Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
⚠ Concerns:(1) Has not raced in 35 days. (2) Trip note from last race: 3-4w;7w upr;drift in. (3) Speed figures are highly erratic over last 5 starts (σ = 10.9 pts: [82, 67, 76, 61, 88]) — unpredictable performer.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | B |
| Early Pace | D | D |
| Mid Pace | D | C |
| Late Pace | C | B |
| Finish Pos | B | D |
| Dirt Speed | F | F |
| Turf Speed | B | A |
| Distance Speed | C | B |
| Trainer Effectiveness | C | B |
| Jockey Effectiveness | D | D |
| 3rd Party Ratings | B | A |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | B |
| Early Pace | F | D |
| Mid Pace | F | D |
| Late Pace | A | A |
| Sprint FPS | D | C |
| Route FPS | C | C |
| Trainer Effectiveness | C | B |
| Jockey Effectiveness | D | D |
| 3rd Party Ratings | B | A |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | B |
| Early Pace | D | C |
| Mid Pace | D | C |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot trainer - high ITM rate (60%). (2) Strong trainer/jockey combo - 4 wins from 15 starts (27%). (3) Big last-race effort (86) — 13 pts above recent average. (4) Hot jockey — high ITM rate (47%). (5) Late pace significantly above field median (LP: 78 vs field 75). (6) Fourth race back from a 50-day layoff — often the peak fitness race. (7) Has won at today's distance (1870 yds) within the last 10 starts — proven ability at this trip. (8) Trainer 'NESS JAMIE' has 2 horses in today's card all showing last-race improvement — barn appears sharp right now. (9) Last race E1 pace (87.0) was 5.5 pts above personal avg (81.5) and horse still finished 4th — pace collapse victim; expect bounce if today's fractions are softer. (10) Had documented trouble last race (codes: ['D', 'S', 'T']) yet still finished 4th — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Unproven on turf surface (2 starts). (3) Switching from dirt to turf today. (4) Trip note from last race: 4wd 1st;weakened. (5) No workout in last 30 days despite 20 days since last race. (6) Speed figures are highly erratic over last 5 starts (σ = 10.7 pts: [86, 74, 84, 61, 85]) — unpredictable performer.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | B |
| Early Pace | B | C |
| Mid Pace | D | C |
| Late Pace | A | B |
| Finish Pos | D | D |
| Dirt Speed | A | A |
| Turf Speed | D | B |
| Distance Speed | C | C |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | A | B |
| 3rd Party Ratings | A | A |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | A |
| Early Pace | B | C |
| Mid Pace | B | B |
| Late Pace | B | A |
| Sprint FPS | A | B |
| Route FPS | C | B |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | A | B |
| 3rd Party Ratings | A | A |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | B |
| Early Pace | C | C |
| Mid Pace | A | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Big last-race effort (82) — 8 pts above recent average. (2) Has won at today's distance (1760 yds) within the last 10 starts — proven ability at this trip. (3) Has won at DEL on dirt in the last 10 starts — proven at today's exact track/surface combo. (4) Carries 7 lbs less than field median (114 lbs vs median 121 lbs). (5) Had documented trouble last race (codes: ['D', 'L', 'O', 'T', 'U']) yet still finished 1st — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Rising in class today ($6,250 → $10,000). (2) Was claimed from its most recent race - new connections. (3) Consider there will be likely pace pressure in this race - multiple E types entered. (4) 0 wins from 5 career starts on off tracks. (5) Trip note from last race: Drew clear; ridden out.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | B |
| Early Pace | B | C |
| Mid Pace | A | B |
| Late Pace | D | B |
| Finish Pos | D | C |
| Dirt Speed | B | B |
| Turf Speed | F | D |
| Distance Speed | A | A |
| Trainer Effectiveness | F | D |
| Jockey Effectiveness | D | D |
| 3rd Party Ratings | A | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | B |
| Early Pace | C | C |
| Mid Pace | A | C |
| Late Pace | D | B |
| Sprint FPS | B | B |
| Route FPS | B | B |
| Trainer Effectiveness | F | D |
| Jockey Effectiveness | D | D |
| 3rd Party Ratings | A | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | C |
| Early Pace | B | C |
| Mid Pace | A | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Dropping in class today ($50,000 → $35,000). (2) Late pace significantly above field median (LP: 82 vs field 75). (3) Closer/presser in a race with pace pressure — ideal race setup for late runners. (4) Fourth race back from a 259-day layoff — often the peak fitness race. (5) Has won at today's distance (1870 yds) within the last 10 starts — proven ability at this trip. (6) Had documented trouble last race (codes: ['D', 'L', 'O', 'S', 'T', 'U']) yet still finished 1st — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Trip note from last race: Switched out late; up. (2) Consistently breaks behind post position (3 of last 5 starts). (3) No workout in last 30 days despite 29 days since last race.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | B |
| Early Pace | F | D |
| Mid Pace | F | C |
| Late Pace | A | A |
| Finish Pos | B | C |
| Dirt Speed | F | F |
| Turf Speed | A | A |
| Distance Speed | A | A |
| Trainer Effectiveness | F | D |
| Jockey Effectiveness | C | C |
| 3rd Party Ratings | B | A |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | B |
| Early Pace | D | D |
| Mid Pace | D | C |
| Late Pace | C | B |
| Sprint FPS | F | C |
| Route FPS | D | C |
| Trainer Effectiveness | F | D |
| Jockey Effectiveness | C | C |
| 3rd Party Ratings | B | A |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | B |
| Early Pace | F | D |
| Mid Pace | F | C |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot trainer - high ITM rate (58%). (2) Strong trainer/jockey combo - 28 wins from 94 starts (30%). (3) Career-best speed figure (56) recorded in last 1-2 starts — peaking form. (4) Equipment change today (code: 1). (5) Hot jockey — high ITM rate (43%). (6) One gate workout in recent training — sharpness signal from the gate. (7) Had documented trouble last race (codes: ['B', 'F', 'L', 'O', 'S', 'T']) yet still finished 2nd — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Limited experience at today's distance (1 start). (3) Unproven on dirt surface (1 start). (4) Trip note from last race: Sent;betwn foes;willng.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | D |
| Early Pace | C | B |
| Mid Pace | C | F |
| Late Pace | C | D |
| Finish Pos | B | A |
| Dirt Speed | C | D |
| Turf Speed | C | D |
| Distance Speed | D | F |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | A | B |
| 3rd Party Ratings | A | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | D |
| Early Pace | C | B |
| Mid Pace | C | F |
| Late Pace | C | D |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | A | B |
| 3rd Party Ratings | A | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | F |
| Early Pace | D | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Speed average (81) well above field median (75). (2) Has a bullet work (fastest at track that day) — sharp conditioning signal. (3) Has won at today's distance (1870 yds) within the last 10 starts — proven ability at this trip. (4) Has won at LRL on turf in the last 10 starts — proven at today's exact track/surface combo. (5) Career-best figure (95) buried in races 4–10 back — 20 pts above race median and 12 pts above recent form — market has forgotten the peak effort. (6) Had documented trouble last race (codes: ['B', 'D', 'F', 'T']) yet still finished 4th — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Trip note from last race: Rate;3wd bid btw;faded. (3) Outside post (8) in a large field of 10 horses. (4) Stepping up to $35,000 — highest class level in last 10 starts (previous high: $25,000).
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | A |
| Early Pace | C | C |
| Mid Pace | A | B |
| Late Pace | B | B |
| Finish Pos | A | B |
| Dirt Speed | B | B |
| Turf Speed | A | A |
| Distance Speed | A | A |
| Trainer Effectiveness | D | C |
| Jockey Effectiveness | D | C |
| 3rd Party Ratings | C | A |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | D | C |
| Sprint FPS | C | B |
| Route FPS | B | B |
| Trainer Effectiveness | D | C |
| Jockey Effectiveness | D | C |
| 3rd Party Ratings | C | A |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | A |
| Early Pace | B | C |
| Mid Pace | A | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Dropping in class today ($20,000 → $12,500). (2) Career-best figure (94) buried in races 4–10 back — 23 pts above race median and 10 pts above recent form — market has forgotten the peak effort. (3) Had documented trouble last race (codes: ['D', 'F', 'L', 'O', 'S', 'T']) yet still finished 4th — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Poor record at this distance (0 wins from 5 recent starts). (2) Trip note from last race: Jostled st;ins;fade. (3) Consistently breaks behind post position (3 of last 5 starts). (4) No workout in last 30 days despite 28 days since last race. (5) Speed figures are highly erratic over last 5 starts (σ = 9.4 pts: [63, 65, 84, 68, 80]) — unpredictable performer. (6) 0 wins from 10 starts on dirt in last 10 — repeated failure on today's surface.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | B |
| Early Pace | B | C |
| Mid Pace | B | B |
| Late Pace | B | B |
| Finish Pos | D | F |
| Dirt Speed | A | A |
| Turf Speed | F | D |
| Distance Speed | D | B |
| Trainer Effectiveness | D | D |
| Jockey Effectiveness | F | D |
| 3rd Party Ratings | A | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | C |
| Early Pace | C | B |
| Mid Pace | A | B |
| Late Pace | F | B |
| Sprint FPS | B | C |
| Route FPS | D | D |
| Trainer Effectiveness | D | D |
| Jockey Effectiveness | F | D |
| 3rd Party Ratings | A | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | D | D |
| Mid Pace | B | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot jockey — high ITM rate (43%). (2) Has won at today's distance (1210 yds) within the last 10 starts — proven ability at this trip. (3) Had documented trouble last race (codes: ['D', 'F', 'L', 'O', 'S', 'T', 'U', 'V']) yet still finished 1st — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Trip note from last race: Jostld;off duel;3w;drv.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | C |
| Early Pace | C | C |
| Mid Pace | C | C |
| Late Pace | A | B |
| Finish Pos | C | D |
| Dirt Speed | F | B |
| Turf Speed | C | B |
| Distance Speed | F | C |
| Trainer Effectiveness | C | D |
| Jockey Effectiveness | A | B |
| 3rd Party Ratings | A | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | C |
| Early Pace | B | B |
| Mid Pace | D | C |
| Late Pace | A | A |
| Sprint FPS | D | D |
| Route FPS | F | D |
| Trainer Effectiveness | C | D |
| Jockey Effectiveness | A | B |
| 3rd Party Ratings | A | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | C |
| Early Pace | B | C |
| Mid Pace | C | C |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot trainer - high ITM rate (41%). (2) Big last-race effort (78) — 8 pts above recent average. (3) In the money in last 3 consecutive starts. (4) Early pace significantly above field median (E1: 85 vs field 82). (5) Trainer 'CORRALES JOSE' has 3 horses in today's card all showing last-race improvement — barn appears sharp right now. (6) Had documented trouble last race (codes: ['D', 'L']) yet still finished 2nd — a clean trip today sets up a form reversal. (7) Averages 71.1 speed pts in today's distance/surface configuration vs 56.0 in other configs (8 qualifying starts) — returning to ideal setup.
⚠ Concerns:(1) Rising in class today ($7,500 → $12,500). (2) Poor record at this distance (0 wins from 8 recent starts). (3) Trip note from last race: Rail; rallied. (4) Has not won in last 10 starts despite career wins. (5) 0 wins from 10 starts on dirt in last 10 — repeated failure on today's surface.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | C |
| Early Pace | A | B |
| Mid Pace | A | A |
| Late Pace | D | C |
| Finish Pos | A | C |
| Dirt Speed | B | A |
| Turf Speed | A | A |
| Distance Speed | A | A |
| Trainer Effectiveness | A | C |
| Jockey Effectiveness | B | C |
| 3rd Party Ratings | B | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | A | B |
| Mid Pace | A | A |
| Late Pace | B | B |
| Sprint FPS | A | A |
| Route FPS | A | A |
| Trainer Effectiveness | A | C |
| Jockey Effectiveness | B | C |
| 3rd Party Ratings | B | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | C |
| Early Pace | A | B |
| Mid Pace | A | A |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Speed average (73) well above field median (64). (2) Hot trainer - high ITM rate (52%). (3) Career-best speed figure (60) recorded in last 1-2 starts — peaking form. (4) Hot jockey — high ITM rate (46%). (5) Late pace significantly above field median (LP: 75 vs field 68). (6) Fourth race back from a 315-day layoff — often the peak fitness race. (7) Had documented trouble last race (codes: ['B', 'O', 'S', 'T', 'U']) yet still finished 4th — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Poor record at this distance (0 wins from 7 recent starts). (3) Trip note from last race: Hit gate;ins;stubborn. (4) Was the betting favorite in the last race but finished off the board. (5) No workout in last 30 days despite 20 days since last race. (6) 0 wins from 7 starts on turf in last 10 — repeated failure on today's surface.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | B |
| Early Pace | B | A |
| Mid Pace | A | A |
| Late Pace | A | B |
| Finish Pos | A | C |
| Dirt Speed | B | D |
| Turf Speed | A | A |
| Distance Speed | A | B |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | A | B |
| 3rd Party Ratings | A | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | B | B |
| Mid Pace | A | A |
| Late Pace | A | B |
| Sprint FPS | B | B |
| Route FPS | A | A |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | A | B |
| 3rd Party Ratings | A | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | B | A |
| Mid Pace | A | A |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Significantly better on off tracks (off: 65 vs fast: 57). (2) Hot trainer - high ITM rate (37%). (3) Big last-race effort (74) — 11 pts above recent average. (4) Late pace significantly above field median (LP: 80 vs field 68). (5) Closer/presser in a race with pace pressure — ideal race setup for late runners. (6) Speed improved +5 pts then +6 pts in last 2 starts (63 → 68 → 74) — trainer is progressively building fitness. (7) Had documented trouble last race (codes: ['B', 'D', 'F', 'L', 'O', 'U']) yet still finished 3rd — a clean trip today sets up a form reversal. (8) Averages 66.0 speed pts in today's distance/surface configuration vs 57.7 in other configs (7 qualifying starts) — returning to ideal setup.
⚠ Concerns:(1) Rising in class today ($12,500 → $16,000). (2) Poor record at this distance (0 wins from 9 recent starts). (3) Poor record at this track (0 wins from 5 starts). (4) Trip note from last race: Off duel;angld 1/8;bid. (5) Last race was career-best speed (74) — bounce risk after peak effort. (6) No workout in last 30 days despite 20 days since last race. (7) Rising in class ($12,500 → $16,000) after finishing 3 last out — double negative. (8) 0 wins from 7 starts on turf in last 10 — repeated failure on today's surface. (9) Two consecutive 5+ pt speed jumps (63 → 68 → 74) and last race speed is well above career average (64) — high bounce risk after back-to-back peak efforts.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | D |
| Early Pace | D | D |
| Mid Pace | D | D |
| Late Pace | A | A |
| Finish Pos | B | D |
| Dirt Speed | C | D |
| Turf Speed | A | B |
| Distance Speed | A | B |
| Trainer Effectiveness | A | C |
| Jockey Effectiveness | C | C |
| 3rd Party Ratings | B | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | C |
| Early Pace | D | C |
| Mid Pace | C | C |
| Late Pace | A | A |
| Sprint FPS | D | D |
| Route FPS | D | D |
| Trainer Effectiveness | A | C |
| Jockey Effectiveness | C | C |
| 3rd Party Ratings | B | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | C |
| Early Pace | D | D |
| Mid Pace | D | C |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Fourth race back from a 62-day layoff — often the peak fitness race. (2) Had documented trouble last race (codes: ['D', 'L', 'T', 'U']) yet still finished 2nd — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Has not raced in 33 days. (2) Consider there will be likely pace pressure in this race - multiple E types entered. (3) Poor record at this distance (0 wins from 6 recent starts). (4) Tends to fade in the stretch at similar distances (4 of 6 starts). (5) Trip note from last race: 4w;lugged upper;caught. (6) Outside post (8) in a large field of 10 horses. (7) Last race was career-best speed (69) — bounce risk after peak effort. (8) No workout in last 30 days despite 33 days since last race.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | C |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | D |
| Early Pace | A | A |
| Mid Pace | B | B |
| Late Pace | B | C |
| Finish Pos | A | C |
| Dirt Speed | B | C |
| Turf Speed | B | B |
| Distance Speed | B | C |
| Trainer Effectiveness | C | D |
| Jockey Effectiveness | B | C |
| 3rd Party Ratings | A | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | C |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | B | C |
| Sprint FPS | A | A |
| Route FPS | A | B |
| Trainer Effectiveness | C | D |
| Jockey Effectiveness | B | C |
| 3rd Party Ratings | A | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | D |
| Early Pace | A | A |
| Mid Pace | B | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Speed average (72) well above field median (66). (2) Strong trainer/jockey combo - 3 wins from 5 starts (60%). (3) Career-best speed figure (81) recorded in last 1-2 starts — peaking form.
⚠ Concerns:(1) Poor record at this distance (0 wins from 5 recent starts). (2) Poor record at this track (0 wins from 7 starts). (3) Trip note from last race: Rank start;3wd turns. (4) Was the betting favorite in the last race but finished off the board. (5) No workout in last 30 days despite 27 days since last race. (6) Dropping in class in consecutive starts ($24,000 → $16,000 → $10,000). (7) Speed figures are highly erratic over last 5 starts (σ = 8.4 pts: [65, 81, 61, 76, 76]) — unpredictable performer. (8) 0 wins from 9 starts on dirt in last 10 — repeated failure on today's surface.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | C |
| Early Pace | B | B |
| Mid Pace | B | B |
| Late Pace | B | C |
| Finish Pos | C | D |
| Dirt Speed | A | B |
| Turf Speed | C | C |
| Distance Speed | A | B |
| Trainer Effectiveness | B | B |
| Jockey Effectiveness | F | D |
| 3rd Party Ratings | A | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | C |
| Early Pace | A | A |
| Mid Pace | C | B |
| Late Pace | C | C |
| Sprint FPS | B | B |
| Route FPS | A | A |
| Trainer Effectiveness | B | B |
| Jockey Effectiveness | F | D |
| 3rd Party Ratings | A | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | B | B |
| Mid Pace | B | A |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Returning from 62-day layoff with a recent workout. (2) Speed average (73) well above field median (66). (3) Hot jockey — high ITM rate (52%). (4) Has a bullet work (fastest at track that day) — sharp conditioning signal. (5) Early pace significantly above field median (E1: 93 vs field 86). (6) Has won at today's distance (1320 yds) within the last 10 starts — proven ability at this trip. (7) Dropping in class ($12,500 vs last $50,000) after a 62-day freshening — trainer setup-for-win angle. (8) Returning from 62-day layoff with a bullet workout — trainer signaling extra readiness for today's spot. (9) Career-best figure (87) buried in races 4–10 back — 21 pts above race median and 16 pts above recent form — market has forgotten the peak effort.
⚠ Concerns:(1) Has not raced in 62 days. (2) Consider there will be likely pace pressure in this race - multiple E types entered. (3) Tends to fade in the stretch at similar distances (3 of 4 starts). (4) Trip note from last race: Duel;left lead;weaknd. (5) Was the betting favorite in the last race but finished off the board. (6) Speed figures are highly erratic over last 5 starts (σ = 8.9 pts: [63, 71, 69, 87, 74]) — unpredictable performer. (7) First start at LRL — never raced here before (last seen at: DEL, MTH).
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | B |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | D | D |
| Finish Pos | A | B |
| Dirt Speed | A | A |
| Turf Speed | D | D |
| Distance Speed | A | A |
| Trainer Effectiveness | B | B |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | A | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | C |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | D | D |
| Sprint FPS | A | A |
| Route FPS | A | A |
| Trainer Effectiveness | B | B |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | A | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot trainer - high ITM rate (58%). (2) In the money in last 4 consecutive starts. (3) Late pace significantly above field median (LP: 75 vs field 71). (4) Closer/presser in a race with pace pressure — ideal race setup for late runners. (5) Consistent workout spacing (7, 7 days) — disciplined training regimen. (6) One gate workout in recent training — sharpness signal from the gate. (7) Has won at today's distance (1320 yds) within the last 10 starts — proven ability at this trip. (8) Had documented trouble last race (codes: ['L', 'O', 'S', 'T', 'U']) yet still finished 3rd — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Trip note from last race: Loop5w1/4;all-out show.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | C |
| Early Pace | D | C |
| Mid Pace | D | B |
| Late Pace | A | B |
| Finish Pos | A | B |
| Dirt Speed | A | B |
| Turf Speed | D | D |
| Distance Speed | A | A |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | B | B |
| 3rd Party Ratings | A | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | D | C |
| Mid Pace | B | B |
| Late Pace | A | B |
| Sprint FPS | C | C |
| Route FPS | B | B |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | B | B |
| 3rd Party Ratings | A | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | C |
| Early Pace | D | C |
| Mid Pace | C | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot trainer - high ITM rate (49%). (2) Big last-race effort (71) — 10 pts above recent average. (3) Has won at today's distance (1320 yds) within the last 10 starts — proven ability at this trip. (4) Career-best figure (78) buried in races 4–10 back — 12 pts above race median and 7 pts above recent form — market has forgotten the peak effort. (5) Had documented trouble last race (codes: ['B', 'D', 'L', 'O', 'S', 'T', 'U', 'V']) yet still finished 2nd — a clean trip today sets up a form reversal. (6) Averages 68.5 speed pts in today's distance/surface configuration vs 60.8 in other configs (6 qualifying starts) — returning to ideal setup.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Poor record at this track (0 wins from 6 starts). (3) Trip note from last race: Outs bid;vied;gamely. (4) Has not won in last 10 starts despite career wins. (5) No workout in last 30 days despite 21 days since last race. (6) Dropping in class in consecutive starts ($30,000 → $16,000 → $15,000). (7) Post 7 in a 10-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path. (8) Speed figures are highly erratic over last 5 starts (σ = 8.1 pts: [71, 57, 64, 63, 78]) — unpredictable performer.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | C |
| Early Pace | B | B |
| Mid Pace | B | A |
| Late Pace | C | C |
| Finish Pos | B | C |
| Dirt Speed | C | B |
| Turf Speed | B | B |
| Distance Speed | B | B |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | B | C |
| 3rd Party Ratings | B | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | D |
| Early Pace | C | B |
| Mid Pace | B | A |
| Late Pace | C | C |
| Sprint FPS | A | B |
| Route FPS | A | A |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | B | C |
| 3rd Party Ratings | B | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | D |
| Early Pace | C | B |
| Mid Pace | B | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot trainer - high ITM rate (53%). (2) Career-best speed figure (72) recorded in last 1-2 starts — peaking form. (3) Strong speed 2 back (77), modest dip last out (65) — form reversal angle, ready to bounce back to top form. (4) Has won at today's distance (1210 yds) within the last 10 starts — proven ability at this trip. (5) Averages 69.0 speed pts in today's distance/surface configuration vs 60.8 in other configs (4 qualifying starts) — returning to ideal setup.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Tends to fade in the stretch at similar distances (6 of 8 starts). (3) Trip note from last race: 3-path;duel;weaknd. (4) No workout in last 30 days despite 21 days since last race. (5) Speed figures are highly erratic over last 5 starts (σ = 11.7 pts: [65, 77, 74, 67, 47]) — unpredictable performer.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | D |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | D | D |
| Finish Pos | B | C |
| Dirt Speed | A | C |
| Turf Speed | A | B |
| Distance Speed | A | B |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | C | C |
| 3rd Party Ratings | B | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | C |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | B | B |
| Sprint FPS | A | A |
| Route FPS | A | A |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | C | C |
| 3rd Party Ratings | B | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | D |
| Early Pace | A | A |
| Mid Pace | B | A |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Career-best speed figure (66) recorded in last 1-2 starts — peaking form. (2) Strong speed 2 back (73), modest dip last out (67) — form reversal angle, ready to bounce back to top form. (3) Has won at today's distance (1210 yds) within the last 10 starts — proven ability at this trip. (4) Has won at LRL on turf in the last 10 starts — proven at today's exact track/surface combo. (5) Had documented trouble last race (codes: ['D', 'F', 'L', 'S', 'T', 'U']) yet still finished 4th — a clean trip today sets up a form reversal. (6) Averages 70.5 speed pts in today's distance/surface configuration vs 62.8 in other configs (4 qualifying starts) — returning to ideal setup.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Trip note from last race: Sent;rail;dueled;faded. (3) Was the betting favorite in the last race but finished off the board. (4) No workout in last 30 days despite 21 days since last race.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | C |
| Early Pace | C | B |
| Mid Pace | B | B |
| Late Pace | C | C |
| Finish Pos | A | B |
| Dirt Speed | C | C |
| Turf Speed | B | B |
| Distance Speed | B | B |
| Trainer Effectiveness | B | A |
| Jockey Effectiveness | C | C |
| 3rd Party Ratings | A | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | C |
| Early Pace | C | B |
| Mid Pace | A | A |
| Late Pace | A | B |
| Sprint FPS | B | B |
| Route FPS | C | A |
| Trainer Effectiveness | B | A |
| Jockey Effectiveness | C | C |
| 3rd Party Ratings | A | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | D |
| Early Pace | C | B |
| Mid Pace | B | A |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Returning from 33-day layoff with a recent workout. (2) Hot trainer - high ITM rate (50%). (3) Hot jockey — high ITM rate (46%). (4) Late pace significantly above field median (LP: 74 vs field 70). (5) Has won at today's distance (1210 yds) within the last 10 starts — proven ability at this trip. (6) Had documented trouble last race (codes: ['D', 'L', 'S', 'T', 'U']) yet still finished 1st — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Has not raced in 33 days. (2) Consider there will be likely pace pressure in this race - multiple E types entered. (3) Trip note from last race: Steerd 5w uppr;willing. (4) Outside post (9) in a large field of 12 horses.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | C |
| Early Pace | A | A |
| Mid Pace | A | B |
| Late Pace | A | B |
| Finish Pos | A | C |
| Dirt Speed | F | F |
| Turf Speed | B | B |
| Distance Speed | B | B |
| Trainer Effectiveness | B | A |
| Jockey Effectiveness | B | B |
| 3rd Party Ratings | A | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | C |
| Early Pace | B | B |
| Mid Pace | B | B |
| Late Pace | C | C |
| Sprint FPS | C | B |
| Route FPS | C | B |
| Trainer Effectiveness | B | A |
| Jockey Effectiveness | B | B |
| 3rd Party Ratings | A | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | C |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot trainer - high ITM rate (51%). (2) Hot jockey — high ITM rate (52%). (3) Late pace significantly above field median (LP: 74 vs field 70). (4) Closer/presser in a race with pace pressure — ideal race setup for late runners. (5) Had documented trouble last race (codes: ['B', 'D', 'L', 'S', 'T', 'U']) yet still finished 4th — a clean trip today sets up a form reversal. (6) Averages 74.7 speed pts in today's distance/surface configuration vs 66.3 in other configs (3 qualifying starts) — returning to ideal setup.
⚠ Concerns:(1) Poor record at this distance (0 wins from 8 recent starts). (2) Trip note from last race: Bumped st; belatedly. (3) Outside post (11) in a large field of 12 horses. (4) Last race was career-best speed (77) — bounce risk after peak effort. (5) Speed figures are highly erratic over last 5 starts (σ = 9.1 pts: [77, 70, 75, 72, 54]) — unpredictable performer.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | C |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | A | B |
| Finish Pos | A | B |
| Dirt Speed | B | C |
| Turf Speed | A | B |
| Distance Speed | A | B |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | A | A |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | D | C |
| Mid Pace | B | B |
| Late Pace | A | B |
| Sprint FPS | F | C |
| Route FPS | D | C |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | A | A |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | C |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Career-best speed figure (46) recorded in last 1-2 starts — peaking form. (2) Closer/presser in a race with pace pressure — ideal race setup for late runners. (3) Had documented trouble last race (codes: ['O', 'T', 'U']) yet still finished 4th — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Speed average (46) well below field median (52). (2) Limited experience at today's distance (1 start). (3) Unproven on dirt surface (1 start). (4) Trip note from last race: Outrun; 2-path turn.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | F |
| Early Pace | B | D |
| Mid Pace | C | F |
| Late Pace | A | D |
| Finish Pos | C | A |
| Dirt Speed | B | D |
| Turf Speed | C | D |
| Distance Speed | B | D |
| Trainer Effectiveness | D | C |
| Jockey Effectiveness | B | B |
| 3rd Party Ratings | B | D |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | F |
| Early Pace | B | D |
| Mid Pace | C | F |
| Late Pace | A | D |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | D | C |
| Jockey Effectiveness | B | B |
| 3rd Party Ratings | B | D |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Returning from 33-day layoff with a recent workout. (2) Speed average (70) well above field median (52). (3) Career-best speed figure (74) recorded in last 1-2 starts — peaking form. (4) Hot jockey — high ITM rate (52%). (5) Late pace significantly above field median (LP: 79 vs field 61). (6) Had documented trouble last race (codes: ['B', 'D', 'L', 'S', 'T']) yet still finished 2nd — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Has not raced in 33 days. (2) Consider there will be likely pace pressure in this race - multiple E types entered. (3) Limited experience at today's distance (2 starts). (4) Unproven on dirt surface (2 starts). (5) Trip note from last race: 3w bid; clr; 2nd best.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | C |
| Early Pace | A | A |
| Mid Pace | A | B |
| Late Pace | A | B |
| Finish Pos | C | A |
| Dirt Speed | A | C |
| Turf Speed | C | D |
| Distance Speed | A | B |
| Trainer Effectiveness | B | B |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | A | A |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | C |
| Early Pace | A | B |
| Mid Pace | A | B |
| Late Pace | A | B |
| Sprint FPS | A | A |
| Route FPS | A | A |
| Trainer Effectiveness | B | B |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | A | A |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | A |
| Early Pace | A | A |
| Mid Pace | A | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
✓ Positives:(1) Hot trainer - high ITM rate (52%). (2) Hot jockey — high ITM rate (48%). (3) 4 workouts in last 30 days — horse appears sharp and fit. (4) Has a bullet work (fastest at track that day) — sharp conditioning signal. (5) Closer/presser in a race with pace pressure — ideal race setup for late runners. (6) Consistent workout spacing (7, 8 days) — disciplined training regimen.
⚠ Concerns:(1) First-time starter - no previous race record. (2) First time at today's distance. (3) Has never raced on dirt surface.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | D | F |
| Early Pace | D | F |
| Mid Pace | C | F |
| Late Pace | D | F |
| Finish Pos | C | A |
| Dirt Speed | D | F |
| Turf Speed | C | D |
| Distance Speed | D | F |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | D | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | F |
| Early Pace | D | F |
| Mid Pace | C | F |
| Late Pace | D | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | D | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
✓ Positives:(1) Hot trainer - high ITM rate (60%). (2) Strong trainer/jockey combo - 4 wins from 15 starts (27%). (3) Hot jockey — high ITM rate (47%). (4) 3 workouts in last 30 days — horse appears sharp and fit. (5) Closer/presser in a race with pace pressure — ideal race setup for late runners. (6) Consistent workout spacing (7, 8 days) — disciplined training regimen. (7) Trainer 'NESS JAMIE' has 2 horses in today's card all showing last-race improvement — barn appears sharp right now.
⚠ Concerns:(1) First-time starter - no previous race record. (2) First time at today's distance. (3) Has never raced on dirt surface.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | D | F |
| Early Pace | D | F |
| Mid Pace | C | F |
| Late Pace | D | F |
| Finish Pos | C | A |
| Dirt Speed | D | F |
| Turf Speed | C | D |
| Distance Speed | D | F |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | A | B |
| 3rd Party Ratings | D | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | F |
| Early Pace | D | F |
| Mid Pace | C | F |
| Late Pace | D | F |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | A | B |
| 3rd Party Ratings | D | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot trainer - high ITM rate (58%). (2) Strong trainer/jockey combo - 4 wins from 8 starts (50%). (3) Career-best speed figure (56) recorded in last 1-2 starts — peaking form. (4) Equipment change today (code: 1). (5) One gate workout in recent training — sharpness signal from the gate. (6) Had documented trouble last race (codes: ['B', 'F', 'L', 'O', 'S', 'T']) yet still finished 2nd — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Limited experience at today's distance (1 start). (3) Unproven on dirt surface (1 start). (4) Trip note from last race: Sent;betwn foes;willng. (5) Outside post (8) in a large field of 10 horses. (6) Post 8 in a 10-horse dirt sprint — wide draw forces extra ground and a difficult first-turn path.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | F |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | D |
| Early Pace | B | B |
| Mid Pace | C | F |
| Late Pace | A | D |
| Finish Pos | C | A |
| Dirt Speed | A | D |
| Turf Speed | C | D |
| Distance Speed | A | C |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | C | B |
| 3rd Party Ratings | A | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | D |
| Early Pace | B | B |
| Mid Pace | C | F |
| Late Pace | A | D |
| Sprint FPS | C | F |
| Route FPS | C | F |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | C | B |
| 3rd Party Ratings | A | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | F |
| Early Pace | C | F |
| Mid Pace | C | F |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Finish positions improving over last 4 starts. (2) Career-best speed figure (69) recorded in last 1-2 starts — peaking form. (3) Late pace significantly above field median (LP: 84 vs field 76). (4) Closer/presser in a race with pace pressure — ideal race setup for late runners. (5) Has won at today's distance (1210 yds) within the last 10 starts — proven ability at this trip. (6) Carries 8 lbs less than field median (115 lbs vs median 123 lbs). (7) Had documented trouble last race (codes: ['B', 'D', 'L', 'S', 'T', 'U']) yet still finished 1st — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Trip note from last race: Angled4w1/4;late burst. (2) Consistently runs wide at the first call (3 of last 5 starts).
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | B |
| Early Pace | F | C |
| Mid Pace | D | C |
| Late Pace | A | A |
| Finish Pos | B | C |
| Dirt Speed | D | C |
| Turf Speed | A | A |
| Distance Speed | A | A |
| Trainer Effectiveness | C | D |
| Jockey Effectiveness | D | D |
| 3rd Party Ratings | A | A |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | D | C |
| Mid Pace | D | C |
| Late Pace | A | A |
| Sprint FPS | C | C |
| Route FPS | D | C |
| Trainer Effectiveness | C | D |
| Jockey Effectiveness | D | D |
| 3rd Party Ratings | A | A |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | B |
| Early Pace | D | C |
| Mid Pace | D | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot trainer - high ITM rate (48%). (2) Hot jockey — high ITM rate (52%). (3) Closer/presser in a race with pace pressure — ideal race setup for late runners. (4) Career-best figure (82) buried in races 4–10 back — 10 pts above race median and 12 pts above recent form — market has forgotten the peak effort. (5) Had documented trouble last race (codes: ['L', 'O', 'S', 'T']) yet still finished 3rd — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Trip note from last race: Slo start;7w 1/8;rally. (2) 0 wins from 6 starts on turf in last 10 — repeated failure on today's surface.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | D | C |
| Early Pace | D | C |
| Mid Pace | D | C |
| Late Pace | D | C |
| Finish Pos | D | F |
| Dirt Speed | B | B |
| Turf Speed | C | A |
| Distance Speed | F | C |
| Trainer Effectiveness | A | B |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | D | C |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | C |
| Early Pace | F | D |
| Mid Pace | F | C |
| Late Pace | D | B |
| Sprint FPS | F | D |
| Route FPS | F | D |
| Trainer Effectiveness | A | B |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | D | C |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | C |
| Early Pace | D | D |
| Mid Pace | F | C |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Significantly better on off tracks (off: 68 vs fast: 59). (2) Career-best speed figure (59) recorded in last 1-2 starts — peaking form. (3) Hot jockey — high ITM rate (44%). (4) Late pace significantly above field median (LP: 80 vs field 76). (5) Closer/presser in a race with pace pressure — ideal race setup for late runners. (6) Averages 72.9 speed pts in today's distance/surface configuration vs 63.7 in other configs (7 qualifying starts) — returning to ideal setup.
⚠ Concerns:(1) Poor record at this distance (0 wins from 9 recent starts). (2) Trip note from last race: Checked 3-1/2. (3) Consistently breaks behind post position (3 of last 5 starts). (4) Consistently runs wide at the first call (4 of last 5 starts). (5) Outside post (8) in a large field of 14 horses. (6) Has not won in last 10 starts despite career wins. (7) 0 wins from 8 starts on turf in last 10 — repeated failure on today's surface.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | D | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | C |
| Early Pace | F | C |
| Mid Pace | D | C |
| Late Pace | B | A |
| Finish Pos | D | F |
| Dirt Speed | F | D |
| Turf Speed | D | A |
| Distance Speed | C | B |
| Trainer Effectiveness | D | F |
| Jockey Effectiveness | B | B |
| 3rd Party Ratings | D | D |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | D | B |
| Mid Pace | B | B |
| Late Pace | B | A |
| Sprint FPS | D | C |
| Route FPS | D | C |
| Trainer Effectiveness | D | F |
| Jockey Effectiveness | B | B |
| 3rd Party Ratings | D | D |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | C |
| Early Pace | D | C |
| Mid Pace | D | C |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Dropping in class today ($25,000 → $12,500). (2) Career-best speed figure (69) recorded in last 1-2 starts — peaking form. (3) Track specialist — 3 wins from 7 starts here (43%). (4) Closer/presser in a race with pace pressure — ideal race setup for late runners. (5) Has won at today's distance (1210 yds) within the last 10 starts — proven ability at this trip. (6) Has won at LRL on turf in the last 10 starts — proven at today's exact track/surface combo. (7) Career-best figure (82) buried in races 4–10 back — 10 pts above race median and 6 pts above recent form — market has forgotten the peak effort. (8) Averages 76.9 speed pts in today's distance/surface configuration vs 61.0 in other configs (8 qualifying starts) — returning to ideal setup.
⚠ Concerns:(1) Trip note from last race: Little impact 2p. (2) Outside post (9) in a large field of 14 horses.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | B |
| Early Pace | B | A |
| Mid Pace | B | A |
| Late Pace | B | B |
| Finish Pos | C | D |
| Dirt Speed | D | C |
| Turf Speed | C | A |
| Distance Speed | B | A |
| Trainer Effectiveness | C | D |
| Jockey Effectiveness | F | D |
| 3rd Party Ratings | B | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | C | B |
| Mid Pace | B | B |
| Late Pace | A | A |
| Sprint FPS | D | C |
| Route FPS | D | C |
| Trainer Effectiveness | C | D |
| Jockey Effectiveness | F | D |
| 3rd Party Ratings | B | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | B |
| Early Pace | F | D |
| Mid Pace | B | A |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot jockey — high ITM rate (44%). (2) In the money in last 4 consecutive starts. (3) Late pace significantly above field median (LP: 82 vs field 70). (4) Closer/presser in a race with pace pressure — ideal race setup for late runners. (5) Strong speed 2 back (79), modest dip last out (71) — form reversal angle, ready to bounce back to top form. (6) Has won at today's distance (1100 yds) within the last 10 starts — proven ability at this trip. (7) Had documented trouble last race (codes: ['B', 'D', 'L', 'T']) yet still finished 1st — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Trip note from last race: Bid 3w; in hand late. (2) Outside post (11) in a large field of 12 horses.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | B |
| Early Pace | D | A |
| Mid Pace | C | B |
| Late Pace | A | A |
| Finish Pos | B | B |
| Dirt Speed | B | A |
| Turf Speed | B | A |
| Distance Speed | A | A |
| Trainer Effectiveness | D | D |
| Jockey Effectiveness | B | B |
| 3rd Party Ratings | A | A |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | C | A |
| Mid Pace | C | A |
| Late Pace | A | B |
| Sprint FPS | C | A |
| Route FPS | C | A |
| Trainer Effectiveness | D | D |
| Jockey Effectiveness | B | B |
| 3rd Party Ratings | A | A |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | D | B |
| Mid Pace | D | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Speed average (78) well above field median (72). (2) Hot trainer - high ITM rate (65%). (3) Career-best speed figure (73) recorded in last 1-2 starts — peaking form. (4) Hot jockey — high ITM rate (47%). (5) Track specialist — 6 wins from 10 starts here (60%). (6) Early pace significantly above field median (E1: 93 vs field 88). (7) Closer/presser in a race with pace pressure — ideal race setup for late runners. (8) Has won at today's distance (1210 yds) within the last 10 starts — proven ability at this trip. (9) Has won at LRL on turf in the last 10 starts — proven at today's exact track/surface combo. (10) Career-best figure (89) buried in races 4–10 back — 18 pts above race median and 16 pts above recent form — market has forgotten the peak effort.
⚠ Concerns:(1) Was claimed from its most recent race - new connections. (2) Trip note from last race: Tight rail 1/8;stead'd. (3) Outside post (11) in a large field of 14 horses. (4) No workout in last 30 days despite 27 days since last race. (5) Speed figures are highly erratic over last 5 starts (σ = 10.7 pts: [72, 73, 59, 89, 76]) — unpredictable performer.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | A |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | D | B |
| Finish Pos | B | D |
| Dirt Speed | C | C |
| Turf Speed | A | A |
| Distance Speed | A | A |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | A | B |
| 3rd Party Ratings | A | A |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | C |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | F | D |
| Sprint FPS | B | B |
| Route FPS | C | B |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | A | B |
| 3rd Party Ratings | A | A |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) In the money in last 4 consecutive starts. (2) Track specialist — 2 wins from 8 starts here (25%). (3) Late pace significantly above field median (LP: 82 vs field 76). (4) Closer/presser in a race with pace pressure — ideal race setup for late runners. (5) Strong speed 2 back (79), modest dip last out (71) — form reversal angle, ready to bounce back to top form. (6) Has won at today's distance (1210 yds) within the last 10 starts — proven ability at this trip. (7) Has won at LRL on turf in the last 10 starts — proven at today's exact track/surface combo. (8) Had documented trouble last race (codes: ['B', 'D', 'L', 'T']) yet still finished 1st — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Trip note from last race: Bid 3w; in hand late. (2) Outside post (12) in a large field of 14 horses.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | D | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | B |
| Early Pace | B | A |
| Mid Pace | C | B |
| Late Pace | A | A |
| Finish Pos | A | C |
| Dirt Speed | A | A |
| Turf Speed | B | A |
| Distance Speed | B | A |
| Trainer Effectiveness | D | D |
| Jockey Effectiveness | D | C |
| 3rd Party Ratings | A | A |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | A | A |
| Mid Pace | B | A |
| Late Pace | B | B |
| Sprint FPS | A | A |
| Route FPS | A | A |
| Trainer Effectiveness | D | D |
| Jockey Effectiveness | D | C |
| 3rd Party Ratings | A | A |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | B | B |
| Mid Pace | C | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Returning from 40-day layoff with a recent workout. (2) Big last-race effort (80) — 12 pts above recent average. (3) Closer/presser in a race with pace pressure — ideal race setup for late runners. (4) Has won at today's distance (1320 yds) within the last 10 starts — proven ability at this trip. (5) Dropping in class ($40,000 vs last $50,000) after a 40-day freshening — trainer setup-for-win angle. (6) Has won at LRL on dirt in the last 10 starts — proven at today's exact track/surface combo. (7) Had documented trouble last race (codes: ['D', 'O', 'T', 'U', 'V']) yet still finished 1st — a clean trip today sets up a form reversal. (8) Averages 68.8 speed pts in today's distance/surface configuration vs 63.0 in other configs (5 qualifying starts) — returning to ideal setup.
⚠ Concerns:(1) Has not raced in 40 days. (2) Speed average (66) well below field median (73). (3) Trip note from last race: Ranged up 4w;took over. (4) Last race was career-best speed (80) — bounce risk after peak effort. (5) Speed figures are highly erratic over last 5 starts (σ = 8.4 pts: [80, 77, 59, 69, 67]) — unpredictable performer.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | F | C |
| Early Pace | B | A |
| Mid Pace | F | B |
| Late Pace | D | C |
| Finish Pos | C | C |
| Dirt Speed | C | B |
| Turf Speed | C | B |
| Distance Speed | D | B |
| Trainer Effectiveness | C | C |
| Jockey Effectiveness | D | B |
| 3rd Party Ratings | C | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | C |
| Early Pace | C | A |
| Mid Pace | F | B |
| Late Pace | A | A |
| Sprint FPS | B | B |
| Route FPS | C | B |
| Trainer Effectiveness | C | C |
| Jockey Effectiveness | D | B |
| 3rd Party Ratings | C | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | D |
| Early Pace | B | A |
| Mid Pace | D | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Returning from 34-day layoff with a recent workout. (2) Equipment change today (code: 2). (3) Strong speed 2 back (78), modest dip last out (73) — form reversal angle, ready to bounce back to top form. (4) Switching turf-to-dirt with a strong turf pedigree rating (103) — pedigree suggests main-track improvement is likely. (5) Has won at today's distance (1320 yds) within the last 10 starts — proven ability at this trip. (6) Returning from 34-day layoff with a bullet workout — trainer signaling extra readiness for today's spot. (7) Has won at LRL on dirt in the last 10 starts — proven at today's exact track/surface combo. (8) Career-best figure (83) buried in races 4–10 back — 10 pts above race median and 5 pts above recent form — market has forgotten the peak effort.
⚠ Concerns:(1) Has not raced in 34 days. (2) Consider there will be likely pace pressure in this race - multiple E types entered. (3) Switching from turf to dirt today. (4) Trip note from last race: Pushd in brk;fade rail. (5) Consistently breaks behind post position (3 of last 5 starts). (6) Consistently runs wide at the first call (3 of last 5 starts). (7) Stepping up to $40,000 — highest class level in last 10 starts (previous high: $30,000).
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | C | C |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | C | C |
| Early Pace | C | B |
| Mid Pace | D | B |
| Late Pace | A | B |
| Finish Pos | A | B |
| Dirt Speed | B | B |
| Turf Speed | A | A |
| Distance Speed | C | A |
| Trainer Effectiveness | F | F |
| Jockey Effectiveness | C | B |
| 3rd Party Ratings | B | B |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | F | B |
| Mid Pace | C | B |
| Late Pace | A | A |
| Sprint FPS | C | B |
| Route FPS | B | B |
| Trainer Effectiveness | F | F |
| Jockey Effectiveness | C | B |
| 3rd Party Ratings | B | B |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | C |
| Early Pace | D | B |
| Mid Pace | C | B |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot trainer - high ITM rate (60%). (2) Strong trainer/jockey combo - 4 wins from 15 starts (27%). (3) Big last-race effort (85) — 15 pts above recent average. (4) Hot jockey — high ITM rate (47%). (5) Late pace significantly above field median (LP: 79 vs field 74). (6) Closer/presser in a race with pace pressure — ideal race setup for late runners. (7) Fourth race back from a 62-day layoff — often the peak fitness race. (8) Has won at today's distance (1320 yds) within the last 10 starts — proven ability at this trip. (9) Trainer 'NESS JAMIE' has 2 horses in today's card all showing last-race improvement — barn appears sharp right now. (10) Career-best figure (93) buried in races 4–10 back — 20 pts above race median and 8 pts above recent form — market has forgotten the peak effort. (11) Had documented trouble last race (codes: ['B', 'D', 'L', 'S', 'T', 'U']) yet still finished 1st — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Rising in class today ($25,000 → $40,000). (2) Trip note from last race: Dueled;clear late;best. (3) Dropping in class in consecutive starts ($62,500 → $50,000 → $25,000).
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | B |
| Early Pace | D | B |
| Mid Pace | C | B |
| Late Pace | A | A |
| Finish Pos | B | C |
| Dirt Speed | A | A |
| Turf Speed | C | B |
| Distance Speed | B | A |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | A | B |
| 3rd Party Ratings | A | A |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | B | B |
| Early Pace | D | B |
| Mid Pace | B | B |
| Late Pace | B | B |
| Sprint FPS | D | B |
| Route FPS | F | C |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | A | B |
| 3rd Party Ratings | A | A |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | F | B |
| Mid Pace | F | C |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot trainer - high ITM rate (60%). (2) Hot jockey — high ITM rate (52%). (3) Has won at today's distance (1320 yds) within the last 10 starts — proven ability at this trip. (4) Trainer 'NESS JAMIE' has 2 horses in today's card all showing last-race improvement — barn appears sharp right now. (5) Last race E1 pace (99.0) was 6.4 pts above personal avg (92.6) and horse still finished 7th — pace collapse victim; expect bounce if today's fractions are softer. (6) Career-best figure (90) buried in races 4–10 back — 17 pts above race median and 14 pts above recent form — market has forgotten the peak effort.
⚠ Concerns:(1) Consider there will be likely pace pressure in this race - multiple E types entered. (2) Tends to fade in the stretch at similar distances (8 of 10 starts). (3) Trip note from last race: Headed;steady retreat. (4) Was the betting favorite in the last race but finished off the board. (5) First start at LRL — never raced here before (last seen at: CNL).
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | A |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | B |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | C | C |
| Finish Pos | F | F |
| Dirt Speed | A | A |
| Turf Speed | B | B |
| Distance Speed | A | A |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | A | A |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | C | B |
| Sprint FPS | A | A |
| Route FPS | A | A |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | A | A |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | B |
| Early Pace | A | A |
| Mid Pace | A | A |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Hot trainer - high ITM rate (47%). (2) Career-best speed figure (50) recorded in last 1-2 starts — peaking form. (3) Hot jockey — high ITM rate (52%). (4) Strong speed 2 back (55), modest dip last out (50) — form reversal angle, ready to bounce back to top form.
⚠ Concerns:(1) Limited experience at today's distance (2 starts). (2) Unproven on turf surface (1 start). (3) Switching from dirt to turf today. (4) Trip note from last race: Inside; belatedly.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | D | D |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | B | F |
| Early Pace | C | C |
| Mid Pace | D | F |
| Late Pace | B | D |
| Finish Pos | B | B |
| Dirt Speed | B | D |
| Turf Speed | B | C |
| Distance Speed | B | C |
| Trainer Effectiveness | B | B |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | B | D |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | C | F |
| Early Pace | C | C |
| Mid Pace | D | F |
| Late Pace | B | D |
| Sprint FPS | D | F |
| Route FPS | D | F |
| Trainer Effectiveness | B | B |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | B | D |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | A |
| Early Pace | B | C |
| Mid Pace | D | F |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Returning from 33-day layoff with a recent workout. (2) Dropping in class today ($50,000 → $25,000). (3) Speed average (66) well above field median (52). (4) Hot trainer - high ITM rate (56%). (5) Hot jockey — high ITM rate (54%). (6) Late pace significantly above field median (LP: 72 vs field 60). (7) Dropping in class ($25,000 vs last $50,000) after a 33-day freshening — trainer setup-for-win angle. (8) Returning from 33-day layoff with a bullet workout — trainer signaling extra readiness for today's spot. (9) Had documented trouble last race (codes: ['B', 'D', 'L', 'T', 'U']) yet still finished 2nd — a clean trip today sets up a form reversal.
⚠ Concerns:(1) Has not raced in 33 days. (2) Limited experience at today's distance (2 starts). (3) Unproven on turf surface (2 starts). (4) Trip note from last race: Early bmp;3wbid;caught.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | A | C |
| Early Pace | A | A |
| Mid Pace | A | B |
| Late Pace | A | C |
| Finish Pos | B | B |
| Dirt Speed | F | F |
| Turf Speed | A | B |
| Distance Speed | A | C |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | A | A |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | C |
| Early Pace | A | B |
| Mid Pace | A | B |
| Late Pace | A | C |
| Sprint FPS | B | B |
| Route FPS | B | B |
| Trainer Effectiveness | A | A |
| Jockey Effectiveness | A | A |
| 3rd Party Ratings | A | A |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | A | A |
| Early Pace | B | B |
| Mid Pace | D | F |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
Chart Guide (2.0.40)
What it shows: This horse’s recent races, one bubble per race, plotted by its AI speed figure against the class par for today’s race (the dashed line).
What to look for: Recent bubbles at or above the dashed line, a trend line angled up, and a narrow shaded band (steady form). Check whether the good runs came on today’s surface and distance.
- Bubbles
- Color = surface: green (turf), brown (dirt), blue (synthetic)
- Top number = finishing position; bottom number in parentheses = starting post position
- Height above line = beaten lengths — closer means a smaller margin
- Border = track conditions: green (FST/GD/FM), yellow (WF/SL/YLD), red (SY/MY/FRZ/SFT/HVY)
- Connecting Line
- Solid = good conditions; dashed = bad conditions
- Line Symbol
- ▲ Triangle = sprint (7f or less); ● Circle = route (more than 7f)
- Days Between Races
- Small number above each bubble (e.g. 19d) = days since the previous race — helps spot freshness, layoffs, and tight scheduling.
- Shaded Band (Bollinger)
- Highlights volatility — a wider band means more variation in recent performance
- Performance Trend
- Straight line showing the overall performance direction — angled up = improving, angled down = declining
- Dashed Reference Line
- AI Opponent = AI analysis class-level par for the race
✓ Positives:(1) Returning from 55-day layoff with a recent workout. (2) Career-best speed figure (41) recorded in last 1-2 starts — peaking form. (3) Late pace significantly above field median (LP: 65 vs field 60). (4) One gate workout in recent training — sharpness signal from the gate. (5) First career start on turf with a strong turf pedigree rating of 107 — bred for the surface; first-timers with strong pedigree win at a price.
⚠ Concerns:(1) Has not raced in 55 days. (2) Speed average (41) well below field median (52). (3) Limited experience at today's distance (1 start). (4) Has never raced on turf surface. (5) Switching from dirt to turf today. (6) Trip note from last race: Off rail; no threat.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | A | B |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | D | F |
| Early Pace | D | D |
| Mid Pace | C | D |
| Late Pace | B | D |
| Finish Pos | D | F |
| Dirt Speed | C | D |
| Turf Speed | D | D |
| Distance Speed | D | F |
| Trainer Effectiveness | B | B |
| Jockey Effectiveness | B | B |
| 3rd Party Ratings | D | D |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | F |
| Early Pace | D | D |
| Mid Pace | C | D |
| Late Pace | B | D |
| Sprint FPS | C | D |
| Route FPS | C | D |
| Trainer Effectiveness | B | B |
| Jockey Effectiveness | B | B |
| 3rd Party Ratings | D | D |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | D | F |
| Early Pace | D | F |
| Mid Pace | D | F |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
✓ Positives:(1) 3 workouts in last 30 days — horse appears sharp and fit. (2) Has a bullet work (fastest at track that day) — sharp conditioning signal. (3) One gate workout in recent training — sharpness signal from the gate. (4) First career start on turf with a strong turf pedigree rating of 103 — bred for the surface; first-timers with strong pedigree win at a price.
⚠ Concerns:(1) First-time starter - no previous race record. (2) First time at today's distance. (3) Has never raced on turf surface.
Lane Bias Guide
What it shows: Whether horses starting from each post position (lane) have finished better or worse than average at this track.
What to look for: This horse’s lane (blue). Green means its post has been an advantage here, red a disadvantage. A lane built on only a few races is less reliable.
- Bar Direction
- Bars above the line = more favorable lane • Bars below = less favorable, relative to the average at this track.
- Color
- Green = above-average advantage • Yellow = near-average • Red = below-average • Blue = this horse’s lane.
- Bias Score
- Derived from weighted average finishing positions across historical races at this track. Shown in the tooltip on hover. To use the bias score, calculate your handicap for the horse (e.g. finish position), then add (detrimental bias) or subtract (favorable bias) the bias score.
- Races
- Number of historical races used to compute each lane’s bias score.
Race Pace Bias Guide
What it shows: How the expected early pace of today’s race, based on every horse’s running style, is likely to help or hurt each horse.
What to look for: A green bar for this horse means the race should unfold its way — for example a closer in a race with lots of early speed. A star marks an effect big enough to weigh in your handicapping.
- Bar Height & Direction
- Positive (green) = pace favors this horse • Negative (red) = pace works against this horse • Near-zero (amber) = neutral.
- Race Shape
- Projected race shape based on running styles of all horses (e.g. EE = two early horses, EP = one early presser).
- Pace Category
- FAST = contested early pace • LONE EARLY = one speed horse controlling pace • HONEST = moderate early pressure • SLOW = closers’ race.
- Flag (★)
- A star above the bar means this horse’s pace bias figure is ≥ 1.5 — a meaningful pace advantage or disadvantage.
Total Pace Guide
What it shows: Each horse’s average early, middle and late pace figures stacked into one bar, for the whole field.
What to look for: Where this horse ranks in the field and where its strength sits: a big green segment is early speed, a big red segment is a strong finish. Compare the bars to see who is likely to lead and who will close.
- Bar Segments
- Green = Early Pace (E1) • Amber = Mid Pace (E2) • Red = Late Pace (LP)
- Bar Height
- Total height = sum of E1 + E2 + LP average pace figures. Taller bars indicate a faster-paced horse overall.
- Grades & Rankings
- Hover to see each horse’s letter grade and ranking vs. other horses in this race (e.g. 2/9 = 2nd best of 9).
- Border
- Thicker border = this horse’s post position.
Performance vs. Peers Guide
What it shows: Each horse’s career, last-3-race and last-race performance side by side, against the field average.
What to look for: Horses above the field average whose last race is green (better than their average) and whose trend line rises — improving form. Red last races and falling lines point to declining form.
- Bars (per post)
- Blue = avg career performance • Amber = avg last 3 races • Green = last race (improved vs. avg) • Red = last race (declined vs. avg)
- Trend Line
- Angled line above the bars: rising = improving form • falling = declining form.
- Horizontal Line
- Field average — the mean career performance of all horses in this race.
- Color Circles
- Standard post-position colors below each lane — same as the Total Pace chart.
- Border
- Thicker border = this horse’s post position.
Figure Comparison
What it shows: This horse’s ratings, speed figures and pace figures next to every other horse in the race.
What to look for: Where this horse (the darker column) leads the field or falls short. Strong ratings plus strong recent speed make a contender; recent speed well above career speed suggests improving form.
- Rating
- The three Pick Pony algorithm ratings (Algo 1, Algo 2, Algo 3) that make up the overall PP AI Rating — higher is a stronger contender rating.
- Speed
- Career average speed, recent 3-race average, and last-race speed figure — spot horses in improving or declining form.
- Pace
- Average Early (E1), Mid (E2), and Stretch (LP) pace figures — reveals pace-setters vs. closers vs. all-the-way types.
- This horse
- The horse whose stats card is open is highlighted with a darker column background.
Winning Profiles
What it shows: Each horse’s win rate and in-the-money rate over its last 10 starts, one dot per horse.
What to look for: Dots in the top-right are consistent winners. Top-left horses often finish in the money but rarely win — better for place and show bets or underneath in exotics. Bottom-left horses rarely finish well.
- Axes
- X: Win % from last 10 starts — Y: In-the-money % (top-3 finishes) from last 10 starts.
- Quadrants
- Consistent Winners (top-right): high win & ITM — reliable performers.
Place Threats (top-left): boards often but doesn’t win often — good exacta/trifecta angles.
Streaky (bottom-right): wins occasionally, misses the board often — all-or-nothing.
Developing (bottom-left): still finding form — longshot territory. - Reference Lines
- Dashed lines mark field averages. Dots to the right win more; dots higher board more.
- This horse
- Highlighted with a gold border and larger dot.
Race Pace Simulation Guide
What it shows: A simulated run of today’s race, based on each horse’s running style, post position and the expected pace.
What to look for: Who gets the lead, who gets boxed in, and who is gaining at the finish. Move the track-bias slider to see how the predicted order changes on a speed-favouring or closer-favouring track.
- Slider
- Drag left→right to advance from gate to finish. Drag all the way back to reset the race.
- Predicted Finish Order
- Factors in contested pace burn, each horse’s effort curve (peaked-early vs. peaked-late), and wide trip cost from outside posts. Updated live when Track Bias changes.
- Pace Scenario
- Lone Speed: single E horse likely rates and holds. Contested: two E horses burn each other — closers benefit. Hot Pace: speed meltdown, deep closers thrive. Soft: no early speed, moderate fractions throughout.
- Track Bias
- Slider below canvas. −2 = strong closer/wet bias; +2 = strong speed/rail bias. Recomputes the predicted finish order.
- Boxed Indicator
- Dashed orange ring = horse is surrounded (rival ahead, rival behind, wall outside). In a real race this horse must find a clear path to run.
- Running Styles
- E/EE = early speed (rushes to rail). P = presser (stalks the pace). S = stalker. SS = slow starter / closer.
| Stat | vs. Current Card | vs. All Horses |
|---|---|---|
| Averages
Career-average metrics across all AI race analysis. Performance and pace averages reflect estimated historical performance; trainer and jockey grades score in-the-money percentages. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Pick Pony AI Rating | B | C |
| Pace Trip Longshot | — | — |
| Connections Longshot | — | — |
| Situational Longshot | — | — |
| Speed | F | F |
| Early Pace | F | F |
| Mid Pace | D | F |
| Late Pace | F | F |
| Finish Pos | A | A |
| Dirt Speed | F | F |
| Turf Speed | D | D |
| Distance Speed | D | F |
| Trainer Effectiveness | C | D |
| Jockey Effectiveness | C | C |
| 3rd Party Ratings | F | F |
| Recent
Performance analysis from the horse's recent races, weighted to reflect current form. Sprint and Route FPS (Foot Per Second) measure pace efficiency over the horse's recent sprints and routes respectively. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | F |
| Early Pace | F | F |
| Mid Pace | D | F |
| Late Pace | F | F |
| Sprint FPS | D | F |
| Route FPS | D | F |
| Trainer Effectiveness | C | D |
| Jockey Effectiveness | C | C |
| 3rd Party Ratings | F | F |
| Predictions
AI-generated projections for the upcoming race, derived from prior AI analysis for speed and pace trends, surface and distance suitability, and current conditions. Grading scale: A = elite • B = above average • C = average • D = below average • F = poor • — = no data |
||
| Speed | F | F |
| Early Pace | D | F |
| Mid Pace | D | F |
| Late Pace | C | C |
Mod1(W): 82 (1/8) Mod2(W): 75 (2/8) Mod3(W): 79 (3/8) Mod1-LS: 55 (6/8) Win Prob: 18.4% Value Score: 1.35 ★
AI Model Comparison
What it shows: All AI model scores for every horse in the race, grouped by what each model is trained to find.
What to look for: The horse leading the green winner models is the models’ likely winner. A horse that stands out in the red longshot models but not the green ones is a longshot the models think is underrated.
- Winner Models (green)
- Mod1(W), Mod2(W), and Mod3(W) trained to predict race winners. Higher score = stronger contender.
- Longshot Models (red)
- Mod1-LS, Mod2-LS, and Mod3-LS trained to find high-value longshots. Higher score = stronger longshot candidate.
- Form Model (blue)
- Mod4 sequence model trained on recent form patterns. Higher score = stronger recent form profile.
- This horse
- Highlighted with a darker column background.
TL;DR
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Laurel Park — October 2, 2026 Quick Picks
Fall meet conditions favor firm-to-good turf and a fast main track following last weekend's Nor'easter. Inside posts carry a meaningful edge in both dirt sprints and turf sprints today, particularly in the large fields of Races 5, 7, and 9. Monitor any late turf course changes before wagering on grass races.
Race 1
Punxsutawney Phil (1) is the rail-drawing favorite in this nine-furlong turf route and should control the pace from an ideal position. Zevon (8) at 5-1 is the top exacta alternative, with Phil's Prince (4) rounding out the trifecta. Beale Street Boy (2) at 5-1 merits inclusion given the sharp barn.
Race 2
The Count Is On (4) looks like the controlling speed in a transparent six-horse field. Backnthewoods (5) at 2-1 is the value alternative if the pace gets honest, with Super Accelerate (3) filling the trifecta.
Race 3
Danner (4) draws the ideal rail post in this ten-horse maiden turf sprint and is the clear top choice. Fortune Hill (8) is the most logical exacta partner, with Star Atlas (6) at 5-1 worth including thanks to a strong jockey booking. The three ROBERT LEAF III entries at 30-1 each can be safely dismissed.
Race 4
Couches Burning (4) is a straightforward win selection from a top barn in a seven-furlong dirt sprint. Military Grade (6) at 4-1 is the primary alternative, and Tethered Soul (1) at 6-1 gets a meaningful inside post advantage on the dirt. Make It Quick (7) at 4-1 adds pace pressure worth respecting.
Race 5
Airbrush (9) at 3-1 is the value play over morning-line favorite Baltic (11) at 1-1, whose post-11 draw in a twelve-horse turf sprint is a significant liability. Gimme Two Shots (6) and Hoppetosse (7) round out the trifecta coverage.
Race 6
Ayni (3) at 1-1 is a near-cinch in this maiden filly sprint with a top trainer-jockey combination from a perfect post. Old Man's Dream (8) at 4-1 is the best exacta option underneath, with Russian Iris (4) and Squeaky Sneakers (5) as trifecta fillers. Poor Jacqui (2) at 15-1 is worth a small win bet based on the jockey booking alone.
Race 7
Slippin Jimmy (1) is the best value play of the card — the inside rail in a fourteen-horse turf sprint with a contested pace is a tremendous positional advantage at 4-1. Noble Jon (12) and Boat's A Rockin (11) are the primary exacta threats, with Kohoutek (9) and Claudee Boy (8) at 12-1 as live trifecta inclusions. Derz Smart (7) at 8-1 deserves minor consideration given the barn.
Race 8
Law School (4) at 1-1 is the top selection in this six-horse optional claimer, with stablemate Mila Candy (6) at 2-1 the natural exacta partner — boxing the two Ness runners makes sense. Disney Belle (1) at 4-1 from the rail is the best outside alternative, and Turkish Breeze (2) at 8-1 is worth a small win bet on the jockey angle alone.
Race 9
Occupy (2) at 1-1 is the dominant choice, but Victoria's Song (1) at 6-1 is the card's single best overlay — a top trainer-jockey combination from the rail in a maiden turf sprint at a generous price. Kelly's Hardheaded (4) is the logical third, with Ronnarock (7) at 12-1 worth including in trifectas given a strong jockey booking at a generous price.
Before wagering, check the Latest Race Scratches, Changes, and Conditions post for any last-minute scratches or race changes.
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✓ Positives:(1) Returning from 35-day layoff with a recent workout. (2) Big last-race effort (82) — 14 pts above recent average. (3) 3 workouts in last 30 days — horse appears sharp and fit. (4) Fourth race back from a 78-day layoff — often the peak fitness race. (5) Consistent workout spacing (7, 7 days) — disciplined training regimen. (6) Has won at today's distance (1870 yds) within the last 10 starts — proven ability at this trip. (7) Dropping in class ($35,000 vs last $50,000) after a 35-day freshening — trainer setup-for-win angle. (8) Has won at LRL on turf in the last 10 starts — proven at today's exact track/surface combo. (9) Career-best figure (88) buried in races 4–10 back — 13 pts above race median and 6 pts above recent form — market has forgotten the peak effort. (10) Had documented trouble last race (codes: ['D', 'F', 'T', 'U']) yet still finished 2nd — a clean trip today sets up a form reversal.