Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
⚠ Concerns:(1) Trip note from last race: Humbled the field. (2) No workout in last 30 days despite 16 days since last race.
Mod1(W): 82 (2/9) Mod2(W): 100 (1/9) Mod3(W): 91 (2/9) Mod1-LS: 100 (1/9) Mod2-LS: 100 (1/9) Mod3-LS: 100 (1/9) Win Prob: 66.8% Value Score: 3 ★ ML: 2.50 (9/5) Overlay %: -8.30 Fair Odds: 6.16 (11/2) O/U: Underlay
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | C |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | C | B |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Strong speed 2 back (94), modest dip last out (89) — form reversal angle, ready to bounce back to top form. (2) Has won at today's distance (110 yds) within the last 10 starts — proven ability at this trip. (3) Pick Pony Daily Edge Radar pick — value score 4/10 — angles: Won at This Distance, Form Reversal.
⚠ Concerns:(1) Poor record at this track (0 wins from 5 starts). (2) Trip note from last race: Weakened. (3) No workout in last 30 days despite 22 days since last race.
Mod1(W): 59 (3/9) Mod2(W): 70 (3/9) Mod3(W): 66 (3/9) Mod1-LS: 0 Mod2-LS: 65 (4/9) Mod3-LS: 47 (5/9) Win Prob: 44.2% Value Score: 3.4 ★ ML: 5.00 (9/2) Overlay %: -0.78 Fair Odds: 7.19 (6/1) O/U: Fair
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | D |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | C | B |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Speed average (98) well above field median (87). (2) Fourth race back from a 50-day layoff — often the peak fitness race. (3) Has won at today's distance (110 yds) within the last 10 starts — proven ability at this trip. (4) Has won at RP on dirt in the last 10 starts — proven at today's exact track/surface combo. (5) Career-best figure (105) buried in races 4–10 back — 18 pts above race median and 8 pts above recent form — market has forgotten the peak effort. (6) Pick Pony Daily Edge Radar pick — value score 8/10 — angles: Class Superiority, Won Here Before, Hidden Figure, Won at This Distance, Classic Fourth Race Pattern.
⚠ Concerns:(1) Trip note from last race: Brush brk;carried out. (2) Was the betting favorite in the last race but finished off the board. (3) No workout in last 30 days despite 22 days since last race.
Mod1(W): 100 (1/9) Mod2(W): 91 (2/9) Mod3(W): 100 (1/9) Mod1-LS: 9 (8/9) Mod2-LS: 90 (2/9) Mod3-LS: 85 (2/9) Win Prob: 62.1% Value Score: 3.59 ★ ML: 3.50 (5/2) Overlay %: -2.92 Fair Odds: 5.94 (11/2) O/U: Fair
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | A | A |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Speed average (92) well above field median (87). (2) Track specialist — 5 wins from 15 starts here (33%). (3) Has won at today's distance (110 yds) within the last 10 starts — proven ability at this trip. (4) Has won at RP on dirt in the last 10 starts — proven at today's exact track/surface combo. (5) Career-best figure (99) buried in races 4–10 back — 12 pts above race median and 8 pts above recent form — market has forgotten the peak effort. (6) Had documented trouble last race (codes: ['B', 'D', 'U']) yet still finished 4th — a clean trip today sets up a form reversal. (7) Averages 94.1 speed pts in today's distance/surface configuration vs 87.3 in other configs (7 qualifying starts) — returning to ideal setup. (8) Pick Pony Daily Edge Radar pick — value score 9/10 — angles: Class Superiority, Won Here Before, Hidden Figure, Return to Proven Setup, Troubled Trip Comeback, Won at This Distance, Track Specialist.
⚠ Concerns:(1) Trip note from last race: Bumped brk. (2) Consistently breaks behind post position (3 of last 5 starts). (3) Outside post (8) in a large field of 10 horses. (4) No workout in last 30 days despite 22 days since last race. (5) Post 8 in a 10-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path.
Mod1(W): 56 (4/9) Mod2(W): 68 (4/9) Mod3(W): 54 (4/9) Mod1-LS: 0 (9/9) Mod2-LS: 66 (3/9) Mod3-LS: 52 (4/9) Win Prob: 39.9% Value Score: 3.58 ★ ML: 6.00 (11/2) Overlay %: 0.37 Fair Odds: 7.69 (7/1) O/U: Fair
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | D |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | A | B |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
⚠ Concerns:(1) Limited experience at today's distance (2 starts). (2) Unproven on dirt surface (2 starts). (3) Trip note from last race: Awkward break. (4) No workout in last 30 days despite 22 days since last race.
Mod1(W): 91 (3/9) Mod2(W): 92 (2/9) Mod3(W): 77 (2/9) Mod1-LS: 100 (1/9) Mod2-LS: 89 (2/9) Mod3-LS: 17 (9/9) Win Prob: 49.9% Value Score: 2.51 ★ ML: 3.00 (5/2) Overlay %: -5.83 Fair Odds: 6.12 (11/2) O/U: Underlay
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | C |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | C |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | B | A |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | C |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Speed average (75) well above field median (65). (2) Had documented trouble last race (codes: ['B', 'D', 'O', 'S', 'T']) yet still finished 2nd — a clean trip today sets up a form reversal. (3) Pick Pony Daily Edge Radar pick — value score 6/10 — angles: Class Superiority, Troubled Trip Comeback.
⚠ Concerns:(1) Limited experience at today's distance (1 start). (2) Unproven on dirt surface (1 start). (3) Trip note from last race: No match; second best.
Mod1(W): 92 (2/9) Mod2(W): 100 (1/9) Mod3(W): 100 (1/9) Mod1-LS: 13 (8/9) Mod2-LS: 100 (1/9) Mod3-LS: 94 (2/9) Win Prob: 47.5% Value Score: 2.69 ★ ML: 3.50 (5/2) Overlay %: -2.87 Fair Odds: 5.75 (11/2) O/U: Fair
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | B | A |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Returning from 38-day layoff with a recent workout. (2) Strong trainer/jockey combo - 9 wins from 34 starts (26%). (3) Hot jockey — high ITM rate (38%). (4) Had documented trouble last race (codes: ['D', 'F', 'O', 'S']) yet still finished 4th — a clean trip today sets up a form reversal. (5) Pick Pony Daily Edge Radar pick — value score 6/10 — angles: Hot Trainer-Jockey Pairing, Troubled Trip Comeback, Hot Jockey.
⚠ Concerns:(1) Has not raced in 38 days. (2) Limited experience at today's distance (1 start). (3) Unproven on dirt surface (1 start). (4) Trip note from last race: Chsd spdy foe.
Mod1(W): 100 (1/9) Mod2(W): 80 (3/9) Mod3(W): 75 (3/9) Mod1-LS: 4 (9/9) Mod2-LS: 80 (3/9) Mod3-LS: 65 (4/9) Win Prob: 46.7% Value Score: 3.23 ★ ML: 4.50 (7/2) Overlay %: -0.76 Fair Odds: 6.30 (11/2) O/U: Fair
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | D |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | B | A |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | A | C |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | D |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | A | C |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | D |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Had documented trouble last race (codes: ['D', 'O']) yet still finished 4th — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Limited experience at today's distance (2 starts). (2) Unproven on dirt surface (2 starts). (3) Trip note from last race: One paced. (4) No workout in last 30 days despite 21 days since last race.
Mod1(W): 79 (4/9) Mod2(W): 73 (4/9) Mod3(W): 57 (4/9) Mod1-LS: 0 Mod2-LS: 74 (4/9) Mod3-LS: 0 Win Prob: 38.8% Value Score: 2.92 ★ ML: 5.00 (9/2) Overlay %: -1.05 Fair Odds: 7.19 (6/1) O/U: Fair
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | C |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | C |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | B | A |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | C |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
✓ Positives:(1) One gate workout in recent training — sharpness signal from the gate.
⚠ Concerns:(1) First-time starter - no previous race record. (2) First time at today's distance. (3) Has never raced on dirt surface.
Mod1(W): 88 (3/9) Mod2(W): 68 (3/9) Mod3(W): 78 (3/9) Mod1-LS: 2 (9/9) Mod2-LS: 68 (3/9) Mod3-LS: 14 (9/9) Win Prob: 38.5% Value Score: 2.95 ★ ML: 5.00 (9/2) Overlay %: -3.07 Fair Odds: 9.00 (8/1) O/U: Underlay
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | C | A |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
✓ Positives:(1) Strong trainer/jockey combo - 6 wins from 16 starts (38%). (2) One gate workout in recent training — sharpness signal from the gate. (3) Pick Pony Daily Edge Radar pick — value score 4/10 — angles: Hot Trainer-Jockey Pairing, Sharp Gate Work.
⚠ Concerns:(1) First-time starter - no previous race record. (2) First time at today's distance. (3) Has never raced on dirt surface. (4) Post 7 in a 10-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path.
Mod1(W): 97 (2/9) Mod2(W): 82 (2/9) Mod3(W): 94 (2/9) Mod1-LS: 7 (8/9) Mod2-LS: 80 (2/9) Mod3-LS: 29 (8/9) Win Prob: 45.6% Value Score: 2.91 ★ ML: 4.00 (7/2) Overlay %: -5.68 Fair Odds: 9.00 (8/1) O/U: Underlay
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | C | A |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
✓ Positives:(1) Hot trainer - high ITM rate (44%). (2) One gate workout in recent training — sharpness signal from the gate. (3) Pick Pony Daily Edge Radar pick — value score 3/10 — angles: Hot Trainer, Sharp Gate Work.
⚠ Concerns:(1) First-time starter - no previous race record. (2) First time at today's distance. (3) Has never raced on dirt surface. (4) Outside post (8) in a large field of 10 horses. (5) Post 8 in a 10-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path.
Mod1(W): 43 (6/9) Mod2(W): 40 (6/9) Mod3(W): 30 (6/9) Mod1-LS: 57 (4/9) Mod2-LS: 38 (6/9) Mod3-LS: 86 (2/9) Win Prob: 23.6% Value Score: 3.31 ★ ML: 10.00 (9/1) Overlay %: 2.87 Fair Odds: 9.00 (8/1) O/U: Overlay
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | C | A |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | A | B |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | A | B |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
✓ Positives:(1) Strong trainer/jockey combo - 12 wins from 29 starts (41%). (2) Pick Pony Daily Edge Radar pick — value score 3/10 — angles: Hot Trainer-Jockey Pairing.
⚠ Concerns:(1) First-time starter - no previous race record. (2) First time at today's distance. (3) Has never raced on dirt surface. (4) Outside post (10) in a large field of 10 horses. (5) Post 10 in a 10-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path.
Mod1(W): 100 (1/9) Mod2(W): 100 (1/9) Mod3(W): 100 (1/9) Mod1-LS: 100 (1/9) Mod2-LS: 100 (1/9) Mod3-LS: 100 (1/9) Win Prob: 54.4% Value Score: 2.43 ★ ML: 2.50 (9/5) Overlay %: -12.41 Fair Odds: 9.00 (8/1) O/U: Underlay
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | C | A |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Big last-race effort (86) — 18 pts above recent average. (2) Won last 2 consecutive starts. (3) Has won at today's distance (110 yds) within the last 10 starts — proven ability at this trip. (4) Trainer 'RAMIREZ HERNESTO' has 2 horses in today's card all showing last-race improvement — barn appears sharp right now. (5) Had documented trouble last race (codes: ['D', 'F', 'O', 'S', 'T']) yet still finished 1st — a clean trip today sets up a form reversal. (6) Pick Pony Daily Edge Radar pick — value score 8/10 — angles: Win Streak Momentum, Big Last Effort, Stable on Fire, Troubled Trip Comeback, Won at This Distance.
⚠ Concerns:(1) Has not raced in 160 days. (2) Speed average (75) well below field median (82). (3) Trip note from last race: Antsy;fired;drew off. (4) No workout in last 30 days despite 160 days since last race. (5) Speed figures are highly erratic over last 5 starts (σ = 8.3 pts: [86, 72, 69, 64, 70]) — unpredictable performer.
Mod1(W): 49 (4/6) Mod2(W): 59 (4/6) Mod3(W): 67 (3/6) Mod1-LS: 6 (5/6) Mod2-LS: 63 (4/6) Mod3-LS: 100 (1/6) Win Prob: 50% Value Score: 3.21 ★ ML: 4.00 (7/2) Overlay %: -1.56 Fair Odds: 6.12 (11/2) O/U: Fair
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | A | B |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Speed average (92) well above field median (82). (2) Hot jockey — high ITM rate (38%). (3) In the money in last 6 consecutive starts. (4) Track specialist — 6 wins from 17 starts here (35%). (5) Has won at today's distance (110 yds) within the last 10 starts — proven ability at this trip. (6) Has won at RP on dirt in the last 10 starts — proven at today's exact track/surface combo. (7) Career-best figure (101) buried in races 4–10 back — 19 pts above race median and 8 pts above recent form — market has forgotten the peak effort. (8) Had documented trouble last race (codes: ['D', 'F', 'L', 'O', 'T']) yet still finished 3rd — a clean trip today sets up a form reversal. (9) Pick Pony Daily Edge Radar pick — value score 10/10 — angles: Class Superiority, Consistent In-The-Money, Won Here Before, Hidden Figure, Troubled Trip Comeback, Won at This Distance, Hot Jockey, Track Specialist.
⚠ Concerns:(1) Has not raced in 154 days. (2) Trip note from last race: 2nd flight;nod for 3rd. (3) No workout in last 30 days despite 154 days since last race.
Mod1(W): 100 (1/6) Mod2(W): 89 (2/6) Mod3(W): 97 (2/6) Mod1-LS: 100 (1/6) Mod2-LS: 95 (2/6) Mod3-LS: 99 (2/6) Win Prob: 71% Value Score: 3.19 ★ ML: 2.50 (9/5) Overlay %: -3.47 Fair Odds: 4.32 (7/2) O/U: Fair
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | A | A |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | A | C |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | A | C |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Speed average (90) well above field median (82). (2) Hot trainer - high ITM rate (44%). (3) Track specialist — 5 wins from 8 starts here (62%). (4) Has won at today's distance (110 yds) within the last 10 starts — proven ability at this trip. (5) Outstanding wet-track record: 1W from 4 starts (25%) — thrives when the going is off. (6) Returning from 35-day layoff with a bullet workout — trainer signaling extra readiness for today's spot. (7) Has won at RP on dirt in the last 10 starts — proven at today's exact track/surface combo. (8) Career-best figure (102) buried in races 4–10 back — 20 pts above race median and 15 pts above recent form — market has forgotten the peak effort. (9) Pick Pony Daily Edge Radar pick — value score 10/10 — angles: Class Superiority, Won Here Before, Hidden Figure, Off-Track Ace, Won at This Distance, Sharp Return Workout, Track Specialist, Hot Trainer.
⚠ Concerns:(1) Has not raced in 35 days. (2) Limited experience at today's distance (2 starts). (3) Trip note from last race: Alert;cldnt fend. (4) Has not won in last 10 starts despite career wins. (5) No workout in last 30 days despite 35 days since last race. (6) Speed figures are highly erratic over last 5 starts (σ = 10.8 pts: [87, 82, 87, 95, 66]) — unpredictable performer.
Mod1(W): 90 (2/6) Mod2(W): 100 (1/6) Mod3(W): 100 (1/6) Mod1-LS: 96 (2/6) Mod2-LS: 100 (1/6) Mod3-LS: 98 (3/6) Win Prob: 73.9% Value Score: 2.84 ★ ML: 2.00 (9/5) Overlay %: -6.74 Fair Odds: 4.19 (7/2) O/U: Underlay
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | C |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | C | C |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | A | B |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | A | B |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Chart Guide (2.0.35)
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Has won at today's distance (110 yds) within the last 10 starts — proven ability at this trip. (2) Has won at RP on dirt in the last 10 starts — proven at today's exact track/surface combo. (3) Trainer 'RUIZ JESUS RUBEN' has 2 horses in today's card all showing last-race improvement — barn appears sharp right now. (4) Career-best figure (92) buried in races 4–10 back — 10 pts above race median and 11 pts above recent form — market has forgotten the peak effort. (5) Had documented trouble last race (codes: ['D', 'F', 'L', 'S', 'T']) yet still finished 1st — a clean trip today sets up a form reversal. (6) Pick Pony Daily Edge Radar pick — value score 6/10 — angles: Won Here Before, Hidden Figure, Stable on Fire, Troubled Trip Comeback, Won at This Distance.
⚠ Concerns:(1) Has not raced in 31 days. (2) Trip note from last race: First step fire; held. (3) No workout in last 30 days despite 31 days since last race. (4) Speed figures are highly erratic over last 5 starts (σ = 8.3 pts: [81, 81, 65, 75, 87]) — unpredictable performer.
Mod1(W): 63 (3/6) Mod2(W): 60 (3/6) Mod3(W): 66 (4/6) Mod1-LS: 0 (6/6) Mod2-LS: 66 (3/6) Mod3-LS: 60 (5/6) Win Prob: 39.9% Value Score: 3.07 ★ ML: 5.00 (9/2) Overlay %: 1.77 Fair Odds: 5.77 (11/2) O/U: Fair
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | D |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | B | C |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | B |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | A |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
✓ Positives:(1) Strong trainer/jockey combo - 6 wins from 16 starts (38%). (2) One gate workout in recent training — sharpness signal from the gate. (3) Pick Pony Daily Edge Radar pick — value score 4/10 — angles: Hot Trainer-Jockey Pairing, Sharp Gate Work.
⚠ Concerns:(1) First-time starter - no previous race record. (2) First time at today's distance. (3) Has never raced on dirt surface.
Mod1(W): 96 (3/9) Mod2(W): 73 (3/9) Mod3(W): 91 (3/9) Mod1-LS: 0 Mod2-LS: 72 (3/9) Mod3-LS: 10 (9/9) Win Prob: 42.9% Value Score: 3.01 ★ ML: 4.50 (7/2) Overlay %: -4.24 Fair Odds: 9.00 (8/1) O/U: Underlay
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | C | A |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | D | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | D | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
✓ Positives:(1) One gate workout in recent training — sharpness signal from the gate.
⚠ Concerns:(1) First-time starter - no previous race record. (2) First time at today's distance. (3) Has never raced on dirt surface.
Mod1(W): 97 (2/9) Mod2(W): 80 (2/9) Mod3(W): 93 (2/9) Mod1-LS: 1 (8/9) Mod2-LS: 78 (2/9) Mod3-LS: 23 (8/9) Win Prob: 45.6% Value Score: 2.91 ★ ML: 4.00 (7/2) Overlay %: -5.67 Fair Odds: 9.00 (8/1) O/U: Underlay
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | C | A |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | D | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | D | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
✓ Positives:(1) Strong trainer/jockey combo - 9 wins from 28 starts (32%). (2) Pick Pony Daily Edge Radar pick — value score 3/10 — angles: Hot Trainer-Jockey Pairing.
⚠ Concerns:(1) First-time starter - no previous race record. (2) First time at today's distance. (3) Has never raced on dirt surface. (4) Outside post (8) in a large field of 10 horses. (5) Post 8 in a 10-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path.
Mod1(W): 100 (1/9) Mod2(W): 100 (1/9) Mod3(W): 100 (1/9) Mod1-LS: 100 (1/9) Mod2-LS: 100 (1/9) Mod3-LS: 100 (1/9) Win Prob: 57.2% Value Score: 2.56 ★ ML: 2.50 (9/5) Overlay %: -12.38 Fair Odds: 9.00 (8/1) O/U: Underlay
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | C | A |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | D | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | D | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
⚠ Concerns:(1) First-time starter - no previous race record. (2) First time at today's distance. (3) Has never raced on dirt surface. (4) Outside post (10) in a large field of 10 horses. (5) Post 10 in a 10-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path.
Mod1(W): 74 (4/9) Mod2(W): 54 (4/9) Mod3(W): 62 (4/9) Mod1-LS: 0 (9/9) Mod2-LS: 53 (4/9) Mod3-LS: 0 Win Prob: 31.9% Value Score: 2.85 ★ ML: 6.00 (11/2) Overlay %: -1.19 Fair Odds: 9.00 (8/1) O/U: Fair
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | C | A |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | D | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | D | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
✓ Positives:(1) 3 workouts in last 30 days — horse appears sharp and fit. (2) Consistent workout spacing (7, 6 days) — disciplined training regimen.
⚠ Concerns:(1) First-time starter - no previous race record. (2) First time at today's distance. (3) Has never raced on dirt surface.
Mod1(W): 73 (3/9) Mod2(W): 63 (3/9) Mod3(W): 73 (3/9) Mod1-LS: 0 Mod2-LS: 62 (3/9) Mod3-LS: 14 (8/9) Win Prob: 37.9% Value Score: 2.91 ★ ML: 5.00 (9/2) Overlay %: -3.03 Fair Odds: 9.00 (8/1) O/U: Underlay
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | C | A |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
✓ Positives:(1) One gate workout in recent training — sharpness signal from the gate. (2) Trainer 'RUIZ JESUS RUBEN' has 2 horses in today's card all showing last-race improvement — barn appears sharp right now. (3) Pick Pony Daily Edge Radar pick — value score 3/10 — angles: Stable on Fire, Sharp Gate Work.
⚠ Concerns:(1) First-time starter - no previous race record. (2) First time at today's distance. (3) Has never raced on dirt surface.
Mod1(W): 89 (2/9) Mod2(W): 78 (2/9) Mod3(W): 76 (2/9) Mod1-LS: 4 (8/9) Mod2-LS: 78 (2/9) Mod3-LS: 0 Win Prob: 50.5% Value Score: 3.23 ★ ML: 4.00 (7/2) Overlay %: -5.63 Fair Odds: 9.00 (8/1) O/U: Underlay
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | C | A |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | A | C |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | A | C |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
✓ Positives:(1) Strong trainer/jockey combo - 2 wins from 7 starts (29%). (2) One gate workout in recent training — sharpness signal from the gate. (3) Pick Pony Daily Edge Radar pick — value score 4/10 — angles: Hot Trainer-Jockey Pairing, Sharp Gate Work.
⚠ Concerns:(1) First-time starter - no previous race record. (2) First time at today's distance. (3) Has never raced on dirt surface. (4) Post 7 in a 10-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path.
Mod1(W): 100 (1/9) Mod2(W): 100 (1/9) Mod3(W): 100 (1/9) Mod1-LS: 97 (2/9) Mod2-LS: 100 (1/9) Mod3-LS: 100 (1/9) Win Prob: 64.9% Value Score: 2.49 ★ ML: 2.00 (9/5) Overlay %: -16.05 Fair Odds: 9.00 (8/1) O/U: Underlay
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | C | A |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
✓ Positives:(1) One gate workout in recent training — sharpness signal from the gate.
⚠ Concerns:(1) First-time starter - no previous race record. (2) First time at today's distance. (3) Has never raced on dirt surface. (4) Outside post (9) in a large field of 10 horses. (5) Post 9 in a 10-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path.
Mod1(W): 64 (4/9) Mod2(W): 54 (4/9) Mod3(W): 57 (4/9) Mod1-LS: 4 (9/9) Mod2-LS: 53 (4/9) Mod3-LS: 8 (9/9) Win Prob: 34.4% Value Score: 3.08 ★ ML: 6.00 (11/2) Overlay %: -1.16 Fair Odds: 9.00 (8/1) O/U: Fair
Score Definitions
- Mod1(W)
- Winner Model 1 score (0–100) — AI composite rating among field contenders (higher = stronger). The number in parentheses (e.g. 1/9) shows this horse’s rank out of the field size.
- Mod2(W)
- Winner Model 2 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod3(W)
- Winner Model 3 score (0–100) — AI rating among field contenders (higher = stronger). The number in parentheses shows rank within the field.
- Mod1-LS
- Longshot Model 1 score (0–100) — AI model trained to surface high-value longshots. Higher = stronger longshot profile. Rank in parentheses shows position within the field.
- Mod2-LS
- Longshot Model 2 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Mod3-LS
- Longshot Model 3 score (0–100) — AI longshot model. Higher = stronger longshot profile.
- Win Prob
- LightGBM estimated win probability expressed as a percentage. This is a raw model output, not normalized to sum to 100% across the field — use it for comparison rather than as an absolute probability.
- Value Score
- Win Prob divided by the market-implied probability (derived from morning line). Values above 1.0 mean the model sees more win chance than the odds imply — a ★ star appears when Value Score ≥ 1.3, indicating a 30%+ model edge over the market.
- ML
- Morning line odds set by the track handicapper before wagering opens
- Overlay %
- How much the fair odds exceed the morning line, expressed as a percentage — positive values indicate value
- Fair Odds
- Model-derived fair-value odds based on estimated win probability
- O/U
- Overlay or Underlay — whether the horse offers value (O) or is overbet (U) relative to fair odds
Lane Bias Guide
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Figure Comparison
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
AI Model Comparison
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Finish Pos | C | A |
| Dirt Speed | C | F |
| Turf Speed | C | D |
| Distance Speed | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | C | F |
| Jockey Effectiveness | C | F |
| 3rd Party Ratings | C | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
TL;DR
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Pick Pony Condensed Handicapper Report — Remington Park, April 12, 2026
Fast track, mild conditions, south wind 10-15 mph. Speed and gate break are decisive at all distances. Middle posts (4-7) favored at 220-250 yards; posts 1-5 hold a slight edge at 110 yards.
Race 1 — 110 Yards | Allowance $16,000 | Post 5:00
Top pick is Captain Fancy (2) at 2-1, the class of the field from a prime post with a strong trainer-jockey combo. Ima Chili (5) at 4-1 is the main threat from the center gate, and Turnpike Jammer (4) at 5-1 warrants respect from a solid post. Over The Shock (8) at 6-1 is the longshot to note if the Whitekiller barn has this one pointed.
Race 2 — 220 Yards | Maiden Special Weight $15,000 | Post 5:45
Peace Out Homies (3) at 3-1 gets the call from an ideal post with a strong jockey booking. Hold On Tight (5) and Smith And Weapon (4) at 4-1 each draw excellent middle posts and either could beat the favorite in this wide-open maiden. Ellie Grace (6) at 5-1 is the longshot of interest given the sharp family barn connection.
Race 3 — 220 Yards | Maiden Special Weight $28,000 | Post 6:30
Rj Black Beauty (10) at 2-1 is the clear top selection despite the outside draw — a heavy favorite from post 10 in a maiden signals serious morning preparation. Coco B Train (7) at 4-1 from an excellent post is the main danger, with Relentless Rain (4) at 5-1 offering value from a prime middle draw. Another Rownd (8) at 10-1 is worth including in exotics as the second Valdivia runner.
Race 4 — 110 Yards | Allowance $35,000 | Post 7:15
Corona Relentless (5) gets the edge over co-favorite Ima Fancy Eye Opener (6), both at 2-1, based on post position and the Cruz booking in a high-purse dash. Shaundas Quick Dash (3) at 4-1 is the key secondary threat with gate credentials to compete. Oceans 13 (7) at 5-1 is a notable longshot from the Ruiz barn that should not be dismissed.
Race 5 — 220 Yards | Maiden Special Weight $28,000 Fillies | Post 8:00
Wanna Ferarri (8) at 2-1 is the standout in this filly maiden, with a top jockey booking and clear morning line separation. Aj Apollitical Doll (4) and Docs Best Rose (6) at 4-1 each draw ideal posts and represent the main exacta threats. Ruby Blue (10) at 6-1 is the longshot worth including in trifecta tickets despite the wide draw.
Race 6 — 220 Yards | Maiden Special Weight $22,500 | Post 8:28
Rizzler (7) at 2-1 is the single of the race — heavy favorite from the best post in the field with a sharp barn behind it. Reds A Blaze (3) at 4-1 with a top jockey is the primary exacta partner, and Sp Cyber City (2) at 5-1 rounds out the main exotics. Aquafina Aj (9) at 6-1 is the deeper longshot worth using in trifecta bottom positions.
Before wagering, check the Latest Race Scratches, Changes, and Conditions post for any last-minute scratches or race changes.
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✓ Positives:(1) Strong trainer/jockey combo - 8 wins from 32 starts (25%). (2) Big last-race effort (103) — 12 pts above recent average. (3) In the money in last 7 consecutive starts. (4) Has won at today's distance (110 yds) within the last 10 starts — proven ability at this trip. (5) Has won at RP on dirt in the last 10 starts — proven at today's exact track/surface combo. (6) Had documented trouble last race (codes: ['B', 'D', 'F', 'L', 'T', 'U']) yet still finished 1st — a clean trip today sets up a form reversal. (7) Averages 97.8 speed pts in today's distance/surface configuration vs 80.0 in other configs (4 qualifying starts) — returning to ideal setup. (8) Pick Pony Daily Edge Radar pick — value score 9/10 — angles: Consistent In-The-Money, Big Last Effort, Hot Trainer-Jockey Pairing, Won Here Before, Troubled Trip Comeback, Won at This Distance, Return to Proven Setup.