 3p trns; closed well. (3) Consistently breaks behind post position (3 of last 5 starts). (4) Consistently runs wide at the first call (3 of last 5 starts). (5) No workout in last 30 days despite 20 days since last race. (6) 0 wins from 10 starts on dirt in last 10 — repeated failure on today's surface.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | C |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | C |
| Early Pace | C | D |
| Mid Pace | C | D |
| Late Pace | D | B |
| Finish Pos | A | C |
| Dirt Speed | C | B |
| Turf Speed | C | B |
| Distance Speed | C | B |
| Trainer Effectiveness | C | D |
| Jockey Effectiveness | D | C |
| 3rd Party Ratings | C | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | C |
| Early Pace | D | D |
| Mid Pace | F | D |
| Late Pace | C | B |
| Sprint FPS | C | B |
| Route FPS | C | B |
| Trainer Effectiveness | C | D |
| Jockey Effectiveness | D | C |
| 3rd Party Ratings | C | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | C |
| Early Pace | C | D |
| Mid Pace | C | D |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Returning from 64-day layoff with a recent workout. (2) Speed average (75) well above field median (68). (3) Hot trainer - high ITM rate (63%). (4) Strong trainer/jockey combo - 6 wins from 21 starts (29%). (5) 3 workouts in last 30 days — horse appears sharp and fit. (6) Early pace significantly above field median (E1: 79 vs field 73). (7) Has won at today's distance (1870 yds) within the last 10 starts — proven ability at this trip. (8) Outstanding wet-track record: 1W from 4 starts (25%) — thrives when the going is off. (9) Returning from 64-day layoff with a bullet workout — trainer signaling extra readiness for today's spot. (10) Has won at FL on dirt in the last 10 starts — proven at today's exact track/surface combo. (11) Trainer 'GRABOWSKI JOHN A' has 2 horses in today's card all showing last-race improvement — barn appears sharp right now. (12) Career-best figure (82) buried in races 4–10 back — 14 pts above race median and 5 pts above recent form — market has forgotten the peak effort. (13) Had documented trouble last race (codes: ['D', 'L', 'O', 'S', 'T']) yet still finished 1st — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Has not raced in 64 days. (2) Consider there will be likely pace pressure in this race - multiple E types entered. (3) Trip note from last race: 3acrs to 1/4;lasted.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | B |
| Early Pace | A | C |
| Mid Pace | A | C |
| Late Pace | C | B |
| Finish Pos | D | D |
| Dirt Speed | C | B |
| Turf Speed | A | A |
| Distance Speed | A | B |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | C | C |
| 3rd Party Ratings | A | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | A | D |
| Mid Pace | A | C |
| Late Pace | C | B |
| Sprint FPS | B | B |
| Route FPS | A | B |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | C | C |
| 3rd Party Ratings | A | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | A | C |
| Mid Pace | A | C |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot trainer - high ITM rate (49%). (2) Hot jockey — high ITM rate (44%). (3) Late pace significantly above field median (LP: 80 vs field 77). (4) Closer/presser in a race with pace pressure — ideal race setup for late runners. (5) Has won at today's distance (1870 yds) within the last 10 starts — proven ability at this trip. (6) Has won at FL on dirt in the last 10 starts — proven at today's exact track/surface combo. (7) Trainer 'FERRARO M ANTHONY' has 3 horses in today's card all showing last-race improvement — barn appears sharp right now.
⚠ Concerns:(1) Trip note from last race: 4w trns; no response. (2) No workout in last 30 days despite 20 days since last race.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | C |
| Early Pace | F | F |
| Mid Pace | F | D |
| Late Pace | A | A |
| Finish Pos | A | B |
| Dirt Speed | A | B |
| Turf Speed | B | B |
| Distance Speed | C | B |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | B | B |
| 3rd Party Ratings | B | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | C | D |
| Mid Pace | D | D |
| Late Pace | A | A |
| Sprint FPS | C | B |
| Route FPS | B | B |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | B | B |
| 3rd Party Ratings | B | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | C |
| Early Pace | F | D |
| Mid Pace | F | D |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Dropping in class today ($11,000 → $5,000). (2) Hot jockey — high ITM rate (48%). (3) Track specialist — 2 wins from 8 starts here (25%). (4) Early pace significantly above field median (E1: 92 vs field 87). (5) Fourth race back from a 77-day layoff — often the peak fitness race. (6) Strong speed 2 back (73), modest dip last out (68) — form reversal angle, ready to bounce back to top form. (7) Has won at today's distance (1320 yds) within the last 10 starts — proven ability at this trip. (8) Dropping in class ($5,000 vs last $11,000) after a 36-day freshening — trainer setup-for-win angle. (9) Outstanding wet-track record: 2W from 4 starts (50%) — thrives when the going is off. (10) Has won at FL on dirt in the last 10 starts — proven at today's exact track/surface combo. (11) Trainer 'BARROW PAUL' has 2 horses in today's card all showing last-race improvement — barn appears sharp right now. (12) Had documented trouble last race (codes: ['B', 'L', 'S', 'T']) yet still finished 3rd — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Has not raced in 36 days. (2) Consider there will be likely pace pressure in this race - multiple E types entered. (3) Trip note from last race: Brk stp slw;3p trn;wkn.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | C |
| Early Pace | A | A |
| Mid Pace | A | B |
| Late Pace | B | C |
| Finish Pos | A | B |
| Dirt Speed | B | B |
| Turf Speed | D | D |
| Distance Speed | F | C |
| Trainer Effectiveness | C | B |
| Jockey Effectiveness | B | A |
| 3rd Party Ratings | B | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | C |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | B | C |
| Sprint FPS | A | A |
| Route FPS | C | C |
| Trainer Effectiveness | C | B |
| Jockey Effectiveness | B | A |
| 3rd Party Ratings | B | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | D |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot trainer - high ITM rate (63%). (2) Strong trainer/jockey combo - 6 wins from 21 starts (29%). (3) Big last-race effort (66) — 15 pts above recent average. (4) Early pace significantly above field median (E1: 90 vs field 87). (5) Has won at today's distance (1320 yds) within the last 10 starts — proven ability at this trip. (6) Has won at FL on dirt in the last 10 starts — proven at today's exact track/surface combo. (7) Trainer 'GRABOWSKI JOHN A' has 2 horses in today's card all showing last-race improvement — barn appears sharp right now. (8) Career-best figure (75) buried in races 4–10 back — 11 pts above race median and 8 pts above recent form — market has forgotten the peak effort. (9) Had documented trouble last race (codes: ['D', 'F', 'L', 'S', 'T']) yet still finished 3rd — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Trip note from last race: Rail trn;finishd well. (3) Speed figures are highly erratic over last 5 starts (σ = 15.4 pts: [66, 67, 37, 49, 75]) — unpredictable performer.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | D |
| Early Pace | A | A |
| Mid Pace | B | B |
| Late Pace | C | C |
| Finish Pos | A | C |
| Dirt Speed | B | B |
| Turf Speed | D | D |
| Distance Speed | A | B |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | B | C |
| 3rd Party Ratings | B | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | D |
| Early Pace | D | B |
| Mid Pace | D | C |
| Late Pace | C | C |
| Sprint FPS | A | A |
| Route FPS | A | A |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | B | C |
| 3rd Party Ratings | B | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | D |
| Early Pace | A | A |
| Mid Pace | B | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot trainer - high ITM rate (54%). (2) Career-best speed figure (77) recorded in last 1-2 starts — peaking form. (3) Hot jockey — high ITM rate (49%). (4) In the money in last 3 consecutive starts. (5) Closer/presser in a race with pace pressure — ideal race setup for late runners. (6) Strong speed 2 back (77), modest dip last out (72) — form reversal angle, ready to bounce back to top form. (7) Has won at today's distance (1320 yds) within the last 10 starts — proven ability at this trip. (8) Has won at FL on dirt in the last 10 starts — proven at today's exact track/surface combo. (9) Trainer 'BAKER CHARLTON' has 3 horses in today's card all showing last-race improvement — barn appears sharp right now. (10) Had documented trouble last race (codes: ['D', 'F', 'L', 'S']) yet still finished 2nd — a clean trip today sets up a form reversal. (11) Averages 69.9 speed pts in today's distance/surface configuration vs 55.0 in other configs (8 qualifying starts) — returning to ideal setup.
⚠ Concerns:(1) 0 wins from 4 career starts on off tracks. (2) Trip note from last race: 3p3/8;finished well. (3) Post 8 in a 8-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path. (4) Speed figures are highly erratic over last 5 starts (σ = 11.7 pts: [72, 77, 75, 49, 61]) — unpredictable performer.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | C |
| Early Pace | D | B |
| Mid Pace | C | B |
| Late Pace | A | C |
| Finish Pos | C | C |
| Dirt Speed | A | B |
| Turf Speed | B | C |
| Distance Speed | A | B |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | A | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | C | B |
| Mid Pace | B | B |
| Late Pace | A | A |
| Sprint FPS | C | B |
| Route FPS | B | B |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | A | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | C |
| Early Pace | D | B |
| Mid Pace | D | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Outstanding wet-track record: 3W from 11 starts (27%) — thrives when the going is off. (2) Career-best figure (84) buried in races 4–10 back — 15 pts above race median and 8 pts above recent form — market has forgotten the peak effort. (3) Had documented trouble last race (codes: ['D', 'L']) yet still finished 2nd — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Poor record at this distance (0 wins from 10 recent starts). (3) Trip note from last race: Rail; held place. (4) Has not won in last 10 starts despite career wins. (5) No workout in last 30 days despite 29 days since last race. (6) 0 wins from 10 starts on dirt in last 10 — repeated failure on today's surface.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | B |
| Early Pace | B | A |
| Mid Pace | A | A |
| Late Pace | A | B |
| Finish Pos | A | B |
| Dirt Speed | B | A |
| Turf Speed | B | B |
| Distance Speed | A | A |
| Trainer Effectiveness | C | D |
| Jockey Effectiveness | D | F |
| 3rd Party Ratings | B | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | B | A |
| Mid Pace | B | A |
| Late Pace | B | B |
| Sprint FPS | C | B |
| Route FPS | B | A |
| Trainer Effectiveness | C | D |
| Jockey Effectiveness | D | F |
| 3rd Party Ratings | B | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | C |
| Early Pace | B | A |
| Mid Pace | B | A |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Track specialist — 3 wins from 11 starts here (27%). (2) Early pace significantly above field median (E1: 92 vs field 88). (3) Fourth race back from a 69-day layoff — often the peak fitness race. (4) Has won at today's distance (1210 yds) within the last 10 starts — proven ability at this trip. (5) Has won at FL on dirt in the last 10 starts — proven at today's exact track/surface combo. (6) Career-best figure (97) buried in races 4–10 back — 28 pts above race median and 31 pts above recent form — market has forgotten the peak effort.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) 0 wins from 4 career starts on off tracks. (3) Trip note from last race: Reared st 3lngths slw. (4) Was the betting favorite in the last race but finished off the board. (5) Speed figures are highly erratic over last 5 starts (σ = 10.7 pts: [66, 52, 66, 63, 82]) — unpredictable performer.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | B |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | F | C |
| Finish Pos | B | C |
| Dirt Speed | A | A |
| Turf Speed | A | B |
| Distance Speed | D | B |
| Trainer Effectiveness | D | D |
| Jockey Effectiveness | B | C |
| 3rd Party Ratings | A | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | D |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | F | D |
| Sprint FPS | A | A |
| Route FPS | A | A |
| Trainer Effectiveness | D | D |
| Jockey Effectiveness | B | C |
| 3rd Party Ratings | A | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | C |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot trainer - high ITM rate (48%). (2) Hot jockey — high ITM rate (54%). (3) Last race E1 pace (89.0) was 4.1 pts above personal avg (84.9) and horse still finished 7th — pace collapse victim; expect bounce if today's fractions are softer.
⚠ Concerns:(1) Finish positions worsening over last 4 starts. (2) Consider there will be likely pace pressure in this race - multiple E types entered. (3) Poor record at this distance (0 wins from 9 recent starts). (4) Trip note from last race: Up close; gave way. (5) 0 wins from 10 starts on dirt in last 10 — repeated failure on today's surface. (6) First start at FL — never raced here before (last seen at: PRM).
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | D | C |
| Early Pace | D | B |
| Mid Pace | D | B |
| Late Pace | B | B |
| Finish Pos | D | D |
| Dirt Speed | C | A |
| Turf Speed | D | D |
| Distance Speed | F | C |
| Trainer Effectiveness | A | B |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | D | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | D |
| Early Pace | D | B |
| Mid Pace | F | C |
| Late Pace | C | C |
| Sprint FPS | D | B |
| Route FPS | C | C |
| Trainer Effectiveness | A | B |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | D | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | C |
| Early Pace | C | B |
| Mid Pace | D | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot trainer - high ITM rate (53%). (2) Big last-race effort (70) — 8 pts above recent average. (3) Hot jockey — high ITM rate (54%). (4) Has a bullet work (fastest at track that day) — sharp conditioning signal. (5) Has won at today's distance (1210 yds) within the last 10 starts — proven ability at this trip.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Speed average (56) well below field median (64). (3) Trip note from last race: 4w1/2;3p5/16;wkn. (4) Last race was career-best speed (70) — bounce risk after peak effort. (5) Dropping in class in consecutive starts ($50,000 → $40,000 → $25,000).
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | F | D |
| Early Pace | C | B |
| Mid Pace | D | B |
| Late Pace | F | D |
| Finish Pos | F | F |
| Dirt Speed | D | C |
| Turf Speed | B | B |
| Distance Speed | C | C |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | B | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | D |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | F | D |
| Sprint FPS | A | A |
| Route FPS | A | A |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | B | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | F |
| Early Pace | B | B |
| Mid Pace | C | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Returning from 59-day layoff with a recent workout. (2) Career-best speed figure (78) recorded in last 1-2 starts — peaking form. (3) Equipment change today (code: 1). (4) Has won at today's distance (1210 yds) within the last 10 starts — proven ability at this trip.
⚠ Concerns:(1) Has not raced in 59 days. (2) Consider there will be likely pace pressure in this race - multiple E types entered. (3) Limited experience at today's distance (1 start). (4) Unproven on dirt surface (2 starts). (5) Trip note from last race: 5-4p turn;3p1/4;falter.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | D |
| Early Pace | B | B |
| Mid Pace | C | B |
| Late Pace | D | D |
| Finish Pos | D | D |
| Dirt Speed | A | B |
| Turf Speed | D | D |
| Distance Speed | F | F |
| Trainer Effectiveness | D | D |
| Jockey Effectiveness | D | C |
| 3rd Party Ratings | B | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | D |
| Early Pace | B | B |
| Mid Pace | D | B |
| Late Pace | D | D |
| Sprint FPS | B | B |
| Route FPS | C | C |
| Trainer Effectiveness | D | D |
| Jockey Effectiveness | D | C |
| 3rd Party Ratings | B | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | A |
| Early Pace | C | B |
| Mid Pace | D | C |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Returning from 43-day layoff with a recent workout. (2) Speed average (72) well above field median (64). (3) Has a bullet work (fastest at track that day) — sharp conditioning signal. (4) Late pace significantly above field median (LP: 76 vs field 68). (5) Closer/presser in a race with pace pressure — ideal race setup for late runners. (6) Fourth race back from a 55-day layoff — often the peak fitness race. (7) Returning from 43-day layoff with a bullet workout — trainer signaling extra readiness for today's spot. (8) Had documented trouble last race (codes: ['B', 'D', 'L', 'S', 'T']) yet still finished 3rd — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Has not raced in 43 days. (2) Poor record at this distance (0 wins from 8 recent starts). (3) Trip note from last race: Brk stp slw;ckd st. (4) Has not won in last 10 starts despite career wins. (5) 0 wins from 7 starts on dirt in last 10 — repeated failure on today's surface.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | B |
| Early Pace | D | C |
| Mid Pace | B | B |
| Late Pace | A | B |
| Finish Pos | C | C |
| Dirt Speed | B | B |
| Turf Speed | A | B |
| Distance Speed | A | B |
| Trainer Effectiveness | D | C |
| Jockey Effectiveness | B | A |
| 3rd Party Ratings | A | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | C |
| Early Pace | D | C |
| Mid Pace | B | B |
| Late Pace | A | B |
| Sprint FPS | F | D |
| Route FPS | F | C |
| Trainer Effectiveness | D | C |
| Jockey Effectiveness | B | A |
| 3rd Party Ratings | A | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | C |
| Early Pace | D | C |
| Mid Pace | B | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Returning from 41-day layoff with a recent workout. (2) Finish positions improving over last 4 starts. (3) Hot trainer - high ITM rate (54%). (4) Big last-race effort (70) — 13 pts above recent average. (5) Has a bullet work (fastest at track that day) — sharp conditioning signal. (6) Early pace significantly above field median (E1: 86 vs field 80). (7) Closer/presser in a race with pace pressure — ideal race setup for late runners. (8) Fourth race back from a 46-day layoff — often the peak fitness race. (9) Returning from 41-day layoff with a bullet workout — trainer signaling extra readiness for today's spot. (10) Speed improved +6 pts then +5 pts in last 2 starts (59 → 65 → 70) — trainer is progressively building fitness. (11) Trainer 'BAKER CHARLTON' has 3 horses in today's card all showing last-race improvement — barn appears sharp right now. (12) Had documented trouble last race (codes: ['B', 'D', 'F', 'L', 'S']) yet still finished 2nd — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Has not raced in 41 days. (2) Poor record at this distance (0 wins from 4 recent starts). (3) Trip note from last race: Rail bid;finished well. (4) Last race was career-best speed (70) — bounce risk after peak effort. (5) Two consecutive 5+ pt speed jumps (59 → 65 → 70) and last race speed is well above career average (60) — high bounce risk after back-to-back peak efforts.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | D |
| Early Pace | B | B |
| Mid Pace | B | B |
| Late Pace | C | D |
| Finish Pos | C | F |
| Dirt Speed | B | C |
| Turf Speed | C | C |
| Distance Speed | F | F |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | C | B |
| 3rd Party Ratings | A | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | D |
| Early Pace | B | A |
| Mid Pace | B | B |
| Late Pace | C | C |
| Sprint FPS | A | A |
| Route FPS | C | C |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | C | B |
| 3rd Party Ratings | A | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | D |
| Early Pace | B | B |
| Mid Pace | B | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot jockey — high ITM rate (54%). (2) In the money in last 3 consecutive starts. (3) Early pace significantly above field median (E1: 87 vs field 80). (4) Had documented trouble last race (codes: ['B', 'D', 'L', 'S', 'T']) yet still finished 2nd — a clean trip today sets up a form reversal. (5) Averages 69.0 speed pts in today's distance/surface configuration vs 56.0 in other configs (6 qualifying starts) — returning to ideal setup.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Poor record at this distance (0 wins from 7 recent starts). (3) Trip note from last race: 3p5/16;led3/162n bst. (4) No workout in last 30 days despite 29 days since last race. (5) Speed figures are highly erratic over last 5 starts (σ = 11.7 pts: [73, 67, 80, 63, 49]) — unpredictable performer. (6) 0 wins from 7 starts on dirt in last 10 — repeated failure on today's surface.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | C |
| Early Pace | A | B |
| Mid Pace | A | B |
| Late Pace | C | C |
| Finish Pos | A | C |
| Dirt Speed | A | B |
| Turf Speed | C | C |
| Distance Speed | A | B |
| Trainer Effectiveness | D | C |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | A | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | A | B |
| Sprint FPS | A | A |
| Route FPS | A | A |
| Trainer Effectiveness | D | C |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | A | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | D |
| Early Pace | B | B |
| Mid Pace | A | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Closer/presser in a race with pace pressure — ideal race setup for late runners. (2) Had documented trouble last race (codes: ['D', 'S', 'T']) yet still finished 4th — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Limited experience at today's distance (2 starts). (3) Moving from a route to a sprint today. (4) Trip note from last race: Ckd st;4w3/4;5w1/2. (5) No workout in last 30 days despite 28 days since last race. (6) Post 9 in a 9-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path. (7) 0 wins from 5 starts on dirt in last 10 — repeated failure on today's surface.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | D | C |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | C |
| Early Pace | C | C |
| Mid Pace | C | C |
| Late Pace | B | C |
| Finish Pos | B | D |
| Dirt Speed | B | C |
| Turf Speed | A | B |
| Distance Speed | C | C |
| Trainer Effectiveness | D | D |
| Jockey Effectiveness | D | C |
| 3rd Party Ratings | B | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | C |
| Early Pace | D | D |
| Mid Pace | D | C |
| Late Pace | C | C |
| Sprint FPS | D | C |
| Route FPS | D | C |
| Trainer Effectiveness | D | D |
| Jockey Effectiveness | D | C |
| 3rd Party Ratings | B | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | D |
| Early Pace | C | C |
| Mid Pace | D | C |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot jockey — high ITM rate (54%). (2) In the money in last 3 consecutive starts. (3) Strong speed 2 back (78), modest dip last out (69) — form reversal angle, ready to bounce back to top form. (4) Has won at today's distance (1210 yds) within the last 10 starts — proven ability at this trip. (5) Career-best figure (85) buried in races 4–10 back — 13 pts above race median and 7 pts above recent form — market has forgotten the peak effort. (6) Had documented trouble last race (codes: ['D', 'F', 'L', 'S', 'T', 'U']) yet still finished 2nd — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Trip note from last race: Drifted str;up place. (3) Speed figures are highly erratic over last 5 starts (σ = 8.5 pts: [69, 78, 76, 57, 65]) — unpredictable performer.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | B |
| Early Pace | B | A |
| Mid Pace | A | A |
| Late Pace | D | C |
| Finish Pos | C | C |
| Dirt Speed | C | A |
| Turf Speed | C | C |
| Distance Speed | B | A |
| Trainer Effectiveness | B | B |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | B | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | B |
| Early Pace | B | A |
| Mid Pace | A | A |
| Late Pace | D | C |
| Sprint FPS | A | A |
| Route FPS | A | A |
| Trainer Effectiveness | B | B |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | B | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | B |
| Early Pace | B | A |
| Mid Pace | A | A |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Returning from 49-day layoff with a recent workout. (2) Dropping in class today ($11,000 → $5,000). (3) Finish positions improving over last 4 starts. (4) Speed average (81) well above field median (72). (5) Hot trainer - high ITM rate (49%). (6) Big last-race effort (88) — 8 pts above recent average. (7) Hot jockey — high ITM rate (51%). (8) In the money in last 3 consecutive starts. (9) 3 workouts in last 30 days — horse appears sharp and fit. (10) Track specialist — 7 wins from 15 starts here (47%). (11) Late pace significantly above field median (LP: 82 vs field 76). (12) Has won at today's distance (1210 yds) within the last 10 starts — proven ability at this trip. (13) Dropping in class ($5,000 vs last $11,000) after a 49-day freshening — trainer setup-for-win angle. (14) Outstanding wet-track record: 2W from 6 starts (33%) — thrives when the going is off. (15) Returning from 49-day layoff with a bullet workout — trainer signaling extra readiness for today's spot. (16) Has won at FL on dirt in the last 10 starts — proven at today's exact track/surface combo. (17) Speed improved +6 pts then +5 pts in last 2 starts (77 → 83 → 88) — trainer is progressively building fitness. (18) Trainer 'FERRARO M ANTHONY' has 3 horses in today's card all showing last-race improvement — barn appears sharp right now. (19) Had documented trouble last race (codes: ['D', 'O', 'S', 'T']) yet still finished 1st — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Has not raced in 49 days. (2) Consider there will be likely pace pressure in this race - multiple E types entered. (3) Trip note from last race: Dkd in st;kept to whip. (4) Last race was career-best speed (88) — bounce risk after peak effort. (5) Two consecutive 5+ pt speed jumps (77 → 83 → 88) and last race speed is well above career average (81) — high bounce risk after back-to-back peak efforts.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | A |
| Early Pace | B | A |
| Mid Pace | C | A |
| Late Pace | A | A |
| Finish Pos | A | A |
| Dirt Speed | C | A |
| Turf Speed | D | D |
| Distance Speed | B | A |
| Trainer Effectiveness | B | A |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | A | A |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | A |
| Early Pace | C | A |
| Mid Pace | C | A |
| Late Pace | A | A |
| Sprint FPS | C | A |
| Route FPS | B | A |
| Trainer Effectiveness | B | A |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | A | A |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | A |
| Early Pace | D | A |
| Mid Pace | B | A |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot trainer - high ITM rate (54%). (2) Track specialist — 4 wins from 13 starts here (31%). (3) Closer/presser in a race with pace pressure — ideal race setup for late runners. (4) Has won at today's distance (1210 yds) within the last 10 starts — proven ability at this trip. (5) Has won at FL on dirt in the last 10 starts — proven at today's exact track/surface combo. (6) Trainer 'BAKER CHARLTON' has 3 horses in today's card all showing last-race improvement — barn appears sharp right now. (7) Career-best figure (89) buried in races 4–10 back — 17 pts above race median and 11 pts above recent form — market has forgotten the peak effort. (8) Had documented trouble last race (codes: ['B', 'D', 'L', 'U']) yet still finished 2nd — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Trip note from last race: Ckd11/16rail bid;hung. (2) Consistently breaks behind post position (3 of last 5 starts). (3) Post 7 in a 8-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path. (4) Speed figures are highly erratic over last 5 starts (σ = 8.9 pts: [78, 60, 72, 84, 75]) — unpredictable performer.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | B |
| Early Pace | D | A |
| Mid Pace | D | A |
| Late Pace | B | B |
| Finish Pos | B | C |
| Dirt Speed | A | A |
| Turf Speed | B | B |
| Distance Speed | A | A |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | B | B |
| 3rd Party Ratings | B | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | C |
| Early Pace | D | A |
| Mid Pace | D | A |
| Late Pace | C | B |
| Sprint FPS | D | B |
| Route FPS | D | B |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | B | B |
| 3rd Party Ratings | B | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | D | B |
| Mid Pace | C | A |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot trainer - high ITM rate (49%). (2) Big last-race effort (75) — 13 pts above recent average. (3) Hot jockey — high ITM rate (51%). (4) Speed improved +19 pts then +11 pts in last 2 starts (45 → 64 → 75) — trainer is progressively building fitness. (5) Trainer 'FERRARO M ANTHONY' has 3 horses in today's card all showing last-race improvement — barn appears sharp right now. (6) Had documented trouble last race (codes: ['B', 'F', 'O', 'S', 'T']) yet still finished 2nd — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Speed average (61) well below field median (70). (3) Limited experience at today's distance (1 start). (4) Trip note from last race: 2p3/4;3p3/8;bst of rst. (5) Speed figures are highly erratic over last 5 starts (σ = 13.0 pts: [75, 64, 45, 76, 57]) — unpredictable performer. (6) Two consecutive 5+ pt speed jumps (45 → 64 → 75) and last race speed is well above career average (61) — high bounce risk after back-to-back peak efforts.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | F | D |
| Early Pace | A | B |
| Mid Pace | C | B |
| Late Pace | F | D |
| Finish Pos | D | D |
| Dirt Speed | C | B |
| Turf Speed | B | C |
| Distance Speed | B | B |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | A | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | D |
| Early Pace | A | A |
| Mid Pace | A | B |
| Late Pace | F | D |
| Sprint FPS | A | A |
| Route FPS | A | A |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | A | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | D |
| Early Pace | B | B |
| Mid Pace | B | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot trainer - high ITM rate (50%). (2) Strong trainer/jockey combo - 24 wins from 93 starts (26%). (3) Big last-race effort (75) — 8 pts above recent average. (4) Hot jockey — high ITM rate (49%). (5) Trainer 'ENGLEHART CHRIS' has 3 horses in today's card all showing last-race improvement — barn appears sharp right now. (6) Career-best figure (86) buried in races 4–10 back — 16 pts above race median and 11 pts above recent form — market has forgotten the peak effort. (7) Had documented trouble last race (codes: ['B', 'D', 'F']) yet still finished 2nd — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Limited experience at today's distance (2 starts). (3) Trip note from last race: Frcd in1/8 bmp1/16;ckd. (4) Consistently breaks behind post position (3 of last 5 starts). (5) Consistently runs wide at the first call (3 of last 5 starts). (6) Has not won in last 9 starts despite career wins. (7) No workout in last 30 days despite 28 days since last race. (8) 0 wins from 8 starts on dirt in last 10 — repeated failure on today's surface.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | C |
| Early Pace | A | B |
| Mid Pace | A | B |
| Late Pace | C | B |
| Finish Pos | B | C |
| Dirt Speed | A | A |
| Turf Speed | B | C |
| Distance Speed | B | B |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | B | A |
| 3rd Party Ratings | A | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | C |
| Early Pace | C | C |
| Mid Pace | C | C |
| Late Pace | B | B |
| Sprint FPS | F | D |
| Route FPS | D | D |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | B | A |
| 3rd Party Ratings | A | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | C |
| Early Pace | A | B |
| Mid Pace | A | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Returning from 85-day layoff with a recent workout. (2) Career-best speed figure (77) recorded in last 1-2 starts — peaking form. (3) Equipment change today (code: 1). (4) In the money in last 4 consecutive starts. (5) Has a bullet work (fastest at track that day) — sharp conditioning signal. (6) Has won at today's distance (1870 yds) within the last 10 starts — proven ability at this trip. (7) Returning from 85-day layoff with a bullet workout — trainer signaling extra readiness for today's spot. (8) Has won at FL on dirt in the last 10 starts — proven at today's exact track/surface combo. (9) Had documented trouble last race (codes: ['L', 'S', 'T']) yet still finished 3rd — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Has not raced in 85 days. (2) Consider there will be likely pace pressure in this race - multiple E types entered. (3) Trip note from last race: Rail3/8;3p1/4w/interst.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | B |
| Early Pace | B | B |
| Mid Pace | B | B |
| Late Pace | B | B |
| Finish Pos | A | B |
| Dirt Speed | B | B |
| Turf Speed | D | D |
| Distance Speed | A | B |
| Trainer Effectiveness | D | C |
| Jockey Effectiveness | C | C |
| 3rd Party Ratings | A | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | C | C |
| Mid Pace | C | C |
| Late Pace | A | B |
| Sprint FPS | A | B |
| Route FPS | A | B |
| Trainer Effectiveness | D | C |
| Jockey Effectiveness | C | C |
| 3rd Party Ratings | A | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | B | B |
| Mid Pace | B | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot trainer - high ITM rate (46%). (2) Big last-race effort (80) — 14 pts above recent average. (3) Has won at FL on dirt in the last 10 starts — proven at today's exact track/surface combo. (4) Trainer 'BARROW PAUL' has 2 horses in today's card all showing last-race improvement — barn appears sharp right now. (5) Had documented trouble last race (codes: ['D', 'F', 'O']) yet still finished 1st — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Speed average (60) well below field median (70). (3) Limited experience at today's distance (2 starts). (4) Moving from a sprint to a route today. (5) Trip note from last race: 2p3/8;3p1/4;drew off. (6) Last race was career-best speed (80) — bounce risk after peak effort. (7) Speed figures are highly erratic over last 5 starts (σ = 22.0 pts: [80, 62, 72, 65, 23]) — unpredictable performer.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | D | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | F | D |
| Early Pace | F | D |
| Mid Pace | F | D |
| Late Pace | C | C |
| Finish Pos | F | F |
| Dirt Speed | A | B |
| Turf Speed | C | C |
| Distance Speed | F | F |
| Trainer Effectiveness | B | B |
| Jockey Effectiveness | B | A |
| 3rd Party Ratings | B | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | C |
| Early Pace | A | B |
| Mid Pace | A | B |
| Late Pace | B | B |
| Sprint FPS | B | B |
| Route FPS | A | B |
| Trainer Effectiveness | B | B |
| Jockey Effectiveness | B | A |
| 3rd Party Ratings | B | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | D |
| Early Pace | F | D |
| Mid Pace | F | D |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Late pace significantly above field median (LP: 80 vs field 74). (2) Has won at FL on dirt in the last 10 starts — proven at today's exact track/surface combo. (3) Had documented trouble last race (codes: ['D', 'L', 'O', 'S', 'T']) yet still finished 4th — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Limited experience at today's distance (1 start). (3) Moving from a sprint to a route today. (4) Trip note from last race: 2p trn; closed well. (5) Outside post (9) in a large field of 11 horses.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | B |
| Early Pace | C | C |
| Mid Pace | A | B |
| Late Pace | A | A |
| Finish Pos | A | B |
| Dirt Speed | B | B |
| Turf Speed | D | D |
| Distance Speed | F | F |
| Trainer Effectiveness | D | C |
| Jockey Effectiveness | C | B |
| 3rd Party Ratings | B | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | A | B |
| Mid Pace | A | B |
| Late Pace | A | A |
| Sprint FPS | A | B |
| Route FPS | B | B |
| Trainer Effectiveness | D | C |
| Jockey Effectiveness | C | B |
| 3rd Party Ratings | B | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | C |
| Early Pace | C | B |
| Mid Pace | A | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Speed average (62) well above field median (57). (2) Hot jockey — high ITM rate (46%). (3) Early pace significantly above field median (E1: 90 vs field 81). (4) Fourth race back from a 535-day layoff — often the peak fitness race. (5) Has won at today's distance (1320 yds) within the last 10 starts — proven ability at this trip. (6) Has won at FL on dirt in the last 10 starts — proven at today's exact track/surface combo.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Trip note from last race: 2p trn;weakened.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | D |
| Early Pace | A | A |
| Mid Pace | A | B |
| Late Pace | C | D |
| Finish Pos | A | B |
| Dirt Speed | C | C |
| Turf Speed | B | B |
| Distance Speed | B | C |
| Trainer Effectiveness | C | C |
| Jockey Effectiveness | A | B |
| 3rd Party Ratings | A | D |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | D |
| Early Pace | A | A |
| Mid Pace | A | B |
| Late Pace | B | C |
| Sprint FPS | A | A |
| Route FPS | A | B |
| Trainer Effectiveness | C | C |
| Jockey Effectiveness | A | B |
| 3rd Party Ratings | A | D |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | D |
| Early Pace | A | A |
| Mid Pace | A | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Dropping in class today ($11,000 → $5,000). (2) Strong trainer/jockey combo - 3 wins from 10 starts (30%). (3) Early pace significantly above field median (E1: 95 vs field 81). (4) Has won at today's distance (1320 yds) within the last 10 starts — proven ability at this trip. (5) Has won at FL on dirt in the last 10 starts — proven at today's exact track/surface combo. (6) Career-best figure (75) buried in races 4–10 back — 18 pts above race median and 5 pts above recent form — market has forgotten the peak effort.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Trip note from last race: Rail; eased over wire. (3) No workout in last 30 days despite 22 days since last race. (4) Speed figures are highly erratic over last 5 starts (σ = 15.8 pts: [35, 65, 70, 55, 75]) — unpredictable performer.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | C |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | D |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | F | D |
| Finish Pos | D | F |
| Dirt Speed | A | C |
| Turf Speed | A | B |
| Distance Speed | F | F |
| Trainer Effectiveness | D | D |
| Jockey Effectiveness | C | D |
| 3rd Party Ratings | B | D |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | D |
| Early Pace | A | A |
| Mid Pace | A | B |
| Late Pace | C | D |
| Sprint FPS | A | A |
| Route FPS | B | B |
| Trainer Effectiveness | D | D |
| Jockey Effectiveness | C | D |
| 3rd Party Ratings | B | D |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | D |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot trainer - high ITM rate (53%). (2) Strong trainer/jockey combo - 10 wins from 25 starts (40%). (3) Big last-race effort (69) — 11 pts above recent average. (4) Hot jockey — high ITM rate (49%). (5) In the money in last 3 consecutive starts. (6) Late pace significantly above field median (LP: 70 vs field 67). (7) Closer/presser in a race with pace pressure — ideal race setup for late runners. (8) Has won at today's distance (1320 yds) within the last 10 starts — proven ability at this trip. (9) Speed improved +4 pts then +8 pts in last 2 starts (57 → 61 → 69) — trainer is progressively building fitness. (10) Had documented trouble last race (codes: ['B', 'D', 'L', 'S', 'T']) yet still finished 3rd — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Poor record at this track (0 wins from 7 starts). (2) Trip note from last race: Brk stp slw;rallied w.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | D |
| Early Pace | C | D |
| Mid Pace | C | D |
| Late Pace | A | C |
| Finish Pos | A | B |
| Dirt Speed | A | C |
| Turf Speed | B | B |
| Distance Speed | A | B |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | A | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | D |
| Early Pace | D | D |
| Mid Pace | C | D |
| Late Pace | A | C |
| Sprint FPS | B | B |
| Route FPS | C | C |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | A | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | D |
| Early Pace | B | C |
| Mid Pace | B | C |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
TL;DR
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Pick Pony Condensed Report — Finger Lakes Racetrack, October 6, 2026
Fast or good main track expected; speed and pace-pressing types have held a slight edge this fall meet. Inside-to-middle posts favored in sprints; closers come into play in routes when pace is honest. Rail moved slightly out, making posts 2–5 in sprints and 3–6 in routes the most favorable draws today.
Race 1 — 1870f | Clm 11000n3l
Trew Violence (4) is the most logical winner with a clear pace advantage and ideal post. I'm Solo N In Love (7) is the top closer and benefits if the two front-runners hook up early. Notfanutin (2) is a fair-price stalker worth including in exotics at 5-1.
Race 2 — 1320f | Clm 5000n3l
Big Advantage (5) from a strong barn gets the nod over co-favorite Cinnamon Sugar (8), who faces a wide trip from post 8. Lollipops (6) at 4-1 is a logical trifecta fill with a clean projected trip from mid-track.
Race 3 — 1210f | Clm 4000n1y
Father Walsh (2) is the clear top choice from a favorable post with a trainer running a second horse as a clear afterthought at 20-1. He Has It All (3) and Allo Enry (4) are legitimate co-threats at 4-1 each from equally strong sprint posts. Box all three in the exacta.
Race 4 — 1210f | Alw 26500n2l
Gresham's Law (2) is the strongest single of the first half, combining a top jockey, ideal post, and capable barn in the day's richest early feature. Mermaid Magic (3) is a genuine co-threat from an equally favorable post at 4-1. Honorable Becky (6) rounds out the trifecta as a pace-stalking type at 4-1.
Race 5 — 1320f | Md Sp Wt
Always Packen (6) is the bet of the first half at 2-1 with a sharp barn and top jockey combination that the market is respecting heavily. Tony Hooks (9) at 5-1 is the most dangerous closer in the field and the preferred exacta partner. Gitole (1) at 4-1 from a favorable inside post is the best show alternative.
Race 6 — 1210f | Clm 5000b
Keigs (5) is the clear morning line choice from mid-track with a pace edge in this sprint. Morning Cup (2) at 4-1 with a top jockey from post 2 is a legitimate threat and could force a duel that sets up Emerald Forest (7) as a dangerous closing alternative at 4-1.
Race 7 — 1870f | Alw 26500n2l
Rumblyoungmanrumbl (1) gets the call in this complex eleven-horse route, with the inside post a significant asset in a large field. Isola D'oro (4) at 4-1 from a workable mid-field position is the top alternative, while Poppy's Ticket (2) at 8-1 is the best value play on the card from an ideal route post with a top barn-jockey combination. By Mink Standards (9) at 5-1 and Start The Day (7) at 6-1 round out trifecta coverage.
Race 8 — 1320f | Clm 5000n2l
La Dinamita (6) is the top selection in the card closer with a skilled jockey navigating from mid-pack. Wildcat Annie (2) at 4-1 from the best post in the field and Immortal Poet (3) at 4-1 are both live threats and belong in all exacta and trifecta structures. Box all four top choices in the exacta for solid closing coverage.
Before wagering, check the Latest Race Scratches, Changes, and Conditions post for any last-minute scratches or race changes.
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✓ Positives:(1) Big last-race effort (75) — 8 pts above recent average. (2) In the money in last 3 consecutive starts. (3) Closer/presser in a race with pace pressure — ideal race setup for late runners. (4) Trainer 'GUTTERSON KATLYNN' has 2 horses in today's card all showing last-race improvement — barn appears sharp right now. (5) Had documented trouble last race (codes: ['D', 'L', 'O', 'S', 'T']) yet still finished 2nd — a clean trip today sets up a form reversal.